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Oath of Lim-Dûl

Enchantment

Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.)

: Draw a card.

Mana:
Cardset: Ice Age #44 (Rare)
Type: Enchantment

Phyrexian Boon

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.

"Phyrexia's touch is painful to all but the blackest of hearts."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Alliances #22 (Common)
Alliances #23 (Common)
Type: Enchantment

Reality Twist

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce , Swamps produce , Mountains produce , and Forests produce instead of any other type.

"Nothing is as it seems."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Ice Age #94 (Rare)
Type: Enchantment

Reclamation

Enchantment

Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking.

"We shall oppose Lim-Dûl and his forces by any means necessary, even if the very earth be torn asunder."
-Arna Kennerüd, Skyknight

Mana:
Cardset: Ice Age #378 (Rare)
Type: Enchantment

Red Scarab

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by red creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

Mana:
Cardset: Ice Age #273 (Uncommon)
Type: Enchantment

Ritual of Subdual

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

"That which does not bend to the will of Freyalise shall surely break."
-Kolbjörn, Elder Druid of the Juniper Order

Mana:
Cardset: Ice Age #149 (Rare)
Type: Enchantment

Royal Decree

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.

Mana:
Cardset: Alliances #146 (Rare)
Type: Enchantment

Seizures

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays .

"Sheathe your sword, warrior, lest ye fall on it when stricken."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #47 (Common)
Type: Enchantment

Snow Devil

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Enchanted creature has first strike as long as it's blocking and you control a snow land.

"Give me wings to fly and speed to strike. In return, the glory I earn shall be yours." -Steinar Icefist, Balduvian Shaman

Mana:
Cardset: Ice Age #100 (Common)
Type: Enchantment

Snowblind

Enchantment - Aura

Enchant creature

Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.

Mana:
Cardset: Ice Age #152 (Rare)
Type: Enchantment

Snowfall

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an Island is tapped for mana, its controller may add to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs.

Mana:
Cardset: Ice Age #101 (Common)
Type: Enchantment

Soul Kiss

Enchantment - Aura

Enchant creature

, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn.

Mana:
Cardset: Ice Age #50 (Common)
Type: Enchantment

Spectral Shield

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+2 and can't be the target of spells.

"What can be a stronger shield than concealment? Have you ever defeated an enemy you didn't know existed?"
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Ice Age #380 (Uncommon)
Type: Enchantment

Splintering Wind

Enchantment

: Splintering Wind deals 1 damage to target creature. Put a 1/1 green Splinter creature token onto the battlefield. It has flying and "Cumulative upkeep ." When it leaves the battlefield, it deals 1 damage to you and each creature you control. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)

Mana:
Cardset: Alliances #83 (Rare)
Type: Enchantment

Stonehands

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+2.

: Enchanted creature gets +1/+0 until end of turn.

"Trust in the power of stone. Stone is strong; stone shatters swords; stone breaks bones. Trust in stone."
-Lovisa Coldeyes,
Balduvian Chieftain

Mana:
Cardset: Ice Age #219 (Common)
Type: Enchantment

Stormbind

Enchantment

, Discard a card at random: Stormbind deals 2 damage to target creature or player.

"Once, our people could call down the storm itself to do our bidding."
-Lovisa Coldeyes,
Balduvian Chieftain

Mana:
Cardset: Time Spiral "Timeshifted" #102 (Special)
Ice Age #382 (Rare)
Type: Enchantment

Thought Lash

Enchantment

Cumulative upkeep-Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from his or her library.

Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.

Mana:
Cardset: Alliances #58 (Rare)
Type: Enchantment

Tidal Control

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Pay 2 life or : Counter target red or green spell. Any player may activate this ability.

Mana:
Cardset: Alliances #59 (Rare)
Type: Enchantment

Tornado

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.

Mana:
Cardset: Alliances #86 (Rare)
Type: Enchantment

Total War

Enchantment

Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.

Mana:
Cardset: Ice Age #221 (Rare)
Type: Enchantment

Unlikely Alliance

Enchantment

: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.

"Strange alliances are alliances still, and provide the same protection."
-King Darien of Kjeldor

Mana:
Cardset: Alliances #153 (Uncommon)
Type: Enchantment

Veteran's Voice

Enchantment - Aura

Enchant creature you control

Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped.

"Good soldiers rely first upon their training, then upon their instincts." -King Darien of Kjeldor

Mana:
Cardset: Alliances #123 (Common)
Alliances #124 (Common)
Type: Enchantment

Viscerid Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

: Return Viscerid Armor to its owner's hand.

