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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ghost Tactician

Creature - Spirit Spellshaper

, , Discard a card: Creatures you control get +1/+0 until end of turn.

Its ethereal hand confers a lifetime of experience with combat and steel.

Mana:
Power: 2/5
Cardset: Planar Chaos #6 (Common)
Type: Creature

Stormfront Riders

Creature - Human Soldier

Flying

When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.

Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield.

Mana:
Power: 4/3
Cardset: Elspeth vs. Tezzeret #17 (Uncommon)
Planar Chaos #20 (Uncommon)
Type: Creature

Voidstone Gargoyle

Creature - Gargoyle

Flying

As Voidstone Gargoyle enters the battlefield, name a nonland card.

The named card can't be cast.

Activated abilities of sources with the chosen name can't be activated.

Mana:
Power: 3/3
Cardset: Planar Chaos #21 (Rare)
Type: Creature

Aeon Chronicler

Creature - Avatar

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.

Suspend X-. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

Mana:
Power: */*
Cardset: Planar Chaos #32 (Rare)
Type: Creature

Body Double

Creature - Shapeshifter

You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.

Where the dead outnumbered the living, mimics scavenged faces from the fallen.

Mana:
Cardset: Planar Chaos #35 (Rare)
Type: Creature

Synchronous Sliver

Creature - Sliver

All Sliver creatures have vigilance.

"With a twitch of its muscles, its timeline forks. Then, just as quickly, its two selves reintegrate. Causality, strangely, seems not to mind."
-Rukarumel, field journal

Mana:
Power: 3/3
Cardset: Planar Chaos #48 (Common)
Type: Creature

Serra Sphinx

Creature - Sphinx

Flying, vigilance

Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.

Mana:
Power: 4/4
Cardset: Planar Chaos #62 (Rare)
Type: Creature

Magus of the Coffers

Creature - Human Wizard

, : Add to your mana pool for each Swamp you control.

All that remains of the Cabal are the echoes in its deepest vault. Yet those who hear the echoes feel a power undiminished by the dust of ages.

Mana:
Power: 4/4
Cardset: Commander 2014 #148 (Rare)
Planar Chaos #73 (Rare)
Type: Creature

Muck Drubb

Creature - Beast

Flash (You may cast this spell any time you could cast an instant.)

When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Power: 3/3
Cardset: Planar Chaos #76 (Uncommon)
Type: Creature

Roiling Horror

Creature - Horror

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.

Suspend X-. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.

Mana:
Power: */*
Cardset: Planar Chaos #79 (Rare)
Type: Creature

Spitting Sliver

Creature - Sliver

All Sliver creatures have first strike.

"Our lances' reach had been our saving grace in our fight against the hive. Now even that advantage is taken from us."
-Adom Capashen, Benalish knight

Mana:
Power: 3/3
Cardset: Planar Chaos #80 (Common)
Type: Creature

Torchling

Creature - Shapeshifter

: Untap Torchling.

: Target creature blocks Torchling this turn if able.

: Change the target of target spell that targets only Torchling.

: Torchling gets +1/-1 until end of turn.

: Torchling gets -1/+1 until end of turn.

Mana:
Power: 3/3
Cardset: Venser vs. Koth #58 (Rare)
Planar Chaos #110 (Rare)
Type: Creature

Molten Firebird

Creature - Phoenix

Flying

When Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.

: Exile Molten Firebird.

Mana:
Power: 2/2
Cardset: Planar Chaos #117 (Rare)
Type: Creature

Reckless Wurm

Creature - Wurm

Trample

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Bred for battle in the Grand Coliseum, these wurms annihilated whole ecosystems when released into the wild.

Mana:
Power: 4/4
Cardset: Planar Chaos #120 (Uncommon)
Type: Creature

Giant Dustwasp

Creature - Insect

Flying

Suspend 4- (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 3/3
Cardset: Modern Masters #145 (Common)
Planar Chaos #129 (Common)
Type: Creature

Lymph Sliver

Creature - Sliver

All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

Its skin remains in a flowing, liquid state that keeps its body coated with potent restorative lymph.

