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Howltooth Hollow

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if each player has no cards in hand.

Cardset: Lorwyn #269 (Rare)
Type: Land

Icatian Store

Land

Icatian Store enters the battlefield tapped.

You may choose not to untap Icatian Store during your untap step.

At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.

, Remove any number of storage counters from Icatian Store: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #423 (Rare)
Fallen Empires #183 (Rare)
Type: Land

Ice Floe

Land

You may choose not to untap Ice Floe during your untap step.

: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.

Cardset: Fifth Edition #424 (Uncommon)
Ice Age #333 (Uncommon)
Type: Land

Inkmoth Nexus

Land

: Add to your mana pool.

: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Cardset: Mirrodin Besieged #145 (Rare)
Type: Land

Irrigation Ditch

Land

Irrigation Ditch enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Irrigation Ditch: Add to your mana pool.

Cardset: Invasion #324 (Common)
Type: Land

Island

Basic Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #255a (Common)
Battle for Zendikar #256a (Common)
Battle for Zendikar #257a (Common)
Battle for Zendikar #258a (Common)
Battle for Zendikar #259a (Common)
Dragons of Tarkir #253 (Common)
Dragons of Tarkir #254 (Common)
Dragons of Tarkir #255 (Common)
Fate Reforged #178 (Common)
Fate Reforged #179 (Common)
Commander 2014 #322 (Common)
Commander 2014 #323 (Common)
Commander 2014 #324 (Common)
Commander 2014 #325 (Common)
Khans of Tarkir #254 (Common)
Khans of Tarkir #255 (Common)
Khans of Tarkir #256 (Common)
Khans of Tarkir #257 (Common)
Magic 2015 #254 (Common)
Magic 2015 #255 (Common)
Magic 2015 #256 (Common)
Magic 2015 #257 (Common)
Commander 2013 #341 (Common)
Commander 2013 #342 (Common)
Commander 2013 #343 (Common)
Commander 2013 #344 (Common)
Theros #234 (Common)
Theros #235 (Common)
Theros #236 (Common)
Theros #237 (Common)
Magic 2014 #234 (Common)
Magic 2014 #235 (Common)
Magic 2014 #236 (Common)
Magic 2014 #237 (Common)
Return to Ravnica #255 (Common)
Return to Ravnica #256 (Common)
Return to Ravnica #257 (Common)
Return to Ravnica #258 (Common)
Return to Ravnica #259 (Common)
Izzet vs. Golgari #37 (Common)
Izzet vs. Golgari #38 (Common)
Izzet vs. Golgari #39 (Common)
Izzet vs. Golgari #40 (Common)
Magic 2013 #234 (Common)
Magic 2013 #235 (Common)
Magic 2013 #236 (Common)
Magic 2013 #237 (Common)
Commander #303 (Common)
Commander #304 (Common)
Commander #305 (Common)
Commander #306 (Common)
Planechase 2012 #137 (Common)
Planechase 2012 #138 (Common)
Planechase 2012 #139 (Common)
Planechase 2012 #140 (Common)
Planechase 2012 #141 (Common)
Avacyn Restored #233 (Common)
Avacyn Restored #234 (Common)
Avacyn Restored #235 (Common)
Venser vs. Koth #41 (Common)
Venser vs. Koth #42 (Common)
Venser vs. Koth #43 (Common)
Innistrad #253 (Common)
Innistrad #254 (Common)
Innistrad #255 (Common)
Ajani vs. Nicol Bolas #79 (Common)
Magic 2012 #234 (Common)
Magic 2012 #235 (Common)
Magic 2012 #236 (Common)
Magic 2012 #237 (Common)
New Phyrexia #168 (Common)
New Phyrexia #169 (Common)
Mirrodin Besieged #148 (Common)
Mirrodin Besieged #149 (Common)
Scars of Mirrodin #234 (Common)
Scars of Mirrodin #235 (Common)
Scars of Mirrodin #236 (Common)
Scars of Mirrodin #237 (Common)
Elspeth vs. Tezzeret #76 (Common)
Elspeth vs. Tezzeret #77 (Common)
Elspeth vs. Tezzeret #78 (Common)
Elspeth vs. Tezzeret #79 (Common)
Magic 2011 #234 (Common)
Magic 2011 #235 (Common)
Magic 2011 #236 (Common)
Magic 2011 #237 (Common)
Archenemy #139 (Common)
Archenemy #140 (Common)
Archenemy #141 (Common)
