Card Library

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Desert

Land - Desert

: Add to your mana pool.

: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.

Mana:
Cardset: Time Spiral "Timeshifted" #118 (Special)
Notice (8): Undefined index: L [APP/View/Cards/index.ctp, line 63]
Arabian Nights #86 ()
Type: Land

Deserted Temple

Land

: Add to your mana pool.

, : Untap target land.

A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways.

Cardset: Odyssey #320 (Rare)
Type: Land

Desolate Lighthouse

Land

: Add to your mana pool.

, : Draw a card, then discard a card.

A lonely sentinel facing gales, hurricanes, and tides of homicidal spirits.

Cardset: Avacyn Restored #227 (Rare)
Type: Land

Diamond Valley

Land

, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Cardset: Arabian Nights #87 (Uncommon)
Type: Land

Dimir Aqueduct

Land

Dimir Aqueduct enters the battlefield tapped.

When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander #270 (Common)
Planechase 2012 #116 (Common)
Ravnica: City of Guilds #276 (Common)
Type: Land

Dimir Guildgate

Land - Gate

Dimir Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and become a mastermind of spies, lies, and deception.

Mana:
Cardset: Commander 2013 #284 (Common)
Dragon's Maze #148 (Common)
Gatecrash #241 (Common)
Type: Land

Dismal Backwater

Land

Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #168 (Common)
Khans of Tarkir #232 (Common)
Type: Land

Dormant Volcano

Land

Dormant Volcano enters the battlefield tapped.

When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #291 (Uncommon)
Visions #161 (Uncommon)
Type: Land

Dragonskull Summit

Land

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

: Add or to your mana pool.

Cardset: Magic 2013 #222 (Rare)
Magic 2012 #225 (Rare)
Magic 2011 #223 (Rare)
Magic 2010 #223 (Rare)
Type: Land

Dread Statuary

Land

: Add to your mana pool.

: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

The last reliable landmark in Tazeem just walked away.

Cardset: Worldwake #135 (Uncommon)
Type: Land

Dreadship Reef

Land

: Add to your mana pool.

, : Put a storage counter on Dreadship Reef.

, Remove X storage counters from Dreadship Reef: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander #271 (Uncommon)
Time Spiral #271 (Uncommon)
Type: Land

Drifting Meadow

Land

Drifting Meadow enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #292 (Common)
Commander 2013 #285 (Common)
Urza's Saga #320 (Common)
Type: Land

Dromar's Cavern

Land - Lair

When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

: Add , , or to your mana pool.

Mana:
Cardset: Planeshift #138 (Uncommon)
Type: Land

Drowned Catacomb

Land

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

: Add or to your mana pool.

Cardset: Magic 2013 #223 (Rare)
Magic 2012 #226 (Rare)
Magic 2011 #224 (Rare)
Magic 2010 #224 (Rare)
Type: Land

Dryad Arbor

Land Creature - Forest Dryad 1/1

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Add to your mana pool.")

"Touch no tree, break no branch, and speak only the question you wish answered."
-Von Yomm, elder druid, to her initiates

Mana:
Cardset: Future Sight #174 (Uncommon)
Type: Land

Duskmantle, House of Shadow

Land

: Add to your mana pool.

, : Target player puts the top card of his or her library into his or her graveyard.

In a space where there is no room, in a structure that was never built, meets the guild that doesn't exist.

Cardset: Ravnica: City of Guilds #277 (Uncommon)
Type: Land

Dust Bowl

Land

: Add to your mana pool.

, , Sacrifice a land: Destroy target nonbasic land.

Cardset: Mercadian Masques #316 (Rare)
Type: Land

Dwarven Hold

Land

Dwarven Hold enters the battlefield tapped.

You may choose not to untap Dwarven Hold during your untap step.

At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.

, Remove any number of storage counters from Dwarven Hold: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #414 (Rare)
Fallen Empires #178 (Rare)
Type: Land

Dwarven Ruins

Land

Dwarven Ruins enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Dwarven Ruins: Add to your mana pool.

Cardset: Sixth Edition #323 (Unknown)
Fifth Edition #415 (Uncommon)
Fallen Empires #179 (Uncommon)
Type: Land

Ebon Stronghold

Land

Ebon Stronghold enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Ebon Stronghold: Add to your mana pool.

