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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Fire Diamond

Artifact

Fire Diamond enters the battlefield tapped.

: Add to your mana pool.

Mana:
Cardset: Commander 2014 #240 (Uncommon)
Seventh Edition #296 (Uncommon)
Sixth Edition #284 (Unknown)
Mirage #267 (Uncommon)
Type: Artifact

Fire Covenant

Instant

As an additional cost to cast Fire Covenant, pay X life.

Fire Covenant deals X damage divided as you choose among any number of target creatures.

Mana:
Cardset: Ice Age #367 (Uncommon)
Type: Instant

Fire at Will

Instant

Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

"Make these shots count. The more foes we drop now, the fewer we'll have trying to kill us later."

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #140 (Common)
Type: Instant

Fire Ants

Creature - Insect

: Fire Ants deals 1 damage to each other creature without flying.

Visitors to Shiv fear the dragons, the goblins, or the viashino. Natives fear the ants.

Mana:
Power: 2/1
Cardset: Urza's Saga #187 (Uncommon)
Type: Creature

Fire and Brimstone

Instant

Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you.

Mana:
Cardset: The Dark #82 (Rare)
Type: Instant

Fire (Fire/Ice)

Instant

Fire deals 2 damage divided as you choose among one or two target creatures and/or players.

Mana:
Cardset: Izzet vs. Golgari #32 (Uncommon)
Commander #198 (Uncommon)
Apocalypse #128 (Uncommon)
Type: Instant

Finest Hour

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Mana:
Cardset: Alara Reborn #126 (Rare)
Type: Enchantment

Final-Sting Faerie

Creature - Faerie Assassin

Flying

When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.

Many heroes' last sight is a grin at the other end of a rapier.

Mana:
Power: 2/2
Cardset: Morningtide #63 (Common)
Type: Creature

Final Revels

Sorcery

Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn.

One whiff of the sweet, pungent scent leads to euphoria-or to an early grave.

Mana:
Cardset: Lorwyn #113 (Uncommon)
Type: Sorcery

Final Punishment

Sorcery

Target player loses life equal to the damage already dealt to him or her this turn.

The pain of a lifetime-every scrape, illness, and bruise-condensed into a single moment.

Mana:
Cardset: Ninth Edition #131 (Rare)
Scourge #67 (Rare)
Type: Sorcery

Final Judgment

Sorcery

Exile all creatures.

"The clashing warriors turned to face O-Kagachi, the greatest kami, and their sigh of awe was their last breath."
-Great Battles of Kamigawa

Mana:
Cardset: Betrayers of Kamigawa #4 (Rare)
Type: Sorcery

Final Fortune

Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Want all, lose all.
-Zhalfirin aphorism

Mana:
Cardset: Seventh Edition #182 (Rare)
Sixth Edition #175 (Unknown)
Mirage #173 (Rare)
Type: Instant

Filthy Cur

Creature - Hound

Whenever Filthy Cur is dealt damage, you lose that much life.

Some things even fleas won't bite.

Mana:
Power: 2/2
Cardset: Odyssey #136 (Common)
Type: Creature

Filth

Creature - Incarnation

Swampwalk

As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.

"As the portal closed, Filth oozed through. The stench of evil followed it in."
-Scroll of Beginnings

Mana:
Power: 2/2
Cardset: Judgment #66 (Uncommon)
Type: Creature

Fill with Fright

Sorcery

Target player discards two cards.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #50 (Common)
Type: Sorcery

Filigree Sages

Artifact Creature - Vedalken Wizard

: Untap target artifact.

"We of the Sanctum Arcanum have pondered every word on every page of the Filigree Texts. If you can't say the same, don't bother speaking."

Mana:
Power: 2/3
Cardset: Shards of Alara #44 (Uncommon)
Type: Artifact Creature

Filigree Fracture

Instant

Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.

The sphinx tyrannized Bant until a rhox mage tested the hardiness of her shiny parts.

Mana:
Cardset: Conflux #82 (Uncommon)
Type: Instant

Filigree Angel

Artifact Creature - Angel

Flying

When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.

"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."

Mana:
Power: 4/4
Cardset: Commander 2013 #189 (Rare)
Alara Reborn #6 (Rare)
Type: Artifact Creature

Figure of Destiny

Creature - Kithkin

: Figure of Destiny becomes a 2/2 Kithkin Spirit.

: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior.

: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.

Mana: {{/}}
Power: 1/1
Cardset: Modern Masters #189 (Rare)
Fire and Lightning #5 (Unknown)
Eventide #139 (Rare)
Type: Creature

Fighting Drake

Creature - Drake

Flying

Scholars in their ivory towers call them "sharks of the sky." Scholars on the road don't call them at all.

