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Entering (Breaking/Entering)

Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #124b (Rare)
Type: Sorcery

Release (Catch/Release)

Sorcery

Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #125b (Rare)
Type: Sorcery

Triplicate Spirits

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Put three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.)

Mana:
Cardset: Magic 2015 #40 (Common)
Type: Sorcery

Endless Obedience

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Put target creature card from a graveyard onto the battlefield under your control.

Mana:
Cardset: Magic 2015 #94 (Uncommon)
Type: Sorcery

Set Adrift

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Put target nonland permanent on top of its owner's library.

The envoy spoke, and Sidisi replied.

Mana:
Cardset: Khans of Tarkir #54 (Uncommon)
Type: Sorcery

Rite of the Serpent

Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, put a 1/1 green Snake creature token onto the battlefield.

"From your death, new life. From your loss, our profit."
-Kirada, Qarsi overseer

Mana:
Cardset: Khans of Tarkir #86 (Common)
Type: Sorcery

See the Unwritten

Sorcery

Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.

Ferocious - If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

Mana:
Cardset: Khans of Tarkir #149 (Mythic Rare)
Type: Sorcery

Gruesome Slaughter

Sorcery

Until end of turn, colorless creatures you control gain ": This creature deals damage equal to its power to target creature."

Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety.

Mana:
Cardset: Battle for Zendikar #9 (Rare)
Type: Sorcery

Part the Waterveil

Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6- (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #80 (Mythic Rare)
Type: Sorcery

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.

Mana:
Cardset: Battle for Zendikar #180 (Rare)
Type: Sorcery

Crush of Tentacles

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield.

Mana:
Cardset: Oath of the Gatewatch #53 (Mythic Rare)
Type: Sorcery

Destroy the Evidence

Sorcery

Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Everyone knew the Dimir had done the damage. Everyone suspected the Izzet had hired them.

Mana:
Cardset: Return to Ravnica #64 (Common)
Type: Sorcery

Goblin Rally

Sorcery

Put four 1/1 red Goblin creature tokens onto the battlefield.

You don't so much hire goblins as put ideas in their heads.

Mana:
Cardset: Return to Ravnica #95 (Uncommon)
Type: Sorcery

Survey the Wreckage

Sorcery

Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield.

Goblins and architects seldom get along.

Mana:
Cardset: Return to Ravnica #107 (Common)
Type: Sorcery

Skull Rend

Sorcery

Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.

"We could never accept anyone with a face that pretty or a mind that sane."
-Nyoser, Gore-House ringleader

Mana:
Cardset: Return to Ravnica #195 (Common)
Type: Sorcery

Knight Watch

Sorcery

Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.

"We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens."
-Commander Yaszen of Boros

Mana:
Cardset: Gatecrash #19 (Common)
Type: Sorcery

Frenzied Tilling

Sorcery

Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

"Beneath her scars, Dominaria's beauty yet shines."
-Multani, maro-sorcerer

Mana:
Cardset: Gatecrash #166 (Uncommon)
Invasion #247 (Common)
Type: Sorcery

Shadow Slice

Sorcery

Target opponent loses 3 life.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #77 (Common)
Type: Sorcery

Angelic Edict

Sorcery

Exile target creature or enchantment.

The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice.

Mana:
Cardset: Gatecrash #2 (Common)
Type: Sorcery

Coerced Confession

Sorcery

Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way.

"Ask the right questions in the right way and truth is inevitable."
-Lazav

Mana: {{/}}
Cardset: Gatecrash #217 (Uncommon)
Type: Sorcery

Urban Evolution

Sorcery

Draw three cards. You may play an additional land this turn.

As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.

Mana:
Cardset: Gatecrash #204 (Uncommon)
Type: Sorcery

Obzedat's Aid

Sorcery

Return target permanent card from your graveyard to the battlefield.

"The Obzedat have revived you with purpose. Don't squander their blessing."
-Teysa Karlov, Grand Envoy of Orzhov

Mana:
Cardset: Dragon's Maze #89 (Rare)
Type: Sorcery

Flesh (Flesh/Blood)

Sorcery

Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #128 (Rare)
Dragon's Maze #128a (Rare)
Type: Sorcery

Traumatize

Sorcery

Target player puts the top half of his or her library, rounded down, into his or her graveyard.

