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MTGPlaytest : Cards

Card Library

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Illusions of Grandeur

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Illusions of Grandeur enters the battlefield, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.

Mana:
Cardset: Ice Age #79 (Rare)
Type: Enchantment

Illusory Gains

Enchantment - Aura

Enchant creature

You control enchanted creature.

Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.

Mana:
Cardset: Dragons of Tarkir #59 (Rare)
Type: Enchantment

Immobilizing Ink

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ", Discard a card: Untap this creature."

Mana:
Cardset: Odyssey #87 (Common)
Type: Enchantment

Immolation

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/-2.

Mana:
Cardset: Fourth Edition #222 (Common)
Legends #151 (Common)
Type: Enchantment

Impact Tremors

Enchantment

Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

"If their ears are to the ground, we will make them bleed!"
-Taklai, Kolaghan warrior

Mana:
Cardset: Dragons of Tarkir #140 (Common)
Type: Enchantment

Impatience

Enchantment

At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her.

"I'm going to count to three. Three."

Mana:
Cardset: Seventh Edition #197 (Rare)
Urza's Destiny #88 (Rare)
Type: Enchantment

Impending Disaster

Enchantment

At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands.

"The goblins are in charge of maintenance? Why not just set it on fire now and call it a day?"
-Whip Tongue, viashino technician

Mana:
Cardset: Urza's Legacy #82 (Rare)
Type: Enchantment

Imperial Mask

Enchantment

When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Mana:
Cardset: Future Sight #23 (Rare)
Type: Enchantment

Imposing Visage

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by two or more creatures.

With the horrible mask, Lagfrak the Low terrorized the countryside. But then he met Il-Chunt, the mask's model . . . .

Mana:
Cardset: Fifth Edition #241 (Common)
Ice Age #193 (Common)
Type: Enchantment

Imprison

Enchantment - Aura

Enchant creature

Whenever a player activates an ability of enchanted creature with in its activation cost that isn't a mana ability, you may pay . If you do, counter that ability. If you don't, destroy Imprison.

Whenever enchanted creature attacks or blocks, you may pay . If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.

Mana:
Cardset: Legends #21 (Rare)
Type: Enchantment

Impromptu Raid

Enchantment

: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.

For the Scuzzback gang, it's always "raid o'clock."

Mana: {{/}}
Cardset: Shadowmoor #209 (Rare)
Type: Enchantment

Improvised Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+5.

Cycling (, Discard this card: Draw a card.)

"I trust what I make for myself. Do you trust more what is made for you by another?"

Mana:
Cardset: Onslaught #40 (Uncommon)
Type: Enchantment

Impulsive Maneuvers

Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Mana:
Cardset: Odyssey #197 (Rare)
Type: Enchantment

In the Eye of Chaos

World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays , where X is its converted mana cost.

Mana:
Cardset: Legends #61 (Rare)
Type: Enchantment

In the Web of War

Enchantment

Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

"In desperation, Konda sent warriors to parley with the ogre-magi. No one knows whether they were slaughtered at Shinka or if they even reached its bloodstained walls."
-Observations of the Kami War

Mana:
Cardset: Betrayers of Kamigawa #108 (Rare)
Type: Enchantment

Incendiary

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may put a fuse counter on Incendiary.

When enchanted creature dies, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary.

Mana:
Cardset: Urza's Destiny #89 (Uncommon)
Type: Enchantment

Indestructibility

Enchantment - Aura

Enchant permanent

Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Mana:
Cardset: Magic 2014 #23 (Rare)
Magic 2010 #17 (Rare)
Type: Enchantment

Indomitable Will

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+2.

"None of you are yet samurai. Defend your homes with honor, die for your cause, and perhaps then you will be worthy of the word."
-General Takeno

Mana:
Cardset: Champions of Kamigawa #17 (Common)
Type: Enchantment

Indrik Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #96 (Rare)
Type: Enchantment

Inertia Bubble

Enchantment - Aura

Enchant artifact

Enchanted artifact doesn't untap during its controller's untap step.

"I wouldn't want you to hurt yourself."
-Bruenna, Neurok leader

Mana:
Cardset: Mirrodin #37 (Common)
Type: Enchantment

Inexorable Tide

Enchantment

Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

"See how gratefully this world accepts our blessings."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: Scars of Mirrodin #35 (Rare)
Type: Enchantment

Infectious Rage

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/-1.

