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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Lambholt Elder

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.

"Be wary of the seemingly gentle souls. The weak here were slaughtered long ago."
-Rem Karolus, Blade of the Inquisitors

Mana:
Power: 1/2
Cardset: Dark Ascension #122 (Uncommon)
Type: Creature

Predator Ooze

Creature - Ooze

Predator Ooze is indestructible.

Whenever Predator Ooze attacks, put a +1/+1 counter on it.

Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.

Mana:
Power: 1/1
Cardset: Dark Ascension #124 (Rare)
Type: Creature

Ulvenwald Bear

Creature - Bear

Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.

Out chasing bears
-Kessig expression meaning "died in the woods"

Mana:
Power: 2/2
Cardset: Dark Ascension #129 (Common)
Type: Creature

Diregraf Captain

Creature - Zombie Soldier

Deathtouch

Other Zombie creatures you control get +1/+1.

Whenever another Zombie you control dies, target opponent loses 1 life.

Though its mind has long since rotted away, it wields a sword with deadly skill.

Mana:
Power: 2/2
Cardset: Dark Ascension #135 (Uncommon)
Type: Creature

Drogskol Captain

Creature - Spirit Soldier

Flying

Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Dead or alive, true leaders can inspire an entire army.

Mana:
Power: 2/2
Cardset: Dark Ascension #136 (Uncommon)
Type: Creature

Immerwolf

Creature - Wolf

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other Wolf and Werewolf creatures you control get +1/+1.

Non-Human Werewolves you control can't transform.

Mana:
Power: 2/2
Cardset: Dark Ascension #141 (Uncommon)
Type: Creature

Stromkirk Captain

Creature - Vampire Soldier

First strike

Other Vampire creatures you control get +1/+1 and have first strike.

"No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass."
-Runo Stromkirk

Mana:
Power: 2/2
Cardset: Dark Ascension #143 (Uncommon)
Type: Creature

Chapel Geist

Creature - Spirit

Flying

Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.

Mana:
Power: 2/3
Cardset: Innistrad #7 (Common)
Type: Creature

Elder Cathar

Creature - Human Soldier

When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

"My greatest hope is that you will surpass me in every way, consigning my name to some forgotten corner of history."

Mana:
Power: 2/2
Cardset: Innistrad #12 (Common)
Type: Creature

Fiend Hunter

Creature - Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 1/3
Cardset: Commander 2013 #11 (Uncommon)
Sorin vs. Tibalt #11 (Uncommon)
Innistrad #15 (Uncommon)
Type: Creature

Mentor of the Meek

Creature - Human Soldier

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.

"In these halls there is no pass or fail. Your true test comes with the first full moon."

Mana:
Power: 2/2
Cardset: Commander 2014 #79 (Rare)
Innistrad #21 (Rare)
Type: Creature

Village Bell-Ringer

Creature - Human Scout

Flash (You may cast this spell any time you could cast an instant.)

When Village Bell-Ringer enters the battlefield, untap all creatures you control.

"Priests, hunters, slayers-to arms! The enemy approaches!"

Mana:
Power: 1/4
Cardset: Innistrad #41 (Common)
Type: Creature

Voiceless Spirit

Creature - Spirit

Flying, first strike

"I'd rather take on a neckbiter or moonhowler any day. Oh well, looks like I'm going to end up parrying with empty air half the night."
-Saint Trogen, the Slayer

Mana:
Power: 2/1
Cardset: Innistrad #42 (Common)
Type: Creature

Armored Skaab

Creature - Zombie Warrior

When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.

Literally made for battle.

Mana:
Power: 1/4
Cardset: Innistrad #43 (Common)
Type: Creature

Civilized Scholar

Creature - Human Advisor

: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

"Me, angry? Of course not. Thanks to my research, I'm above such petty emotions now."

Mana:
Cardset: Innistrad #47 (Uncommon)
Innistrad #47a (Uncommon)
Type: Creature

Laboratory Maniac

Creature - Human Wizard

If you would draw a card while your library has no cards in it, you win the game instead.

His mind whirled with grand plans, never thinking of what might happen if he were to succeed.

Mana:
Power: 2/2
Cardset: Innistrad #61 (Rare)
Type: Creature

Lantern Spirit

Creature - Spirit

Flying

: Return Lantern Spirit to its owner's hand.