Mana:
Power: 3/3
Cardset: Future Sight #26 (Common)
Type: Creature

Infiltrator il-Kor

Creature - Kor Rogue

Shadow (This creature can block or be blocked by only creatures with shadow.)

Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 3/1
Cardset: Future Sight #37 (Common)
Type: Creature

Magus of the Future

Creature - Human Wizard

Play with the top card of your library revealed.

You may play the top card of your library.

Those gifted with the sight have one eye in the present and the other in the future.

Mana:
Power: 2/3
Cardset: Future Sight #40 (Rare)
Type: Creature

Whip-Spine Drake

Creature - Drake

Flying

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"I swear the clouds were created just so the drakes would have a place to lurk."
-Kasharri, skyknight

Mana:
Power: 3/3
Cardset: Future Sight #62 (Common)
Type: Creature

Street Wraith

Creature - Wraith

Swampwalk

Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.

Mana:
Power: 3/4
Cardset: Modern Masters #99 (Common)
Future Sight #90 (Uncommon)
Type: Creature

Gathan Raiders

Creature - Human Warrior

Hellbent - Gathan Raiders gets +2/+2 as long as you have no cards in hand.

Morph-Discard a card. (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/3
Cardset: Archenemy #40 (Common)
Future Sight #99 (Common)
Type: Creature

Fomori Nomad

Creature - Nomad Giant

Mana:
Power: 4/4
Cardset: Future Sight #114 (Common)
Type: Creature

Tarox Bladewing

Legendary Creature - Dragon

Flying, haste

Grandeur - Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.

Despising his siblings as insults to his line, he finds and devours each in turn.

Mana:
Power: 4/3
Cardset: Future Sight #123 (Rare)
Type: Creature

Baru, Fist of Krosa

Legendary Creature - Human Druid

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.

Mana:
Power: 4/4
Cardset: Future Sight #142 (Rare)
Type: Creature

Sporoloth Ancient

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.

Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token onto the battlefield."

Mana:
Power: 4/4
Cardset: Modern Masters #163 (Common)
Future Sight #152 (Common)
Type: Creature

Sliver Legion

Legendary Creature - Sliver

All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

Hidden within the clicking, chittering swarm is a unique mind, still young, but growing more aware as time passes.

Mana:
Power: 7/7
Cardset: Future Sight #158 (Rare)
Type: Creature

Elderwood Scion

Creature - Elemental

Trample, lifelink

Spells you cast that target Elderwood Scion cost less to cast.

Spells your opponents cast that target Elderwood Scion cost more to cast.

The Sunbriar druids believe that every life begins in its heart and ends under its hooves.

Mana:
Power: 4/4
Cardset: Planechase 2012 #88 (Rare)
Type: Creature

Thromok the Insatiable

Legendary Creature - Hellion

Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.)

Mana:
Cardset: Planechase 2012 #106 (Mythic Rare)
Type: Creature

Basandra, Battle Seraph

Legendary Creature - Angel

Flying

Players can't cast spells during combat.

: Target creature attacks this turn if able.

"Why listen to the mumblings of wizards when the lash speaks true?"

Mana:
Power: 4/4
Cardset: Conspiracy #184 (Rare)
Commander #184 (Rare)
Type: Creature

Ghave, Guru of Spores

Legendary Creature - Fungus Shaman

Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.

, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield.

, Sacrifice a creature: Put a +1/+1 counter on target creature.

Mana:
Cardset: Commander #200 (Mythic Rare)
Type: Creature

The Mimeoplasm

Legendary Creature - Ooze

As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

Mana:
Cardset: Commander's Arsenal #12 (Mythic Rare)
Commander #210 (Mythic Rare)
Type: Creature

Riku of Two Reflections

Legendary Creature - Human Wizard

Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.

Whenever another nontoken creature enters the battlefield under your control, you may pay . If you do, put a token that's a copy of that creature onto the battlefield.

