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Ancestral Statue

Artifact Creature - Golem

When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.

The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war.

Mana:
Power: 3/4
Cardset: Dragons of Tarkir #234 (Common)
Type: Artifact Creature

Ancestor's Chosen

Creature - Human Cleric

First strike (This creature deals combat damage before creatures without first strike.)

When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.

"The will of all, by my hand done."

Mana:
Power: 4/4
Cardset: Tenth Edition #1 (Uncommon)
Judgment #1 (Uncommon)
Type: Creature

Anax and Cymede

Legendary Creature - Human Soldier

First strike, vigilance

Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Akros's greatest heroes are also its royalty.

Mana:
Power: 3/2
Cardset: Theros #186 (Rare)
Type: Creature

Anathemancer

Creature - Zombie Wizard

When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 2/2
Cardset: Alara Reborn #33 (Uncommon)
Type: Creature

Anarchist

Creature - Human Wizard

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

Those who will not follow are doomed to lead.

Mana:
Power: 2/2
Cardset: Ninth Edition #173 (Uncommon)
Odyssey #173 (Common)
Exodus #79 (Common)
Type: Creature

Anafenza, the Foremost

Legendary Creature - Human Soldier

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.

If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.

Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #163 (Mythic Rare)
Type: Creature

Anafenza, Kin-Tree Spirit

Legendary Creature - Spirit Soldier

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Martyred for worshipping her ancestors, she now walks among them.

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #2 (Rare)
Type: Creature

Anaconda

Creature - Snake

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food.

Mana:
Power: 3/3
Cardset: Ninth Edition #229 (Uncommon)
Seventh Edition #229 (Uncommon)
Urza's Saga #232 (Uncommon)
Type: Creature

Anaba Shaman

Creature - Minotaur Shaman

, : Anaba Shaman deals 1 damage to target creature or player.

Just try taking this bull by the horns.

Mana:
Power: 2/2
Cardset: Ninth Edition #172 (Common)
Eighth Edition #175 (Common)
Sixth Edition #165 (Unknown)
Homelands #84 (Common)
Homelands #85 (Common)
Type: Creature

Anaba Bodyguard

Creature - Minotaur

First strike (This creature deals combat damage before creatures without first strike.)

"They who challenge a minotaur enjoy the taste of their own blood."
-Mirri of the Weatherlight

Mana:
Power: 2/3
Cardset: Tenth Edition #187 (Common)
Sixth Edition #164 (Unknown)
Homelands #82 (Common)
Homelands #83 (Common)
Type: Creature

Ana Battlemage

Creature - Human Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.)

When Ana Battlemage enters the battlefield, if it was kicked with its kicker, target player discards three cards.

When Ana Battlemage enters the battlefield, if it was kicked with its kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.

Mana:
Power: 2/2
Cardset: Planar Chaos #124 (Uncommon)
Type: Creature

Amulet of Vigor

Artifact

Whenever a permanent enters the battlefield tapped and under your control, untap it.

"After years of study, I've learned an important lesson: the relics we watch may be watching us back."
-Anowon, the Ruin Sage

Mana:
Cardset: Worldwake #121 (Rare)
Type: Artifact

Amrou Seekers

Creature - Kithkin Rebel

Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.

The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed.

Mana:
Power: 2/2
Cardset: Modern Masters #3 (Common)
Time Spiral #2 (Common)
Type: Creature

Amrou Scout

Creature - Kithkin Rebel Scout

, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."

Mana:
Power: 2/1
Cardset: Modern Masters #2 (Common)
Time Spiral #1 (Common)
Type: Creature

Amphin Pathmage

Creature - Salamander Wizard

: Target creature can't be blocked this turn.

"There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design."
-Gor Muldrak, Cryptohistories

Mana:
Power: 3/2
Cardset: Magic 2015 #45 (Common)
Type: Creature

Amphin Cutthroat

Creature - Salamander Rogue

"The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war."
-Gor Muldrak, Cryptohistories

Mana:
Power: 2/4
Cardset: Magic 2012 #43 (Common)
Type: Creature

Amoeboid Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Target creature gains all creature types until end of turn.

: Target creature loses all creature types until end of turn.

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #3 (Common)
Lorwyn #51 (Common)
Type: Creature

Ambush Viper

Creature - Snake

Flash (You may cast this spell any time you could cast an instant.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"Living creatures seldom impress me. But I like this one."
-Uta Falkenrath

Mana:
Power: 2/1
Cardset: Innistrad #169 (Common)
Type: Creature

Ambush Krotiq

Creature - Insect

Trample

When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

The Abzan merchants soon discovered why this route was clear of dragons.