Bound to the square where she died, she calls out to those in danger-usually scaring them straight into the peril she warns of.

Mana:
Power: 2/1
Cardset: Innistrad #62 (Uncommon)
Type: Creature

Selhoff Occultist

Creature - Human Rogue

Whenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard.

"The mist whispers to those who know it to be more than a mundane fog."

Mana:
Power: 2/3
Cardset: Innistrad #73 (Common)
Type: Creature

Skaab Ruinator

Creature - Zombie Horror

As an additional cost to cast Skaab Ruinator, exile three creature cards from your graveyard.

Flying

You may cast Skaab Ruinator from your graveyard.

Mana:
Power: 5/6
Cardset: Innistrad #77 (Mythic Rare)
Type: Creature

Stitched Drake

Creature - Zombie Drake

As an additional cost to cast Stitched Drake, exile a creature card from your graveyard.

Flying

"The best skaab are more powerful and more beautiful than the sum of their parts."
-Stitcher Geralf

Mana:
Power: 3/4
Cardset: Innistrad #80 (Common)
Type: Creature

Ghoulraiser

Creature - Zombie

When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.

"Come. Bring your brothers. Tonight, you feast on living flesh."
-Jadar, ghoulcaller of Nephalia

Mana:
Power: 2/2
Cardset: Innistrad #102 (Common)
Type: Creature

Markov Patrician

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Vampires of the Markov bloodline pride themselves on their exquisite taste in fashion, art, and "wine of the vein."

Mana:
Power: 3/1
Cardset: Innistrad #107 (Common)
Type: Creature

Screeching Bat

Creature - Bat

Flying

At the beginning of your upkeep, you may pay . If you do, transform Screeching Bat.

The bat has such clarity of hearing that simple sounds become symphonies.

Mana:
Power: 2/2
Cardset: Innistrad #114 (Uncommon)
Innistrad #114a (Uncommon)
Type: Creature

Unbreathing Horde

Creature - Zombie

Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.

If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.

Mana:
Cardset: Innistrad #121 (Rare)
Type: Creature

Village Cannibals

Creature - Human

Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.

Some have endured the horrors of Innistrad by becoming the worst monsters of all.

Mana:
Power: 2/2
Cardset: Innistrad #125 (Uncommon)
Type: Creature

Crossway Vampire

Creature - Vampire

When Crossway Vampire enters the battlefield, target creature can't block this turn.

"Do not flatter Fate. It did not guide you into my clutches tonight. That was all my doing."

Mana:
Power: 3/2
Cardset: Innistrad #135 (Common)
Type: Creature

Feral Ridgewolf

Creature - Wolf

Trample

: Feral Ridgewolf gets +2/+0 until end of turn.

"The wolves no longer hunt just to feed. They kill for sport, or for some madness behind their eyes."
-Elmut, crossway watcher

Mana:
Power: 1/2
Cardset: Innistrad #142 (Common)
Type: Creature

Hanweir Watchkeep

Creature - Human Warrior Werewolf

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

He scans for wolves, knowing there's one he can never anticipate.

Mana:
Power: 1/5
Cardset: Innistrad #145 (Uncommon)
Innistrad #145a (Uncommon)
Type: Creature

Kessig Wolf

Creature - Wolf

: Kessig Wolf gains first strike until end of turn.

"Don't be afraid when you hear the wolves howl. Be afraid when you don't hear them at all."
-Saint Trogen, the Slayer

Mana:
Power: 3/1
Cardset: Innistrad #151 (Common)
Type: Creature

Kruin Outlaw

Creature - Human Rogue Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

"Hold tight. I've got a surprise for them."

Mana:
Power: 2/2
Cardset: Innistrad #152 (Rare)
Innistrad #152a (Rare)
Type: Creature

Rakish Heir

Creature - Vampire

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

"If you're not having fun, what's the point of living forever?"

Mana:
Power: 2/2
Cardset: Innistrad #158 (Uncommon)
Type: Creature

Riot Devils

Creature - Devil

Devils are demons' unearthly desires made flesh. Let loose on the world, they satisfy their mad craving for destruction in a whirlwind of chaos.

Mana:
Power: 2/3
Cardset: Innistrad #160 (Common)
Type: Creature

Daybreak Ranger

Creature - Human Archer Werewolf

: Daybreak Ranger deals 2 damage to target creature with flying.