Mana:
Power: 2/2
Cardset: Commander #220 (Mythic Rare)
Type: Creature

Soldevi Steam Beast

Artifact Creature - Beast

Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.

: Regenerate Soldevi Steam Beast.

"Dagsson saw the steam as life-giving-until his followers felt its scalding touch."
-Sorine Relicbane, Soldevi Heretic

Mana:
Power: 4/2
Cardset: Alliances #177 (Common)
Alliances #178 (Common)
Type: Artifact Creature

Urza's Engine

Artifact Creature - Juggernaut

Trample

: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

: Attacking creatures banded with Urza's Engine gain trample until end of turn.

"Humans and machines working together can be fearsome indeed!" -Arcum Dagsson

Mana:
Power: 1/5
Cardset: Alliances #180 (Uncommon)
Type: Artifact Creature

Towering Thunderfist

Creature - Giant Soldier

: Towering Thunderfist gains vigilance until end of turn.

"Nothing ruins a party like one of those big killjoys bursting through the door and setting all the guests free."
-Ruba, Rakdos cultist

Mana:
Power: 4/4
Cardset: Gatecrash #109 (Common)
Type: Creature

Obzedat, Ghost Council

Legendary Creature - Spirit Advisor

When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.

At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.

Mana:
Power: 5/5
Cardset: Gatecrash #182 (Mythic Rare)
Type: Creature

Guardian of the Gateless

Creature - Angel

Flying

Guardian of the Gateless can block any number of creatures.

Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Mana:
Power: 3/3
Cardset: Gatecrash #14 (Uncommon)
Type: Creature

Adaptive Snapjaw

Creature - Lizard Beast

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

"Eh, needs more toad."
-Gulistan, Simic biomancer

Mana:
Power: 6/2
Cardset: Gatecrash #113 (Common)
Type: Creature

Leyline Phantom

Creature - Illusion

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

"Is the maze itself a phantom? Or is one as real as the other? Perhaps I am as mad as the dragon."
-Jace Beleren, journal

Mana:
Power: 5/5
Cardset: Gatecrash #41 (Common)
Type: Creature

Fortress Cyclops

Creature - Cyclops Soldier

Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.

Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

"They think they tamed him, but he will always be a wild titan, a force of nature."
-Nedja, Gruul shaman

Mana:
Power: 3/3
Cardset: Gatecrash #164 (Uncommon)
Type: Creature

Mindeye Drake

Creature - Drake

Flying

When Mindeye Drake dies, target player puts the top five cards of his or her library into his or her graveyard.

They can map both the cityscape and the minds of its architects.

Mana:
Power: 2/5
Cardset: Gatecrash #43 (Uncommon)
Type: Creature

Horror of the Dim

Creature - Horror

: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

"Lesser minds can scarcely imagine such a marriage of necromancy and mind magic."
-Strava, Dimir mage

Mana:
Power: 3/4
Cardset: Gatecrash #68 (Common)
Type: Creature

Consuming Aberration

Creature - Horror

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: */*
Cardset: Gatecrash #152 (Rare)
Type: Creature

Rust Scarab

Creature - Insect

Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.

"Behold nature's answer to the problem of society."
-Nikya of the Old Ways

Mana:
Power: 4/5
Cardset: Gatecrash #130 (Uncommon)
Type: Creature

Zhur-Taa Swine

Creature - Boar

Bloodrush - , Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Gurley was the first to domesticate one, though his widow didn't take much solace in that accomplishment.

Mana:
Power: 5/4
Cardset: Gatecrash #210 (Common)
Type: Creature

Nav Squad Commandos

Creature - Human Soldier

Battalion - Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.

Funded by the Azorius to keep current maps of the undercity, the Boros nav squads survey even the most unsavory areas.

Mana:
Power: 3/5
Cardset: Gatecrash #22 (Common)
Type: Creature

Wrecking Ogre

Creature - Ogre Warrior

Double strike

Bloodrush - , Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings.

