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TreacheryEnchantment - AuraEnchant creature "The academy educates; I employ. It's a perfect arrangement." |
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Black MarketEnchantmentWhenever a creature dies, put a charge counter on Black Market.
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ConspiracyEnchantmentAs Conspiracy enters the battlefield, choose a creature type.
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IntimidationEnchantmentCreatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.) "If they move, kill them. In fact, kill one now to make sure the other understands." |
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PutrefactionEnchantmentWhenever a player casts a green or white spell, that player discards a card. "Do you want to be alive or whole?" |
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Unnatural HungerEnchantment - AuraEnchant creature
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Noble StandEnchantmentWhenever a creature you control blocks, you gain 2 life. Soldiers will always endanger their lives to defend many other lives. |
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Saproling BurstEnchantmentFading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Heightened AwarenessEnchantmentAs Heightened Awareness enters the battlefield, discard your hand. "It startles me how alive one feels on the edge of death." |
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Psychic BattleEnchantmentWhenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability.
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Temporal DistortionEnchantmentWhenever a creature or land becomes tapped, put an hourglass counter on it.
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Spreading PlagueEnchantmentWhenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. The cruelest strain of plague keeps its hosts alive long enough to return home and infect their families. |
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Yawgmoth's AgendaEnchantmentYou can't cast more than one spell each turn.
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Teferi's MoatEnchantmentAs Teferi's Moat enters the battlefield, choose a color. "Isolation is not the answer." |
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Ice CaveEnchantmentWhenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) Even the oppresive cold of the cave could not temper Eladamri's ire. |
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Dawn of the DeadEnchantmentAt the beginning of your upkeep, you lose 1 life.
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Mist of StagnationEnchantmentPermanents don't untap during their controllers' untap steps.
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Telekinetic BondsEnchantmentWhenever a player discards a card, you may pay "Nature's been fired. The oceans are under new management." |
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Mirari's WakeEnchantmentCreatures you control get +1/+1. The land drank power from the Mirari as though it had thirsted forever. |
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Dispersing OrbEnchantment
"Like the seas, the Æther is fickle and ever-changing. If we can control one, we can master the other." |
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Future SightEnchantmentPlay with the top card of your library revealed. "My past holds only pain and loss. I will conquer it by creating the perfect future." |
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Æther ChargeEnchantmentWhenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent. "Is it just me, or does that meteor have teeth?" |
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Gratuitous ViolenceEnchantmentIf a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. Only the Cabal could make a fight to the death more deadly. |
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Centaur GladeEnchantment
The Mirari called to the centaurs, and all who heard it were forever changed. |
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Parallel ThoughtsEnchantmentWhen Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
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Clutch of UndeathEnchantment - AuraEnchant creature The hand of death recognizes its own. |
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Extra ArmsEnchantment - AuraEnchant creature "Perhaps extra heads would have served them better." |
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Shared FateEnchantmentIf a player would draw a card, that player exiles the top card of an opponent's library face down instead.
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Confusion in the RanksEnchantmentWhenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
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Honden of Seeing WindsLegendary Enchantment - ShrineAt the beginning of your upkeep, draw a card for each Shrine you control. To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom. |
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Blood RitesEnchantment
"The threat of the kami was made worse by the blood rituals of the ogres, who freed terrifying oni to wander Kamigawa unhindered." |
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Honden of Life's WebLegendary Enchantment - ShrineAt the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control. To the sorrow of all, its web became a net that strangled those who helped weave it. |
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In the Web of WarEnchantmentWhenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. "In desperation, Konda sent warriors to parley with the ogre-magi. No one knows whether they were slaughtered at Shinka or if they even reached its bloodstained walls." |
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Genju of the RealmLegendary Enchantment - AuraEnchant land
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Dream LeashEnchantment - AuraEnchant permanent The tendrils of sorcery find easy purchase on the soft underbelly of dreams. |
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Followed FootstepsEnchantment - AuraEnchant creature Æther can turn a footprint into a blueprint. |
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Stasis CellEnchantment - AuraEnchant creature The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty. |
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BlockbusterEnchantment
Vendors hung cords heavy with roots and laid out boxes of salted meat, unaware of the fiery disaster swiftly approaching. |
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MindmoilEnchantmentWhenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. "My criticism of the Izzet is that their impulse for learning seems too much like impulse and too little like learning." |
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Doubling SeasonEnchantmentIf an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.
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Perilous ForaysEnchantment
"This is the place? This map has got to be wrong . . . ." |
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Privileged PositionEnchantment(
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Anthem of RakdosEnchantmentWhenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.
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Leafdrake RoostEnchantment - AuraEnchant land "The best experiments are those whose successes replicate themselves." |
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Palliation AccordEnchantmentWhenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord.
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Fool's DemiseEnchantment - AuraEnchant creature
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Verdant EmbraceEnchantment - AuraEnchant creature
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Imperial MaskEnchantmentWhen Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.