When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.

Mana:
Cardset: Judgment #92 (Uncommon)
Type: Enchantment

Infernal Darkness

Enchantment

Cumulative upkeep-Pay and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces instead of any other type.

"I thought the day had brought enough horrors for our ragged band, but the night was far worse."
-Lucilde Fiksdotter, Leader of the Order of the White Shield

Mana:
Cardset: Ice Age #23 (Rare)
Type: Enchantment

Infernal Genesis

Enchantment

At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Then he or she puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost.

Mana:
Cardset: Prophecy #68 (Rare)
Type: Enchantment

Infernal Tribute

Enchantment

, Sacrifice a nontoken permanent: Draw a card.

"I would not barter my soul for any of the filth that they called power. So they took it from me and damned me to solitude."
-Crovax

Mana:
Cardset: Weatherlight #15 (Rare)
Type: Enchantment

Inferno Fist

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +2/+0.

, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.

"I've never been above throwing the first punch."

Mana:
Cardset: Magic 2015 #150 (Common)
Type: Enchantment

Infiltrator's Magemark

Enchantment - Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.

"In secrecy is strength. None can oppose one who cannot be found."
-Szadek

Mana:
Cardset: Guildpact #28 (Common)
Type: Enchantment

Infinite Authority

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Mana:
Cardset: Legends #191 (Rare)
Type: Enchantment

Infinite Reflection

Enchantment - Aura

Enchant creature

When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.

Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

Mana:
Cardset: Commander 2014 #114 (Rare)
Avacyn Restored #61 (Rare)
Type: Enchantment

Inheritance

Enchantment

Whenever a creature dies, you may pay . If you do, draw a card.

"More than lessons may be gained from the past."
-Halvor Arensson, Kjeldoran Priest

Mana:
Cardset: Alliances #130 (Uncommon)
Type: Enchantment

Inner Sanctum

Enchantment

Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt to creatures you control.

"Save me from Maraxus," Starke pleaded, "or condemn me to his wrath. Either way, do not ignore me!"

Mana:
Cardset: Weatherlight #134 (Rare)
Type: Enchantment

Insight

Enchantment

Whenever an opponent casts a green spell, you draw a card.

"We can fight with you or against you. After my day, I'd prefer the former."
-Gerrard of the Weatherlight

Mana:
Cardset: Sixth Edition #75 (Unknown)
Tempest #68 (Uncommon)
Type: Enchantment

Insolence

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

"Sacrificing mortal dragons to satisfy your immortal hunger ends here."
-Darigaaz, to Rith

Mana:
Cardset: Planeshift #63 (Common)
Type: Enchantment

Instill Energy

Enchantment - Aura

Enchant creature

Enchanted creature can attack as though it had haste.

: Untap enchanted creature. Activate this ability only during your turn and only once each turn.

Mana:
Cardset: Fifth Edition #166 (Uncommon)
Fourth Edition #136 (Uncommon)
Revised Edition #110 (Uncommon)
Unlimited Edition #111 (Uncommon)
Beta Edition #111 (Unknown)
Alpha Edition #111 (Unknown)
Type: Enchantment

Instill Furor

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."

"The Rakdos know little of technology, but they definitely know how to push buttons."
-Trivaz, Izzet mage

Mana:
Cardset: Ravnica: City of Guilds #134 (Uncommon)
Type: Enchantment

Insubordination

Enchantment - Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.

Mana:
Cardset: Mercadian Masques #141 (Common)
Type: Enchantment

Intangible Virtue

Enchantment

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

Mana:
Cardset: Conspiracy #72 (Uncommon)
Innistrad #19 (Uncommon)
Type: Enchantment

Intimidation

Enchantment

Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

"If they move, kill them. In fact, kill one now to make sure the other understands."

Mana:
Cardset: Mercadian Masques #142 (Uncommon)
Type: Enchantment

Into the Wilds

Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

"Wonders hide where the trees grow thickest."-Mul Daya proverb

Mana:
Cardset: Magic 2014 #180 (Rare)
Type: Enchantment

Intruder Alarm

Enchantment

Creatures don't untap during their controllers' untap steps.

Whenever a creature enters the battlefield, untap all creatures.

One footstep among many is silent. One footstep alone is deafening.

Mana:
Cardset: Eighth Edition #86 (Rare)
Stronghold #34 (Rare)
Type: Enchantment
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