A fallen Viscerid's only tribute is to be worn by a comrade.

Mana:
Cardset: Alliances #60 (Common)
Alliances #61 (Common)
Type: Enchantment

White Scarab

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by white creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.

Mana:
Cardset: Ice Age #280 (Uncommon)
Type: Enchantment

Wings of Aesthir

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying and first strike.

"For those of courage, even the sky holds no limit."
-Arnjlot Olasson, Sky Mage

Mana:
Cardset: Ice Age #383 (Uncommon)
Type: Enchantment

Winter's Night

World Enchantment

Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.

Mana:
Cardset: Alliances #199 (Rare)
Type: Enchantment

Withering Wisps

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.

: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control.

Mana:
Cardset: Ice Age #56 (Uncommon)
Type: Enchantment

Backfire

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

Mana:
Cardset: Fourth Edition #62 (Uncommon)
Legends #47 (Uncommon)
Type: Enchantment

Blight

Enchantment - Aura

Enchant land

When enchanted land becomes tapped, destroy it.

Mana:
Cardset: Sixth Edition #113 (Unknown)
Fifth Edition #6 (Uncommon)
Fourth Edition #6 (Uncommon)
Legends #3 (Uncommon)
Type: Enchantment

Brainwash

Enchantment - Aura

Enchant creature

Enchanted creature can't attack unless its controller pays .

"They're not your friends; they despise you. I'm the only one you can count on. Trust me."

Mana:
Cardset: Fifth Edition #289 (Common)
Fourth Edition #261 (Common)
The Dark #76 (Common)
Type: Enchantment

Circle of Protection: Artifacts

Enchantment

: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Fifth Dawn #8 (Uncommon)
Fifth Edition #292 (Uncommon)
Fourth Edition #263 (Uncommon)
Antiquities #97 (Uncommon)
Type: Enchantment

Divine Transformation

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Glory surged through her and radiance surrounded her. All things were possible with the blessing of the Divine.

Mana:
Cardset: Sixth Edition #17 (Unknown)
Fifth Edition #304 (Uncommon)
Fourth Edition #273 (Uncommon)
Legends #179 (Rare)
Type: Enchantment

Erosion

Enchantment - Aura

Enchant land

At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life.

Mana:
Cardset: Fourth Edition #70 (Common)
The Dark #25 (Common)
Type: Enchantment

Eternal Warrior

Enchantment - Aura

Enchant creature

Enchanted creature has vigilance.

Warriors of the Tsunami-nito School spend years in training to master the way of effortless effort.

Mana:
Cardset: Fifth Edition #225 (Common)
Fourth Edition #208 (Common)
Legends #142 (Uncommon)
Type: Enchantment

Flood

Enchantment

: Tap target creature without flying.

"A dash of cool water does wonders to clear a cluttered battlefield."
-Vibekke Ragnild, Witches and War

Mana:
Cardset: Fifth Edition #87 (Common)
Fourth Edition #73 (Common)
The Dark #26 (Rare)
Type: Enchantment

Fortified Area

Enchantment

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Mana:
Cardset: Fourth Edition #276 (Common)
Legends #183 (Uncommon)
Type: Enchantment

Gaseous Form

Enchantment - Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

" . . . And gives to airy nothing
A local habitation and a name."
-William Shakespeare, A Midsummer-Night's Dream

Mana:
Cardset: Sixth Edition #71 (Unknown)
Tempest #65 (Common)
Fifth Edition #90 (Common)
Fourth Edition #74 (Common)
Legends #59 (Common)
Type: Enchantment

Giant Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

"O! it is excellent
To have a giant's strength, but it is tyrannous
To use it like a giant."
-William Shakespeare, Measure for Measure

Mana:
Cardset: Sixth Edition #181 (Unknown)
Tempest #178 (Common)
Fifth Edition #233 (Common)
Fourth Edition #214 (Common)
Legends #147 (Common)
Type: Enchantment

Greed

Enchantment

, Pay 2 life: Draw a card.

"There is no calamity greater than lavish desires. . . . And there is no greater disaster than greed."
-Tao Tê Ching 46

Mana:
Cardset: Commander 2013 #79 (Rare)
Seventh Edition #140 (Rare)
Sixth Edition #135 (Unknown)
Fourth Edition #24 (Rare)
Legends #15 (Rare)
Type: Enchantment

Immolation

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/-2.

Mana:
Cardset: Fourth Edition #222 (Common)
Legends #151 (Common)
Type: Enchantment

Kismet

Enchantment

Artifacts, creatures, and lands played by your opponents enter the battlefield tapped.