Rise of the Eldrazi #233 (Common)
Rise of the Eldrazi #234 (Common)
Rise of the Eldrazi #235 (Common)
Rise of the Eldrazi #236 (Common)
Phyrexia vs. The Coalition #68 (Common)
Premium Deck Series: Slivers #38 (Common)
Zendikar #234 (Common)
Zendikar #235 (Common)
Zendikar #236 (Common)
Zendikar #237 (Common)
Zendikar #254 (Common)
Zendikar #255 (Common)
Zendikar #256 (Common)
Zendikar #257 (Common)
Magic 2010 #234 (Common)
Magic 2010 #235 (Common)
Magic 2010 #236 (Common)
Magic 2010 #237 (Common)
Jace vs. Chandra #30 (Common)
Jace vs. Chandra #31 (Common)
Jace vs. Chandra #32 (Common)
Jace vs. Chandra #33 (Common)
Shards of Alara #234 (Common)
Shards of Alara #235 (Common)
Shards of Alara #236 (Common)
Shards of Alara #237 (Common)
Shadowmoor #286 (Common)
Shadowmoor #287 (Common)
Shadowmoor #288 (Common)
Shadowmoor #289 (Common)
Lorwyn #286 (Common)
Lorwyn #287 (Common)
Lorwyn #288 (Common)
Lorwyn #289 (Common)
Tenth Edition #368 (Common)
Tenth Edition #369 (Common)
Tenth Edition #370 (Common)
Tenth Edition #371 (Common)
Time Spiral #286 (Common)
Time Spiral #287 (Common)
Time Spiral #288 (Common)
Time Spiral #289 (Common)
Ravnica: City of Guilds #291 (Common)
Ravnica: City of Guilds #292 (Common)
Ravnica: City of Guilds #293 (Common)
Ravnica: City of Guilds #294 (Common)
Ninth Edition #335 (Common)
Ninth Edition #336 (Common)
Ninth Edition #337 (Common)
Ninth Edition #338 (Common)
Champions of Kamigawa #291 (Common)
Champions of Kamigawa #292 (Common)
Champions of Kamigawa #293 (Common)
Champions of Kamigawa #294 (Common)
Mirrodin #291 (Common)
Mirrodin #292 (Common)
Mirrodin #293 (Common)
Mirrodin #294 (Common)
Eighth Edition #335 (Common)
Eighth Edition #336 (Common)
Eighth Edition #337 (Common)
Eighth Edition #338 (Common)
Onslaught #335 (Common)
Onslaught #336 (Common)
Onslaught #337 (Common)
Onslaught #338 (Common)
Odyssey #335 (Common)
Odyssey #336 (Common)
Odyssey #337 (Common)
Odyssey #338 (Common)
Seventh Edition #332 (Common)
Seventh Edition #333 (Common)
Seventh Edition #334 (Common)
Seventh Edition #335 (Common)
Invasion #335 (Common)
Invasion #336 (Common)
Invasion #337 (Common)
Invasion #338 (Common)
Mercadian Masques #335 (Common)
Mercadian Masques #336 (Common)
Mercadian Masques #337 (Common)
Mercadian Masques #338 (Common)
Sixth Edition #335 (Unknown)
Sixth Edition #336 (Unknown)
Sixth Edition #337 (Unknown)
Sixth Edition #338 (Unknown)
Urza's Saga #335 (Common)
Urza's Saga #336 (Common)
Urza's Saga #337 (Common)
Urza's Saga #338 (Common)
Unglued #85 (Common)
Tempest #313 (Common)
Tempest #314 (Common)
Tempest #315 (Common)
Tempest #316 (Common)
Fifth Edition #425 (Common)
Fifth Edition #426 (Common)
Fifth Edition #427 (Common)
Fifth Edition #428 (Common)
Mirage #297 (Common)
Mirage #298 (Common)
Mirage #299 (Common)
Mirage #300 (Common)
Ice Age #334 (Common)
Ice Age #335 (Common)
Ice Age #336 (Common)
Fourth Edition #178 (Common)
Fourth Edition #179 (Common)
Fourth Edition #180 (Common)
Revised Edition #287 (Common)
Revised Edition #288 (Common)
Revised Edition #289 (Common)
Unlimited Edition #283 (Common)
Unlimited Edition #284 (Common)
Unlimited Edition #285 (Common)
Beta Edition #283 (Unknown)
Beta Edition #284 (Unknown)
Beta Edition #285 (Unknown)
Alpha Edition #281 (Unknown)
Alpha Edition #282 (Unknown)
Type: Land

Island of Wak-Wak

Land

: The power of target creature with flying becomes 0 until end of turn.

The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak."

Cardset: Arabian Nights #89 (Uncommon)
Type: Land

Isolated Chapel

Land

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

: Add or to your mana pool.

Not every church is a place of faith.