Cardset: Graveborn #25 (Unknown)
Sixth Edition #324 (Unknown)
Fifth Edition #416 (Uncommon)
Fallen Empires #180 (Uncommon)
Type: Land

Eiganjo Castle

Legendary Land

: Add to your mana pool.

, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.

Since the war began, the castle's walls mark the only place on Kamigawa where no kami has ever set foot.

Mana:
Cardset: Champions of Kamigawa #275 (Rare)
Type: Land

Eldrazi Temple

Land

: Add to your mana pool.

: Add to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Each temple is a door to a horrible future.

Cardset: Rise of the Eldrazi #227 (Rare)
Type: Land

Elephant Graveyard

Land

: Add to your mana pool.

: Regenerate target Elephant.

Cardset: Arabian Nights #88 (Uncommon)
Type: Land

Elfhame Palace

Land

Elfhame Palace enters the battlefield tapped.

: Add or to your mana pool.

The elfhames are the closest thing to "civilization" the elves allow themselves.

Cardset: Phyrexia vs. The Coalition #64 (Uncommon)
Eighth Edition #324 (Uncommon)
Invasion #322 (Uncommon)
Type: Land

Emeria, the Sky Ruin

Land

Emeria, the Sky Ruin enters the battlefield tapped.

At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.

: Add to your mana pool.

Cardset: Commander 2014 #293 (Rare)
Zendikar #213 (Rare)
Type: Land

Encroaching Wastes

Land

: Add to your mana pool.

, , Sacrifice Encroaching Wastes: Destroy target nonbasic land.

Every world is a work in progress, constantly reshaped by time, disasters, and even the powerful magic of Planeswalkers.

Cardset: Magic 2014 #227 (Uncommon)
Type: Land

Esper Panorama

Land

: Add to your mana pool.

, , Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.

Esper is an expansive canvas painted by precise, controlling hands.

Cardset: Commander 2013 #286 (Common)
Shards of Alara #223 (Common)
Type: Land

Everglades

Land

Everglades enters the battlefield tapped.

When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #294 (Uncommon)
Visions #162 (Uncommon)
Type: Land

Evolving Wilds

Land

, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Without the interfering hands of civilization, nature will always shape itself to its own needs.

Cardset: Battle for Zendikar #236 (Common)
Dragons of Tarkir #248 (Common)
Commander 2014 #295 (Common)
Magic 2015 #243 (Common)
Commander 2013 #287 (Common)
Sorin vs. Tibalt #33 (Common)
Magic 2013 #224 (Common)
Commander #272 (Common)
Dark Ascension #155 (Common)
Ajani vs. Nicol Bolas #32 (Common)
Rise of the Eldrazi #228 (Common)
Type: Land

Exotic Orchard

Land

: Add to your mana pool one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."
-Pulan, Bant orchardist

Cardset: Planechase 2012 #117 (Rare)
Conflux #142 (Rare)
Type: Land

Eye of Ugin

Legendary Land

Colorless Eldrazi spells you cast cost less to cast.

, : Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.

An eye closes. A race awakens.

Mana:
Cardset: Worldwake #136 (Mythic Rare)
Type: Land

Faerie Conclave

Land

Faerie Conclave enters the battlefield tapped.

: Add to your mana pool.

: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)

Cardset: Commander 2013 #288 (Uncommon)
Tenth Edition #351 (Uncommon)
Urza's Legacy #139 (Uncommon)
Type: Land

Fertile Thicket

Land

Fertile Thicket enters the battlefield tapped.

When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.

: Add to your mana pool.

Cardset: Battle for Zendikar #237 (Common)
Type: Land

Fetid Heath

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

"Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity."
-Talara, elvish safewright

Cardset: Eventide #176 (Rare)
Type: Land

Fire-Lit Thicket

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

Occupancy of the den changes from night to night as boggart gangs fight for control of a place they aren't willing to simply eat.

Cardset: Shadowmoor #271 (Rare)
Type: Land

Flagstones of Trokair

Legendary Land

: Add to your mana pool.

When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.

Dust-spiked winds eroded the stones, but the ground where they had stood still holds power.

Mana:
Cardset: Time Spiral #272 (Rare)
Type: Land

Flamekin Village

Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.

: Add to your mana pool.

, : Target creature gains haste until end of turn.

Cardset: Commander 2014 #60 (Rare)
Type: Land

Flood Plain

Land

Flood Plain enters the battlefield tapped.

, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Venser vs. Koth #34 (Uncommon)
Mirage #291 (Uncommon)
Type: Land

Flooded Grove

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents.

Cardset: Eventide #177 (Rare)
Type: Land

Flooded Strand

Land

, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #233 (Rare)
Onslaught #316 (Rare)
Type: Land

Forbidden Orchard

Land

: Add one mana of any color to your mana pool.

Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token onto the battlefield under target opponent's control.

Cardset: Champions of Kamigawa #276 (Rare)
Type: Land

Forbidding Watchtower

Land

Forbidding Watchtower enters the battlefield tapped.

: Add to your mana pool.

: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Cardset: Tenth Edition #352 (Uncommon)
Urza's Legacy #140 (Uncommon)
Type: Land

Forest

Basic Land - Forest

(: Add to your mana pool.)

Mana:
Cardset: Dragons of Tarkir #262 (Common)
Dragons of Tarkir #263 (Common)
Dragons of Tarkir #264 (Common)
Fate Reforged #184 (Common)
Fate Reforged #185 (Common)
Commander 2014 #334 (Common)
Commander 2014 #335 (Common)
Commander 2014 #336 (Common)
Commander 2014 #337 (Common)
Khans of Tarkir #266 (Common)
Khans of Tarkir #267 (Common)
Khans of Tarkir #268 (Common)
Khans of Tarkir #269 (Common)
Magic 2015 #266 (Common)
Magic 2015 #267 (Common)
Magic 2015 #268 (Common)
Commander 2013 #353 (Common)
Commander 2013 #354 (Common)
Commander 2013 #355 (Common)
Commander 2013 #356 (Common)
Theros #246 (Common)
Theros #247 (Common)
Theros #248 (Common)
Theros #249 (Common)
Magic 2014 #246 (Common)
Magic 2014 #247 (Common)
Magic 2014 #248 (Common)
Magic 2014 #249 (Common)
Return to Ravnica #270 (Common)
Return to Ravnica #271 (Common)
Return to Ravnica #272 (Common)
Return to Ravnica #273 (Common)
Return to Ravnica #274 (Common)
Izzet vs. Golgari #87 (Common)
Izzet vs. Golgari #88 (Common)
Izzet vs. Golgari #89 (Common)
Izzet vs. Golgari #90 (Common)
Magic 2013 #246 (Common)
Magic 2013 #247 (Common)
Magic 2013 #248 (Common)
Magic 2013 #249 (Common)
Commander #315 (Common)
Commander #316 (Common)
Commander #317 (Common)
Commander #318 (Common)
Planechase 2012 #151 (Common)
Planechase 2012 #152 (Common)
Planechase 2012 #153 (Common)
Planechase 2012 #154 (Common)
Planechase 2012 #155 (Common)
Planechase 2012 #156 (Common)
Avacyn Restored #242 (Common)
Avacyn Restored #243 (Common)
Avacyn Restored #244 (Common)
Innistrad #262 (Common)
Innistrad #263 (Common)
Innistrad #264 (Common)
Ajani vs. Nicol Bolas #38 (Common)
Ajani vs. Nicol Bolas #39 (Common)
Magic 2012 #246 (Common)
Magic 2012 #247 (Common)
Magic 2012 #248 (Common)
Magic 2012 #249 (Common)
New Phyrexia #174 (Common)
New Phyrexia #175 (Common)
Knights vs. Dragons #43 (Unknown)
Knights vs. Dragons #44 (Unknown)
Knights vs. Dragons #45 (Unknown)
Knights vs. Dragons #46 (Unknown)
Mirrodin Besieged #154 (Common)
Mirrodin Besieged #155 (Common)
Scars of Mirrodin #246 (Common)
Scars of Mirrodin #247 (Common)
Scars of Mirrodin #248 (Common)
Scars of Mirrodin #249 (Common)
Magic 2011 #246 (Common)
Magic 2011 #247 (Common)
Magic 2011 #248 (Common)
Magic 2011 #249 (Common)
Archenemy #148 (Common)
Archenemy #149 (Common)
Archenemy #150 (Common)
Rise of the Eldrazi #245 (Common)
Rise of the Eldrazi #246 (Common)
Rise of the Eldrazi #247 (Common)
Rise of the Eldrazi #248 (Common)
Phyrexia vs. The Coalition #70 (Common)
Phyrexia vs. The Coalition #71 (Common)
Premium Deck Series: Slivers #41 (Common)
Garruk vs. Liliana #28 (Common)
