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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Flames of the Blood Hand

Instant

Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.

Many ogres extracted blood oaths from the oni they summoned. Others simply extracted blood.

Mana:
Cardset: Fire and Lightning #22 (Unknown)
Betrayers of Kamigawa #101 (Uncommon)
Type: Instant

Flamerush Rider

Creature - Human Warrior

Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 3/3
Cardset: Fate Reforged #99 (Rare)
Type: Creature

Flamekin Village

Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.

: Add to your mana pool.

, : Target creature gains haste until end of turn.

Cardset: Commander 2014 #60 (Rare)
Type: Land

Flamekin Spitfire

Creature - Elemental Shaman

: Flamekin Spitfire deals 1 damage to target creature or player.

Some flamekin warriors explore the art of coherence, an ancient discipline that harnesses the chaos of fire and focuses it with pinpoint precision.

Mana:
Power: 1/1
Cardset: Lorwyn #168 (Uncommon)
Type: Creature

Flamekin Harbinger

Creature - Elemental Shaman

When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 1/1
Cardset: Lorwyn #167 (Uncommon)
Type: Creature

Flamekin Brawler

Creature - Elemental Warrior

: Flamekin Brawler gets +1/+0 until end of turn.

When he hits people, they stay hit.

Mana:
Cardset: Jace vs. Chandra #35 (Common)
Lorwyn #166 (Common)
Type: Creature

Flamekin Bladewhirl

Creature - Elemental Warrior

As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay .

"The elves may try to confine us, but they will learn that our blazing spirit can never be suppressed."
-Vessifrus, flamekin demagogue

Mana:
Power: 2/1
Cardset: Lorwyn #165 (Uncommon)
Type: Creature

Flamecore Elemental

Creature - Elemental

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

To a fire elemental, fools and fuels are one and the same.

Mana:
Power: 5/4
Cardset: Time Spiral #154 (Common)
Type: Creature

Flamecast Wheel

Artifact

, , Sacrifice Flamecast Wheel: Flamecast Wheel deals 3 damage to target creature.

Beware the gifts of an ill-tempered forge god.

Mana:
Cardset: Theros #215 (Uncommon)
Type: Artifact

Flamebreak

Sorcery

Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.

"Now I'm thirsty."
-Korva, Vulshok battlemaster

Mana:
Cardset: Darksteel #61 (Rare)
Type: Sorcery

Flameborn Viron

Creature - Insect

"Large or small, all will toil for the Great Work."
-Decree of Urabrask

Mana:
Power: 6/4
Cardset: New Phyrexia #83 (Common)
Type: Creature

Flameborn Hellion

Creature - Hellion

Haste

Flameborn Hellion attacks each turn if able.

"The most reliable omen of a future hellion attack is a past hellion attack."
-Spear-Tribe teaching

Mana:
Power: 5/4
Cardset: Scars of Mirrodin #89 (Common)
Type: Creature

Flameblast Dragon

Creature - Dragon

Flying

Whenever Flameblast Dragon attacks, you may pay . If you do, Flameblast Dragon deals X damage to target creature or player.

He marks his territory with fire and wrath, etching the mountainside with his charring breath.

Mana:
Power: 5/5
Cardset: Magic 2012 #133 (Rare)
Archenemy #38 (Rare)
Shards of Alara #100 (Rare)
Type: Creature

Flame-Wreathed Phoenix

Creature - Phoenix

Flying

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)

When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."

Mana:
Power: 3/3
Cardset: Born of the Gods #97 (Mythic Rare)
Type: Creature

Flame-Kin Zealot

Creature - Elemental Berserker

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

Boros soldiers are like a cache of bombs ready to explode, and the flame-kin light their fuses.

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #206 (Uncommon)
Type: Creature

Flame-Kin War Scout

Creature - Elemental Scout

When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

"The forward flame-kin are popping. We have incoming!"
-Svar, Boros signaler

Mana:
Power: 2/4
Cardset: Dissension #61 (Uncommon)
Type: Creature

Flame Wave

Sorcery

Flame Wave deals 4 damage to target player and each creature he or she controls.

"I hear the roaring of a wave whose waters are red and whose mists are black."
-Oracle en-Vec

Mana:
Cardset: Ninth Edition #182 (Uncommon)
Stronghold #81 (Uncommon)
Type: Sorcery

Flame Spirit

Creature - Elemental Spirit

: Flame Spirit gets +1/+0 until end of turn.

"The spirit of the flame is the spirit of change."
-Lovisa Coldeyes,
Balduvian chieftain

Mana:
Power: 2/3
Cardset: Sixth Edition #179 (Unknown)
Fifth Edition #229 (Uncommon)
Ice Age #184 (Uncommon)
Type: Creature

Flame Slash

Sorcery

Flame Slash deals 4 damage to target creature.

After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers.

Mana:
Cardset: Sorin vs. Tibalt #60 (Common)
Rise of the Eldrazi #145 (Common)
Type: Sorcery

Flame Rift

Sorcery

Flame Rift deals 4 damage to each player.