Cardset: Innistrad #242 (Rare)
Type: Land

Izzet Boilerworks

Land

Izzet Boilerworks enters the battlefield tapped.

When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #296 (Common)
Izzet vs. Golgari #34 (Common)
Commander #278 (Common)
Guildpact #159 (Common)
Type: Land

Izzet Guildgate

Land - Gate

Izzet Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter those with the vision to create and the daring to release their creations.

Mana:
Cardset: Commander 2013 #297 (Common)
Dragon's Maze #151 (Common)
Return to Ravnica #242 (Common)
Type: Land

Jund Panorama

Land

: Add to your mana pool.

, , Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.

The sky is the dragon's throne, the seat from which it issues its fiery decrees.

Cardset: Commander 2013 #298 (Common)
Shards of Alara #225 (Common)
Type: Land

Jungle Basin

Land

Jungle Basin enters the battlefield tapped.

When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #302 (Uncommon)
Visions #164 (Uncommon)
Type: Land

Jungle Hollow

Land

Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #169 (Common)
Khans of Tarkir #235 (Common)
Type: Land

Jungle Shrine

Land

Jungle Shrine enters the battlefield tapped.

: Add , , or to your mana pool.

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

Cardset: Commander 2013 #299 (Uncommon)
Ajani vs. Nicol Bolas #34 (Uncommon)
Shards of Alara #226 (Uncommon)
Type: Land

Jwar Isle Refuge

Land

Jwar Isle Refuge enters the battlefield tapped.

When Jwar Isle Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Commander 2013 #300 (Uncommon)
Commander #279 (Uncommon)
Planechase 2012 #120 (Uncommon)
Zendikar #215 (Uncommon)
Type: Land

Kabira Crossroads

Land

Kabira Crossroads enters the battlefield tapped.

When Kabira Crossroads enters the battlefield, you gain 2 life.

: Add to your mana pool.

Cardset: Elspeth vs. Tezzeret #33 (Common)
Zendikar #216 (Common)
Type: Land

Karakas

Legendary Land

: Add to your mana pool.

: Return target legendary creature to its owner's hand.

"To make a prairie it takes a clover and one bee,/ One clover, and a bee,/ And revery." -Emily Dickinson

Mana:
Cardset: Legends #248 (Uncommon)
Type: Land

Karoo

Land

Karoo enters the battlefield tapped.

When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #303 (Uncommon)
Visions #165 (Uncommon)
Type: Land

Karplusan Forest

Land

: Add to your mana pool.

: Add or to your mana pool. Karplusan Forest deals 1 damage to you.

Cardset: Tenth Edition #354 (Rare)
Ninth Edition #321 (Rare)
Seventh Edition #336 (Rare)
Sixth Edition #326 (Unknown)
Fifth Edition #429 (Rare)
Ice Age #337 (Rare)
Type: Land

Kazandu Refuge

Land

Kazandu Refuge enters the battlefield tapped.

When Kazandu Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Commander 2013 #301 (Uncommon)
Commander #280 (Uncommon)
Planechase 2012 #121 (Uncommon)
Ajani vs. Nicol Bolas #35 (Uncommon)
Archenemy #126 (Uncommon)
Zendikar #217 (Uncommon)
Type: Land

Keldon Megaliths

Land

Keldon Megaliths enters the battlefield tapped.

: Add to your mana pool.

Hellbent - , : Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.

Cardset: Jace vs. Chandra #58 (Uncommon)
Future Sight #170 (Uncommon)
Type: Land

Keldon Necropolis

Legendary Land

: Add to your mana pool.

, , Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player.

Mana:
Cardset: Invasion #325 (Rare)
Type: Land

Kessig Wolf Run

Land

: Add to your mana pool.

, : Target creature gets +X/+0 and gains trample until end of turn.

When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.

Cardset: From the Vault: Twenty #20 (Mythic Rare)
Innistrad #243 (Rare)
Type: Land

Khalni Garden

Land

Khalni Garden enters the battlefield tapped.

When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.

: Add to your mana pool.

Cardset: Commander 2013 #302 (Common)
Planechase 2012 #122 (Common)
Archenemy #127 (Common)
Worldwake #138 (Common)
Type: Land

Kher Keep

Legendary Land

: Add to your mana pool.

, : Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.

"They're still here?! The cockroach may have finally met its match."
-Teferi

Mana:
Cardset: Commander 2013 #303 (Rare)
Time Spiral #275 (Rare)
Type: Land

Kjeldoran Outpost

Land

If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

, : Put a 1/1 white Soldier creature token onto the battlefield.

Cardset: Alliances #184 (Rare)
Type: Land

Kor Haven

Legendary Land

: Add to your mana pool.

, : Prevent all combat damage that would be dealt by target attacking creature this turn.

