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Entering (Breaking/Entering)SorceryPut a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
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Release (Catch/Release)SorceryEach player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
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Triplicate SpiritsSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
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Endless ObedienceSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
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Set AdriftSorceryDelve (Each card you exile from your graveyard while casting this spell pays for The envoy spoke, and Sidisi replied. |
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Rite of the SerpentSorceryDestroy target creature. If that creature had a +1/+1 counter on it, put a 1/1 green Snake creature token onto the battlefield. "From your death, new life. From your loss, our profit." |
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See the UnwrittenSorceryReveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
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Gruesome SlaughterSorceryUntil end of turn, colorless creatures you control gain " Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety. |
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Part the WaterveilSorceryTake an extra turn after this one. Exile Part the Waterveil.
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Nissa's RenewalSorcerySearch your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life. Her connection to the plane restored, Nissa felt the power of Zendikar surge through her. |
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Crush of TentaclesSorcerySurge
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Destroy the EvidenceSorceryDestroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. Everyone knew the Dimir had done the damage. Everyone suspected the Izzet had hired them. |
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Goblin RallySorceryPut four 1/1 red Goblin creature tokens onto the battlefield. You don't so much hire goblins as put ideas in their heads. |
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Survey the WreckageSorceryDestroy target land. Put a 1/1 red Goblin creature token onto the battlefield. Goblins and architects seldom get along. |
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Skull RendSorcerySkull Rend deals 2 damage to each opponent. Those players each discard two cards at random. "We could never accept anyone with a face that pretty or a mind that sane." |
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Knight WatchSorceryPut two 2/2 white Knight creature tokens with vigilance onto the battlefield. "We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens."
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Frenzied TillingSorceryDestroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. "Beneath her scars, Dominaria's beauty yet shines." |
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Shadow SliceSorceryTarget opponent loses 3 life.
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Angelic EdictSorceryExile target creature or enchantment. The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice. |
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Coerced ConfessionSorceryTarget player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way. "Ask the right questions in the right way and truth is inevitable."
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Urban EvolutionSorceryDraw three cards. You may play an additional land this turn. As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals. |
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Obzedat's AidSorceryReturn target permanent card from your graveyard to the battlefield. "The Obzedat have revived you with purpose. Don't squander their blessing." |
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Flesh (Flesh/Blood)SorceryExile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
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TraumatizeSorceryTarget player puts the top half of his or her library, rounded down, into his or her graveyard. Dreads had half a mind to leave. |
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Liturgy of BloodSorceryDestroy target creature. Add "You harbor such vast potential. It would be such a shame to let you die of old age."-Zul Ashur, lich lord |
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Lava AxeSorceryLava Axe deals 5 damage to target player. It can chop down a redwood in a single stroke. Your sternum isn't going to fare any better. |
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EnlargeSorceryTarget creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Rage of PurphorosSorceryRage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Psychic IntrusionSorceryTarget opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
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SanguimancySorceryYou draw X cards and you lose X life, where X is your devotion to black. (Each
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Hunter's ProwessSorceryUntil end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." To be counted among the warriors of Setessa's Leina Tower, you must not fear death, only failure. |
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Mischief and MayhemSorceryUp to two target creatures each get +4/+4 until end of turn. "The false god Xenagos treats the whole world as his rollick site. If his whims are left unchecked, Theros will be reduced to rubble and ashes." |
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Flurry of HornsSorceryPut two 2/3 red Minotaur creature tokens with haste onto the battlefield. A minotaur does not distinguish between human, satyr, and triton. They are all meat. |
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Rollick of AbandonSorceryAll creatures get +2/-2 until end of turn. "Embrace every moment, for it could be your last." |
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Stain the MindSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
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Cone of FlameSorceryCone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
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Nissa's ExpeditionSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
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RestockSorceryReturn two target cards from your graveyard to your hand. Exile Restock. "We hid such stockpiles all over Rath. We should continue that practice here." |
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End HostilitiesSorceryDestroy all creatures and all permanents attached to creatures. Her palm flared like the eye of a waking dragon. Then all was calm. |
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Arrow StormSorceryArrow Storm deals 4 damage to target creature or player. First the thunder, then the rain. |
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