Mana:
Power: 3/3
Cardset: Gatecrash #112 (Rare)
Type: Creature

Ogre Slumlord

Creature - Ogre Rogue

Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield.

Rats you control have deathtouch.

"His tenement is filled with the most vile, disgusting vermin. It's infested with rats, too."
-Branko One-Ear

Mana:
Power: 3/3
Cardset: Gatecrash #74 (Rare)
Type: Creature

Vizkopa Confessor

Creature - Human Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it.

Mana:
Power: 1/3
Cardset: Gatecrash #205 (Uncommon)
Type: Creature

Scion of Vitu-Ghazi

Creature - Elemental

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #7 (Rare)
Type: Creature

Steeple Roc

Creature - Bird

Flying, first strike

"Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way."
-Ecaban, Boros scout

Mana:
Power: 3/1
Cardset: Dragon's Maze #8 (Common)
Type: Creature

Armored Wolf-Rider

Creature - Elf Knight

Wolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Concourse.

Mana:
Power: 4/6
Cardset: Dragon's Maze #52 (Common)
Type: Creature

Blaze Commando

Creature - Minotaur Soldier

Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.

A true Boros commando only calls for reinforcements so they can clean up the mess.

Mana:
Power: 5/3
Cardset: Dragon's Maze #56 (Uncommon)
Type: Creature

Blood Baron of Vizkopa

Creature - Vampire

Lifelink, protection from white and from black

As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

Mana:
Power: 4/4
Cardset: Dragon's Maze #57 (Mythic Rare)
Type: Creature

Haunter of Nightveil

Creature - Spirit

Creatures your opponents control get -1/-0.

The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims.

Mana:
Power: 3/4
Cardset: Dragon's Maze #76 (Uncommon)
Type: Creature

Jelenn Sphinx

Creature - Sphinx

Flying, vigilance

Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.

Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence.

Mana:
Power: 1/5
Cardset: Dragon's Maze #77 (Uncommon)
Type: Creature

Korozda Gorgon

Creature - Gorgon

Deathtouch

, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.

"Welcome to my collection."

Mana:
Power: 2/5
Cardset: Dragon's Maze #78 (Uncommon)
Type: Creature

Lavinia of the Tenth

Legendary Creature - Human Soldier

Protection from red

When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #80 (Rare)
Type: Creature

Master of Cruelties

Creature - Demon

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

Mana:
Power: 1/4
Cardset: Dragon's Maze #82 (Mythic Rare)
Type: Creature

Maw of the Obzedat

Creature - Thrull

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife.

Mana:
Power: 3/3
Cardset: Dragon's Maze #83 (Uncommon)
Type: Creature

Mirko Vosk, Mind Drinker

Legendary Creature - Vampire

Flying

Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.

Mana:
Power: 2/4
Cardset: Dragon's Maze #85 (Rare)
Type: Creature

Species Gorger

Creature - Frog Beast

At the beginning of your upkeep, return a creature you control to its owner's hand.

"We raised eelhawks to control the squidflies, then waspcrabs to prey on the eelhawks. Now what do we do with all these waspcrabs?"
-Gulistan, Simic biomancer

Mana:
Power: 6/6
Cardset: Dragon's Maze #105 (Uncommon)
Type: Creature

Zhur-Taa Ancient

Creature - Beast

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.

Mana:
Power: 7/5
Cardset: Dragon's Maze #119 (Rare)
Type: Creature

Archangel of Thune

Creature - Angel

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever you gain life, put a +1/+1 counter on each creature you control.

Even the wicked have nightmares.

Mana:
Power: 3/4
Cardset: Magic 2014 #5 (Mythic Rare)
Type: Creature

Dawnstrike Paladin

Creature - Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

She crushes darkness beneath her charger's hooves.

Mana:
Power: 2/4
Cardset: Magic 2014 #15 (Common)
Type: Creature

Messenger Drake

Creature - Drake

Flying

When Messenger Drake dies, draw a card.

The more important the message, the larger the messenger.