Mana:
Cardset: Nemesis #141 (Rare)
Type: Land

Koskun Keep

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

Treachery and anarchy make poor partners.

Cardset: Homelands #139 (Uncommon)
Type: Land

Krosan Verge

Land

Krosan Verge enters the battlefield tapped.

: Add to your mana pool.

, , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.

Cardset: Planechase 2012 #123 (Uncommon)
Archenemy #128 (Uncommon)
Judgment #141 (Uncommon)
Type: Land

Lake of the Dead

Land

If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

, Sacrifice a Swamp: Add to your mana pool.

Cardset: Alliances #185 (Rare)
Type: Land

Land Cap

Land

Land Cap doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Land Cap.

: Add or to your mana pool. Put a depletion counter on Land Cap.

Cardset: Ice Age #338 (Rare)
Type: Land

Lantern-Lit Graveyard

Land

: Add to your mana pool.

: Add or to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #278 (Uncommon)
Type: Land

Lava Tubes

Land

Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Lava Tubes.

: Add or to your mana pool. Put a depletion counter on Lava Tubes.

Cardset: Ice Age #339 (Rare)
Type: Land

Lavaclaw Reaches

Land

Lavaclaw Reaches enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with ": This creature gets +X/+0 until end of turn." It's still a land.

Cardset: Worldwake #139 (Rare)
Type: Land

Leechridden Swamp

Land - Swamp

(: Add to your mana pool.)

Leechridden Swamp enters the battlefield tapped.

, : Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.

Mana:
Cardset: Shadowmoor #273 (Uncommon)
Type: Land

Library of Alexandria

Land

: Add to your mana pool.

: Draw a card. Activate this ability only if you have exactly seven cards in hand.

Cardset: Arabian Nights #90 (Uncommon)
Type: Land

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped.

: Add to your mana pool.

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

Cardset: Commander 2013 #304 (Uncommon)
Archenemy #129 (Uncommon)
Future Sight #171 (Uncommon)
Type: Land

Llanowar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.

Cardset: Magic 2015 #244 (Rare)
Tenth Edition #355 (Rare)
Ninth Edition #322 (Rare)
Apocalypse #141 (Rare)
Type: Land

Lonely Sandbar

Land

Lonely Sandbar enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #304 (Common)
Commander 2013 #305 (Common)
Izzet vs. Golgari #35 (Common)
Commander #281 (Common)
Onslaught #320 (Common)
Type: Land

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #238 (Common)
Type: Land

Lotus Vale

Land

If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.

: Add three mana of any one color to your mana pool.

At what price beauty?

Cardset: Weatherlight #165 (Rare)
Type: Land

Lumbering Falls

Land

Lumbering Falls enters the battlefield tapped.

: Add or to your mana pool.

: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Cardset: Battle for Zendikar #239 (Rare)
Type: Land

Madblind Mountain

Land - Mountain

(: Add to your mana pool.)

Madblind Mountain enters the battlefield tapped.

, : Shuffle your library. Activate this ability only if you control two or more red permanents.

Mana:
Cardset: Shadowmoor #274 (Uncommon)
Type: Land

Magosi, the Waterveil

Land

Magosi, the Waterveil enters the battlefield tapped.

: Add to your mana pool.

, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.

, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.

Cardset: Zendikar #218 (Rare)
Type: Land

Mana Confluence

Land

, Pay 1 life: Add one mana of any color to your mana pool.

Five rivers encircle Theros, flowing with waters more ancient than the world itself.

Cardset: Journey Into Nyx #163 (Rare)
Type: Land

Marsh Flats

Land

, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #219 (Rare)
Type: Land

Maze of Ith

Land

: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Cardset: The Dark #114 (Uncommon)
Type: Land

Maze of Shadows

Land

: Add to your mana pool.

: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Cardset: Tempest #317 (Uncommon)
Type: Land

Maze's End

Land

Maze's End enters the battlefield tapped.

: Add to your mana pool.

, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.

Cardset: Dragon's Maze #152 (Mythic Rare)
Type: Land

Meandering River

Land

Meandering River enters the battlefield tapped.

: Add or to your mana pool.

The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice.

Cardset: Oath of the Gatewatch #173 (Uncommon)
Type: Land

Mercadian Bazaar

Land

Mercadian Bazaar enters the battlefield tapped.

: Put a storage counter on Mercadian Bazaar.

, Remove any number of storage counters from Mercadian Bazaar: Add to your mana pool for each storage counter removed this way.

Cardset: Mercadian Masques #321 (Uncommon)
Type: Land

Meteor Crater

Land

: Choose a color of a permanent you control. Add one mana of that color to your mana pool.

