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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Wall of Vines

Creature - Plant Wall

Defender (This creature can't attack.)

Reach (This creature can block creatures with flying.)

Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable.

Mana:
Cardset: Magic 2011 #199 (Common)
Type: Creature

Yavimaya Wurm

Creature - Wurm

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Anywhere else, colossal. In the forests of Yavimaya, commonplace.

Mana:
Power: 6/4
Cardset: Magic 2011 #200 (Common)
Urza's Legacy #120 (Common)
Type: Creature

Guardian Seraph

Creature - Angel

Flying

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Her gaze prevents the petty sins and her sword punishes the rest.

Mana:
Power: 3/4
Cardset: Magic 2010 #13 (Rare)
Type: Creature

Lightwielder Paladin

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.

Mana:
Power: 4/4
Cardset: Magic 2010 #19 (Rare)
Type: Creature

Razorfoot Griffin

Creature - Griffin

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

Like a meteor, it strikes from above without warning. Unlike a meteor, it then carries you off and eats you.

Mana:
Power: 2/2
Cardset: Magic 2015 #27 (Common)
Magic 2010 #25 (Common)
Eighth Edition #36 (Common)
Seventh Edition #32 (Common)
Invasion #29 (Common)
Type: Creature

Rhox Pikemaster

Creature - Rhino Soldier

First strike (This creature deals combat damage before creatures without first strike.)

Other Soldier creatures you control have first strike.

When the rhoxes charge, everyone else knows which way to run.

Mana:
Power: 3/3
Cardset: Magic 2010 #26 (Uncommon)
Type: Creature

Soul Warden

Creature - Human Cleric

Whenever another creature enters the battlefield, you gain 1 life.

"One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."

Mana:
Power: 1/1
Cardset: Magic 2010 #34 (Common)
Tenth Edition #44 (Uncommon)
Ninth Edition #46 (Uncommon)
Exodus #21 (Common)
Type: Creature

Undead Slayer

Creature - Human Cleric

, : Exile target Skeleton, Vampire, or Zombie.

"My motive is not vengeance but mercy. I deliver the soulless back to their severed souls."

Mana:
Power: 2/2
Cardset: Magic 2010 #37 (Uncommon)
Type: Creature

Veteran Armorsmith

Creature - Human Soldier

Other Soldier creatures you control get +0/+1.

"Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel."

Mana:
Power: 2/3
Cardset: Magic 2010 #38 (Common)
Type: Creature

Veteran Swordsmith

Creature - Human Soldier

Other Soldier creatures you control get +1/+0.

"Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel."

Mana:
Power: 3/2
Cardset: Magic 2010 #39 (Common)
Type: Creature

Wall of Faith

Creature - Wall

Defender (This creature can't attack.)

: Wall of Faith gets +0/+1 until end of turn.

"This is a fine suit, armorsmith. I will be safe from harm. If only you could forge rings to mail the rest of my people . . ."
-Lord Hilneth

Mana:
Cardset: Magic 2010 #40 (Common)
Type: Creature

Air Elemental

Creature - Elemental

Flying

"The East Wind, an interloper in the dominions of Westerly Weather, is an impassive-faced tyrant with a sharp poniard held behind his back for a treacherous stab."
-Joseph Conrad, The Mirror of the Sea

Mana:
Power: 4/4
Cardset: Magic 2010 #42 (Uncommon)
Jace vs. Chandra #13 (Uncommon)
Tenth Edition #64 (Uncommon)
Ninth Edition #58 (Uncommon)
Eighth Edition #59 (Uncommon)
Seventh Edition #58 (Uncommon)
Sixth Edition #56 (Unknown)
Fifth Edition #71 (Uncommon)
Fourth Edition #59 (Uncommon)
Revised Edition #47 (Uncommon)
Unlimited Edition #47 (Uncommon)
Beta Edition #47 (Unknown)
Alpha Edition #47 (Unknown)
Type: Creature

Horned Turtle

Creature - Turtle

It's a mistake to say turtles hide in their shells. They merely need time to contemplate how best to bite your head off.