Garruk vs. Liliana #29 (Common)
Garruk vs. Liliana #30 (Common)
Garruk vs. Liliana #31 (Common)
Zendikar #246 (Common)
Zendikar #247 (Common)
Zendikar #248 (Common)
Zendikar #249 (Common)
Zendikar #266 (Common)
Zendikar #267 (Common)
Zendikar #268 (Common)
Zendikar #269 (Common)
Magic 2010 #246 (Common)
Magic 2010 #247 (Common)
Magic 2010 #248 (Common)
Magic 2010 #249 (Common)
Shards of Alara #246 (Common)
Shards of Alara #247 (Common)
Shards of Alara #248 (Common)
Shards of Alara #249 (Common)
Shadowmoor #298 (Common)
Shadowmoor #299 (Common)
Shadowmoor #300 (Common)
Shadowmoor #301 (Common)
Elves vs. Goblins #28 (Common)
Elves vs. Goblins #29 (Common)
Elves vs. Goblins #30 (Common)
Elves vs. Goblins #31 (Common)
Lorwyn #298 (Common)
Lorwyn #299 (Common)
Lorwyn #300 (Common)
Lorwyn #301 (Common)
Tenth Edition #380 (Common)
Tenth Edition #381 (Common)
Tenth Edition #382 (Common)
Tenth Edition #383 (Common)
Time Spiral #298 (Common)
Time Spiral #299 (Common)
Time Spiral #300 (Common)
Time Spiral #301 (Common)
Ravnica: City of Guilds #303 (Common)
Ravnica: City of Guilds #304 (Common)
Ravnica: City of Guilds #305 (Common)
Ravnica: City of Guilds #306 (Common)
Ninth Edition #347 (Common)
Ninth Edition #348 (Common)
Ninth Edition #349 (Common)
Ninth Edition #350 (Common)
Champions of Kamigawa #303 (Common)
Champions of Kamigawa #304 (Common)
Champions of Kamigawa #305 (Common)
Champions of Kamigawa #306 (Common)
Mirrodin #303 (Common)
Mirrodin #304 (Common)
Mirrodin #305 (Common)
Mirrodin #306 (Common)
Eighth Edition #347 (Common)
Eighth Edition #348 (Common)
Eighth Edition #349 (Common)
Eighth Edition #350 (Common)
Onslaught #347 (Common)
Onslaught #348 (Common)
Onslaught #349 (Common)
Onslaught #350 (Common)
Odyssey #347 (Common)
Odyssey #348 (Common)
Odyssey #349 (Common)
Odyssey #350 (Common)
Seventh Edition #328 (Common)
Seventh Edition #329 (Common)
Seventh Edition #330 (Common)
Seventh Edition #331 (Common)
Invasion #347 (Common)
Invasion #348 (Common)
Invasion #349 (Common)
Invasion #350 (Common)
Mercadian Masques #347 (Common)
Mercadian Masques #348 (Common)
Mercadian Masques #349 (Common)
Mercadian Masques #350 (Common)
Sixth Edition #347 (Unknown)
Sixth Edition #348 (Unknown)
Sixth Edition #349 (Unknown)
Sixth Edition #350 (Unknown)
Urza's Saga #347 (Common)
Urza's Saga #348 (Common)
Urza's Saga #349 (Common)
Urza's Saga #350 (Common)
Unglued #88 (Common)
Tempest #308 (Common)
Tempest #309 (Common)
Tempest #310 (Common)
Tempest #311 (Common)
Fifth Edition #417 (Common)
Fifth Edition #418 (Common)
Fifth Edition #419 (Common)
Fifth Edition #420 (Common)
Mirage #292 (Common)
Mirage #293 (Common)
Mirage #294 (Common)
Mirage #295 (Common)
Ice Age #328 (Common)
Ice Age #329 (Common)
Ice Age #330 (Common)
Fourth Edition #175 (Common)
Fourth Edition #176 (Common)
Fourth Edition #177 (Common)
Revised Edition #284 (Common)
Revised Edition #285 (Common)
Revised Edition #286 (Common)
Unlimited Edition #280 (Common)
Unlimited Edition #281 (Common)
Unlimited Edition #282 (Common)
Beta Edition #280 (Unknown)
Beta Edition #281 (Unknown)
Beta Edition #282 (Unknown)
Alpha Edition #279 (Unknown)
Alpha Edition #280 (Unknown)
Type: Land

Forgotten Cave

Land

Forgotten Cave enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #296 (Common)
Commander 2013 #289 (Common)
Izzet vs. Golgari #33 (Common)
Commander #273 (Common)
Elves vs. Goblins #57 (Common)
Onslaught #317 (Common)
Type: Land

Forsaken City

Land

Forsaken City doesn't untap during your untap step.

