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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Fog

Instant

Prevent all combat damage that would be dealt this turn.

"I fear no army or beast, but only the morning fog. Our assault can survive everything else."
-Lord Hilneth

Mana:
Cardset: Magic 2014 #171 (Common)
Magic 2013 #172 (Common)
Magic 2012 #173 (Common)
Magic 2011 #173 (Common)
Archenemy #56 (Common)
Magic 2010 #182 (Common)
Seventh Edition #245 (Common)
Sixth Edition #230 (Unknown)
Fifth Edition #155 (Common)
Mirage #114 (Common)
Fourth Edition #128 (Common)
Revised Edition #102 (Common)
Unlimited Edition #102 (Common)
Beta Edition #102 (Unknown)
Alpha Edition #102 (Unknown)
Type: Instant

Foe-Razer Regent

Creature - Dragon

Flying

When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Mana:
Power: 4/5
Cardset: Dragons of Tarkir #187 (Rare)
Type: Creature

Fodder Launch

Tribal Sorcery - Goblin

As an additional cost to cast Fodder Launch, sacrifice a Goblin.

Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

Leave it to a boggart to come up with a projectile as disgusting as it is deadly.

Mana:
Cardset: Lorwyn #114 (Uncommon)
Type: Sorcery

Fodder Cannon

Artifact

, , Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.

Step 1: Find your cousin.
Step 2: Get your cousin in the cannon.
Step 3: Find another cousin.

Mana:
Cardset: Eighth Edition #302 (Uncommon)
Urza's Destiny #131 (Uncommon)
Type: Artifact

Flying Men

Creature - Human

Flying

Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #20 (Special)
Arabian Nights #19 (Common)
Type: Creature

Flying Crane Technique

Instant

Untap all creatures you control. They gain flying and double strike until end of turn.

There are many Jeskai styles: Riverwalk imitates flowing water, Dragonfist the ancient hellkites, and Flying Crane the wild aven of the high peaks.

Mana:
Cardset: Khans of Tarkir #176 (Rare)
Type: Instant

Flying Carpet

Artifact

, : Target creature gains flying until end of turn.

Mana:
Cardset: Eighth Edition #301 (Rare)
Seventh Edition #297 (Rare)
Sixth Edition #285 (Unknown)
Fifth Edition #371 (Rare)
Fourth Edition #338 (Rare)
Revised Edition #248 (Rare)
Arabian Nights #77 (Uncommon)
Type: Artifact

Fluxcharger

Creature - Weird

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

One part mizzium, two parts elemental energy, eleven parts danger.

Mana:
Power: 1/5
Cardset: Dragon's Maze #71 (Uncommon)
Type: Creature

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

"Every spell has the potential to be worthless."
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #39 (Common)
Type: Sorcery

Flusterstorm

Instant

Counter target instant or sorcery spell unless its controller pays .

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mana:
Cardset: Commander #46 (Rare)
Type: Instant

Flurry of Wings

Instant

Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures.

"We are born soldiers. The call to battle is a homecoming."

Mana:
Cardset: Alara Reborn #127 (Uncommon)
Type: Instant

Flurry of Horns

Sorcery

Put two 2/3 red Minotaur creature tokens with haste onto the battlefield.

A minotaur does not distinguish between human, satyr, and triton. They are all meat.

Mana:
Cardset: Journey Into Nyx #96 (Common)
Type: Sorcery

Fluctuator

Artifact

Cycling abilities you activate cost you up to less to activate.

Fiko summoned only atogs for three straight sessions. The tutor couldn't decide whether to punish his failure or praise his consistency.

Mana:
Cardset: Urza's Saga #295 (Rare)
Type: Artifact

Flowstone Wyvern

Creature - Drake

Flying

: Flowstone Wyvern gets +2/-2 until end of turn.

"Where I come from, stone stays on the ground."
-Tahngarth of the Weatherlight

Mana:
Power: 3/3
Cardset: Tempest #176 (Rare)
Type: Creature

Flowstone Wall

Creature - Wall

Defender (This creature can't attack.)

: Flowstone Wall gets +1/-1 until end of turn.

The rebels assaulted the wall, never suspecting the wall would assault back.

Mana:
Cardset: Nemesis #86 (Common)
Type: Creature

Flowstone Thopter

Artifact Creature - Thopter

: Flowstone Thopter gets +1/-1 and gains flying until end of turn.

Airborne flowstone isn't less dangerous, only less common.

Mana:
Power: 4/4
Cardset: Nemesis #132 (Uncommon)
Type: Artifact Creature

Flowstone Surge

Enchantment

Creatures you control get +1/-1.

The army was never at a loss for weapons; Crovax was their forge.

Mana:
Cardset: Nemesis #85 (Uncommon)
Type: Enchantment

Flowstone Strike

Instant

Target creature gets +1/-1 and gains haste until end of turn.

Aggression exacts its toll.

Mana:
Cardset: Nemesis #84 (Common)
Type: Instant

Flowstone Slide

Sorcery

All creatures get +X/-X until end of turn.

"Like an avalanche. With teeth. That will chase you. Uphill."
-Flint Foot, viashino runner

Mana:
Cardset: Tenth Edition #203 (Rare)
Ninth Edition #186 (Rare)
Nemesis #83 (Rare)
Type: Sorcery

Flowstone Shambler

Creature - Beast

: Flowstone Shambler gets +1/-1 until end of turn.