Mana:
Power: 1/4
Cardset: Magic 2010 #55 (Common)
Ninth Edition #81 (Common)
Eighth Edition #83 (Common)
Seventh Edition #80 (Common)
Sixth Edition #74 (Unknown)
Tempest #67 (Common)
Type: Creature

Illusionary Servant

Creature - Illusion

Flying

When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

"Illusion is a handy but fragile medium. Use it only in a pinch, or against the dim-witted."
-Jace Beleren

Mana:
Power: 3/4
Cardset: Magic 2010 #57 (Common)
Type: Creature

Phantom Warrior

Creature - Illusion Warrior

Phantom Warrior can't be blocked.

"The construction of a defense is not accomplished by adding bricks."
-Jace Beleren

Mana:
Power: 2/2
Cardset: Magic 2014 #67 (Uncommon)
Magic 2010 #66 (Uncommon)
Tenth Edition #96 (Uncommon)
Ninth Edition #88 (Uncommon)
Eighth Edition #93 (Uncommon)
Seventh Edition #93 (Uncommon)
Sixth Edition #85 (Unknown)
Weatherlight #48 (Uncommon)
Type: Creature

Sage Owl

Creature - Bird

Flying

When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Some owls house the souls of archmages of ages past.

Mana:
Power: 1/1
Cardset: Magic 2010 #69 (Common)
Tenth Edition #104 (Common)
Eighth Edition #98 (Common)
Seventh Edition #96 (Common)
Sixth Edition #95 (Unknown)
Weatherlight #52 (Common)
Type: Creature

Serpent of the Endless Sea

Creature - Serpent

Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.

Serpent of the Endless Sea can't attack unless defending player controls an Island.

Mana:
Power: */*
Cardset: Magic 2010 #70 (Common)
Type: Creature

Snapping Drake

Creature - Drake

Flying

Foul-tempered, poorly trained, and mule-stubborn, the drake is the perfect test of the master's will.

Mana:
Power: 3/2
Cardset: Magic 2010 #72 (Common)
Tenth Edition #110 (Common)
Ravnica: City of Guilds #64 (Common)
Type: Creature

Sphinx Ambassador

Creature - Sphinx

Flying

Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library.

Mana:
Power: 5/5
Cardset: Magic 2010 #73 (Mythic Rare)
Type: Creature

Zephyr Sprite

Creature - Faerie

Flying

"I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two."

Mana:
Power: 1/1
Cardset: Magic 2010 #82 (Common)
Type: Creature

Acolyte of Xathrid

Creature - Human Cleric

, : Target player loses 1 life.

Like all priests, she gives her blessings only to those truly worthy of them.

Mana:
Cardset: Magic 2010 #83 (Common)
Type: Creature

Bog Wraith

Creature - Wraith

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

She died in this swamp, and so will you.

Mana:
Power: 3/3
Cardset: Magic 2010 #86 (Uncommon)
Tenth Edition #130 (Uncommon)
Ninth Edition #117 (Uncommon)
Eighth Edition #120 (Uncommon)
Seventh Edition #123 (Uncommon)
Sixth Edition #118 (Unknown)
Fifth Edition #9 (Uncommon)
Fourth Edition #8 (Uncommon)
Revised Edition #4 (Uncommon)
Unlimited Edition #4 (Uncommon)
Beta Edition #4 (Unknown)
Alpha Edition #4 (Unknown)
Type: Creature

Dread Warlock

Creature - Human Wizard

Dread Warlock can't be blocked except by black creatures.

"I don't know who to pity more: those who flee from my presence or the damned who can withstand it."