At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.

: Add one mana of any color to your mana pool.

Cardset: Planeshift #139 (Rare)
Type: Land

Fountain of Cho

Land

Fountain of Cho enters the battlefield tapped.

: Put a storage counter on Fountain of Cho.

, Remove any number of storage counters from Fountain of Cho: Add to your mana pool for each storage counter removed this way.

Cardset: Mercadian Masques #317 (Uncommon)
Type: Land

Frontier Bivouac

Land

Frontier Bivouac enters the battlefield tapped.

: Add , , or to your mana pool.

"The most powerful dreams visit those who shelter in a dragon's skull."
-Chianul, Who Whispers Twice

Cardset: Khans of Tarkir #234 (Uncommon)
Type: Land

Frost Marsh

Snow Land

Frost Marsh enters the battlefield tapped.

: Add or to your mana pool.

"Now caged in Winter's bitter chill,
Our people cry, their voices shrill-
Eternal cold breaks down their will."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #146 (Uncommon)
Type: Land

Fungal Reaches

Land

: Add to your mana pool.

, : Put a storage counter on Fungal Reaches.

, Remove X storage counters from Fungal Reaches: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander #274 (Uncommon)
Time Spiral #273 (Uncommon)
Type: Land

Gaea's Cradle

Legendary Land

: Add to your mana pool for each creature you control.

"Here sprouted the first seedling of Argoth. Here the last tree will fall."
-Gamelen, Citanul elder

Mana:
Cardset: Urza's Saga #321 (Rare)
Type: Land

Gargoyle Castle

Land

: Add to your mana pool.

, , Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield.

Most knew of the tower's wizard and gargoyle. Few realized which was guardian and which was master.

Cardset: Commander 2014 #297 (Rare)
Magic 2010 #225 (Rare)
Type: Land

Gavony Township

Land

: Add to your mana pool.

, : Put a +1/+1 counter on each creature you control.

"The protective wards of the church have weakened, and no one can tell us why. It's time to look to our own defenses."
-Gregel, militia leader

Cardset: Innistrad #239 (Rare)
Type: Land

Gemstone Caverns

Legendary Land

If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.

: Add to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.

Mana:
Cardset: Time Spiral #274 (Rare)
Type: Land

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it.

, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it.

Cardset: Time Spiral "Timeshifted" #119 (Special)
Weatherlight #164 (Uncommon)
Type: Land

Geothermal Crevice

Land

Geothermal Crevice enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Geothermal Crevice: Add to your mana pool.

Cardset: Invasion #323 (Common)
Type: Land

Ghitu Encampment

Land

Ghitu Encampment enters the battlefield tapped.

: Add to your mana pool.

: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Cardset: Fire and Lightning #29 (Unknown)
Tenth Edition #353 (Uncommon)
Urza's Legacy #141 (Uncommon)
Type: Land

Ghost Quarter

Land

: Add to your mana pool.

, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.

Deserted, but not uninhabited.

Cardset: Commander 2014 #298 (Uncommon)
Innistrad #240 (Uncommon)
Dissension #173 (Uncommon)
Type: Land

Ghost Town

Land

: Add to your mana pool.

: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn.

"The air here smells like a grave."
-Crovax

Cardset: Tempest #312 (Uncommon)
Type: Land

Gilt-Leaf Palace

Land

As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.

: Add or to your mana pool.

Dawn's Light, greatest palace of Gilt-Leaf Wood, is built on tiers of wood and power.

Cardset: Lorwyn #268 (Rare)
Type: Land

Glacial Chasm

Land

Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters the battlefield, sacrifice a land.

Creatures you control can't attack.

Prevent all damage that would be dealt to you.

Cardset: Ice Age #331 (Uncommon)
Type: Land

Glacial Fortress

Land

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

: Add or to your mana pool.

