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Incite RebellionSorceryFor each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls. Nothing breaks the monotony like a good old-fashioned riot. |
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Scrap MasterySorceryEach player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield. "Where a lesser mind sees junk, I see infinite potential." |
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Sylvan OfferingSorceryChoose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield.
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Wave of VitriolSorceryEach player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.
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Decree of JusticeSorceryPut X 4/4 white Angel creature tokens with flying onto the battlefield.
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Distorting WakeSorceryReturn X target nonland permanents to their owners' hands. Gerrard savored a grim smile as the Phyrexian portals disappeared behind the Weatherlight. |
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Rush of KnowledgeSorceryDraw cards equal to the highest converted mana cost among permanents you control. "Limitless power is glorious until you gain limitless understanding." |
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Dregs of SorrowSorceryDestroy X target nonblack creatures. Draw X cards. "We live for a thousand years. The death of even one brings untold sorrow." |
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Desert TwisterSorceryDestroy target permanent.
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WhirlwindSorceryDestroy all creatures with flying. Urza tried to rule the air, but Gaea taught him that she controlled all the elements. |
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Soul SummonsSorceryManifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Ugin's magic reaches beyond the dragons. The clans have adapted it for war. |
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FascinationSorceryChoose one -
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Shifting LoyaltiesSorceryExchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.) "Show the enemy the true path, and the spirit will yearn to follow it." |
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Temporal TrespassSorceryDelve (Each card you exile from your graveyard while casting this spell pays for Few truly live in the moment. |
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Write into BeingSorceryLook at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Crux of FateSorceryChoose one - Ugin's whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir's fate: the primal battle between Ugin and Nicol Bolas. |
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Dark DealSorceryEach player discards all the cards in his or her hand, then draws that many cards minus one. The first khans of the Sultai relied on the magic of the rakshasa to ensure the survival of the clan. |
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Diplomacy of the WastesSorceryTarget opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. "Our emissaries are gifted negotiators." |
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Fearsome AwakeningSorceryReturn target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it. On Tarkir, dragons emerge from enormous tempests, phenomena tied to Ugin's very presence on the plane. |
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Ghastly ConscriptionSorceryExile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Grave StrengthSorceryChoose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard. So long as death follows life, the supply lines of the Sultai will never be cut. |
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Tasigur's CrueltySorceryDelve (Each card you exile from your graveyard while casting this spell pays for The cruelest tortures leave no mark upon the flesh. |
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Bathe in DragonfireSorceryBathe in Dragonfire deals 4 damage to target creature. The scent of cooked flesh lingers in the charred landscape of Tarkir. |
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Fierce InvocationSorceryManifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Anger can empower those who embrace it. |
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Mob RuleSorceryChoose one -
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Cached DefensesSorceryBolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) The glittering scales in the Abzan vaults represent mighty deeds of the past and protection for generations to come. |
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Formless NurturingSorceryManifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Map the WastesSorcerySearch your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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Shamanic RevelationSorceryDraw a card for each creature you control. First, whispers of ancient days. Then, visions of things to come. |
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WildcallSorceryManifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) A howl on the wind hides many dangers. |
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Great Teacher's DecreeSorceryCreatures you control get +2/+1 until end of turn.
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Profound JourneySorceryReturn target permanent card from your graveyard to the battlefield.
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Clone LegionSorceryFor each creature target player controls, put a token onto the battlefield that's a copy of that creature. Their lust for battle was so great that they didn't care their enemies wore their own faces. |
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Mystic MeditationSorceryDraw three cards. Then discard two cards unless you discard a creature card. "Still the mind and quiet the heart. Only then will you hear the Multiverse's great truths." |
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Ojutai's SummonsSorceryPut a 2/2 blue Djinn Monk creature token with flying onto the battlefield.
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Sight Beyond SightSorceryLook at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
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Taigam's StrikeSorceryTarget creature gets +2/+0 until end of turn and can't be blocked this turn.
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Void SquallSorceryReturn target nonland permanent to its owner's hand.
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Damnable PactSorceryTarget player draws X cards and loses X life. "Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps." |
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DefeatSorceryDestroy target creature with power 2 or less. "Wars are decided one life at a time." |
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