Mana:
Power: 2/2
Cardset: Magic 2010 #94 (Common)
Type: Creature

Drudge Skeletons

Creature - Skeleton

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off."
-Nevinyrral, Necromancer's Handbook

Mana:
Power: 1/1
Cardset: Garruk vs. Liliana #36 (Common)
Magic 2010 #95 (Common)
Tenth Edition #139 (Uncommon)
Ninth Edition #126 (Uncommon)
Eighth Edition #129 (Common)
Seventh Edition #130 (Common)
Sixth Edition #123 (Unknown)
Fifth Edition #19 (Common)
Fourth Edition #17 (Common)
Revised Edition #15 (Common)
Unlimited Edition #15 (Common)
Beta Edition #15 (Unknown)
Alpha Edition #15 (Unknown)
Type: Creature

Hypnotic Specter

Creature - Specter

Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Its victims are known by their eyes: shattered vessels leaking broken dreams.

Mana:
Power: 2/2
Cardset: Magic 2010 #100 (Rare)
Tenth Edition #151 (Rare)
Ninth Edition #141 (Rare)
Fourth Edition #26 (Uncommon)
Revised Edition #23 (Uncommon)
Unlimited Edition #21 (Uncommon)
Beta Edition #21 (Unknown)
Alpha Edition #21 (Unknown)
Type: Creature

Kelinore Bat

Creature - Bat

Flying

The nesting bats of Kelinore sleep soundly while the sun passes, nestled among their grisly collections.

Mana:
Power: 2/1
Cardset: Magic 2010 #101 (Common)
Type: Creature

Looming Shade

Creature - Shade

: Looming Shade gets +1/+1 until end of turn.

Its form never rests, propelled by some undetectable gale from beyond the gloom.

Mana:
Power: 1/1
Cardset: Magic 2010 #103 (Common)
Tenth Edition #153 (Common)
Ninth Edition #142 (Common)
Eighth Edition #140 (Common)
Seventh Edition #145 (Common)
Urza's Saga #139 (Common)
Type: Creature

Nightmare

Creature - Nightmare Horse

Flying

Nightmare's power and toughness are each equal to the number of Swamps you control.

The thunder of its hooves beats dreams into despair.

Mana:
Power: */*
Cardset: Magic 2014 #108 (Rare)
Magic 2010 #107 (Rare)
Tenth Edition #164 (Rare)
Ninth Edition #150 (Rare)
Eighth Edition #150 (Rare)
Seventh Edition #150 (Rare)
Sixth Edition #146 (Unknown)
Fifth Edition #46 (Rare)
Fourth Edition #34 (Rare)
Revised Edition #28 (Rare)
Unlimited Edition #27 (Rare)
Beta Edition #27 (Unknown)
Alpha Edition #27 (Unknown)
Type: Creature

Vampire Aristocrat

Creature - Vampire Rogue

Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.

"I admit, I am a creature of the city. The sights, the nightly excitement, the abundance of fine drink . . ."

Mana:
Power: 2/2
Cardset: Magic 2010 #117 (Common)
Type: Creature

Wall of Bone

Creature - Skeleton Wall

Defender (This creature can't attack.)

: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 1/4
Cardset: Garruk vs. Liliana #41 (Uncommon)
Magic 2010 #119 (Uncommon)
Seventh Edition #169 (Uncommon)
Fifth Edition #65 (Uncommon)
Fourth Edition #52 (Uncommon)
Revised Edition #42 (Uncommon)
Unlimited Edition #41 (Uncommon)
Beta Edition #41 (Unknown)
Alpha Edition #41 (Unknown)
Type: Creature

Xathrid Demon

Creature - Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.

Mana:
Power: 7/7
Cardset: Commander 2014 #170 (Mythic Rare)
Magic 2010 #122 (Mythic Rare)
Type: Creature

Ball Lightning

Creature - Elemental

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.

