|
Legendary Land
: Add to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre.
, , Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield.
|
|
|
Land
Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
|
|
|
Land
Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
|
|
|
Land
: Add to your mana pool.
, : Target player puts the top card of his or her library into his or her graveyard.
In a space where there is no room, in a structure that was never built, meets the guild that doesn't exist.
|
|
|
Land
Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
|
|
|
Land - Mountain Plains
(: Add or to your mana pool.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
|
|
|
Land
Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
|
|
|
Land
: Add to your mana pool.
, : Target creature gains double strike until end of turn.
Sunhome-the stalwart shield, the towering sentinel, the seat of justice.
|
|
|
Land
: Add to your mana pool.
: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
|
|
|
Land
: Add to your mana pool.
, : Put a 1/1 green Saproling creature token onto the battlefield.
In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave.
|
|
|
Land - Island Swamp
(: Add or to your mana pool.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.
|
|
|
Land - Plains Swamp
(: Add or to your mana pool.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
|
|
|
Land
Gruul Turf enters the battlefield tapped.
When Gruul Turf enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
|
|
|
Land
Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
|
|
|
Land
: Add to your mana pool.
, : Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.
|
|
|
Land
Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
|
|
|
Land
: Add to your mana pool.
, : Target player loses 1 life and you gain 1 life.
|
|
|
Land
: Add to your mana pool.
, : Target creature gets +1/+1 and gains trample until end of turn.
|
|
|
Land - Mountain Forest
(: Add or to your mana pool.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
|
|
|
Land
Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
|
|
|
Land - Forest Island
(: Add or to your mana pool.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.
|
|
|
Land
: Add to your mana pool.
, : Put a +1/+1 counter on each creature that entered the battlefield this turn.
"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness." -Momir Vig
|
|
|
Land
: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell.
Built on the very ground where the Ten signed the Guildpact, the tower is a monument to the past and a reminder of who holds power in the present.
|
|
|
Land
: Add to your mana pool.
, : Prevent all damage a source of your choice would deal this turn.
Prahv, where much work is done to make sure nothing is accomplished.
|
|
|
Land
Rakdos Carnarium enters the battlefield tapped.
When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
|
|
|
Land
: Add to your mana pool.
, : Each player discards a card. Activate this ability only any time you could cast a sorcery.
Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.
|
|
|
Land
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
|
|
|
Legendary Land
: Add to your mana pool.
, : Put target artifact card from your graveyard on top of your library.
Its secrets once wrought the greatest artifice ever known. Now crabs loot the rubble to decorate their shells.
|
|
|
Land
: Add to your mana pool.
, : Put a storage counter on Calciform Pools.
, Remove X storage counters from Calciform Pools: Add X mana in any combination of and/or to your mana pool.
|
|
|
Land
: Add to your mana pool.
, : Put a storage counter on Dreadship Reef.
, Remove X storage counters from Dreadship Reef: Add X mana in any combination of and/or to your mana pool.
|
|
|
Legendary Land
: Add to your mana pool.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.
Dust-spiked winds eroded the stones, but the ground where they had stood still holds power.
|
|
|
Land
: Add to your mana pool.
, : Put a storage counter on Fungal Reaches.
, Remove X storage counters from Fungal Reaches: Add X mana in any combination of and/or to your mana pool.
|
|
|
Legendary Land
If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.
|
|
|
Legendary Land
: Add to your mana pool.
, : Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.
"They're still here?! The cockroach may have finally met its match." -Teferi
|
|
|
Land
: Add to your mana pool.
, : Put a storage counter on Molten Slagheap.
, Remove X storage counters from Molten Slagheap: Add X mana in any combination of and/or to your mana pool.
|
|
|
Land
: Add to your mana pool.
, : Put a storage counter on Saltcrusted Steppe.
, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or to your mana pool.
|
|
|
Land
: Add to your mana pool.
: Regenerate target Insect, Rat, Spider, or Squirrel.
Where scavengers nest in hollowed-out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass.
|
|
|
Land - Urza's
: Add to your mana pool.
, : Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.
"Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another." -Tocasia, journal entry
|
|
|
Land
You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
It is everywhere you've ever been.
|
|
|
Legendary Land
Each land is a Swamp in addition to its other land types.
"Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse." -Lord Windgrace
|
|
|
Land
Dakmor Salvage enters the battlefield tapped.