Flowstone troops are notoriously difficult to keep in formation.

Mana:
Power: 2/2
Cardset: Ninth Edition #185 (Common)
Stronghold #86 (Common)
Type: Creature

Flowstone Sculpture

Artifact Creature - Shapeshifter

, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)

The sculptor, weary of his work, created art that would finish itself.

Mana:
Power: 4/4
Cardset: Tempest #278 (Rare)
Type: Artifact Creature

Flowstone Salamander

Creature - Salamander

: Flowstone Salamander deals 1 damage to target creature blocking it.

The Furnace of Rath is periodically illuminated by their sparkling yawns.

Mana:
Power: 3/4
Cardset: Tempest #175 (Uncommon)
Type: Creature

Flowstone Overseer

Creature - Beast

: Target creature gets +1/-1 until end of turn.

The rebels couldn't see where the roar was coming from. Then they saw it was coming from everywhere.

Mana:
Power: 4/4
Cardset: Nemesis #82 (Rare)
Type: Creature

Flowstone Mauler

Creature - Beast

Trample

: Flowstone Mauler gets +1/-1 until end of turn.

Once these horrifying creatures were perfected, there was no need for armodons.

Mana:
Power: 4/5
Cardset: Stronghold #85 (Rare)
Type: Creature

Flowstone Hellion

Creature - Hellion Beast

Haste

: Flowstone Hellion gets +1/-1 until end of turn.

Volrath leaves no stone untrained.

Mana:
Power: 3/3
Cardset: Stronghold #84 (Uncommon)
Type: Creature

Flowstone Giant

Creature - Giant

: Flowstone Giant gets +2/-2 until end of turn.

When the first of these giants woke from the bedrock, he was still sleepy. He yawned and stretched until his legs grew so thin that they snapped like icicles in the sun.
-Vec lore

Mana:
Power: 3/3
Cardset: Tempest #174 (Common)
Type: Creature

Flowstone Flood

Sorcery

Buyback-Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target land.

Mana:
Cardset: Exodus #83 (Uncommon)
Type: Sorcery

Flowstone Embrace

Enchantment - Aura

Enchant creature

: Enchanted creature gets +2/-2 until end of turn.

"The seventh symbol, the Mark of Stone, stores the power of ancient Rath."
-Tome of Elemental Mastery

Mana:
Cardset: Future Sight #113 (Common)
Type: Enchantment

Flowstone Crusher

Creature - Beast

: Flowstone Crusher gets +1/-1 until end of turn.

"What's better than smashing things with a rock? A rock that gets up and smashes things for you."
-Toggo, goblin weaponsmith

Mana:
Power: 4/4
Cardset: Ninth Edition #184 (Uncommon)
Nemesis #81 (Common)
Type: Creature

Flowstone Charger

Creature - Beast

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

A mane of flowstone and a mien of fury.

Mana:
Power: 2/5
Cardset: Apocalypse #99 (Uncommon)
Type: Creature

Flowstone Channeler

Creature - Human Spellshaper

, , Discard a card: Target creature gets +1/-1 and gains haste until end of turn.

With the evincars gone, flowstone became erratic and wild, a source of power for mages more desperate than wise.

Mana:
Power: 2/2
Cardset: Time Spiral #155 (Common)
Type: Creature

Flowstone Blade

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/-1 until end of turn.

"Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight."
-Karn, silver golem

Mana:
Cardset: Conspiracy #143 (Common)
Stronghold #83 (Common)
Type: Enchantment

Flowstone Armor

Artifact

You may choose not to untap Flowstone Armor during your untap step.

, : Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.

Mana:
Cardset: Nemesis #131 (Uncommon)
Type: Artifact

Flowering Lumberknot

Creature - Treefolk

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

"It used to eat us trappers. Now it follows us around like some kind of hound dog."
-Alena, trapper of Kessig

Mana:
Power: 5/5
Cardset: Avacyn Restored #178 (Common)
Type: Creature

Flowering Field

Enchantment - Aura

Enchant land

Enchanted land has ": Prevent the next 1 damage that would be dealt to target creature or player this turn."

Some lands are soothing, and their peace can be felt in the soul.

Mana:
Cardset: Prophecy #9 (Uncommon)
Type: Enchantment

Flow of Maggots

Creature - Insect

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Flow of Maggots can't be blocked by non-Wall creatures.

"The very earth seemed alive and made a sound like the writhing of the damned."
-Lucilde Fiksdotter, Leader of the Order of the White Shield

Mana:
Power: 2/2
Cardset: Ice Age #13 (Rare)
Type: Creature

Flow of Ideas

Sorcery

Draw a card for each Island you control.

"Beware the merrows, whose envy and covetousness surpasses even that of the ravenous whirlpools where they dwell."
-The Book of Other Folk

Mana:
Cardset: Shadowmoor #38 (Uncommon)
Ravnica: City of Guilds #50 (Uncommon)
Type: Sorcery

Flourishing Defenses

Enchantment

Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.

Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby.

Mana:
Cardset: Shadowmoor #114 (Uncommon)
Type: Enchantment

Floral Spuzzem

Creature - Elemental

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Mana:
Power: 2/2
Cardset: Legends #101 (Uncommon)
Type: Creature

Floodwater Dam

Artifact

, : Tap X target lands.

Viscerid dams may be of living creatures as well as bones and mud.

Mana:
Cardset: Alliances #161 (Rare)
Type: Artifact
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