Mana:
Power: 6/1
Cardset: Fire and Lightning #12 (Unknown)
Magic 2010 #125 (Rare)
Fifth Edition #210 (Rare)
Fourth Edition #194 (Rare)
The Dark #56 (Rare)
Type: Creature

Bogardan Hellkite

Creature - Dragon

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.

Mana:
Power: 5/5
Cardset: Commander 2014 #173 (Mythic Rare)
Knights vs. Dragons #47 (Unknown)
Magic 2010 #127 (Mythic Rare)
Dragons #2 (Rare)
Time Spiral #147 (Rare)
Type: Creature

Capricious Efreet

Creature - Efreet

At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.

"You wish for great destruction? It is done, my master."

Mana:
Power: 6/4
Cardset: Commander 2013 #102 (Rare)
Magic 2010 #131 (Rare)
Type: Creature

Dragon Whelp

Creature - Dragon

Flying

: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Mana:
Power: 2/3
Cardset: Commander #120 (Uncommon)
Knights vs. Dragons #54 (Unknown)
Archenemy #35 (Uncommon)
Magic 2010 #133 (Uncommon)
Dragons #4 (Rare)
Time Spiral "Timeshifted" #59 (Special)
Fourth Edition #204 (Uncommon)
Revised Edition #142 (Uncommon)
Unlimited Edition #142 (Uncommon)
Beta Edition #143 (Unknown)
Alpha Edition #142 (Unknown)
Type: Creature

Goblin Artillery

Creature - Goblin Warrior

: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you.

Most goblins get their turn firing the catapult, but few achieve the coveted title of Ammunition Holder.

Mana:
Power: 1/3
Cardset: Magic 2010 #138 (Uncommon)
Type: Creature

Inferno Elemental

Creature - Elemental

Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.

"Those who wish to invade our monastery, please take it up with my servant."
-Chandra Nalaar

Mana:
Power: 4/4
Cardset: Magic 2010 #142 (Uncommon)
Type: Creature

Jackal Familiar

Creature - Hound

Jackal Familiar can't attack or block alone.

"Let the gray-hairs keep their ravens and drakes. My familiar will be a reflection of me: bloodthirsty, with a predator's instinct."
-Taivang, barbarian warlord

Mana:
Power: 2/2
Cardset: Magic 2010 #143 (Common)
Type: Creature

Raging Goblin

Creature - Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

Mana:
Power: 1/1
Cardset: Magic 2010 #153 (Common)
Elves vs. Goblins #47 (Common)
Tenth Edition #224 (Common)
Ninth Edition #209 (Common)
Eighth Edition #212 (Common)
Seventh Edition #211 (Common)
Sixth Edition #200 (Unknown)
Exodus #96 (Common)
Type: Creature

Shivan Dragon

Creature - Dragon

Flying

: Shivan Dragon gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

Mana:
Power: 5/5
Cardset: Magic 2014 #154 (Rare)
Magic 2010 #156 (Rare)
Dragons #13 (Rare)
Tenth Edition #230 (Rare)
Ninth Edition #219 (Rare)
Eighth Edition #221 (Rare)
Seventh Edition #218 (Rare)
Fifth Edition #267 (Rare)
Fourth Edition #238 (Rare)
Revised Edition #176 (Rare)
Unlimited Edition #175 (Rare)
Beta Edition #176 (Unknown)
Alpha Edition #175 (Unknown)
Type: Creature

Siege-Gang Commander

Creature - Goblin

When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.

, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.

Mana:
Power: 2/2
Cardset: Magic 2010 #157 (Rare)
Elves vs. Goblins #32 (Rare)
Tenth Edition #234 (Rare)
Scourge #103 (Rare)
Type: Creature

Sparkmage Apprentice

Creature - Human Wizard

When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player.

Sparkmages are performance artists of sorts, but pain is the price of admission.

Mana:
Power: 1/1
Cardset: Magic 2010 #158 (Common)
Ravnica: City of Guilds #144 (Common)
Type: Creature

Stone Giant

Creature - Giant

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

A typical day for a giant. A momentous event for a goat.