: Add to your mana pool.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
|
|
|
Land
Keldon Megaliths enters the battlefield tapped.
: Add to your mana pool.
Hellbent - , : Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.
|
|
|
Land
Llanowar Reborn enters the battlefield tapped.
: Add to your mana pool.
Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)
|
|
|
Land
New Benalia enters the battlefield tapped.
When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
: Add to your mana pool.
|
|
|
Land
Tolaria West enters the battlefield tapped.
: Add to your mana pool.
Transmute (, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
|
|
|
Land Creature - Forest Dryad 1/1
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Add to your mana pool.")
"Touch no tree, break no branch, and speak only the question you wish answered." -Von Yomm, elder druid, to her initiates
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Each opponent gains 1 life.
Spring is the most beautiful season in the grove, when the new leaves open from their ember-buds in a race of leaping flames.
|
|
|
Land
, Pay 1 life: Add or to your mana pool.
, , Sacrifice Horizon Canopy: Draw a card.
The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent.
|
|
|
Land
: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control an Island.
: Add to your mana pool. Activate this ability only if you control a Plains.
To find its center is to find one's own.
|
|
|
Land
: Add to your mana pool. If you played a land this turn, add to your mana pool instead.
"The Westfolk wept, and their tears wore winding rivers into the cheek of the world." -Glem the Lonebard, "Origins of Kholon"
|
|
|
Land
: Add to your mana pool.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Nothing lives within it, yet there is life.
|
|
|
Land
, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)
|
|
|
Land - Desert
: Add to your mana pool.
: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
|
Mana: |
|
Cardset: |
Time Spiral "Timeshifted" #118 (Special)
Notice (8): Undefined index: L [APP/View/Cards/index.ctp, line 63]Code Context ob_start();
include $this->__viewFile;
$viewFile = '/var/www/mtgplaytest.com/public_html/app/View/Cards/index.ctp'
$dataForView = array(
'proxies' => null,
'edit_deck' => null,
'user_info' => array(
[maximum depth reached]
),
'formats' => array(
[maximum depth reached]
),
'cardsets' => array(
[maximum depth reached]
),
'cards' => array(
[maximum depth reached]
),
'block_formats' => array(
[maximum depth reached]
),
'google_ads' => true
)
$proxies = null
$edit_deck = null
$user_info = array(
'User' => array(
[maximum depth reached]
),
'Role' => array(
[maximum depth reached]
),
'Avatar' => array(
[maximum depth reached]
),
'Deck' => array([maximum depth reached]),
'Follow' => array([maximum depth reached])
)
$formats = array(
(int) 1 => 'Standard',
(int) 8 => 'Casual',
(int) 3 => 'Modern',
(int) 7 => 'Extended',
(int) 5 => 'Legacy',
(int) 2 => 'Vintage',
(int) 6 => 'Commander'
)
$cardsets = array(
(int) 0 => array(
[maximum depth reached]
),
(int) 1 => array(
[maximum depth reached]
),
(int) 2 => array(
[maximum depth reached]
),
(int) 3 => array(
[maximum depth reached]
),
(int) 4 => array(
[maximum depth reached]
),
(int) 5 => array(
[maximum depth reached]
),
(int) 6 => array(
[maximum depth reached]
),
(int) 7 => array(
[maximum depth reached]
),
(int) 8 => array(
[maximum depth reached]
),
(int) 9 => array(
[maximum depth reached]
),
(int) 10 => array(
[maximum depth reached]
)
)
$cards = array(
(int) 0 => array(
[maximum depth reached]
),
(int) 1 => array(
[maximum depth reached]
),
(int) 2 => array(
[maximum depth reached]
),
(int) 3 => array(
[maximum depth reached]
),
(int) 4 => array(
[maximum depth reached]
),
(int) 5 => array(
[maximum depth reached]
),
(int) 6 => array(
[maximum depth reached]
),
(int) 7 => array(
[maximum depth reached]