Cardset: Magic 2013 #225 (Rare)
Magic 2012 #227 (Rare)
Magic 2011 #225 (Rare)
Magic 2010 #226 (Rare)
Type: Land

Glimmerpost

Land - Locus

When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.

: Add to your mana pool.

What once spied upon Mirrodin from above now waits below for another to assume control.

Mana:
Cardset: Scars of Mirrodin #227 (Common)
Type: Land

Glimmervoid

Land

At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.

: Add one mana of any color to your mana pool.

Cardset: Modern Masters #223 (Rare)
Mirrodin #281 (Rare)
Type: Land

Goblin Burrows

Land

: Add to your mana pool.

, : Target Goblin creature gets +2/+0 until end of turn.

Cardset: Elves vs. Goblins #58 (Uncommon)
Onslaught #318 (Uncommon)
Type: Land

Godless Shrine

Land - Plains Swamp

(: Add or to your mana pool.)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.

Mana:
Cardset: Gatecrash #242 (Rare)
Guildpact #157 (Rare)
Type: Land

Gods' Eye, Gate to the Reikai

Legendary Land

: Add to your mana pool.

When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield.

Listen at its walls and you will hear the whispers of gods.

Mana:
Cardset: Betrayers of Kamigawa #164 (Uncommon)
Type: Land

Golgari Guildgate

Land - Gate

Golgari Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you.

Mana:
Cardset: Commander 2013 #290 (Common)
Dragon's Maze #149 (Common)
Return to Ravnica #239 (Common)
Type: Land

Golgari Rot Farm

Land

Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #291 (Common)
Izzet vs. Golgari #80 (Common)
Commander #275 (Common)
Ravnica: City of Guilds #278 (Common)
Type: Land

Grand Coliseum

Land

Grand Coliseum enters the battlefield tapped.

: Add to your mana pool.

: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you.

Cardset: Onslaught #319 (Rare)
Type: Land

Grasslands

Land

Grasslands enters the battlefield tapped.

, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

Cardset: Knights vs. Dragons #35 (Unknown)
Mirage #296 (Uncommon)
Type: Land

Graven Cairns

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

"Here did the Extinguisher steal the light from the world. Here will we sacrifice her to bring the Great Rekindling to our people."
-Illulia of Nighthearth

Cardset: Shadowmoor #272 (Rare)
Future Sight #175 (Rare)
Type: Land

Graypelt Refuge

Land

Graypelt Refuge enters the battlefield tapped.

When Graypelt Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Planechase 2012 #118 (Uncommon)
Ajani vs. Nicol Bolas #33 (Uncommon)
Archenemy #125 (Uncommon)
Zendikar #214 (Uncommon)
Type: Land

Great Furnace

Artifact Land

(Great Furnace isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Commander 2014 #299 (Common)
Mirrodin #282 (Common)
Type: Land

Griffin Canyon

Land

: Add to your mana pool.

: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.

"Where are falling feathers deadlier than falling rock?"
-The One Thousand Questions

Cardset: Visions #163 (Rare)
Type: Land

Grim Backwoods

Land

: Add to your mana pool.

, , Sacrifice a creature: Draw a card.

"I love what they've done with the place."
-Liliana Vess

Cardset: Commander 2013 #292 (Rare)
Dark Ascension #156 (Rare)
Type: Land

Grixis Panorama

Land

: Add to your mana pool.

, , Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.

There is no height above Grixis that is free from the stench of death.

Cardset: Commander 2013 #293 (Common)
Shards of Alara #224 (Common)
Type: Land

Grove of the Burnwillows

Land

: Add to your mana pool.

: Add or to your mana pool. Each opponent gains 1 life.

Spring is the most beautiful season in the grove, when the new leaves open from their ember-buds in a race of leaping flames.

Cardset: Future Sight #176 (Rare)
Type: Land

Grove of the Guardian

Land

: Add to your mana pool.

, , Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.

Cardset: Return to Ravnica #240 (Rare)
Type: Land

Gruul Guildgate

Land - Gate

Gruul Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and leave the shackles of society behind.

Mana:
Cardset: Commander 2013 #294 (Common)
Dragon's Maze #150 (Common)
Gatecrash #243 (Common)
Type: Land

Gruul Turf

Land

Gruul Turf enters the battlefield tapped.