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Lucent LiminidEnchantment Creature - ElementalFlying It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through. |
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Spellweaver VoluteEnchantment - AuraEnchant instant card in a graveyard
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Tin Street MarketEnchantment - AuraEnchant land "Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
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Debtor's PulpitEnchantment - AuraEnchant land "You may not be able to pay. But you can still kneel."
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Primal VisitationEnchantment - AuraEnchant creature Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape. |
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Assemble the LegionEnchantmentAt the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.
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Possibility StormEnchantmentWhenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.
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Illusionary ArmorEnchantment - AuraEnchant creature
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Celestial ArchonEnchantment Creature - ArchonBestow
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Mystic BarrierEnchantmentWhen Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player.
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Witch HuntEnchantmentPlayers can't gain life.At the beginning of your upkeep, Witch Hunt deals 4 damage to you.At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt. The accusations spread like hungry flames. |
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Primal VigorEnchantmentIf one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.
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Perplexing ChimeraEnchantment Creature - ChimeraWhenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
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Raised by WolvesEnchantment - AuraEnchant creature
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ChromanticoreEnchantment Creature - ManticoreBestow
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Karametra, God of HarvestsLegendary Enchantment Creature - GodIndestructible
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Phenax, God of DeceptionLegendary Enchantment Creature - GodIndestructible
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Xenagos, God of RevelsLegendary Enchantment Creature - GodIndestructible
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Dictate of HeliodEnchantmentFlash "In our war Heliod gave mortals some favor, yet other times he withheld aid. Are we still no more than game pieces to him?" |
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SkybindEnchantmentConstellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Thassa's DevourerEnchantment Creature - ElementalConstellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. When mortals claim there are places Thassa cannot reach, the sea god laughs. |
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Whitewater NaiadsEnchantment Creature - NymphConstellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. Stand against the crash of the river's rapids and you will know the power of the naiads. |
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Dictate of ErebosEnchantmentFlash "I take no pleasure in your suffering, but it is necessary. Once you accept your fate you'll find eternity more tolerable." |
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Doomwake GiantEnchantment Creature - GiantConstellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn. Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake. |
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Dreadbringer LampadsEnchantment Creature - NymphConstellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Dictate of the Twin GodsEnchantmentFlash Iroas and Mogis are as different in appearance as they are in personality. |
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Knowledge and PowerEnchantmentWhenever you scry, you may pay "Information is a powerful weapon." |
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Dictate of KarametraEnchantmentFlash "I refuse to let the folly of mortals endanger the home I made for them." |
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Keranos, God of StormsLegendary Enchantment Creature - GodIndestructible
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Kruphix, God of HorizonsLegendary Enchantment Creature - GodIndestructible
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Spectra WardEnchantment - AuraEnchant creature
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Burning AngerEnchantment - AuraEnchant creature "With rage as your forge, your hammer can smite anything." |
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Bitter FeudEnchantmentAs Bitter Feud enters the battlefield, choose two players.
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Palace SiegeEnchantmentAs Palace Siege enters the battlefield, choose Khans or Dragons.
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Illusory GainsEnchantment - AuraEnchant creature
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Deadly WanderingsEnchantmentAs long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink. "Seclusion is only an option for the strong." |
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Berserkers' OnslaughtEnchantmentAttacking creatures you control have double strike. "Atarka's people starve while she feasts upon the bounty of their hunts. They must conquer ever more lands just for the sake of their own subsistence." |
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Sight of the ScalelordsEnchantmentAt the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. "The Silumgar creep around our borders and infiltrate our aeries. We must remain ever watchful." |
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Prism ArrayEnchantmentConverge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.
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Infinite ReflectionEnchantment - AuraEnchant creature
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Mind UnboundEnchantmentAt the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound. The creations of the hand are confined by reality. The creations of the mind know no such limits. |
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Warstorm SurgeEnchantmentWhenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player. "Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!" |
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Feed the PackEnchantmentAt the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.
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Back from the BrinkEnchantmentExile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery. On Innistrad, death is just a career change. |
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Rooftop StormEnchantmentYou may pay "Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!" |
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Conjured CurrencyEnchantmentAt the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control. A bargain in Keyhole Downs is always too good to be true. |
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Guild FeudEnchantmentAt the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
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Death's PresenceEnchantmentWhenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. "We traffic in flesh, not souls. Still, it's a shame to let anything go to waste." |
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Collective BlessingEnchantmentCreatures you control get +3/+3. Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe. |
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Havoc FestivalEnchantmentPlayers can't gain life. "We can't control enemies who have no regard for their own survival." |
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Martyr's BondEnchantmentWhenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. "Our lives are connected by divine law. The truth of this will be made evident in time." |
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Caustic TarEnchantment - AuraEnchant land "Twisted magic, twisted fate, |
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