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Mana EchoesEnchantmentWhenever a creature enters the battlefield, you may add When the ground is saturated with mana, even the lightest footstep can bring it to the surface. |
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Force BubbleEnchantmentIf damage would be dealt to you, put that many depletion counters on Force Bubble instead.
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Lethal VaporsEnchantmentWhenever a creature enters the battlefield, destroy it. The vapors infiltrate every crevice, poison every lung, and snuff out every life. |
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Primitive EtchingsEnchantmentReveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card. Ancient carvings in the trees of Krosa glow with power once again. |
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Sphere of PurityEnchantmentIf an artifact would deal damage to you, prevent 1 of that damage. Purity rejects artifice. |
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Hum of the RadixEnchantmentEach artifact spell costs
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Psychic OverloadEnchantment - AuraEnchant permanent
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Endless WhispersEnchantmentEach creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step." Those who find death under the black sun's shadow cannot escape its pull. |
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Dawn's ReflectionEnchantment - AuraEnchant land Only Sylvok magic could truly capture the perfection of a Mirrodin sunrise. |
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Honden of Cleansing FireLegendary Enchantment - ShrineAt the beginning of your upkeep, you gain 2 life for each Shrine you control. To the sorrow of all, its fire was turned toward those who worshipped it. |
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Vassal's DutyEnchantment
"My life is yours, my lord. There is no greater service than to yield it for your safety." |
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Mystic RestraintsEnchantment - AuraFlash
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Swirl the MistsEnchantmentAs Swirl the Mists enters the battlefield, choose a color word.
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Honden of Night's ReachLegendary Enchantment - ShrineAt the beginning of your upkeep, target opponent discards a card for each Shrine you control. To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil. |
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Night DealingsEnchantmentWhenever a source you control deals damage to another player, put that many theft counters on Night Dealings.
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Night of Souls' BetrayalLegendary EnchantmentAll creatures get -1/-1. "How can we wage war against ourselves? What happens when the kami of our very souls rise against us? I answer simply: We cannot. We die. There can be no victory in this war." |
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Nature's WillEnchantmentWhenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. "Without the kami to speak to nature on our behalf, we must beg help from nature directly." |
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Day of DestinyLegendary EnchantmentLegendary creatures you control get +2/+2. "Rise like the sun, stand like the mountain, charge like the lion, die as a hero." |
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Clash of RealitiesEnchantmentAll Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."
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ReverenceEnchantmentCreatures with power 2 or less can't attack you. "Despite the massive forces that allied against him, Konda never once believed he would lose the Kami War." |
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Kagemaro's ClutchEnchantment - AuraEnchant creature The mist was thick, cloying, and constricting. Shiro fought his way to fresh air only to look back and see his comrades fallen on the battlefield behind him. |
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Measure of WickednessEnchantmentAt the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.
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Seed the LandEnchantmentWhenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield. With a sadness and a sense of hope, Senka left the colony of her birth and, with her attendants, set out to serve as broodmistress, founder of a new colony. |
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Concerted EffortEnchantmentAt the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
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Conclave's BlessingEnchantment - AuraConvoke (Each creature you tap while casting this spell reduces its cost by
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Faith's FettersEnchantment - AuraEnchant permanent
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Flight of FancyEnchantment - AuraEnchant creature The view from above is an inspiration to the newly winged. |
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Necromantic ThirstEnchantment - AuraEnchant creature
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Strands of UndeathEnchantment - AuraEnchant creature "Why limit yourself to mortal law when you can outlive those who enforce it?" |
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Breath of FuryEnchantment - AuraEnchant creature you control
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Bloodbond MarchEnchantmentWhenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield. The Golgari support a vast army because death never ends its soldiers' service. |
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Glare of SubdualEnchantmentTap an untapped creature you control: Tap target artifact or creature. The righteous light of Selesnya is channeled through the devout, striking out to blind the nonbelievers. |
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Leyline of the MeekEnchantmentIf Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Where strength and humility converge. |
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Sinstriker's WillEnchantment - AuraEnchant creature "Steel rusts. Arrows break. But righteousness is always strong, always sharp." |
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Leyline of SingularityEnchantmentIf Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. Where renown and solitude converge. |
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CryptwailingEnchantment
"Piece the tragic notes together and is it not a melody?" |
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Leyline of LightningEnchantmentIf Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. Where storm and spellcraft converge. |
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Earth SurgeEnchantmentEach land gets +2/+2 as long as it's a creature. "Some gardeners sing to plants. I tell them stories-stories of how they once ruled the world, of the mortals who destroyed their kind, and of revenge." |
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Leyline of LifeforceEnchantmentIf Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. Where sovereignty and flesh converge. |
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Proper BurialEnchantmentWhenever a creature you control dies, you gain life equal to that creature's toughness. Properly honored dead gain the peace of the grave and freedom from the call of the Ghost Quarter. |
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Ocular HaloEnchantment - AuraEnchant creature While the soldier dreams, the eyes stand watch. |
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Psychic PossessionEnchantment - AuraEnchant opponent "You will do the thinking for the both of us!" |
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Nihilistic GleeEnchantment
"All ends in obliteration-love in hatred, life in death, and light in empty darkness." |
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War's TollEnchantmentWhenever an opponent taps a land for mana, tap all lands that player controls. Razia, archangel of war, demands total commitment. |
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Elemental ResonanceEnchantment - AuraEnchant permanent
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Auramancer's GuiseEnchantment - AuraEnchant creature "Consider not what the mask hides, but what it can reveal." |
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Frozen ÆtherEnchantmentArtifacts, creatures, and lands your opponents control enter the battlefield tapped. Gjornersen entertained his followers by taking bets on which would move first-the drowsing land wurm or the frozen goblins. |
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PyrohemiaEnchantmentAt the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.