At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Mana:
Power: 2/2
Cardset: Innistrad #176 (Rare)
Innistrad #176a (Rare)
Type: Creature

Elder of Laurels

Creature - Human Advisor

: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

Hopes and prayers can carry the same force as swords and torches.

Mana:
Power: 2/3
Cardset: Innistrad #177 (Rare)
Type: Creature

Grave Bramble

Creature - Plant

Defender, protection from Zombies

Nature abhors a zombie.

Mana:
Power: 3/4
Cardset: Innistrad #184 (Common)
Type: Creature

Orchard Spirit

Creature - Spirit

Orchard Spirit can't be blocked except by creatures with flying or reach.

"Pick not the rotten fruit, but neither touch the best. Leave those as an offering for our unseen guests."
-Radwick, farmer of Gatstaf

Mana:
Power: 2/2
Cardset: Innistrad #198 (Common)
Type: Creature

Splinterfright

Creature - Elemental

Trample

Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.

At the beginning of your upkeep, put the top two cards of your library into your graveyard.

Mana:
Power: */*
Cardset: Innistrad #205 (Rare)
Type: Creature

Villagers of Estwald

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

You can spot a werewolf-infested town by its lack of butcher shops.

Mana:
Power: 2/3
Cardset: Innistrad #209 (Common)
Innistrad #209a (Common)
Type: Creature

Geist of Saint Traft

Legendary Creature - Spirit Cleric

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.

Mana:
Power: 2/2
Cardset: Innistrad #213 (Mythic Rare)
Type: Creature

One-Eyed Scarecrow

Artifact Creature - Scarecrow

Defender

Creatures with flying your opponents control get -1/-0.

Farmhands and priests mutter curses at the ragged thing; it unnerves more than just the crows.

Mana:
Power: 2/3
Cardset: Innistrad #230 (Common)
Type: Artifact Creature

Selesnya Sentry

Creature - Elephant Soldier

: Regenerate Selesnya Sentry.

Ravnicans still tell tales about the Battle of Sumala where four Selesnya sentries held off an entire clan of Gruul warriors.

Mana:
Power: 3/2
Cardset: Return to Ravnica #21 (Common)
Type: Creature

Seller of Songbirds

Creature - Human

When Seller of Songbirds enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield.

"Lady Wren is the one merchant in Keyhole Downs who isn't running a scam."
-Mirela, Azorius hussar

Mana:
Power: 1/2
Cardset: Return to Ravnica #22 (Common)
Type: Creature

Sunspire Griffin

Creature - Griffin

Flying

"For each griffin wounded by an arrow, there's a corpse with a bow nearby."
-Pel Javya, Wojek investigator

Mana:
Power: 2/3
Cardset: Return to Ravnica #25 (Common)
Type: Creature

Hover Barrier

Creature - Illusion Wall

Defender, flying

As whispers and rumors increased, so did the demand for fail-safe barriers.

Mana:
Cardset: Return to Ravnica #40 (Uncommon)
Type: Creature

Stealer of Secrets

Creature - Human Rogue

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.

Mana:
Power: 2/2
Cardset: Return to Ravnica #53 (Common)
Type: Creature

Tower Drake

Creature - Drake

Flying

: Tower Drake gets +0/+1 until end of turn.

The first motion put forth in the pristine Jelenn Column was for severe restrictions on the airspace around New Prahv.

Mana:
Power: 2/1
Cardset: Return to Ravnica #55 (Common)
Invasion #82 (Common)
Type: Creature

Dead Reveler

Creature - Zombie

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

He's the unlife of the party.

Mana:
Power: 2/3
Cardset: Return to Ravnica #62 (Common)
Type: Creature

Sewer Shambler

Creature - Zombie

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 2/1
Cardset: Return to Ravnica #75 (Common)
Type: Creature

Guttersnipe

Creature - Goblin Shaman

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

He wants to watch Ravnica burn, one soul at a time.

Mana:
Power: 2/2
Cardset: Commander 2013 #112 (Uncommon)
Return to Ravnica #98 (Uncommon)
Type: Creature

Lobber Crew

Creature - Goblin Warrior

Defender

: Lobber Crew deals 1 damage to each opponent.

Whenever you cast a multicolored spell, untap Lobber Crew.

It's easier to just aim at everything.