Legend has it that meteor craters are haunted by the ghosts of those who died on impact.

Cardset: Planeshift #140 (Rare)
Type: Land

Mikokoro, Center of the Sea

Legendary Land

: Add to your mana pool.

, : Each player draws a card.

"Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed."
-Scroll fragment from the ruins of Minamo

Mana:
Cardset: Saviors of Kamigawa #162 (Rare)
Type: Land

Minamo, School at Water's Edge

Legendary Land

: Add to your mana pool.

, : Untap target legendary permanent.

Its students graduate the school and enter history.

Mana:
Cardset: Champions of Kamigawa #279 (Rare)
Type: Land

Miren, the Moaning Well

Legendary Land

: Add to your mana pool.

, , Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Mana:
Cardset: Saviors of Kamigawa #163 (Rare)
Type: Land

Mirrodin's Core

Land

: Add to your mana pool.

: Put a charge counter on Mirrodin's Core.

, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool.

Cardset: Conspiracy #208 (Uncommon)
Darksteel #165 (Uncommon)
Type: Land

Mirrorpool

Land

Mirrorpool enters the battlefield tapped.

: Add {C} to your mana pool.

{C}, , Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

{C}, , Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control.

Cardset: Oath of the Gatewatch #174 (Mythic Rare)
Type: Land

Mishra's Factory

Land

: Add to your mana pool.

: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

: Target Assembly-Worker creature gets +1/+1 until end of turn.

Cardset: Elspeth vs. Tezzeret #73 (Uncommon)
Fourth Edition #181 (Uncommon)
Antiquities #66 (Uncommon)
Antiquities #67 (Uncommon)
Antiquities #68 (Uncommon)
Antiquities #69 (Uncommon)
Type: Land

Mishra's Workshop

Land

: Add to your mana pool. Spend this mana only to cast artifact spells.

Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal.

Cardset: Antiquities #70 (Rare)
Type: Land

Mistveil Plains

Land - Plains

(: Add to your mana pool.)

Mistveil Plains enters the battlefield tapped.

, : Put target card from your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.

Mana:
Cardset: Shadowmoor #275 (Uncommon)
Type: Land

Misty Rainforest

Land

, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #220 (Rare)
Type: Land

Mogg Hollows

Land

: Add to your mana pool.

: Add or to your mana pool. Mogg Hollows doesn't untap during your next untap step.

Cardset: Tempest #318 (Uncommon)
Type: Land

Molten Slagheap

Land

: Add to your mana pool.

, : Put a storage counter on Molten Slagheap.

, Remove X storage counters from Molten Slagheap: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander 2013 #306 (Uncommon)
Commander #282 (Uncommon)
Time Spiral #276 (Uncommon)
Type: Land

Moonring Island

Land - Island

(: Add to your mana pool.)

Moonring Island enters the battlefield tapped.

, : Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents.

Mana:
Cardset: Shadowmoor #276 (Uncommon)
Type: Land

Moorland Haunt

Land

: Add to your mana pool.

, , Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.

Cardset: Innistrad #244 (Rare)
Type: Land

Mortuary Mire

Land

Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

: Add to your mana pool.

Cardset: Battle for Zendikar #240 (Common)
Type: Land

Mossfire Valley

Land

, : Add to your mana pool.

Lush growth spreads like a ferocious blaze across the Otarian hillsides.

Cardset: Odyssey #321 (Rare)
Type: Land

Mosswort Bridge

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Cardset: Commander 2013 #307 (Rare)
Archenemy #130 (Rare)
Lorwyn #270 (Rare)
Type: Land