Mana:
Power: 3/4
Cardset: Venser vs. Koth #55 (Uncommon)
Magic 2010 #159 (Uncommon)
Fifth Edition #269 (Uncommon)
Fourth Edition #241 (Uncommon)
Revised Edition #178 (Uncommon)
Unlimited Edition #177 (Uncommon)
Beta Edition #178 (Unknown)
Alpha Edition #177 (Unknown)
Type: Creature

Viashino Spearhunter

Creature - Viashino Warrior

First strike (This creature deals combat damage before creatures without first strike.)

Viashino lack the majesty of their draconic ancestors, but they lash out with equal rage and twice the spite.

Mana:
Power: 2/1
Cardset: Magic 2010 #161 (Common)
Type: Creature

Ant Queen

Creature - Insect

: Put a 1/1 green Insect creature token onto the battlefield.

"Kill the queen first, or we'll be fighting her drones forever. It is not in a queen's nature to have enough servants."
-Borzard, exterminator captain

Mana:
Power: 5/5
Cardset: Magic 2010 #166 (Rare)
Type: Creature

Bramble Creeper

Creature - Elemental

Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.

"I've seen the fully grown ones tear a baloth to gory ribbons in seconds."
-Kivi, thornberry harvester

Mana:
Cardset: Magic 2010 #171 (Common)
Type: Creature

Craw Wurm

Creature - Wurm

The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.

Mana:
Power: 6/4
Cardset: Magic 2010 #173 (Common)
Tenth Edition #257 (Common)
Ninth Edition #233 (Common)
Eighth Edition #239 (Common)
Fifth Edition #148 (Common)
Fourth Edition #122 (Common)
Revised Edition #97 (Common)
Unlimited Edition #99 (Common)
Beta Edition #99 (Unknown)
Alpha Edition #99 (Unknown)
Type: Creature

Elvish Piper

Creature - Elf Shaman

, : You may put a creature card from your hand onto the battlefield.

From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more.
-Elvish teaching

Mana:
Power: 1/1
Cardset: Magic 2010 #177 (Rare)
Tenth Edition #262 (Rare)
Ninth Edition #239 (Rare)
Eighth Edition #244 (Rare)
Seventh Edition #242 (Rare)
Urza's Destiny #104 (Rare)
Type: Creature

Emerald Oryx

Creature - Antelope

Forestwalk (This creature is unblockable as long as defending player controls a Forest.)

After the oryx dies, its flesh returns to the earth, but its emerald bones remain as a tribute to the forest.

Mana:
Power: 2/3
Cardset: Magic 2010 #179 (Common)
Type: Creature

Enormous Baloth

Creature - Beast

Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.

Mana:
Power: 7/7
Cardset: Magic 2010 #180 (Uncommon)
Tenth Edition #263 (Uncommon)
Legions #125 (Uncommon)
Type: Creature

Great Sable Stag

Creature - Elk

Great Sable Stag can't be countered.

Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)

Ineffable and incorruptible.

Mana:
Power: 3/3
Cardset: Magic 2010 #186 (Rare)
Type: Creature

Kalonian Behemoth

Creature - Beast

Shroud (This creature can't be the target of spells or abilities.)

"Do not fire upon it-it is bad luck. And a waste of arrows."
-Alera Benath, Kalonian ranger

Mana:
Power: 9/9
Cardset: Magic 2010 #188 (Rare)
Type: Creature

Master of the Wild Hunt

Creature - Human Shaman

At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield.

: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Mana:
Power: 3/3
Cardset: Magic 2010 #191 (Mythic Rare)
Type: Creature

Mist Leopard

Creature - Cat

Shroud (This creature can't be the target of spells or abilities.)