Mana:
Cardset: Return to Ravnica #99 (Common)
Type: Creature

Splatter Thug

Creature - Human Warrior

First strike

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

The mask isn't meant to hide his identity. It's meant to keep the viscera out of his eyes.

Mana:
Power: 2/2
Cardset: Return to Ravnica #105 (Common)
Type: Creature

Viashino Racketeer

Creature - Viashino Rogue

When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.

"You may call me a fool, selling this stuff on Orzhov turf. Well, you need to be a little reckless to survive."

Mana:
Power: 2/1
Cardset: Return to Ravnica #112 (Common)
Type: Creature

Axebane Guardian

Creature - Human Druid

Defender

: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.

Only a worthy few are permitted within the sentient forest known as Axebane.

Mana:
Cardset: Return to Ravnica #115 (Common)
Type: Creature

Oak Street Innkeeper

Creature - Elf

As long as it's not your turn, tapped creatures you control have hexproof.

The city is vast and perilous, but there are places where a weary traveler can feel very much at home.

Mana:
Power: 1/2
Cardset: Return to Ravnica #131 (Uncommon)
Type: Creature

Stonefare Crocodile

Creature - Crocodile

: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

The Izzet's plans to exploit the undercity ran into a few stubborn obstacles.

Mana:
Power: 3/2
Cardset: Return to Ravnica #136 (Common)
Type: Creature

Wild Beastmaster

Creature - Human Shaman

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

"When they covered the world in city, all they did was give themselves nowhere to run."

Mana:
Power: 1/1
Cardset: Return to Ravnica #139 (Rare)
Type: Creature

Centaur Healer

Creature - Centaur Cleric

When Centaur Healer enters the battlefield, you gain 3 life.

Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat.

Mana:
Power: 3/3
Cardset: Return to Ravnica #148 (Common)
Type: Creature

Dreg Mangler

Creature - Plant Zombie

Haste

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 3/3
Cardset: Return to Ravnica #158 (Uncommon)
Izzet vs. Golgari #56 (Uncommon)
Type: Creature

Hellhole Flailer

Creature - Ogre Warrior

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player.

Mana:
Power: 3/2
Cardset: Return to Ravnica #167 (Uncommon)
Type: Creature

Izzet Staticaster

Creature - Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

Haste

: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.

Mana:
Cardset: Return to Ravnica #173 (Uncommon)
Type: Creature

Loxodon Smiter

Creature - Elephant Soldier

Loxodon Smiter can't be countered.

If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.

Mana:
Power: 4/4
Cardset: Return to Ravnica #178 (Rare)
Type: Creature

Lyev Skyknight

Creature - Human Knight

Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Mana:
Power: 3/1
Cardset: Return to Ravnica #179 (Uncommon)
Type: Creature

Trestle Troll

Creature - Troll

Defender

Reach (This creature can block creatures with flying.)

: Regenerate Trestle Troll.

Unwelcome in Golgari colonies, he found his own dark place from which to represent the Swarm.

Mana:
Power: 1/4
Cardset: Return to Ravnica #205 (Common)
Type: Creature

Wayfaring Temple

Creature - Elemental

Wayfaring Temple's power and toughness are each equal to the number of creatures you control.

Whenever Wayfaring Temple deals combat damage to a player, populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Mana:
Power: */*
Cardset: Return to Ravnica #209 (Rare)
Type: Creature

Cryptborn Horror

Creature - Horror

Trample

Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.

Although Cryptwitch Merree vanished after a spat with Rakdos, her playthings lingered.

Mana: {{/}}{{/}}
Cardset: Return to Ravnica #212 (Rare)
Type: Creature

Vassal Soul

Creature - Spirit

Flying

For the Azorius, the opportunity to serve the law is too great an honor for death to interrupt.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Return to Ravnica #224 (Common)
Type: Creature

Court Hussar

Creature - Vedalken Knight

Vigilance

When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.

When Court Hussar enters the battlefield, sacrifice it unless was spent to cast it.

Mana:
Power: 1/3
Cardset: Commander #43 (Uncommon)
Dissension #22 (Uncommon)
Type: Creature

Gomazoa

Creature - Jellyfish

Defender, flying

: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.

To explorers, "point man" is a polite way of saying "gomazoa fodder."

Mana:
Cardset: Commander #48 (Uncommon)
Zendikar #46 (Uncommon)
Type: Creature

Guard Gomazoa

Creature - Jellyfish

Defender, flying

Prevent all combat damage that would be dealt to Guard Gomazoa.