),
(int) 8 => array(
[maximum depth reached]
),
(int) 9 => array(
[maximum depth reached]
),
(int) 10 => array(
[maximum depth reached]
),
(int) 11 => array(
[maximum depth reached]
),
(int) 12 => array(
[maximum depth reached]
),
(int) 13 => array(
[maximum depth reached]
),
(int) 14 => array(
[maximum depth reached]
),
(int) 15 => array(
[maximum depth reached]
),
(int) 16 => array(
[maximum depth reached]
),
(int) 17 => array(
[maximum depth reached]
),
(int) 18 => array(
[maximum depth reached]
),
(int) 19 => array(
[maximum depth reached]
),
(int) 20 => array(
[maximum depth reached]
),
(int) 21 => array(
[maximum depth reached]
),
(int) 22 => array(
[maximum depth reached]
),
(int) 23 => array(
[maximum depth reached]
),
(int) 24 => array(
[maximum depth reached]
),
(int) 25 => array(
[maximum depth reached]
),
(int) 26 => array(
[maximum depth reached]
),
(int) 27 => array(
[maximum depth reached]
),
(int) 28 => array(
[maximum depth reached]
),
(int) 29 => array(
[maximum depth reached]
),
(int) 30 => array(
[maximum depth reached]
),
(int) 31 => array(
[maximum depth reached]
),
(int) 32 => array(
[maximum depth reached]
),
(int) 33 => array(
[maximum depth reached]
),
(int) 34 => array(
[maximum depth reached]
),
(int) 35 => array(
[maximum depth reached]
),
(int) 36 => array(
[maximum depth reached]
),
(int) 37 => array(
[maximum depth reached]
),
(int) 38 => array(
[maximum depth reached]
),
(int) 39 => array(
[maximum depth reached]
),
(int) 40 => array(
[maximum depth reached]
),
(int) 41 => array(
[maximum depth reached]
),
(int) 42 => array(
[maximum depth reached]
),
(int) 43 => array(
[maximum depth reached]
),
(int) 44 => array(
[maximum depth reached]
),
(int) 45 => array(
[maximum depth reached]
),
(int) 46 => array(
[maximum depth reached]
),
(int) 47 => array(
[maximum depth reached]
),
(int) 48 => array(
[maximum depth reached]
),
(int) 49 => array(
[maximum depth reached]
),
(int) 50 => array(
[maximum depth reached]
),
(int) 51 => array(
[maximum depth reached]
),
(int) 52 => array(
[maximum depth reached]
),
(int) 53 => array(
[maximum depth reached]
),
(int) 54 => array(
[maximum depth reached]
),
(int) 55 => array(
[maximum depth reached]
),
(int) 56 => array(
[maximum depth reached]
),
(int) 57 => array(
[maximum depth reached]
),
(int) 58 => array(
[maximum depth reached]
),
(int) 59 => array(
[maximum depth reached]
),
(int) 60 => array(
[maximum depth reached]
),
(int) 61 => array(
[maximum depth reached]
),
(int) 62 => array(
[maximum depth reached]
),
(int) 63 => array(
[maximum depth reached]
),
(int) 64 => array(
[maximum depth reached]
),
(int) 65 => array(
[maximum depth reached]
),
(int) 66 => array(
[maximum depth reached]
),
(int) 67 => array(
[maximum depth reached]
),
(int) 68 => array(
[maximum depth reached]
),
(int) 69 => array(
[maximum depth reached]
),
(int) 70 => array(
[maximum depth reached]
),
(int) 71 => array(
[maximum depth reached]
),
(int) 72 => array(
[maximum depth reached]
),
(int) 73 => array(
[maximum depth reached]
),
(int) 74 => array(
[maximum depth reached]
),
(int) 75 => array(
[maximum depth reached]
),
(int) 76 => array(
[maximum depth reached]
),
(int) 77 => array(
[maximum depth reached]
),
(int) 78 => array(
[maximum depth reached]
),
(int) 79 => array(
[maximum depth reached]
),
(int) 80 => array(
[maximum depth reached]
),
(int) 81 => array(
[maximum depth reached]
),
(int) 82 => array(
[maximum depth reached]
),
(int) 83 => array(
[maximum depth reached]
),
(int) 84 => array(
[maximum depth reached]
),
(int) 85 => array(
[maximum depth reached]
),
(int) 86 => array(
[maximum depth reached]
),
(int) 87 => array(
[maximum depth reached]
),
(int) 88 => array(
[maximum depth reached]
),
(int) 89 => array(
[maximum depth reached]
),
(int) 90 => array(
[maximum depth reached]
),
(int) 91 => array(
[maximum depth reached]
),
(int) 92 => array(
