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Archetype of Aggression

Enchantment Creature - Human Warrior

Creatures you control have trample.

Creatures your opponents control lose trample and can't have or gain trample.

"Did Purphoros bless Maikal because of his rage? Or did Maikal's rage blossom after he'd been blessed? Only the gods know."
-Eocles, oracle of Purphoros

Mana:
Power: 3/2
Cardset: Born of the Gods #88 (Uncommon)
Type: Enchantment

Archers' Parapet

Creature - Wall

Defender

, : Each opponent loses 1 life.

Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.

Mana:
Cardset: Khans of Tarkir #128 (Common)
Type: Creature

Archers of Qarsi

Creature - Naga Archer

Defender

Reach (This creature can block creatures with flying.)

"We think of the naga as creeping cutthroats, slitherers in the swamps. But they are equally at home in the trees."
-Goton, Qal Sisma shaman

Mana:
Power: 5/2
Cardset: Fate Reforged #124 (Common)
Type: Creature

Archdemon of Unx

Creature - Demon

Flying, trample

At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield.

The necropolis at Unx was once a living city, its streets untrodden by death.

Mana:
Power: 6/6
Cardset: Shards of Alara #64 (Rare)
Type: Creature

Archangel's Light

Sorcery

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.

"This is the light of Avacyn. Even in her absence she offers us hope."
-Radulf, priest of Avacyn

Mana:
Cardset: Dark Ascension #1 (Mythic Rare)
Type: Sorcery

Archangel of Thune

Creature - Angel

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever you gain life, put a +1/+1 counter on each creature you control.

Even the wicked have nightmares.

Mana:
Power: 3/4
Cardset: Magic 2014 #5 (Mythic Rare)
Type: Creature

Archangel of Strife

Creature - Angel

Flying

As Archangel of Strife enters the battlefield, each player chooses war or peace.

Creatures controlled by players who chose war get +3/+0.

Creatures controlled by players who chose peace get +0/+3.

Mana:
Power: 6/6
Cardset: Commander #7 (Rare)
Type: Creature

Archangel

Creature - Angel

Flying, vigilance

The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat.

Mana:
Power: 5/5
Cardset: Commander 2013 #5 (Uncommon)
Avacyn Restored #5 (Uncommon)
Sixth Edition #2 (Unknown)
Visions #101 (Rare)
Type: Creature

Archaeomancer

Creature - Human Wizard

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

"Words of power never disappear. They sleep, awaiting those with the will to rouse them."

Mana:
Power: 1/2
Cardset: Magic 2014 #43 (Common)
Magic 2013 #41 (Common)
Type: Creature

Arcbound Worker

Artifact Creature - Construct

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

The parts are as strong as the whole.

Mana:
Cardset: Modern Masters #201 (Common)
Elspeth vs. Tezzeret #40 (Common)
Darksteel #104 (Common)
Type: Artifact Creature

Arcbound Wanderer

Artifact Creature - Golem

Modular-Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Modern Masters #200 (Common)
Fifth Dawn #103 (Uncommon)
Type: Artifact Creature

Arcbound Stinger

Artifact Creature - Insect

Flying

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Modern Masters #199 (Common)
Darksteel #103 (Common)
Type: Artifact Creature

Arcbound Slith

Artifact Creature - Slith

Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Darksteel #102 (Uncommon)
Type: Artifact Creature

Arcbound Reclaimer

Artifact Creature - Golem

Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.

Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Darksteel #101 (Rare)
Type: Artifact Creature

Arcbound Ravager

Artifact Creature - Beast

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Modern Masters #198 (Rare)
Darksteel #100 (Rare)
Type: Artifact Creature

Arcbound Overseer

Artifact Creature - Golem

At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.

Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Darksteel #99 (Rare)
Type: Artifact Creature

Arcbound Lancer

Artifact Creature - Beast

First strike

Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Darksteel #98 (Uncommon)
Type: Artifact Creature

Arcbound Hybrid

Artifact Creature - Beast

Haste

Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Darksteel #97 (Common)
Type: Artifact Creature

Arcbound Fiend

Artifact Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.

Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Darksteel #96 (Uncommon)
Type: Artifact Creature

Arcbound Crusher

Artifact Creature - Juggernaut

Trample

Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Darksteel #95 (Uncommon)
Type: Artifact Creature

Arcbound Bruiser

Artifact Creature - Golem

Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Break in case of emergency.