It lingers near the outposts of the Makindi Trenches, inadvertently granting another layer of defense.

Mana:
Power: 1/3
Cardset: Commander 2013 #45 (Uncommon)
Commander #49 (Uncommon)
Planechase 2012 #17 (Uncommon)
Rise of the Eldrazi #70 (Uncommon)
Type: Creature

Riddlekeeper

Creature - Homunculus

Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard.

Fools surrender their sanity to his riddles. Even greater fools try to solve them.

Mana:
Power: 1/4
Cardset: Commander #59 (Rare)
Type: Creature

Bant Battlemage

Creature - Human Wizard

, : Target creature gains trample until end of turn.

, : Target creature gains flying until end of turn.

"A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches."

Mana:
Power: 2/2
Cardset: Shards of Alara #5 (Uncommon)
Type: Creature

Gustrider Exuberant

Creature - Human Wizard

Flying

Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.

"The elves claim the canopy. The nacatl claim the mountains. I suppose you think we ought to stay on the jungle floor?"

Mana:
Power: 1/2
Cardset: Shards of Alara #13 (Common)
Type: Creature

Sunseed Nurturer

Creature - Human Druid Wizard

At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.

: Add to your mana pool.

Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop.

Mana:
Power: 1/1
Cardset: Shards of Alara #29 (Uncommon)
Type: Creature

Dawnray Archer

Creature - Human Archer

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

, : Dawnray Archer deals 1 damage to target attacking or blocking creature.

Their shots are fired most often as signals-or at those who didn't get the message.

Mana:
Power: 1/1
Cardset: Shards of Alara #39 (Uncommon)
Type: Creature

Esper Battlemage

Artifact Creature - Human Wizard

, : Prevent the next 2 damage that would be dealt to you this turn.

, : Target creature gets -1/-1 until end of turn.

She can heal the flesh, or exploit its many weaknesses.

Mana:
Power: 2/2
Cardset: Shards of Alara #40 (Uncommon)
Type: Artifact Creature

Kathari Screecher

Creature - Bird Soldier

Flying

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 2/2
Cardset: Shards of Alara #47 (Common)
Type: Creature

Master of Etherium

Artifact Creature - Vedalken Wizard

Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

"Only a mind unfettered with the concerns of the flesh can see the world as it truly is."

Mana:
Power: */*
Cardset: Elspeth vs. Tezzeret #48 (Rare)
Shards of Alara #49 (Rare)
Type: Artifact Creature

Skill Borrower

Artifact Creature - Human Wizard

Play with the top card of your library revealed.

As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)

Mana:
Power: 1/3
Cardset: Shards of Alara #56 (Rare)
Type: Artifact Creature

Vectis Silencers

Artifact Creature - Human Rogue

: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Even on Esper, there are those who eschew the use of magic in favor of simpler methods.

Mana:
Power: 1/2
Cardset: Shards of Alara #62 (Common)
Type: Artifact Creature

Cunning Lethemancer

Creature - Human Wizard

At the beginning of your upkeep, each player discards a card.

"Give me your memories, and you will have release from the suffering they bring you."

Mana:
Power: 2/2
Cardset: Shards of Alara #69 (Rare)
Type: Creature

Death Baron

Creature - Zombie Wizard

Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.

For the necromancer barons, killing and recruitment are one and the same.

Mana:
Power: 2/2
Cardset: Shards of Alara #70 (Rare)
Type: Creature

Fleshbag Marauder

Creature - Zombie Warrior

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.

Mana:
Power: 3/1
Cardset: Commander #83 (Uncommon)
Garruk vs. Liliana #38 (Uncommon)
Shards of Alara #76 (Uncommon)
Type: Creature

Grixis Battlemage

Creature - Human Wizard

, : Draw a card, then discard a card.

, : Target creature can't block this turn.

Vitals of Grixis who eschew undeath must scrape and scratch to retain their mortality. The result is a breed of inventive mages.

Mana:
Power: 2/2
Cardset: Shards of Alara #78 (Uncommon)
Type: Creature

Shore Snapper

Creature - Beast

: Shore Snapper gains islandwalk until end of turn.

Kathari, the sickly aven of Grixis, have learned that the corpses by the shoreline are more trap than treat.