Mana:
Power: 2/4
Cardset: Eighth Edition #77 (Uncommon)
Seventh Edition #73 (Uncommon)
Tempest #63 (Uncommon)
Type: Creature

Fighting Chance

Instant

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

A stroke of luck can smite an army.

Mana:
Cardset: Exodus #82 (Rare)
Type: Instant

Fight to the Death

Instant

Destroy all blocking creatures and all blocked creatures.

When a battlefield falls silent, it's rarely due to a cease-fire.

Mana:
Cardset: Alara Reborn #97 (Rare)
Type: Instant

Fight or Flight

Enchantment

At the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.

Mana:
Cardset: Invasion #16 (Rare)
Type: Enchantment

Fiery Temper

Instant

Fiery Temper deals 3 damage to target creature or player.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Cardset: Time Spiral "Timeshifted" #62 (Special)
Torment #97 (Common)
Type: Instant

Fiery Mantle

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/+0 until end of turn.

When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.

Mana:
Cardset: Urza's Saga #186 (Common)
Type: Enchantment

Fiery Justice

Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.

"The fire of justice burns like nothing else." -Lovisa Coldeyes, Balduvian Chieftain

Mana:
Cardset: Commander 2013 #188 (Rare)
Time Spiral "Timeshifted" #92 (Special)
Ice Age #366 (Rare)
Type: Sorcery

Fiery Hellhound

Creature - Elemental Hound

: Fiery Hellhound gets +1/+0 until end of turn.

There's nothing more exciting than a game of fetch the still-beating heart.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #49 (Common)
Magic 2012 #130 (Common)
Magic 2011 #136 (Common)
Magic 2010 #135 (Common)
Type: Creature

Fiery Gambit

Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Mana:
Cardset: Mirrodin #90 (Rare)
Type: Sorcery

Fiery Fall

Instant

Fiery Fall deals 5 damage to target creature.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Jund feasts on the unprepared.

Mana:
Cardset: Modern Masters #113 (Common)
Planechase 2012 #43 (Common)
Knights vs. Dragons #76 (Unknown)
Conflux #63 (Common)
Type: Instant

Fiery Conclusion

Instant

As an additional cost to cast Fiery Conclusion, sacrifice a creature.

Fiery Conclusion deals 5 damage to target creature.

The Boros legionnaire saw a noble sacrifice, the Rakdos thug a blazing suicide, and the Izzet alchemist an experiment gone awry.

Mana:
Cardset: Planechase 2012 #42 (Common)
Ravnica: City of Guilds #122 (Common)
Type: Instant

Fiery Bombardment

Enchantment

Chroma - , Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.

It kills two beasts with one thrown.

Mana:
Cardset: Eventide #52 (Rare)
Type: Enchantment

Fierce Invocation

Sorcery

Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Anger can empower those who embrace it.

Mana:
Cardset: Fate Reforged #98 (Common)
Type: Sorcery

Fierce Empath

Creature - Elf

When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.

Mana:
Power: 1/1
Cardset: Commander #155 (Common)
Archenemy #55 (Common)
Scourge #119 (Common)
Type: Creature

Fiendslayer Paladin

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Mana:
Power: 2/2
Cardset: Magic 2014 #18 (Rare)
Type: Creature

Fiend of the Shadows

Creature - Vampire Wizard

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

Mana:
Power: 3/3
Cardset: Dark Ascension #62 (Rare)
Type: Creature

Fiend Hunter

Creature - Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 1/3
Cardset: Commander 2013 #11 (Uncommon)
Sorin vs. Tibalt #11 (Uncommon)
Innistrad #15 (Uncommon)
Type: Creature

Fieldmist Borderpost

Artifact

You may pay and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.

Fieldmist Borderpost enters the battlefield tapped.

: Add or to your mana pool.

Mana:
Cardset: Archenemy #85 (Common)
Alara Reborn #5 (Common)
Type: Artifact

Field Surgeon

Creature - Human Cleric

Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.

Commanders order soldiers to attack. Field surgeons order them to heal. Both are obeyed without question.

Mana:
Power: 1/1
Cardset: Urza's Destiny #8 (Common)
Type: Creature

Field of Souls

Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Sorin vs. Tibalt #30 (Rare)
Tempest #230 (Rare)
Type: Enchantment

Field of Reality

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

: Return Field of Reality to its owner's hand.

"The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it."
-Observations of the Kami War

Mana:
Cardset: Champions of Kamigawa #60 (Common)
Type: Enchantment
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