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Life and LimbEnchantmentAll Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. "It was a sight of pain and awe-a twisted forest, migrating across the salt plain in search of richer soil." |
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Shapeshifter's MarrowEnchantmentAt the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)
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Snake Cult InitiationEnchantment - AuraEnchant creature
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Muraganda PetroglyphsEnchantmentCreatures with no abilities get +2/+2. Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones. |
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StrangleholdEnchantmentYour opponents can't search libraries. The correct answer to a barbarian's riddle is to choke on your cleverness and die. |
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Nature's BlessingEnchantment
"Be open to the blessings, whatever their form." |
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Way of the ThiefEnchantment - AuraEnchant creature A true shortcut isn't a way other people don't know; it's a way other people can't go. |
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Soul RansomEnchantment - AuraEnchant creature
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One Thousand LashesEnchantment - AuraEnchant creature
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Ooze FluxEnchantment
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Holy MantleEnchantment - AuraEnchant creature "The guilds promise to provide safety. I prefer to make my own."
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Gruul War ChantEnchantmentEach attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. "We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born." |
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Krasis IncubationEnchantment - AuraEnchant creature
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Angelic AccordEnchantmentAt the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. As demons are drawn to suffering, angels are drawn to acts of benevolence. |
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Awaken the AncientEnchantment - AuraEnchant Mountain Some days you stand to greet the horizon. Other days the horizon stands to greet you. |
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Burning EarthEnchantmentWhenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player. "Your world is formed from the same power that wraps my burning hand around your throat."-Shrazik, lavamancer |
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Into the WildsEnchantmentAt the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. "Wonders hide where the trees grow thickest."-Mul Daya proverb |
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Heliod, God of the SunLegendary Enchantment Creature - GodIndestructible
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Heliod's EmissaryEnchantment Creature - ElkBestow
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Bident of ThassaLegendary Enchantment ArtifactWhenever a creature you control deals combat damage to a player, you may draw a card. The wills of mortals shift as the tide ebbs and flows. |
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Thassa's EmissaryEnchantment Creature - CrabBestow
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Cavern LampadEnchantment Creature - NymphBestow
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Erebos, God of the DeadLegendary Enchantment Creature - GodIndestructible
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Erebos's EmissaryEnchantment Creature - SnakeBestow
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Whip of ErebosLegendary Enchantment ArtifactCreatures you control have lifelink.
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Purphoros, God of the ForgeLegendary Enchantment Creature - GodIndestructible
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Purphoros's EmissaryEnchantment Creature - OxBestow
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Nylea, God of the HuntLegendary Enchantment Creature - GodIndestructible
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Nylea's EmissaryEnchantment Creature - CatBestow
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SunbondEnchantment - AuraEnchant creature "I was not chosen for my faith in the gods. Sometimes the gods must put their faith in us." |
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Oracle's InsightEnchantment - AuraEnchant creature
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Fate UnravelerEnchantment Creature - HagWhenever an opponent draws a card, Fate Unraveler deals 1 damage to that player. "Never forget that the life you've built can be undone by a single loose thread." |
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Weight of the UnderworldEnchantment - AuraEnchant creature Proud Alkmenos, who would not bow to Erebos in death, is now bowed by his own hubris for all eternity. |
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Ephara, God of the PolisLegendary Enchantment Creature - GodIndestructible
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Mogis, God of SlaughterLegendary Enchantment Creature - GodIndestructible
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Agent of ErebosEnchantment Creature - ZombieConstellation - Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard. Erebos's minions hunt the Returned and warn those who consider the same folly. |
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Forgeborn OreadsEnchantment Creature - NymphConstellation - Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player. Purphoros shaped the oreads out of stray coals from his forge. |
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Eidolon of BlossomsEnchantment Creature - SpiritConstellation - Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. The emotional echoes of dryad gatherings attract lost souls. |
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Market FestivalEnchantment - AuraEnchant land Commerce is always the basis for peace. |
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Iroas, God of VictoryLegendary Enchantment Creature - GodIndestructible
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Deathreap RitualEnchantmentMorbid - At the beginning of each end step, if a creature died this turn, you may draw a card. "All who set foot in Paliano are pawns in someone's play for power." |
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First ResponseEnchantmentAt the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. "There's never a good time for a disaster or an attack. That's why we're here." |
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Marked by HonorEnchantment - AuraEnchant creature Stand your post for duty. Stand your ground for honor. |
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Aggressive MiningEnchantmentYou can't play lands. Designed by Markus Persson |
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SiegecraftEnchantment - AuraEnchant creature "They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun." |
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Raiders' SpoilsEnchantmentCreatures you control get +1/+0. "To conquer is to eat." |
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Wolfcaller's HowlEnchantmentAt the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand. "Knowledge is a stain that only instinct and ferocity can cleanse." |
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Citadel SiegeEnchantmentAs Citadel Siege enters the battlefield, choose Khans or Dragons.
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Sage's ReverieEnchantment - AuraEnchant creature
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Outpost SiegeEnchantmentAs Outpost Siege enters the battlefield, choose Khans or Dragons.
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RageformEnchantmentWhen Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Frontier SiegeEnchantmentAs Frontier Siege enters the battlefield, choose Khans or Dragons.
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