Mana:
Power: 3/3
Cardset: Magic 2014 #63 (Common)
Type: Creature

Shadowborn Demon

Creature - Demon

Flying

When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.

At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

Mana:
Power: 5/6
Cardset: Magic 2014 #115 (Mythic Rare)
Type: Creature

Vampire Warlord

Creature - Vampire Warrior

Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"How can you serve me? By dying."

Mana:
Power: 4/2
Cardset: Magic 2014 #120 (Uncommon)
Type: Creature

Battle Sliver

Creature - Sliver

Sliver creatures you control get +2/+0.

"One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"-Hastric, Thunian scout

Mana:
Power: 3/3
Cardset: Magic 2014 #128 (Uncommon)
Type: Creature

Scourge of Valkas

Creature - Dragon

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

: Scourge of Valkas gets +1/+0 until end of turn.

Mana:
Power: 4/4
Cardset: Magic 2014 #151 (Mythic Rare)
Type: Creature

Thorncaster Sliver

Creature - Sliver

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to target creature or player."

Every inch of a sliver's body is a potential claw, appendage, or projectile.

Mana:
Power: 2/2
Cardset: Magic 2014 #158 (Rare)
Type: Creature

Kalonian Hydra

Creature - Hydra

Trample

Kalonian Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Even baloths fear its feeding time.

Mana:
Cardset: Magic 2014 #181 (Mythic Rare)
Type: Creature

Sporemound

Creature - Fungus

Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.

"If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 3/3
Cardset: Magic 2014 #196 (Common)
Type: Creature

Woodborn Behemoth

Creature - Elemental

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 4/4
Cardset: Magic 2014 #203 (Uncommon)
Type: Creature

Decorated Griffin

Creature - Griffin

Flying

: Prevent the next 1 combat damage that would be dealt to you this turn.

The awards and medals of polis-dwellers mean nothing to griffins, but they repay acts of generosity.

Mana:
Power: 2/3
Cardset: Theros #7 (Uncommon)
Type: Creature

Setessan Griffin

Creature - Griffin

Flying

: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.

Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer.

Mana:
Power: 3/2
Cardset: Theros #30 (Common)
Type: Creature

Silent Artisan

Creature - Giant

On the fourth day they passed through a forest of immense stacked stones. Althemone, youngest of the companions, called these pillars the work of a god, but the Champion knew better. She quickened her pace.
-The Theriad

Mana:
Power: 3/5
Cardset: Theros #31 (Common)
Type: Creature

Prescient Chimera

Creature - Chimera

Flying

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Power: 3/4
Cardset: Theros #59 (Common)
Type: Creature

Prognostic Sphinx

Creature - Sphinx

Flying

Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.

Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 3/5
Cardset: Theros #60 (Rare)
Type: Creature

Sealock Monster

Creature - Octopus

Sealock Monster can't attack unless defending player controls an Island.

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Mana:
Power: 5/5
Cardset: Theros #62 (Uncommon)
Type: Creature

Gray Merchant of Asphodel

Creature - Zombie

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Mana:
Power: 2/4
Cardset: Commander 2014 #146 (Common)
Theros #89 (Common)
Type: Creature

Keepsake Gorgon

Creature - Gorgon

Deathtouch

: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.

Mana:
Power: 2/5
Cardset: Theros #93 (Uncommon)
Type: Creature

Stoneshock Giant

Creature - Giant

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.

Mana:
Power: 5/4
Cardset: Theros #142 (Uncommon)
Type: Creature

Stormbreath Dragon

Creature - Dragon

Flying, haste, protection from white

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

Mana:
Power: 4/4
Cardset: Theros #143 (Mythic Rare)
Type: Creature

Wild Celebrants

Creature - Satyr

When Wild Celebrants enters the battlefield, you may destroy target artifact.

"You can tell something's really valuable by the sound it makes when you slam your staff into it."

Mana:
Power: 5/3
Cardset: Theros #147 (Common)
Type: Creature

Anthousa, Setessan Hero

Legendary Creature - Human Warrior

Heroic - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.

