Adun OakenshieldLegendary Creature - Human Knight, : Return target creature card from your graveyard to your hand. ". . . And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle." -The Anvilonian Grimoire |
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Admonition AngelCreature - AngelFlying
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Adder-Staff BoggartCreature - Goblin WarriorWhen Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Adarkar UnicornCreature - Unicorn: Add or to your mana pool. Spend this mana only to pay cumulative upkeep costs. "There is no nobler creature in all of Terisiare." |
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Adarkar SentinelArtifact Creature - Soldier: Adarkar Sentinel gets +0/+1 until end of turn. "We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable." |
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Adaptive SnapjawCreature - Lizard BeastEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) "Eh, needs more toad."
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Adaptive AutomatonArtifact Creature - ConstructAs Adaptive Automaton enters the battlefield, choose a creature type. Such loyalty can only be made. |
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Adamaro, First to DesireLegendary Creature - SpiritAdamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. "Beware Adamaro! In him all pain and anger is perfected." |
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AcridianCreature - InsectEcho (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) The elves of Argoth were trained to ride these creatures, even when their mounts traveled upside-down. |
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Acolyte of XathridCreature - Human Cleric, : Target player loses 1 life. Like all priests, she gives her blessings only to those truly worthy of them. |
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Acidic SliverCreature - SliverAll Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to target creature or player." The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel. |
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Acidic SlimeCreature - OozeDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Acid-Spewer DragonCreature - DragonFlying, deathtouch
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Acid Web SpiderCreature - SpiderReach Its web is an excellent source of found copper for the daring or the stupid. |
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Accursed SpiritCreature - SpiritIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze. |
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Accursed CentaurCreature - Zombie CentaurWhen Accursed Centaur enters the battlefield, sacrifice a creature. "The Cabal mocks the natural order. For its minions, death is just a pause between duties." |
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Accorder PaladinCreature - Human KnightBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) "I fight for the suns, the surface, and everything in between." |
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Academy ResearchersCreature - Human WizardWhen Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. They brandish their latest theories as warriors would wield weapons. |
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Academy RectorCreature - Human ClericWhen Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library.
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Academy RaiderCreature - Human WarriorIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Academy EliteCreature - Human WizardAcademy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
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Abzan SkycaptainCreature - Bird SoldierFlying "A tempest is coming. Turn your faces toward the wind!" |
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Abzan Kin-GuardCreature - Human WarriorAbzan Kin-Guard has lifelink as long as you control a white or black permanent. "The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it." |
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Abzan GuideCreature - Human WarriorLifelink (Damage dealt by this creature also causes you to gain that much life.) "These roads are desolate and changeable. Follow me, or die in the wastes." |
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Abzan FalconerCreature - Human SoldierOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) The fastest way across the dunes is above. |
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Abzan BeastmasterCreature - Hound ShamanAt the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. His beasts move the great siege towers of the Abzan across the endless sands. |
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Abzan Battle PriestCreature - Human ClericOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) "Wherever I walk, the ancestors walk too." |
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Abyssal SpecterCreature - SpecterFlying "Mystic shadow, bending near me, / |
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Abyssal PersecutorCreature - DemonFlying, trample His slaves crave death more than they desire freedom. He denies them both. |
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Abyssal NocturnusCreature - HorrorWhenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) "I fear to keep an open mind, for there are those who would use it as a door to my soul." |
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Abyssal HunterCreature - Human Assassin, : Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature. Some smiles show cheer; some merely show teeth. |
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Abyssal HorrorCreature - HorrorFlying "I dreamt of it once. Now I fear it dreams of me." |
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Abyssal GatekeeperCreature - HorrorWhen Abyssal Gatekeeper dies, each player sacrifices a creature. "There are two ways for me to pass this gate. One involves you remaining conscious." |
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Abuna AcolyteCreature - Cat Cleric: Prevent the next 1 damage that would be dealt to target creature or player this turn. "You can break nothing I cannot mend." |
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Abu Ja'farCreature - HumanWhen Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
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Absolver ThrullCreature - Thrull ClericHaunt (When this creature dies, exile it haunting target creature.)
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Aboshan, Cephalid EmperorLegendary Creature - CephalidTap an untapped Cephalid you control: Tap target permanent. "No one can fight the tide forever." |
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AborothCreature - ElementalCumulative upkeep-Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) The Weatherlight banked sharply as the colossal beast rose up to crush the lone rider. "My bet's on the dirt," Gerrard said flatly. |
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Abomination of GudulCreature - HorrorFlying
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AbominationCreature - HorrorWhenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
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