Mountain

Basic Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #265a (Common)
Battle for Zendikar #266a (Common)
Dragons of Tarkir #259 (Common)
Dragons of Tarkir #260 (Common)
Dragons of Tarkir #261 (Common)
Fate Reforged #182 (Common)
Fate Reforged #183 (Common)
Commander 2014 #330 (Common)
Commander 2014 #331 (Common)
Commander 2014 #332 (Common)
Commander 2014 #333 (Common)
Khans of Tarkir #262 (Common)
Khans of Tarkir #263 (Common)
Khans of Tarkir #264 (Common)
Khans of Tarkir #265 (Common)
Magic 2015 #262 (Common)
Magic 2015 #263 (Common)
Magic 2015 #264 (Common)
Magic 2015 #265 (Common)
Commander 2013 #349 (Common)
Commander 2013 #350 (Common)
Commander 2013 #351 (Common)
Commander 2013 #352 (Common)
Theros #242 (Common)
Theros #243 (Common)
Theros #244 (Common)
Theros #245 (Common)
Magic 2014 #242 (Common)
Magic 2014 #243 (Common)
Magic 2014 #244 (Common)
Magic 2014 #245 (Common)
Sorin vs. Tibalt #75 (Common)
Sorin vs. Tibalt #76 (Common)
Sorin vs. Tibalt #77 (Common)
Return to Ravnica #265 (Common)
Return to Ravnica #266 (Common)
Return to Ravnica #267 (Common)
Return to Ravnica #268 (Common)
Return to Ravnica #269 (Common)
Izzet vs. Golgari #41 (Common)
Izzet vs. Golgari #42 (Common)
Izzet vs. Golgari #43 (Common)
Izzet vs. Golgari #44 (Common)
Magic 2013 #242 (Common)
Magic 2013 #243 (Common)
Magic 2013 #244 (Common)
Magic 2013 #245 (Common)
Commander #311 (Common)
Commander #312 (Common)
Commander #313 (Common)
Commander #314 (Common)
Planechase 2012 #147 (Common)
Planechase 2012 #148 (Common)
Planechase 2012 #149 (Common)
Planechase 2012 #150 (Common)
Avacyn Restored #239 (Common)
Avacyn Restored #240 (Common)
Avacyn Restored #241 (Common)
Venser vs. Koth #74 (Common)
Venser vs. Koth #75 (Common)
Venser vs. Koth #76 (Common)
Venser vs. Koth #77 (Common)
Innistrad #259 (Common)
Innistrad #260 (Common)
Innistrad #261 (Common)
Ajani vs. Nicol Bolas #41 (Common)
Ajani vs. Nicol Bolas #80 (Common)
Magic 2012 #242 (Common)
Magic 2012 #243 (Common)
Magic 2012 #244 (Common)
Magic 2012 #245 (Common)
New Phyrexia #172 (Common)
New Phyrexia #173 (Common)
Knights vs. Dragons #78 (Unknown)
Knights vs. Dragons #79 (Unknown)
Knights vs. Dragons #80 (Unknown)
Knights vs. Dragons #81 (Unknown)
Mirrodin Besieged #152 (Common)
Mirrodin Besieged #153 (Common)
Fire and Lightning #31 (Unknown)
Fire and Lightning #32 (Unknown)
Fire and Lightning #33 (Unknown)
Fire and Lightning #34 (Unknown)
Scars of Mirrodin #242 (Common)
Scars of Mirrodin #243 (Common)
Scars of Mirrodin #244 (Common)
Scars of Mirrodin #245 (Common)
Magic 2011 #242 (Common)
Magic 2011 #243 (Common)
Magic 2011 #244 (Common)
Magic 2011 #245 (Common)
Archenemy #145 (Common)
Archenemy #146 (Common)
Archenemy #147 (Common)
Rise of the Eldrazi #241 (Common)
Rise of the Eldrazi #242 (Common)
Rise of the Eldrazi #243 (Common)
Rise of the Eldrazi #244 (Common)
Phyrexia vs. The Coalition #69 (Common)
Premium Deck Series: Slivers #40 (Common)
Zendikar #242 (Common)
Zendikar #243 (Common)
Zendikar #244 (Common)
Zendikar #245 (Common)
Zendikar #262 (Common)
Zendikar #263 (Common)
Zendikar #264 (Common)
Zendikar #265 (Common)
Magic 2010 #242 (Common)
Magic 2010 #243 (Common)
Magic 2010 #244 (Common)
Magic 2010 #245 (Common)
Jace vs. Chandra #59 (Common)
Jace vs. Chandra #60 (Common)
Jace vs. Chandra #61 (Common)
Jace vs. Chandra #62 (Common)
Shards of Alara #242 (Common)
Shards of Alara #243 (Common)
Shards of Alara #244 (Common)
Shards of Alara #245 (Common)
Shadowmoor #294 (Common)
Shadowmoor #295 (Common)
Shadowmoor #296 (Common)
Shadowmoor #297 (Common)
Elves vs. Goblins #59 (Common)
Elves vs. Goblins #60 (Common)
Elves vs. Goblins #61 (Common)
Elves vs. Goblins #62 (Common)
Lorwyn #294 (Common)
Lorwyn #295 (Common)
Lorwyn #296 (Common)
Lorwyn #297 (Common)
Tenth Edition #376 (Common)
Tenth Edition #377 (Common)
Tenth Edition #378 (Common)
Tenth Edition #379 (Common)
Time Spiral #294 (Common)
Time Spiral #295 (Common)
Time Spiral #296 (Common)
Time Spiral #297 (Common)
Ravnica: City of Guilds #299 (Common)
Ravnica: City of Guilds #300 (Common)
Ravnica: City of Guilds #301 (Common)
Ravnica: City of Guilds #302 (Common)
Ninth Edition #343 (Common)
Ninth Edition #344 (Common)
Ninth Edition #345 (Common)
Ninth Edition #346 (Common)
Champions of Kamigawa #299 (Common)
Champions of Kamigawa #300 (Common)
Champions of Kamigawa #301 (Common)
Champions of Kamigawa #302 (Common)
Mirrodin #299 (Common)
Mirrodin #300 (Common)
Mirrodin #301 (Common)
Mirrodin #302 (Common)
Eighth Edition #343 (Common)
Eighth Edition #344 (Common)
Eighth Edition #345 (Common)
Eighth Edition #346 (Common)
Onslaught #343 (Common)
Onslaught #344 (Common)
Onslaught #345 (Common)
Onslaught #346 (Common)
Odyssey #343 (Common)
Odyssey #344 (Common)
Odyssey #345 (Common)
Odyssey #346 (Common)
Seventh Edition #337 (Common)
Seventh Edition #338 (Common)
Seventh Edition #339 (Common)
Seventh Edition #340 (Common)
Invasion #343 (Common)
Invasion #344 (Common)
Invasion #345 (Common)
Invasion #346 (Common)
Mercadian Masques #343 (Common)
Mercadian Masques #344 (Common)
Mercadian Masques #345 (Common)
Mercadian Masques #346 (Common)
Sixth Edition #343 (Unknown)
Sixth Edition #344 (Unknown)
Sixth Edition #345 (Unknown)
Sixth Edition #346 (Unknown)
Urza's Saga #343 (Common)
Urza's Saga #344 (Common)
Urza's Saga #345 (Common)
Urza's Saga #346 (Common)
Unglued #87 (Common)
Tempest #319 (Common)
Tempest #320 (Common)
Tempest #321 (Common)
Tempest #322 (Common)
Fifth Edition #430 (Common)
Fifth Edition #431 (Common)
Fifth Edition #432 (Common)
Fifth Edition #433 (Common)
Mirage #301 (Common)
Mirage #302 (Common)
Mirage #303 (Common)
Mirage #304 (Common)
Ice Age #340 (Common)
Ice Age #341 (Common)
Ice Age #342 (Common)
Fourth Edition #182 (Common)
Fourth Edition #183 (Common)
Fourth Edition #184 (Common)
Revised Edition #290 (Common)
Revised Edition #291 (Common)
Revised Edition #292 (Common)
Unlimited Edition #286 (Common)
Unlimited Edition #287 (Common)
Unlimited Edition #288 (Common)
Arabian Nights #91 (Uncommon)
Beta Edition #286 (Unknown)
Beta Edition #287 (Unknown)
Beta Edition #288 (Unknown)
Alpha Edition #283 (Unknown)
Alpha Edition #284 (Unknown)
Type: Land

