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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Shivan Dragon

Creature - Dragon

Flying

: Shivan Dragon gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

Mana:
Power: 5/5
Cardset: Magic 2014 #154 (Rare)
Magic 2010 #156 (Rare)
Dragons #13 (Rare)
Tenth Edition #230 (Rare)
Ninth Edition #219 (Rare)
Eighth Edition #221 (Rare)
Seventh Edition #218 (Rare)
Fifth Edition #267 (Rare)
Fourth Edition #238 (Rare)
Revised Edition #176 (Rare)
Unlimited Edition #175 (Rare)
Beta Edition #176 (Unknown)
Alpha Edition #175 (Unknown)
Type: Creature

Craw Wurm

Creature - Wurm

The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.

Mana:
Power: 6/4
Cardset: Magic 2010 #173 (Common)
Tenth Edition #257 (Common)
Ninth Edition #233 (Common)
Eighth Edition #239 (Common)
Fifth Edition #148 (Common)
Fourth Edition #122 (Common)
Revised Edition #97 (Common)
Unlimited Edition #99 (Common)
Beta Edition #99 (Unknown)
Alpha Edition #99 (Unknown)
Type: Creature

Lurking Predators

Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

All are prey to the eyes of the wild.

Mana:
Cardset: Magic 2010 #190 (Rare)
Type: Enchantment

Mirror-Sigil Sergeant

Creature - Rhino Soldier

Trample

At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield.

"If I had many lives, I would give them all for Bant."

Mana:
Power: 4/4
Cardset: Conflux #12 (Mythic Rare)
Type: Creature

Nacatl Hunt-Pride

Creature - Cat Warrior

Vigilance

, : Target creature can't block this turn.

, : Target creature blocks this turn if able.

"We must hunt and kill the dragon before it can return to raze our ancient city."

Mana:
Power: 5/4
Cardset: Ajani vs. Nicol Bolas #20 (Uncommon)
Conflux #13 (Uncommon)
Type: Creature

Extractor Demon

Creature - Demon

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 5/5
Cardset: Commander #81 (Rare)
Archenemy #15 (Rare)
Conflux #44 (Rare)
Type: Creature

Grixis Slavedriver

Creature - Zombie Giant

When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Conflux #46 (Uncommon)
Type: Creature

Fiery Fall

Instant

Fiery Fall deals 5 damage to target creature.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Jund feasts on the unprepared.

Mana:
Cardset: Modern Masters #113 (Common)
Planechase 2012 #43 (Common)
Knights vs. Dragons #76 (Unknown)
Conflux #63 (Common)
Type: Instant

Paleoloth

Creature - Beast

Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.

"Gods do not sleep soundly in the earth's embrace."
-Mayael the Anima

Mana:
Power: 5/5
Cardset: Conflux #88 (Rare)
Type: Creature

Sylvan Bounty

Instant

Target player gains 8 life.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Some who scouted new lands chose to stay.

Mana:
Cardset: Modern Masters #165 (Common)
Ajani vs. Nicol Bolas #30 (Common)
Conflux #94 (Common)
Type: Instant

Elder Mastery

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Whenever enchanted creature deals damage to a player, that player discards two cards.

Taste his power, hunger for his command.

Mana:
Cardset: Ajani vs. Nicol Bolas #68 (Uncommon)
Conflux #104 (Uncommon)
Type: Enchantment

Malfegor

Legendary Creature - Demon Dragon

Flying

When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

A demon cannot be trusted, and a dragon will not be ruled.

Mana:
Power: 6/6
Cardset: Commander #208 (Mythic Rare)
Conflux #117 (Mythic Rare)
Type: Creature

Meglonoth

Creature - Beast

Vigilance, trample

Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.

When the shards merged, Mayael found herself the general of Naya's mightiest army.

Mana:
Power: 6/6
Cardset: Conflux #118 (Rare)
Type: Creature

Skyward Eye Prophets

Creature - Human Wizard

Vigilance

: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.

Mana:
Power: 3/3
Cardset: Commander 2013 #214 (Uncommon)
Conflux #125 (Uncommon)
Type: Creature

Obelisk of Alara

Artifact

, : You gain 5 life.

, : Draw a card, then discard a card.

, : Target creature gets -2/-2 until end of turn.

, : Obelisk of Alara deals 3 damage to target player.

, : Target creature gets +4/+4 until end of turn.

Mana:
Cardset: Conflux #140 (Rare)
Type: Artifact

Spirit of the Hearth

Creature - Cat Spirit

Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Thieves know that a snarl in the night means, "Rob another house."

Mana:
Power: 4/5
Cardset: Eventide #14 (Rare)
Type: Creature

Inundate

Sorcery

Return all nonblue creatures to their owners' hands.

"For years, the landfolk have emptied their refuse into the waters. It's time to return the favor."

Mana:
Cardset: Eventide #25 (Rare)
Type: Sorcery

Nightmare Incursion

Sorcery

Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Eventide #40 (Rare)
Type: Sorcery

Impelled Giant

Creature - Giant Warrior

Trample

Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

Mana:
Power: 3/3
Cardset: Eventide #58 (Uncommon)
Type: Creature

Primalcrux

Creature - Elemental

Trample

Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.

When nature is backed into a corner, just like its children, it lashes out.

Mana:
Power: */*
Cardset: Eventide #73 (Rare)
Type: Creature

Pyrrhic Revival

Sorcery

Each player returns each creature card from his or her graveyard to the battlefield with an additional -1/-1 counter on it.