Mana:
Power: 5/5
Cardset: Fate Reforged #122 (Common)
Type: Creature

Ambuscade Shaman

Creature - Orc Shaman

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #87 (Uncommon)
Type: Creature

Ambition's Cost

Sorcery

You draw three cards and you lose 3 life.

"Knowledge demands sacrifice."

Mana:
Cardset: Eighth Edition #118 (Uncommon)
Type: Sorcery

Ambassador Oak

Creature - Treefolk Warrior

When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield.

Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above.

Mana:
Power: 3/3
Cardset: Morningtide #113 (Common)
Type: Creature

Ambassador Laquatus

Legendary Creature - Merfolk Wizard

: Target player puts the top three cards of his or her library into his or her graveyard.

"Life is a game. The only thing that matters is whether you're a pawn or a player."

Mana:
Power: 1/3
Cardset: Tenth Edition #65 (Rare)
Torment #23 (Rare)
Type: Creature

Amass the Components

Sorcery

Draw three cards, then put a card from your hand on the bottom of your library.

"I knew I'd find a use for all that newt spittle!"

Mana:
Cardset: Avacyn Restored #43 (Common)
Type: Sorcery

Altar's Reap

Instant

As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

"The demons don't care if we mutter niceties and act out ceremonies. Just kill him."
-Bishop Volpaig, servant of Griselbrand

Mana:
Cardset: Battle for Zendikar #103 (Common)
Conspiracy #112 (Common)
Magic 2014 #84 (Common)
Innistrad #86 (Common)
Type: Instant

Altar's Light

Instant

Exile target artifact or enchantment.

"The altar does nothing; the device is crushed under the weight of its own impurity."
-Ushanti, leonin seer

Mana:
Cardset: Mirrodin #1 (Uncommon)
Type: Instant

Altar of the Lost

Artifact

Altar of the Lost enters the battlefield tapped.

: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard.

Mana:
Cardset: Dark Ascension #144 (Uncommon)
Type: Artifact

Altar of the Brood

Artifact

Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.

Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises.

Mana:
Cardset: Khans of Tarkir #216 (Rare)
Type: Artifact

Altar of Shadows

Artifact

At the beginning of your precombat main phase, add to your mana pool for each charge counter on Altar of Shadows.

, : Destroy target creature. Then put a charge counter on Altar of Shadows.

Mana:
Cardset: Mirrodin #143 (Rare)
Type: Artifact

Altar of Dementia

Artifact

Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.

"It is not that you will go mad. It is that you will beg for madness."
-Volrath

Mana:
Cardset: Conspiracy #196 (Rare)
Tempest #266 (Rare)
Type: Artifact

Altar Golem

Artifact Creature - Golem

Trample

Altar Golem's power and toughness are each equal to the number of creatures on the battlefield.

Altar Golem doesn't untap during your untap step.

Tap five untapped creatures you control: Untap Altar Golem.

Mana:
Power: */*
Cardset: Eventide #166 (Rare)
Type: Artifact Creature

Altac Bloodseeker

Creature - Human Berserker

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)

Mana:
Power: 2/1
Cardset: Magic 2015 #128 (Uncommon)
Type: Creature

Alpine Grizzly

Creature - Bear

The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule.

Mana:
Power: 4/2
Cardset: Khans of Tarkir #127 (Common)
Type: Creature

Alpha Tyrranax

Creature - Beast

Hunger seized the tyrranax, and the Sylvok's vision quest ended in disaster.

Mana:
Power: 6/5
Cardset: Scars of Mirrodin #109 (Common)
Type: Creature

Alpha Myr

Artifact Creature - Myr

Mana:
Power: 2/1
Cardset: Mirrodin #142 (Common)
Type: Artifact Creature

Alpha Brawl

Sorcery

Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

Being an alpha means proving it every full moon.

Mana:
Cardset: Dark Ascension #82 (Rare)
Type: Sorcery

Alpha Authority

Enchantment - Aura

Enchant creature

Enchanted creature has hexproof and can't be blocked by more than one creature.

Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule.

Mana:
Cardset: Gatecrash #114 (Uncommon)
Type: Enchantment

Alms Beast

Creature - Beast

Creatures blocking or blocked by Alms Beast have lifelink.

Alms-coins are only redeemable at Orzhov businesses.

Mana:
Power: 6/6
Cardset: Gatecrash #141 (Rare)
Type: Creature

Ally Encampment

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Cardset: Battle for Zendikar #228 (Rare)
Type: Land

Alluring Siren

Creature - Siren

: Target creature an opponent controls attacks you this turn if able.

She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea.

Mana:
Power: 1/1
Cardset: Magic 2012 #42 (Uncommon)
Magic 2011 #43 (Uncommon)
Magic 2010 #43 (Uncommon)
Type: Creature