Mountain Stronghold

Land

Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #249 (Uncommon)
Type: Land

Mountain Valley

Land

Mountain Valley enters the battlefield tapped.

, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Mirage #305 (Uncommon)
Type: Land

Mouth of Ronom

Snow Land

: Add to your mana pool.

{S}, , Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S} can be paid with one mana from a snow permanent.)

Mana:
Cardset: Coldsnap #148 (Uncommon)
Type: Land

Murmuring Bosk

Land - Forest

(: Add to your mana pool.)

As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.

: Add or to your mana pool. Murmuring Bosk deals 1 damage to you.

Mana:
Cardset: Morningtide #147 (Rare)
Type: Land

Mutavault

Land

: Add to your mana pool.

: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Some changelings born at Velis Vel never return, but their essence never leaves.

Cardset: Magic 2014 #228 (Rare)
Morningtide #148 (Rare)
Type: Land

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.

: Add to your mana pool.

, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

Cardset: Commander 2014 #61 (Uncommon)
Type: Land

Mystic Gate

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape.

Cardset: Shadowmoor #277 (Rare)
Type: Land

Mystic Monastery

Land

Mystic Monastery enters the battlefield tapped.

: Add , , or to your mana pool.

When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains."

Cardset: Khans of Tarkir #236 (Uncommon)
Type: Land

Mystifying Maze

Land

: Add to your mana pool.

, : Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Cardset: Magic 2011 #226 (Rare)
Type: Land

Nantuko Monastery

Land

: Add to your mana pool.

Threshold - : Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.

Cardset: Archenemy #131 (Uncommon)
Judgment #142 (Uncommon)
Type: Land

Naya Panorama

Land

: Add to your mana pool.

, , Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.

Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet.

Cardset: Commander 2013 #308 (Common)
Shards of Alara #227 (Common)
Type: Land

Needle Spires

Land

Needle Spires enters the battlefield tapped.