When Gruul Turf enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander #276 (Common)
Planechase 2012 #119 (Common)
Guildpact #158 (Common)
Type: Land

Halimar Depths

Land

Halimar Depths enters the battlefield tapped.

When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.

: Add to your mana pool.

Cardset: Worldwake #137 (Common)
Type: Land

Hall of the Bandit Lord

Legendary Land

Hall of the Bandit Lord enters the battlefield tapped.

, Pay 3 life: Add to your mana pool. If that mana is spent on a creature spell, it gains haste.

Mana:
Cardset: Champions of Kamigawa #277 (Rare)
Type: Land

Hallowed Fountain

Land - Plains Island

(: Add or to your mana pool.)

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.

A place to relax, if you have the proper permit.

Mana:
Cardset: Return to Ravnica #241 (Rare)
Dissension #174 (Rare)
Type: Land

Halls of Mist

Land

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller's last turn can't attack.

Cardset: Ice Age #332 (Rare)
Type: Land

Hammerheim

Legendary Land

: Add to your mana pool.

: Target creature loses all landwalk abilities until end of turn.

"‘Tis distance lends enchantment to the view,/ And robes the mountain in its azure hue." -Thomas Campbell, "Pleasures of Hope"

Mana:
Cardset: Legends #247 (Uncommon)
Type: Land

Haunted Fengraf

Land

: Add to your mana pool.

, , Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

A ghoulcaller's playground.

Cardset: Commander 2014 #300 (Common)
Dark Ascension #157 (Common)
Type: Land

Haven of the Spirit Dragon

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell.

, , Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.

Cardset: Dragons of Tarkir #249 (Rare)
Type: Land

Havenwood Battleground

Land

Havenwood Battleground enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Havenwood Battleground: Add to your mana pool.

Cardset: Commander 2014 #301 (Uncommon)
Sixth Edition #325 (Unknown)
Fifth Edition #421 (Uncommon)
Fallen Empires #181 (Uncommon)
Type: Land

Heart of Yavimaya

Land

If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

: Target creature gets +1/+1 until end of turn.

Cardset: Alliances #183 (Rare)
Type: Land

Hellion Crucible

Land

: Add to your mana pool.

, : Put a pressure counter on Hellion Crucible.

, , Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and as soon as it comes under your control.)

Cardset: Magic 2013 #226 (Rare)
Type: Land

Henge of Ramos

Land

: Add to your mana pool.

, : Add one mana of any color to your mana pool.

It is the hub. We are the wheel.
-Dryad saying

Cardset: Mercadian Masques #318 (Uncommon)
Type: Land

Hickory Woodlot

Land

Hickory Woodlot enters the battlefield tapped with two depletion counters on it.

, Remove a depletion counter from Hickory Woodlot: Add to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it.

Cardset: Mercadian Masques #319 (Common)
Type: Land

High Market

Land

: Add to your mana pool.

, Sacrifice a creature: You gain 1 life.

If it can't be had here, it can't be had on any world.

Cardset: Mercadian Masques #320 (Rare)
Type: Land

Highland Weald

Snow Land

Highland Weald enters the battlefield tapped.

: Add or to your mana pool.

"Our noble land, enslaved by Rime,
Is it our fate to freeze through time?
If this be true, oh wicked crime."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #147 (Uncommon)
Type: Land

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

: Add or to your mana pool.

In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.

Cardset: Innistrad #241 (Rare)
Type: Land

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.

: Add or to your mana pool.

: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

Cardset: Oath of the Gatewatch #171 (Rare)
Type: Land

Holdout Settlement

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Even in areas of profound devastation, the hedrons remained intact.

Cardset: Oath of the Gatewatch #172 (Common)
Type: Land

Hollow Trees

Land

Hollow Trees enters the battlefield tapped.

You may choose not to untap Hollow Trees during your untap step.

At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.

, Remove any number of storage counters from Hollow Trees: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #422 (Rare)
Fallen Empires #182 (Rare)
Type: Land

Homeward Path

Land

: Add to your mana pool.

: Each player gains control of all creatures he or she owns.

"Let your heels point you home."
-Ancient blessing

Cardset: Commander 2013 #295 (Rare)
Commander #277 (Rare)
Type: Land

Horizon Canopy

Land

, Pay 1 life: Add or to your mana pool.

, , Sacrifice Horizon Canopy: Draw a card.

The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent.

Cardset: Future Sight #177 (Rare)
Type: Land