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Boiling EarthSorceryBoiling Earth deals 1 damage to each creature your opponents control.
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Rolling ThunderSorceryRolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. "Such rage," thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest." |
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Earthen ArmsSorceryPut two +1/+1 counters on target permanent.
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Seek the WildsSorceryLook at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. "In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime." |
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Sylvan ScryingSorcerySearch your library for a land card, reveal it, and put it into your hand. Then shuffle your library. One glimpse of an elf's home lasts her weeks away in the wild. |
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Sparkmage's GambitSorcerySparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. "A touch of lightning, and anyone can be taught to dance." |
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Ruin in Their WakeSorceryDevoid (This card has no color.)
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VandalblastSorceryDestroy target artifact you don't control. Beauty is in the eye of the exploder. |
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Slime MoldingSorceryPut an X/X green Ooze creature token onto the battlefield. "Give me enough refuse and mana and I will summon an ooze that can engulf all of Ravnica." |
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MuggingSorceryMugging deals 2 damage to target creature. That creature can't block this turn. Scream: muffled. Pockets: emptied. Neck function: never the same again. |
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Serene RemembranceSorceryShuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries. While Lazav schemed and Niv-Mizzet researched, Trostani sought the future in the whispers of the past. |
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Wake the ReflectionsSorceryPopulate. (Put a token onto the battlefield that's a copy of a creature token you control.) "You see a bird, an oak, a packbeast. I see the potential for an army." |
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Trait DoctoringSorceryChange the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
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Clear a PathSorceryDestroy target creature with defender. "Why do guards always look surprised when we bash them?" asked Ruric. |
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Tome ScourSorceryTarget player puts the top five cards of his or her library into his or her graveyard. Genius is overrated, especially when it's someone else's. |
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DuressSorceryTarget opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. "Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one." |
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Lay of the LandSorcerySearch your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Victory favors neither the righteous nor the wicked. It favors the prepared. |
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ThoughtseizeSorceryTarget player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life. "Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind." |
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Hunt the HunterSorceryTarget green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls. "A grudge is a tattoo worn on the inside." |
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Launch the FleetSorceryStrive - Launch the Fleet costs
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Blinding FlareSorceryStrive - Blinding Flare costs
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Spite of MogisSorcerySpite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Well (Alive/Well)SorceryYou gain 2 life for each creature you control.
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Void SnareSorceryReturn target nonland permanent to its owner's hand. "I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best." |
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DespiseSorceryTarget opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card. "Truth is always a weapon in your enemies' hands." |
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Crater's ClawsSorceryCrater's Claws deals X damage to target creature or player.
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Clutch of CurrentsSorceryReturn target creature to its owner's hand.
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Rush of IceSorceryTap target creature. It doesn't untap during its controller's next untap step.
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Bone SplintersSorceryAs an additional cost to cast Bone Splinters, sacrifice a creature. "Which do you deserve, the heft of a femur or the graceful sharpness of a forearm? Decisions, decisions . . ." |
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Slip Through SpaceSorceryDevoid (This card has no color.) The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout. |
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