"I can't claim to hunt all creatures. There are some things in the jungle that simply can't be hunted."
-Garruk Wildspeaker

Mana:
Power: 3/2
Cardset: Magic 2010 #193 (Common)
Type: Creature

Mold Adder

Creature - Fungus Snake

Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.

The more you struggle against its coils, the tighter they get.

Mana:
Power: 1/1
Cardset: Magic 2010 #194 (Uncommon)
Type: Creature

Aerie Mystics

Creature - Bird Wizard

Flying

: Creatures you control gain shroud until end of turn.

They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.

Mana:
Power: 3/3
Cardset: Commander 2013 #2 (Uncommon)
Conflux #1 (Uncommon)
Type: Creature

Aven Trailblazer

Creature - Bird Soldier

Flying

Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.

"The bird wore the form of a man, bereft of filigree. Why do the Texts not speak of it?"
-Belator of Esper

Mana:
Power: 2/*
Cardset: Conflux #4 (Common)
Type: Creature

Mirror-Sigil Sergeant

Creature - Rhino Soldier

Trample

At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield.

"If I had many lives, I would give them all for Bant."

Mana:
Power: 4/4
Cardset: Conflux #12 (Mythic Rare)
Type: Creature

Nacatl Hunt-Pride

Creature - Cat Warrior

Vigilance

, : Target creature can't block this turn.

, : Target creature blocks this turn if able.

"We must hunt and kill the dragon before it can return to raze our ancient city."

Mana:
Power: 5/4
Cardset: Ajani vs. Nicol Bolas #20 (Uncommon)
Conflux #13 (Uncommon)
Type: Creature

Paragon of the Amesha

Creature - Human Knight

First strike

: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.

"Let my lance sing with the voices of angels and the heathen cower before my shield, for I will teach this land the meaning of honor."

Mana:
Power: 2/2
Cardset: Conflux #14 (Uncommon)
Type: Creature

Rhox Meditant

Creature - Rhino Monk

When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card.

The weight of her conviction balances on the harmony of her soul.

Mana:
Power: 2/4
Cardset: Conflux #16 (Common)
Type: Creature

Valiant Guard

Creature - Human Soldier

As the outsiders invaded Bant, soldiers who once saw sigils as the highest marks of glory began to see the scars of battle as tokens of equal worth.

Mana:
Cardset: Conflux #19 (Common)
Type: Creature

Wall of Reverence

Creature - Spirit Wall

Defender, flying

At the beginning of your end step, you may gain life equal to the power of target creature you control.

The lives of elves are long, but their memories are longer. Even after death, they do not desert their homes.

Mana:
Power: 1/6
Cardset: Commander 2013 #26 (Rare)
Conflux #20 (Rare)
Type: Creature

Brackwater Elemental

Creature - Elemental

When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Ajani vs. Nicol Bolas #46 (Common)
Conflux #21 (Common)
Type: Creature

Frontline Sage

Creature - Human Wizard

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

, : Draw a card, then discard a card.

The battle was won in the commander's head before the first weapon was drawn.

Mana:
Cardset: Conflux #28 (Common)
Type: Creature

Grixis Illusionist

Creature - Human Wizard

: Target land you control becomes the basic land type of your choice until end of turn.

"It's simple, really. If they can't find us, they can't kill us."

Mana:
Power: 1/1
Cardset: Conspiracy #99 (Common)
Conflux #29 (Common)
Type: Creature

Dreadwing

Creature - Zombie

: Dreadwing gets +3/+0 and gains flying until end of turn.

Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground.

Mana:
Power: 1/1
Cardset: Conflux #43 (Uncommon)
Type: Creature

Extractor Demon

Creature - Demon

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 5/5
Cardset: Commander #81 (Rare)
Archenemy #15 (Rare)
Conflux #44 (Rare)
Type: Creature

Fleshformer

Creature - Human Wizard

: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them.