: Add or to your mana pool.

: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

Cardset: Oath of the Gatewatch #175 (Rare)
Type: Land

Nephalia Drownyard

Land

: Add to your mana pool.

, : Target player puts the top three cards of his or her library into his or her graveyard.

"Some see a coastal disaster. I see a fully-stocked seagraf."
-Jadar, ghoulcaller of Nephalia

Cardset: Innistrad #245 (Rare)
Type: Land

New Benalia

Land

New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

: Add to your mana pool.

Cardset: Commander 2013 #309 (Uncommon)
Venser vs. Koth #35 (Uncommon)
Future Sight #172 (Uncommon)
Type: Land

Nimbus Maze

Land

: Add to your mana pool.

: Add to your mana pool. Activate this ability only if you control an Island.

: Add to your mana pool. Activate this ability only if you control a Plains.

To find its center is to find one's own.

Cardset: Future Sight #178 (Rare)
Type: Land

Nivix, Aerie of the Firemind

Land

: Add to your mana pool.

, : Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.

Cardset: Izzet vs. Golgari #36 (Uncommon)
Guildpact #160 (Uncommon)
Type: Land

Nomad Outpost

Land

Nomad Outpost enters the battlefield tapped.

: Add , , or to your mana pool.

"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong."
-Zurgo, khan of the Mardu

Cardset: Khans of Tarkir #237 (Uncommon)
Type: Land

Nomad Stadium

Land

: Add to your mana pool. Nomad Stadium deals 1 damage to you.

Threshold - , , Sacrifice Nomad Stadium: You gain 4 life. Activate this ability only if seven or more cards are in your graveyard.

Cardset: Odyssey #322 (Uncommon)
Type: Land

Novijen, Heart of Progress

Land

: Add to your mana pool.

, : Put a +1/+1 counter on each creature that entered the battlefield this turn.

"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness."
-Momir Vig

Cardset: Dissension #175 (Uncommon)
Type: Land

Nykthos, Shrine to Nyx

Legendary Land

: Add to your mana pool.

, : Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Mana:
Cardset: Theros #223 (Rare)
Type: Land

Oasis

Land

: Prevent the next 1 damage that would be dealt to target creature this turn.

Cardset: Fourth Edition #185 (Uncommon)
Arabian Nights #92 (Uncommon)
Type: Land

Oboro, Palace in the Clouds

Legendary Land

: Add to your mana pool.

: Return Oboro, Palace in the Clouds to its owner's hand.

Here the soratami wove their endless plots-graceful, artful, and deceitful, while the unwitting world moved below.

Mana:
Cardset: Saviors of Kamigawa #164 (Rare)
Type: Land

Okina, Temple to the Grandfathers

Legendary Land

: Add to your mana pool.

, : Target legendary creature gets +1/+1 until end of turn.

If a land can be said to have a heart, Okina is the heart of Kamigawa.

Mana:
Cardset: Champions of Kamigawa #280 (Rare)
Type: Land

Opal Palace

Land

: Add to your mana pool., : Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Cardset: Commander 2013 #310 (Common)
Type: Land

Opulent Palace

Land

Opulent Palace enters the battlefield tapped.

: Add , , or to your mana pool.

The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.

Cardset: Khans of Tarkir #238 (Uncommon)
Type: Land

Oran-Rief, the Vastwood

Land

Oran-Rief, the Vastwood enters the battlefield tapped.

: Add to your mana pool.

: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Cardset: Commander 2014 #305 (Rare)
Zendikar #221 (Rare)
Type: Land

Orzhov Basilica

Land

Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #311 (Common)
Commander #283 (Common)
Guildpact #161 (Common)
Type: Land

Orzhov Guildgate

Land - Gate

Orzhov Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter to find wealth, security, and eternal life . . . for just a small price up front.

Mana:
Cardset: Commander 2013 #312 (Common)
Dragon's Maze #153 (Common)
Gatecrash #244 (Common)
Type: Land

Orzhova, the Church of Deals

Land

: Add to your mana pool.

, : Target player loses 1 life and you gain 1 life.

Cardset: Guildpact #162 (Uncommon)
Type: Land

Overgrown Tomb

Land - Swamp Forest

(: Add or to your mana pool.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.

The best funeral shroud is the fabric of new life.

Mana:
Cardset: Return to Ravnica #243 (Rare)
Ravnica: City of Guilds #279 (Rare)
Type: Land

Paliano, the High City

Legendary Land

Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

: Add one mana to your mana pool of any color chosen as you drafted cards named Paliano, the High City.

Mana:
Cardset: Conspiracy #65 (Rare)
Type: Land