Crovax hungered for power, and the stronghold devoured the sky.

Mana:
Cardset: Nemesis #80 (Common)
Type: Sorcery

Flame Jet

Sorcery

Flame Jet deals 3 damage to target player.

Cycling (, Discard this card: Draw a card.)

Did the land make the Keldons? Did the Keldons make the land? Or were they simply meant for each other?

Mana:
Cardset: Urza's Destiny #81 (Common)
Type: Sorcery

Flame Javelin

Instant

( can be paid with any two mana or with . This card's converted mana cost is 6.)

Flame Javelin deals 4 damage to target creature or player.

Gyara Spearhurler would have been renowned for her deadly accuracy, if it weren't for her deadly accuracy.

Mana:
Cardset: Sorin vs. Tibalt #70 (Uncommon)
Jace vs. Chandra #53 (Uncommon)
Shadowmoor #92 (Uncommon)
Type: Instant

Flame Jab

Sorcery

Flame Jab deals 1 damage to target creature or player.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

"Fire's out. Should be safe now."
-Gnarltrunk

Mana:
Cardset: Eventide #53 (Common)
Type: Sorcery

Flame Fusillade

Sorcery

Until end of turn, permanents you control gain ": This permanent deals 1 damage to target creature or player."

"A single item acting as lantern and lance? Now that's military efficiency."
-Brev Grezar, Boros lieutenant

Mana:
Cardset: Ravnica: City of Guilds #123 (Rare)
Type: Sorcery

Flame Elemental

Creature - Elemental

, , Sacrifice Flame Elemental: Flame Elemental deals damage equal to its power to target creature.

Storyteller: By my hand in the fire, this story is a tale of power.
Listeners: May it give you strength.

Mana:
Power: 3/2
Cardset: Mirage #175 (Uncommon)
Type: Creature

Flame Burst

Instant

Flame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards.

As hot as a dwarf's rage.

Mana:
Cardset: Odyssey #194 (Common)
Type: Instant

Flailing Soldier

Creature - Human Soldier

: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.

: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.

Mana:
Power: 2/2
Cardset: Mercadian Masques #189 (Common)
Type: Creature

Flailing Ogre

Creature - Ogre

: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.

: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.

Mana:
Power: 3/3
Cardset: Mercadian Masques #188 (Uncommon)
Type: Creature

Flailing Manticore

Creature - Manticore

Flying, first strike

: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.

: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

Mana:
Power: 3/3
Cardset: Mercadian Masques #187 (Rare)
Type: Creature

Flailing Drake

Creature - Drake

Flying

Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.

Too many choices will always distract a greedy beast.

Mana:
Power: 2/3
Cardset: Tempest #121 (Uncommon)
Type: Creature

Flagstones of Trokair

Legendary Land

: Add to your mana pool.

When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.

Dust-spiked winds eroded the stones, but the ground where they had stood still holds power.

Mana:
Cardset: Time Spiral #272 (Rare)
Type: Land

Five-Alarm Fire

Enchantment

Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.

Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.

Mana:
Cardset: Gatecrash #91 (Rare)
Type: Enchantment

Fit of Rage

Sorcery

Target creature gets +3/+3 and gains first strike until end of turn.

"Anger is fleeting; remorse is eternal."
-Karn, silver golem

Mana:
Cardset: Sixth Edition #178 (Unknown)
Weatherlight #102 (Common)
Type: Sorcery

Fists of the Demigod

Enchantment - Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

As long as enchanted creature is red, it gets +1/+1 and has first strike.

Mana: {{/}}
Cardset: Shadowmoor #187 (Common)
Type: Enchantment

Fists of the Anvil

Instant

Target creature gets +4/+0 until end of turn.

Gron's mind reeled with possibilities, most of which are best left unmentioned.

Mana:
Cardset: Tenth Edition #201 (Common)
Mirrodin #91 (Common)
Type: Instant

Fists of Ironwood

Enchantment - Aura

Enchant creature

When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.

Enchanted creature has trample.

Saprolings add the three and the four to the "one-two punch."

Mana:
Cardset: Commander #156 (Common)
Ravnica: City of Guilds #164 (Common)
Type: Enchantment

Fistful of Force

Instant

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #212 (Common)
Type: Instant

Fist of Suns

Artifact

You may pay rather than pay the mana cost for spells that you cast.

"It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me."
-Memnarch

Mana:
Cardset: Fifth Dawn #123 (Rare)
Type: Artifact

Fissure Vent

Sorcery

Choose one or both - Destroy target artifact; and/or destroy target nonbasic land.

"Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds."
-Samila, Murasa Expeditionary House

Mana:
Cardset: Commander 2013 #107 (Common)
Rise of the Eldrazi #144 (Common)
Type: Sorcery

Fissure

Instant

Destroy target creature or land. It can't be regenerated.

"Must not all things at the last be swallowed up in death?"
-Plato

Mana:
Cardset: Fourth Edition #212 (Common)
The Dark #62 (Common)
Type: Instant
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