Mana:
Power: 2/2
Cardset: Conflux #45 (Uncommon)
Type: Creature

Grixis Slavedriver

Creature - Zombie Giant

When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Conflux #46 (Uncommon)
Type: Creature

Infectious Horror

Creature - Zombie Horror

Whenever Infectious Horror attacks, each opponent loses 2 life.

Not once in the history of Grixis has anyone died of old age.

Mana:
Power: 2/2
Cardset: Conspiracy #115 (Common)
Archenemy #18 (Common)
Conflux #47 (Common)
Type: Creature

Kederekt Parasite

Creature - Horror

Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player.

When the smell of passing thoughts piques its hunger, its maw becomes primed with acid and a taste for brains.

Mana:
Power: 1/1
Cardset: Conflux #48 (Rare)
Type: Creature

Nyxathid

Creature - Elemental

As Nyxathid enters the battlefield, choose an opponent.

Nyxathid gets -1/-1 for each card in the chosen player's hand.

Born of volcanic forces, it thrives on the absolute panic it inspires.

Mana:
Power: 7/7
Cardset: Conflux #49 (Rare)
Type: Creature

Pestilent Kathari

Creature - Bird Warrior

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

: Pestilent Kathari gains first strike until end of turn.

Mana:
Power: 1/1
Cardset: Conflux #50 (Common)
Type: Creature

Rotting Rats

Creature - Zombie Rat

When Rotting Rats enters the battlefield, each player discards a card.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 1/1
Cardset: Conflux #51 (Common)
Type: Creature

Sedraxis Alchemist

Creature - Zombie Wizard

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

The problem with a liquid that can dissolve anything is finding something to carry it in.

Mana:
Power: 2/2
Cardset: Conflux #54 (Common)
Type: Creature

Bloodhall Ooze

Creature - Ooze

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.

At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

A drop of blood spilled from the first dragon.

Mana:
Power: 1/1
Cardset: Conflux #59 (Rare)
Type: Creature

Dragonsoul Knight

Creature - Human Knight

First strike

: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

The farther he roamed from Jund and its dragons, the more he felt their essence in himself.

Mana:
Power: 2/2
Cardset: Conflux #62 (Uncommon)
Type: Creature

Goblin Razerunners

Creature - Goblin Warrior

, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.

At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player.

Finding themselves in a new and unexplored world, they immediately set it on fire.

Mana:
Power: 3/4
Cardset: Conflux #64 (Rare)
Type: Creature

Hellspark Elemental

Creature - Elemental

Trample, haste

At the beginning of the end step, sacrifice Hellspark Elemental.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/1
Cardset: Sorin vs. Tibalt #46 (Uncommon)
Fire and Lightning #6 (Unknown)
Conflux #65 (Uncommon)
Type: Creature

Kranioceros

Creature - Beast

: Kranioceros gets +0/+3 until end of turn.

"A surly beast, the kranioceros will raise its defenses at the smallest threat. Stay out of sight and downwind, or you'll disrupt its natural migrations."
-Ebrel, godtoucher mentor

Mana:
Power: 5/2
Cardset: Conflux #67 (Common)
Type: Creature

Rakka Mar

Legendary Creature - Human Shaman

Haste

, : Put a 3/1 red Elemental creature token with haste onto the battlefield.

"The finest pawns are those with pawns of their own."
-Nicol Bolas

Mana:
Power: 2/2
Cardset: Conflux #71 (Rare)
Type: Creature

Toxic Iguanar

Creature - Lizard

Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow.

Mana:
Power: 1/1
Cardset: Conflux #72 (Common)
Type: Creature

Viashino Slaughtermaster

Creature - Viashino Warrior

Double strike

: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.

"I'll fight two at once, and then lick their guts from my blades."

Mana:
Power: 1/1
Cardset: Conflux #73 (Uncommon)
Type: Creature

Voracious Dragon

Creature - Dragon

Flying

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.