Mana:
Cardset: Sixth Edition #27 (Unknown)
Fifth Edition #319 (Uncommon)
Fourth Edition #283 (Uncommon)
Legends #194 (Uncommon)
Type: Enchantment

Land Tax

Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.

Mana:
Cardset: Fourth Edition #284 (Rare)
Legends #195 (Uncommon)
Type: Enchantment

Relic Bind

Enchantment - Aura

Enchant artifact an opponent controls

Whenever enchanted artifact becomes tapped, choose one - Relic Bind deals 1 damage to target player; or target player gains 1 life.

Mana:
Cardset: Fourth Edition #97 (Rare)
Legends #71 (Uncommon)
Type: Enchantment

Seeker

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

Mana:
Cardset: Fourth Edition #299 (Common)
Legends #204 (Uncommon)
Type: Enchantment

Spirit Shackle

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

Mana:
Cardset: Fourth Edition #47 (Uncommon)
Legends #31 (Common)
Type: Enchantment

Sunken City

Enchantment

At the beginning of your upkeep, sacrifice Sunken City unless you pay .

Blue creatures get +1/+1.

Mana:
Cardset: Fourth Edition #106 (Common)
The Dark #35 (Common)
Type: Enchantment

Sylvan Library

Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Mana:
Cardset: Commander's Arsenal #17 (Rare)
Fifth Edition #191 (Rare)
Fourth Edition #157 (Rare)
Legends #121 (Uncommon)
Type: Enchantment

The Brute

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0.

: Regenerate enchanted creature.

"Union may be strength, but it is mere blind brute strength unless wisely directed."
-Samuel Butler

Mana:
Cardset: Fifth Edition #272 (Common)
Fourth Edition #244 (Common)
Legends #164 (Common)
Type: Enchantment

Venom

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.

"I told him it was just a flesh wound, but the next time I looked at him, poor Tadhg was dead and gone."
-Maeveen O'Donagh, Memoirs of a Soldier

Mana:
Cardset: Fifth Edition #198 (Common)
Fourth Edition #164 (Common)
The Dark #53 (Common)
Type: Enchantment

Elven Fortress

Enchantment

: Target blocking creature gets +0/+1 until end of turn.

Many Elven Fortresses weren't built by masons and carpenters, but created from the living forest itself.

Mana:
Cardset: Fallen Empires #67 (Common)
Fallen Empires #68 (Common)
Fallen Empires #69 (Common)
Fallen Empires #70 (Common)
Type: Enchantment

Farrel's Mantle

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

Mana:
Cardset: Fallen Empires #138 (Uncommon)
Type: Enchantment

Fungal Bloom

Enchantment

: Put a spore counter on target Fungus.

"Thallids could absorb energy from the forest itself. Even Elves were at a disadvantage in fighting them."
-Sarpadian Empires, vol. III

Mana:
Cardset: Fallen Empires #79 (Rare)
Type: Enchantment

Goblin Kites

Enchantment

: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.

Mana:
Cardset: Fallen Empires #117 (Uncommon)
Type: Enchantment

Heroism

Enchantment

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays .

Mana:
Cardset: Fallen Empires #143 (Uncommon)
Type: Enchantment

Homarid Spawning Bed

Enchantment

, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost.

Mana:
Cardset: Fallen Empires #43 (Uncommon)
Type: Enchantment

Merseine

Enchantment - Aura

Enchant creature

Merseine enters the battlefield with three net counters on it.

Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.

Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.

Mana:
Cardset: Fallen Empires #47 (Common)
Fallen Empires #48 (Common)
Fallen Empires #49 (Common)
Fallen Empires #50 (Common)
Type: Enchantment

Night Soil

Enchantment

, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.

Some said killing the Thallids only encouraged them.

Mana:
Cardset: Commander 2013 #158 (Common)
Fallen Empires #80 (Common)
Fallen Empires #81 (Common)
Fallen Empires #82 (Common)
Type: Enchantment

Raiding Party

Enchantment

Raiding Party can't be the target of white spells or abilities from white sources.

Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.

Mana:
Cardset: Fallen Empires #132 (Uncommon)
Type: Enchantment

Thelon's Chant

Enchantment

At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay .

Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.

Mana:
Cardset: Fallen Empires #94 (Uncommon)
Type: Enchantment

Thelon's Curse

Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay for each creature chosen this way. If the player does, untap those creatures.