Mana:
Power: 2/2
Cardset: Shards of Alara #87 (Common)
Type: Creature

Exuberant Firestoker

Creature - Human Druid Shaman

At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player.

: Add to your mana pool.

The artistry of Etlan's firedancers is more spectacular when behemoths join in.

Mana:
Power: 1/1
Cardset: Shards of Alara #99 (Uncommon)
Type: Creature

Hell's Thunder

Creature - Elemental

Flying, haste

At the beginning of the end step, sacrifice Hell's Thunder.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Shards of Alara #103 (Rare)
Type: Creature

Hissing Iguanar

Creature - Lizard

Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player.

Viashino thrashes keep iguanars as hunting companions, giving them wounded captives as playthings.

Mana:
Power: 3/1
Cardset: Planechase 2012 #46 (Common)
Shards of Alara #104 (Common)
Type: Creature

Jund Battlemage

Creature - Human Shaman

, : Target player loses 1 life.

, : Put a 1/1 green Saproling creature token onto the battlefield.

"Of your blood I will make my mead, an offering to the thirsty jungle."

Mana:
Power: 2/2
Cardset: Shards of Alara #106 (Uncommon)
Type: Creature

Rockslide Elemental

Creature - Elemental

First strike

Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.

On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living.

Mana:
Power: 1/1
Cardset: Shards of Alara #112 (Uncommon)
Type: Creature

Thunder-Thrash Elder

Creature - Viashino Warrior

Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)

Viashino thrashes are led by elders who have survived countless challenges.

Mana:
Power: 1/1
Cardset: Planechase 2012 #53 (Uncommon)
Shards of Alara #117 (Uncommon)
Type: Creature

Vithian Stinger

Creature - Human Shaman

: Vithian Stinger deals 1 damage to target creature or player.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Cardset: Sorin vs. Tibalt #47 (Common)
Shards of Alara #120 (Common)
Type: Creature

Court Archers

Creature - Human Archer

Reach (This can block creatures with flying.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

The Sun-Dappled Court of Valeron stands secure behind a wall of steel-tipped arrows.

Mana:
Power: 1/3
Cardset: Shards of Alara #126 (Common)
Type: Creature

Manaplasm

Creature - Ooze

Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.

Urak froze when he heard it. That was his first mistake. He turned and cast a dramatic ward spell. That was his last.

Mana:
Power: 1/1
Cardset: Shards of Alara #138 (Rare)
Type: Creature

Naya Battlemage

Creature - Human Shaman

, : Target creature gets +2/+0 until end of turn.

, : Tap target creature.

"I have trained in all three schools of magic."

Mana:
Power: 2/2
Cardset: Shards of Alara #142 (Uncommon)
Type: Creature

Sacellum Godspeaker

Creature - Elf Druid

: Reveal any number of creature cards with power 5 or greater from your hand. Add to your mana pool for each card revealed this way.

Her connection to the gargantuans puts her in line to become Anima, a sacred but daunting duty.

Mana:
Power: 2/2
Cardset: Shards of Alara #146 (Rare)
Type: Creature

Topan Ascetic

Creature - Human Monk

Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn.

Monks from Topa wander all of Bant, encouraging the Unbeholden to find their place in society through honorable combat.

Mana:
Power: 2/2
Cardset: Shards of Alara #151 (Uncommon)
Type: Creature

Blood Cultist

Creature - Human Wizard

: Blood Cultist deals 1 damage to target creature.

Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist.

"To immortality."

Mana:
Power: 1/1
Cardset: Shards of Alara #157 (Uncommon)
Type: Creature

Kederekt Creeper

Creature - Horror

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Kederekt Creeper can't be blocked except by two or more creatures.

Bloated with venom, it crawls Grixis looking for victims to ooze onto.

Mana:
Power: 2/3
Cardset: Shards of Alara #176 (Common)
Type: Creature

Mayael the Anima

Legendary Creature - Elf Shaman

, : Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.

The sacred Anima's eyes are blind to all but the grandest truths.

Mana:
Power: 2/3
Cardset: Commander 2013 #199 (Mythic Rare)
Shards of Alara #179 (Mythic Rare)
Type: Creature

Qasali Ambusher

Creature - Cat Warrior

Reach

If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.

The surprise of a battle cry can be as deadly as a blade.

Mana:
Power: 2/3
Cardset: Shards of Alara #184 (Uncommon)
Type: Creature
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