Mana:
Power: 4/4
Cardset: Knights vs. Dragons #56 (Unknown)
Conflux #75 (Rare)
Type: Creature

Wandering Goblins

Creature - Goblin Warrior

Domain - : Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

Tired of waiting for a dragon to eat them, some hardy goblins struck out to become meals for the unknown.

Mana:
Cardset: Conflux #76 (Common)
Type: Creature

Worldheart Phoenix

Creature - Phoenix

Flying

You may cast Worldheart Phoenix from your graveyard by paying rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.

Mana:
Power: 2/2
Cardset: Conflux #77 (Rare)
Type: Creature

Beacon Behemoth

Creature - Beast

: Target creature with power 5 or greater gains vigilance until end of turn.

When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning.

Mana:
Power: 5/3
Cardset: Conflux #78 (Common)
Type: Creature

Cliffrunner Behemoth

Creature - Rhino Beast

Cliffrunner Behemoth has haste as long as you control a red permanent.

Cliffrunner Behemoth has lifelink as long as you control a white permanent.

It's revered for its power, celebrated for its grace, and feared for the avalanches triggered by its thunderous feet.

Mana:
Power: 5/3
Cardset: Conflux #79 (Rare)
Type: Creature

Cylian Sunsinger

Creature - Elf Shaman

: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

"The sun shines bright upon the strong."

Mana:
Power: 2/2
Cardset: Conflux #80 (Rare)
Type: Creature

Ember Weaver

Creature - Spider

Reach (This can block creatures with flying.)

As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

"Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky."
-Sunseeder myth

Mana:
Power: 2/3
Cardset: Conflux #81 (Common)
Type: Creature

Gluttonous Slime

Creature - Ooze

Flash

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

On Jund, everything eventually ends up in something else's stomach.

Mana:
Power: 2/2
Cardset: Planechase 2012 #65 (Uncommon)
Conflux #83 (Uncommon)
Type: Creature

Matca Rioters

Creature - Human Warrior

Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.

When outsiders interrupted the matca championship, things got ugly.

Mana:
Power: */*
Cardset: Conflux #84 (Common)
Type: Creature

Nacatl Savage

Creature - Cat Warrior

Protection from artifacts

"Blades dull and armor dents. Marisi taught us that instinct is the only thing a true warrior needs."
-Ajani

Mana:
Power: 2/1
Cardset: Conflux #86 (Common)
Type: Creature

Noble Hierarch

Creature - Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Add , , or to your mana pool.

She protects the sacred groves from blight, drought, and the Unbeholden.

Mana:
Cardset: Conflux #87 (Rare)
Type: Creature

Paleoloth

Creature - Beast

Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.

"Gods do not sleep soundly in the earth's embrace."
-Mayael the Anima

Mana:
Power: 5/5
Cardset: Conflux #88 (Rare)
Type: Creature

Sacellum Archers

Creature - Elf Archer

, : Sacellum Archers deals 2 damage to target attacking or blocking creature.

"Our arrows are aimed not at the sacred behemoths but at those who dare to dream of such a trophy."

Mana:
Power: 2/3
Cardset: Conflux #89 (Uncommon)
Type: Creature

Scattershot Archer

Creature - Elf Archer

: Scattershot Archer deals 1 damage to each creature with flying.

To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below.

Mana:
Power: 1/2
Cardset: Conflux #90 (Common)
Type: Creature

Thornling

Creature - Elemental Shapeshifter

: Thornling gains haste until end of turn.

: Thornling gains trample until end of turn.

: Thornling is indestructible this turn.

: Thornling gets +1/-1 until end of turn.

: Thornling gets -1/+1 until end of turn.

Mana:
Power: 4/4
Cardset: Conflux #95 (Mythic Rare)
Type: Creature

Tukatongue Thallid

Creature - Fungus

When Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield.

Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree.

Mana:
Power: 1/1
Cardset: Planechase 2012 #79 (Common)
Conflux #96 (Common)
Type: Creature
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