The warriors she leads can rarely keep pace with her, and neither can the tales.

Mana:
Power: 4/5
Cardset: Theros #149 (Rare)
Type: Creature

Arbor Colossus

Creature - Giant

Reach

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

Mana:
Power: 6/6
Cardset: Theros #150 (Rare)
Type: Creature

Centaur Battlemaster

Creature - Centaur Warrior

Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

"A herd is only as strong as its weakest. Our weakest just killed his third minotaur raider-today."
-Braulios of Pheres Band

Mana:
Power: 3/3
Cardset: Theros #154 (Uncommon)
Type: Creature

Nessian Asp

Creature - Snake

Reach

: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

It's not the two heads you should fear. It's the four fangs.

Mana:
Power: 4/5
Cardset: Theros #164 (Common)
Type: Creature

Pheres-Band Centaurs

Creature - Centaur Warrior

"Poets speak of your unrivaled speed," the Champion said to the assembled centaurs, "but it is plain to see that your true strength lies in your unwavering loyalty to one another."
-The Theriad

Mana:
Power: 3/7
Cardset: Theros #171 (Common)
Type: Creature

Kragma Warcaller

Creature - Minotaur Warrior

Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

A warcaller merely brings the herd together. After that, the meat-hunger is all the encouragement they need.

Mana:
Power: 2/3
Cardset: Theros #195 (Uncommon)
Type: Creature

Pharika's Mender

Creature - Gorgon

When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.

"The direst venom becomes a panacea under Pharika's guidance. I bring it to the worthy, clinging at the edge of the abyss."

Mana:
Power: 4/3
Cardset: Theros #197 (Uncommon)
Type: Creature

Prophet of Kruphix

Creature - Human Wizard

Untap all creatures and lands you control during each other player's untap step.

You may cast creature cards as though they had flash.

"Time is fluid as a dance, and truth as fleeting."

Mana:
Power: 2/3
Cardset: Theros #199 (Rare)
Type: Creature

Sentry of the Underworld

Creature - Griffin Skeleton

Flying, vigilance

, Pay 3 life: Regenerate Sentry of the Underworld.

When Athreos gathers the newly dead to be ferried across the Five Rivers That Ring the World, he sends skeletal griffins to fetch those who stray.

Mana:
Power: 3/3
Cardset: Theros #202 (Uncommon)
Type: Creature

Underworld Cerberus

Creature - Hound

Underworld Cerberus can't be blocked except by three or more creatures.

Cards in graveyards can't be the targets of spells or abilities.

When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.

Mana:
Power: 6/6
Cardset: Theros #208 (Mythic Rare)
Type: Creature

Diviner Spirit

Creature - Spirit

Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.

Sentience is its natural habitat.

Mana:
Power: 2/4
Cardset: Commander 2013 #40 (Uncommon)
Type: Creature

Hooded Horror

Creature - Horror

Hooded Horror can't be blocked if defending player controls the most creatures or is tied for the most.

Insidious fear can be the undoing of the greatest of armies.

Mana:
Power: 4/4
Cardset: Commander 2013 #80 (Uncommon)
Type: Creature

Gahiji, Honored One

Legendary Creature - Beast

Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.

He can stir the gentlest spirit to wild ferocity.

Mana:
Power: 4/4
Cardset: Commander 2013 #191 (Mythic Rare)
Type: Creature

Nekusar, the Mindrazer

Legendary Creature - Zombie Wizard

At the beginning of each player's draw step, that player draws an additional card.Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.

His enemies wondered if the lich king's brutal death and unnatural rebirth had been his plan all along.

Mana:
Power: 2/4
Cardset: Commander 2013 #201 (Mythic Rare)
Type: Creature

Roon of the Hidden Realm

Legendary Creature - Rhino Soldier

Vigilance, trample, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

"Time and space are just new battlefields to be mastered."

Mana:
Power: 4/4
Cardset: Commander 2013 #206 (Mythic Rare)
Type: Creature
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