They found themselves alive again, still bearing their mortal wounds.

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #93 (Rare)
Type: Sorcery

Mindwrack Liege

Creature - Horror

Other blue creatures you control get +1/+1.

Other red creatures you control get +1/+1.

: You may put a blue or red creature card from your hand onto the battlefield.

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Eventide #104 (Rare)
Type: Creature

Nucklavee

Creature - Beast

When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.

When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.

It loathes all tastes but two: spells and flesh.

Mana: {{/}}{{/}}
Power: 4/4
Cardset: Commander #214 (Uncommon)
Eventide #110 (Uncommon)
Type: Creature

Fable of Wolf and Owl

Enchantment

Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield.

Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.

The forest grew fangs. The sky spread its wings.

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #150 (Rare)
Type: Enchantment

Spitting Image

Sorcery

Put a token that's a copy of target creature onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Spitting is the customary greeting between a creature and its magical impostor.

Mana: {{/}}{{/}}
Cardset: Eventide #162 (Rare)
Type: Sorcery

Trapjaw Kelpie

Creature - Beast

Flash

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Travelers in these waters leave a bit of themselves behind.

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Eventide #164 (Common)
Type: Creature

Ward of Bones

Artifact

Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands.

Mages dare not attempt magic in its grotesque presence.

Mana:
Cardset: Eventide #174 (Rare)
Type: Artifact

Spectral Procession

Sorcery

( can be paid with any two mana or with . This card's converted mana cost is 6.)

Put three 1/1 white Spirit creature tokens with flying onto the battlefield.

"The dead have it easy. They suffer no more. If breaking their rest helps the living, so be it."
-Olka, mistmeadow witch

Mana:
Cardset: Commander 2014 #90 (Uncommon)
Sorin vs. Tibalt #26 (Uncommon)
Shadowmoor #23 (Uncommon)
Type: Sorcery

Twilight Shepherd

Creature - Angel

Flying, vigilance

When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 5/5
Cardset: Commander 2014 #94 (Rare)
Divine vs. Demonic #11 (Rare)
Shadowmoor #25 (Rare)
Type: Creature

Woeleecher

Creature - Elemental

, : Remove a -1/-1 counter from target creature. If you do, you gain 2 life.

One head senses the curse. The second loosens it from the soul. The third drinks it as an invigorating mist.

Mana:
Power: 3/5
Cardset: Shadowmoor #27 (Common)
Type: Creature

Advice from the Fae

Sorcery

( can be paid with any two mana or with . This card's converted mana cost is 6.)

Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.

Mana:
Cardset: Shadowmoor #28 (Uncommon)
Type: Sorcery

Deepchannel Mentor

Creature - Merfolk Rogue

Blue creatures you control are unblockable.

The rivers can no longer provide safe passage for travelers and commerce. They serve only as highways for raiders and channels for blood and woe.

Mana:
Power: 2/2
Cardset: Shadowmoor #35 (Uncommon)
Type: Creature

Flow of Ideas

Sorcery

Draw a card for each Island you control.

"Beware the merrows, whose envy and covetousness surpasses even that of the ravenous whirlpools where they dwell."
-The Book of Other Folk

Mana:
Cardset: Shadowmoor #38 (Uncommon)
Ravnica: City of Guilds #50 (Uncommon)
Type: Sorcery

Ashenmoor Cohort

Creature - Elemental Warrior

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

"None will concede a place for us in this world. If it is not for us, neither shall it be for them. We rest not until they choke in its cold ashes."
-Illulia of Nighthearth

Mana:
Power: 4/3
Cardset: Shadowmoor #56 (Common)
Type: Creature

Beseech the Queen

Sorcery

( can be paid with any two mana or with . This card's converted mana cost is 6.)

Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.

Those who hear her go mad with inspiration.

Mana:
Cardset: Shadowmoor #57 (Uncommon)
Type: Sorcery

Midnight Banshee

Creature - Spirit

Wither (This deals damage to creatures in the form of -1/-1 counters.)

At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

Many have heard the beginning of its low, sustained shriek but few the end.

Mana:
Power: 5/5
Cardset: Shadowmoor #72 (Rare)
Type: Creature

Wound Reflection

Enchantment

At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.)

The mission of the Nighthearth, Illulia's cult of murderous cinders, is to intensify every pain suffered in Shadowmoor.

Mana:
Cardset: Shadowmoor #81 (Rare)
Type: Enchantment

Flame Javelin

Instant

( can be paid with any two mana or with . This card's converted mana cost is 6.)

Flame Javelin deals 4 damage to target creature or player.

Gyara Spearhurler would have been renowned for her deadly accuracy, if it weren't for her deadly accuracy.

Mana:
Cardset: Sorin vs. Tibalt #70 (Uncommon)
Jace vs. Chandra #53 (Uncommon)
Shadowmoor #92 (Uncommon)
Type: Instant

Inescapable Brute

Creature - Giant Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Inescapable Brute must be blocked if able.

If you think you made it past him alive, he's just teasing you.

Mana:
Power: 3/3
Cardset: Shadowmoor #95 (Common)
Type: Creature

Jaws of Stone

Sorcery

Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone.

When giants find their mountain homes infested, they have a whole range of solutions.

Mana:
Cardset: Venser vs. Koth #72 (Uncommon)
Knights vs. Dragons #77 (Unknown)
Shadowmoor #97 (Uncommon)
Type: Sorcery
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