Dreads had half a mind to leave.

Mana:
Cardset: Magic 2014 #77 (Rare)
Magic 2011 #77 (Rare)
Magic 2010 #77 (Rare)
Tenth Edition #119 (Rare)
Ninth Edition #109 (Rare)
Odyssey #110 (Rare)
Type: Sorcery

Liturgy of Blood

Sorcery

Destroy target creature. Add to your mana pool.

"You harbor such vast potential. It would be such a shame to let you die of old age."-Zul Ashur, lich lord

Mana:
Cardset: Magic 2014 #104 (Common)
Type: Sorcery

Lava Axe

Sorcery

Lava Axe deals 5 damage to target player.

It can chop down a redwood in a single stroke. Your sternum isn't going to fare any better.

Mana:
Cardset: Magic 2015 #154 (Common)
Magic 2014 #143 (Common)
Magic 2012 #148 (Common)
Magic 2011 #147 (Common)
Magic 2010 #145 (Common)
Tenth Edition #215 (Common)
Ninth Edition #200 (Common)
Eighth Edition #197 (Common)
Seventh Edition #199 (Common)
Urza's Legacy #84 (Common)
Type: Sorcery

Enlarge

Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Cardset: Magic 2014 #170 (Uncommon)
Type: Sorcery

Rage of Purphoros

Sorcery

Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Theros #137 (Common)
Type: Sorcery

Psychic Intrusion

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Mana:
Cardset: Theros #200 (Rare)
Type: Sorcery

Sanguimancy

Sorcery

You draw X cards and you lose X life, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Mana:
Cardset: Born of the Gods #81 (Uncommon)
Type: Sorcery

Hunter's Prowess

Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

To be counted among the warriors of Setessa's Leina Tower, you must not fear death, only failure.

Mana:
Cardset: Born of the Gods #124 (Rare)
Type: Sorcery

Mischief and Mayhem

Sorcery

Up to two target creatures each get +4/+4 until end of turn.

"The false god Xenagos treats the whole world as his rollick site. If his whims are left unchecked, Theros will be reduced to rubble and ashes."
-Elspeth

Mana:
Cardset: Born of the Gods #126 (Uncommon)
Type: Sorcery

Flurry of Horns

Sorcery

Put two 2/3 red Minotaur creature tokens with haste onto the battlefield.

A minotaur does not distinguish between human, satyr, and triton. They are all meat.

Mana:
Cardset: Journey Into Nyx #96 (Common)
Type: Sorcery

Rollick of Abandon

Sorcery

All creatures get +2/-2 until end of turn.

"Embrace every moment, for it could be your last."
-Xenagos, god of revels

Mana:
Cardset: Journey Into Nyx #108 (Uncommon)
Type: Sorcery

Stain the Mind

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Magic 2015 #117 (Rare)
Type: Sorcery

Cone of Flame

Sorcery

Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.

Mana:
Cardset: Magic 2015 #137 (Uncommon)
Knights vs. Dragons #75 (Unknown)
Jace vs. Chandra #54 (Uncommon)
Tenth Edition #194 (Uncommon)
Weatherlight #95 (Uncommon)
Type: Sorcery

Nissa's Expedition

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Mana:
Cardset: Magic 2015 #188 (Uncommon)
Type: Sorcery

Restock

Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

"We hid such stockpiles all over Rath. We should continue that practice here."
-Lin Sivvi

Mana:
Cardset: Magic 2015 #195 (Uncommon)
Invasion #206 (Rare)
Type: Sorcery

End Hostilities

Sorcery

Destroy all creatures and all permanents attached to creatures.

Her palm flared like the eye of a waking dragon. Then all was calm.

Mana:
Cardset: Khans of Tarkir #8 (Rare)
Type: Sorcery

Arrow Storm

Sorcery

Arrow Storm deals 4 damage to target creature or player.

Raid - If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.

First the thunder, then the rain.

Mana:
Cardset: Khans of Tarkir #98 (Common)
Type: Sorcery