Mana:
Cardset: Darksteel #94 (Common)
Type: Artifact Creature

Arcbond

Instant

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

"If you must die today, make your death worthy of legend."
-Alesha, Who Smiles at Death

Mana:
Cardset: Fate Reforged #91 (Rare)
Type: Instant

Arcanum Wings

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Aura swap (: Exchange this Aura with an Aura card in your hand.)

Nobles don wings to reach the sky villas of their peers, exchanging them for more fashionable attire upon arrival.

Mana:
Cardset: Future Sight #48 (Uncommon)
Type: Enchantment

Arcanis the Omnipotent

Legendary Creature - Wizard

: Draw three cards.

: Return Arcanis the Omnipotent to its owner's hand.

"Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager."

Mana:
Power: 3/4
Cardset: Tenth Edition #66 (Rare)
Onslaught #66 (Rare)
Type: Creature

Arcane Teachings

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +2/+2 and has ": This creature deals 1 damage to target creature or player."

Not all knowledge is learned from parchment.

Mana:
Cardset: Tenth Edition #188 (Uncommon)
Judgment #78 (Common)
Type: Enchantment

Arcane Spyglass

Artifact

, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.

Remove three charge counters from Arcane Spyglass: Draw a card.

It breaches not physical distances but temporal ones.

Mana:
Cardset: Darksteel #93 (Common)
Type: Artifact

Arcane Sanctum

Land

Arcane Sanctum enters the battlefield tapped.

: Add , , or to your mana pool.

"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes."
-Tullus of Palandius

Cardset: Commander 2013 #273 (Uncommon)
Shards of Alara #220 (Uncommon)
Type: Land

Arcane Melee

Enchantment

Instant and sorcery spells cost less to cast.

Debates between wizards are never purely academic.

Mana:
Cardset: Commander 2013 #29 (Rare)
Avacyn Restored #44 (Rare)
Type: Enchantment

Arcane Lighthouse

Land

: Add to your mana pool.

, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Cardset: Commander 2014 #59 (Uncommon)
Type: Land

Arcane Denial

Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Commander 2013 #28 (Common)
Alliances #32 (Common)
Alliances #33 (Common)
Type: Instant

Arc-Slogger

Creature - Beast

, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player.

A shuffling sound and the smell of ozone follow the slogger as surely as its electric tail.

Mana:
Power: 4/5
Cardset: Mirrodin #85 (Rare)
Type: Creature

Arc Trail

Sorcery

Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.

"Don't try to hit your enemies. Concentrate on the space between them, and fill the air with doom."
-Spear-Tribe teaching

Mana:
Cardset: Planechase 2012 #39 (Uncommon)
Scars of Mirrodin #81 (Uncommon)
Type: Sorcery

Arc Runner

Creature - Elemental Ox

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Arc Runner.

The storms of the wastelands form quickly and hit hard. Few have anything to do with rain.

Mana:
Power: 5/1
Cardset: Magic 2011 #123 (Common)
Type: Creature

Arc Lightning

Sorcery

Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

Rainclouds don't last long in Shiv, but that doesn't stop the lightning.

Mana:
Cardset: Khans of Tarkir #97 (Uncommon)
Urza's Saga #174 (Common)
Type: Sorcery

Arc Blade

Sorcery

Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #94 (Uncommon)
Type: Sorcery

Arbor Elf

Creature - Elf Druid

: Untap target Forest.

"The forest will surround you with its life if you are still and calm."

Mana:
Power: 1/1
Cardset: Magic 2013 #160 (Common)
Worldwake #95 (Common)
Type: Creature

Arbor Colossus

Creature - Giant

Reach

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

Mana:
Power: 6/6
Cardset: Theros #150 (Rare)
Type: Creature

Arbiter of the Ideal

Creature - Sphinx

Flying

Inspired - Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.

Mana:
Power: 4/5
Cardset: Born of the Gods #31 (Rare)
Type: Creature

Arbiter of Knollridge

Creature - Giant Wizard

Vigilance

When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.

Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die.

Mana:
Power: 5/5
Cardset: Commander #6 (Rare)
Lorwyn #2 (Rare)
Type: Creature

Arbalest Elite

Creature - Human Archer

, : Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.

There are few things as satisfying as a good, healthy thunk.

Mana:
Power: 2/3
Cardset: Magic 2012 #5 (Uncommon)
Type: Creature