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Incite RebellionSorceryFor each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls. Nothing breaks the monotony like a good old-fashioned riot. |
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Desert TwisterSorceryDestroy target permanent.
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Shifting LoyaltiesSorceryExchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.) "Show the enemy the true path, and the spirit will yearn to follow it." |
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Tasigur's CrueltySorceryDelve (Each card you exile from your graveyard while casting this spell pays for The cruelest tortures leave no mark upon the flesh. |
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Mob RuleSorceryChoose one -
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Descent of the DragonsSorceryDestroy any number of target creatures. For each creature destroyed this way, its controller puts a 4/4 red Dragon creature token with flying onto the battlefield. Dragons emerge from tempests fully formed and terribly hungry. |
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Gruesome SlaughterSorceryUntil end of turn, colorless creatures you control gain " Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety. |
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Part the WaterveilSorceryTake an extra turn after this one. Exile Part the Waterveil.
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Nissa's RenewalSorcerySearch your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life. Her connection to the plane restored, Nissa felt the power of Zendikar surge through her. |
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Crush of TentaclesSorcerySurge
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Temporal MasterySorceryTake an extra turn after this one. Exile Temporal Mastery. Time is a marvelous plaything. |
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Rite of RuinSorceryChoose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type. Skirsdag cultists refused to quietly accept Avacyn's ascendancy. |
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Wit's EndSorceryTarget player discards his or her hand. "Your pathetic ideas lie in shambles, Planeswalker. Where is your arrogant pride now?" |
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Boundless RealmsSorcerySearch your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library. "Planeswalking cannot be taught. Either you see the doors or you do not." |
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Sorin's VengeanceSorcerySorin's Vengeance deals 10 damage to target player and you gain 10 life. "Cherish these last moments. Though your miserable life has come to nothing, I have given it a magnificent end." |
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Hour of ReckoningSorceryConvoke (Each creature you tap while casting this spell reduces its cost by "Ravnica, like a hedge, must be pruned, leaving only leaves of verdant uniformity." |
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Brilliant UltimatumSorceryExile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs. Revealing the truth only deepened Tezzeret's curiosity for the secrets still buried. |
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Clarion UltimatumSorceryChoose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library. Be worthy of a single blessing, and many more will follow. |
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Cruel UltimatumSorceryTarget opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. There is always a greater power. |
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Titanic UltimatumSorceryUntil end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample. "Retribution is best delivered by claws and rage, with both magnified." |
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Violent UltimatumSorceryDestroy three target permanents. "Words are a waste of time. Destruction is a language everyone understands." |
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Ichor ExplosionSorceryAs an additional cost to cast Ichor Explosion, sacrifice a creature. The first explosion that didn't excite goblins. |
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All Is DustTribal Sorcery - EldraziEach player sacrifices all colored permanents he or she controls. "The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets." |
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Skittering InvasionTribal Sorcery - EldraziPut five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add "The brood spread far faster than we could kill it. I fear the worst is yet to come." |
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Repay in KindSorceryEach player's life total becomes the lowest life total among all players. Sorin has gathered grudges for centuries, patiently awaiting the day he can exact the perfect vengeance. |
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Disaster RadiusSorceryAs an additional cost to cast Disaster Radius, reveal a creature card from your hand.
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SoulquakeSorceryReturn all creatures on the battlefield and all creature cards in graveyards to their owners' hands. The Maelstrom sent a wave of raw mana through the battlefield, carrying off the fighting and fallen alike. |
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Destructive ForceSorceryEach player sacrifices five lands. Destructive Force deals 5 damage to each creature. The end of the world rarely comes quietly. |
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Howl of the Night PackSorceryPut a 2/2 green Wolf creature token onto the battlefield for each Forest you control. The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl. |
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Absorb VisSorceryTarget player loses 4 life and you gain 4 life.
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Call the SkybreakerSorceryPut a 5/5 blue and red Elemental creature token with flying onto the battlefield. It hears and answers every orison across Shadowmoor. |
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Mass CalcifySorceryDestroy all nonwhite creatures. The dead serve as their own tombstones. |
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Plague of VerminSorceryStarting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way.
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Knowledge ExploitationTribal Sorcery - RogueProwl
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Flame WaveSorceryFlame Wave deals 4 damage to target player and each creature he or she controls. "I hear the roaring of a wave whose waters are red and whose mists are black." |
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Thieves' AuctionSorceryExile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen.
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SunscourSorceryYou may exile two white cards from your hand rather than pay Sunscour's mana cost.
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Fury of the HordeSorceryYou may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.
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Temporal CascadeSorceryChoose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards.
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Tooth and NailSorceryChoose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield.
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