[maximum depth reached]
),
(int) 93 => array(
[maximum depth reached]
),
(int) 94 => array(
[maximum depth reached]
),
(int) 95 => array(
[maximum depth reached]
),
(int) 96 => array(
[maximum depth reached]
),
(int) 97 => array(
[maximum depth reached]
),
(int) 98 => array(
[maximum depth reached]
),
(int) 99 => array(
[maximum depth reached]
)
)
$block_formats = array(
(int) 33 => '<ul id="legality"><li></li></ul>',
(int) 22 => '<ul id="legality"><li></li></ul>',
(int) 47 => '<ul id="legality"><li></li></ul>',
(int) 32 => '<ul id="legality"><li></li></ul>',
(int) 34 => '<ul id="legality"><li></li></ul>',
(int) 44 => '<ul id="legality"><li></li></ul>',
(int) 7 => '<ul id="legality"><li></li></ul>',
(int) 4 => '<ul id="legality"><li></li></ul>',
(int) 2 => '<ul id="legality"><li></li></ul>',
(int) 36 => '<ul id="legality"><li></li></ul>',
(int) 42 => '<ul id="legality"><li></li></ul>',
(int) 45 => '<ul id="legality"><li></li></ul>',
(int) 38 => '<ul id="legality"><li></li></ul>',
(int) 26 => '<ul id="legality"><li></li></ul>',
(int) 16 => '<ul id="legality"><li></li></ul>',
(int) 29 => '<ul id="legality"><li></li></ul>',
(int) 19 => '<ul id="legality"><li></li></ul>',
(int) 35 => '<ul id="legality"><li></li></ul>',
(int) 25 => '<ul id="legality"><li></li></ul>',
(int) 3 => '<ul id="legality"><li></li></ul>',
(int) 20 => '<ul id="legality"><li></li></ul>',
(int) 14 => '<ul id="legality"><li></li></ul>',
(int) 46 => '<ul id="legality"><li></li></ul>',
(int) 9 => '<ul id="legality"><li></li></ul>',
(int) 21 => '<ul id="legality"><li></li></ul>',
(int) 24 => '<ul id="legality"><li></li></ul>',
(int) 15 => '<ul id="legality"><li></li></ul>',
(int) 13 => '<ul id="legality"><li></li></ul>',
(int) 18 => '<ul id="legality"><li></li></ul>',
(int) 17 => '<ul id="legality"><li></li></ul>',
(int) 39 => '<ul id="legality"><li></li></ul>',
(int) 23 => '<ul id="legality"><li></li></ul>',
(int) 12 => '<ul id="legality"><li></li></ul>',
(int) 41 => '<ul id="legality"><li></li></ul>',
(int) 37 => '<ul id="legality"><li></li></ul>',
(int) 30 => '<ul id="legality"><li></li></ul>',
(int) 1 => '<ul id="legality"><li></li></ul>',
(int) 27 => '<ul id="legality"><li></li></ul>',
(int) 8 => '<ul id="legality"><li></li></ul>',
(int) 6 => '<ul id="legality"><li></li></ul>',
(int) 28 => '<ul id="legality"><li></li></ul>',
(int) 10 => '<ul id="legality"><li></li></ul>',
(int) 43 => '<ul id="legality"><li></li></ul>',
(int) 11 => '<ul id="legality"><li></li></ul>',
(int) 40 => '<ul id="legality"><li></li></ul>',
(int) 31 => '<ul id="legality"><li></li></ul>',
(int) 5 => '<ul id="legality"><li></li></ul>'
)
$google_ads = true
$rarity = array(
'' => 'Unknown',
'C' => 'Common',
'U' => 'Uncommon',
'R' => 'Rare',
'M' => 'Mythic Rare',
'S' => 'Special'
)
$card = array(
'Card' => array(
[maximum depth reached]
),
'Version' => array(
[maximum depth reached]
),
'Cardset' => array(
[maximum depth reached]
)
)
$cardset = array(
'id' => '35',
'title' => 'Arabian Nights',
'store_title' => 'Arabian Nights',
'info_title' => 'Arabian Nights',
'block_id' => '26',
'release' => '1993-12-01',
'version_count' => '92',
'info_prefix' => 'an',
'info_count' => '92',
'gatherer_prefix' => 'an',
'flip_ids' => '',
'dual_ids' => '',
'created' => '2012-09-21 15:20:34',
'modified' => '2012-10-09 22:58:58',
'Version' => array(
[maximum depth reached]
)
) include - APP/View/Cards/index.ctp, line 63
View::_evaluate() - CORE/Cake/View/View.php, line 920
View::_render() - CORE/Cake/View/View.php, line 883
View::render() - CORE/Cake/View/View.php, line 475
Controller::render() - CORE/Cake/Controller/Controller.php, line 957
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 193
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 161
[main] - APP/webroot/index.php, line 92 Arabian Nights #86 ()
|
Type: |
Land |
|
|
Land
Gemstone Mine enters the battlefield with three mining counters on it.
, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it.
|
|
|
Legendary Land
: Add to your mana pool.
: Target 1/1 creature gets +1/+2 until end of turn.
"This is the forest primeval. The murmuring pines and the hemlocks . . . / Stand like Druids of old." -Henry Wadsworth Longfellow, "Evangeline"
|
|
|
Land
, : Exile target creature you control.
At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.
|
|
|
Land
Barren Moor enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
|
|
|
Land
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.
: Add to your mana pool.
|
|
|
Land
: Add to your mana pool one mana of any color in your commander's color identity.
When defeat is near and guidance is scarce, all eyes look in one direction.
|
|
|
Land
Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
|
|
|
Land
: Add to your mana pool.
: Each player gains control of all creatures he or she owns.
"Let your heels point you home." -Ancient blessing
|
|
|
Land
Lonely Sandbar enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
|
|
|
Land
Secluded Steppe enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
|
|
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Land
: Add to your mana pool. Activate this ability only if you control five or more lands.
Those who bring nothing to the temple take nothing away.
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Land
Tranquil Thicket enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
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Land
Celestial Colonnade enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
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Land
Creeping Tar Pit enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.
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Land
: Add to your mana pool.
: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
The last reliable landmark in Tazeem just walked away.
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Legendary Land
Colorless Eldrazi spells you cast cost less to cast.
, : Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.
An eye closes. A race awakens.
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Land
Halimar Depths enters the battlefield tapped.
When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.
: Add to your mana pool.
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Land
Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.
: Add to your mana pool.
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Land
Lavaclaw Reaches enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with ": This creature gets +X/+0 until end of turn." It's still a land.
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Land
Raging Ravine enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
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Land
Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
: Add to your mana pool.
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Land
Smoldering Spires enters the battlefield tapped.
When Smoldering Spires enters the battlefield, target creature can't block this turn.
: Add to your mana pool.
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Land
Stirring Wildwood enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
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Land
: Add to your mana pool.
, , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.
"We move because the earth does." -Bruse Tarl, Goma Fada nomad
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Land - Gate
Orzhov Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter to find wealth, security, and eternal life . . . for just a small price up front.
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Land - Gate
Boros Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter with merciful hearts. Exit with battle cries.
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Land - Gate
Gruul Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter and leave the shackles of society behind.
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Land - Gate
Simic Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter and comprehend the perfection of orchestrated life.
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Land - Gate
Dimir Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter and become a mastermind of spies, lies, and deception.
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Land
: Add to your mana pool.
, : Thespian's Stage becomes a copy of target land and gains this ability.
Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.
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Land
Maze's End enters the battlefield tapped.
: Add to your mana pool.
, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
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Land
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control a Swamp.
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Land
: Add to your mana pool.
, , Sacrifice Encroaching Wastes: Destroy target nonbasic land.
Every world is a work in progress, constantly reshaped by time, disasters, and even the powerful magic of Planeswalkers.
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Legendary Land
: Add to your mana pool.
, : Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
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Land
Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
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Land
Temple of Deceit enters the battlefield tapped.
When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
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Land
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
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Land
Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
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Land
Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
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Land
: Add {C} to your mana pool. ({C} represents colorless mana.)
, : Add one mana of any color to your mana pool.
Philosophers speak of a place where myths wash like tides upon the shores of the real.
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Land
: Add to your mana pool.
, : Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
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Land
Drifting Meadow enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
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Land
: Add to your mana pool., : Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
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Land
Slippery Karst enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
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Land
Smoldering Crater enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
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Land
Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
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Land
Temple of Malice enters the battlefield tapped.
When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
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