Mana:
Cardset: Fallen Empires #95 (Rare)
Type: Enchantment

Tidal Flats

Enchantment

: For each attacking creature without flying, its controller may pay . If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.

Mana:
Cardset: Fallen Empires #54 (Common)
Fallen Empires #55 (Common)
Fallen Empires #56 (Common)
Type: Enchantment

Tidal Influence

Enchantment

Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.

Tidal Influence enters the battlefield with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Tidal Influence.

As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.

As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.

Whenever there are four tide counters on Tidal Influence, remove all tide counters from it.

Mana:
Cardset: Fallen Empires #57 (Uncommon)
Type: Enchantment

Tourach's Chant

Enchantment

At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay .

Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.

Mana:
Cardset: Fallen Empires #32 (Uncommon)
Type: Enchantment

Tourach's Gate

Enchantment - Aura

Enchant land you control

Sacrifice a Thrull: Put three time counters on Tourach's Gate.

At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.

Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate this ability only if enchanted land is untapped.

Mana:
Cardset: Fallen Empires #33 (Rare)
Type: Enchantment

Curse Artifact

Enchantment - Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact.

Voska feared the artifact had come too easily.

Mana:
Cardset: The Dark #5 (Rare)
Type: Enchantment

Dark Heart of the Wood

Enchantment

Sacrifice a Forest: You gain 3 life.

Even the Goblins shun this haunted place, where the tree limbs twist in agony and the ground seems to scuttle under your feet.

Mana:
Cardset: Ravnica: City of Guilds #200 (Uncommon)
The Dark #117 (Common)
Type: Enchantment

Deep Water

Enchantment

: Until end of turn, if you tap a land you control for mana, it produces instead of any other type.

Mana:
Cardset: The Dark #22 (Common)
Type: Enchantment

Fasting

Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

Mana:
Cardset: The Dark #80 (Rare)
Type: Enchantment

Gaea's Touch

Enchantment

You may play an additional land during your turn if that land is a basic Forest.

Sacrifice Gaea's Touch: Add to your mana pool.

Mana:
Cardset: The Dark #40 (Common)
Type: Enchantment

Goblin Caves

Enchantment - Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

The stench of countless generations of unspeakable activities was enough to loosen both our footing and our stomachs.

Mana:
Cardset: The Dark #63 (Common)
Type: Enchantment

Goblin Shrine

Enchantment - Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.

When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

"I knew it weren't no ordinary pile of-you know." -Norin the Wary

Mana:
Cardset: The Dark #67 (Common)
Type: Enchantment

Hidden Path

Enchantment

Green creatures have forestwalk.

"Where moments before we were lost beyond hope, the strange, floating lights showed us the way and restored our morale." -Vervamon the Elder

Mana:
Cardset: The Dark #41 (Rare)
Type: Enchantment

Mana Vortex

Enchantment

When you cast Mana Vortex, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land.

When there are no lands on the battlefield, sacrifice Mana Vortex.

Mana:
Cardset: The Dark #30 (Rare)
Type: Enchantment

Psychic Allergy

Enchantment

As Psychic Allergy enters the battlefield, choose a color.

At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls.

At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.

Mana:
Cardset: The Dark #33 (Rare)
Type: Enchantment

Season of the Witch

Enchantment

At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.

At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.

Mana:
Cardset: The Dark #14 (Rare)
Type: Enchantment

Tangle Kelp

Enchantment - Aura

Enchant creature

When Tangle Kelp enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.

Mana:
Cardset: The Dark #36 (Rare)
Type: Enchantment

Worms of the Earth

Enchantment

Players can't play lands.

Lands can't enter the battlefield.

At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth.

The ground collapsed, leaving nothing but the great Worms' mucous residues.

Mana:
Cardset: The Dark #18 (Rare)
Type: Enchantment

Angelic Voices

Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Mana:
Cardset: Legends #173 (Rare)
Type: Enchantment

Arboria

World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.

Mana:
Cardset: Legends #88 (Uncommon)
Type: Enchantment

Caverns of Despair

World Enchantment

No more than two creatures can attack each combat.

No more than two creatures can block each combat.

Mana:
Cardset: Legends #136 (Rare)
Type: Enchantment

Chains of Mephistopheles

Enchantment

If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.

Mana:
Cardset: Legends #5 (Rare)
Type: Enchantment

Cocoon

Enchantment - Aura

Enchant creature you control

Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.

When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.

At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #92 (Uncommon)
Type: Enchantment

Concordant Crossroads

World Enchantment

All creatures have haste.

Mana:
Cardset: Legends #93 (Rare)
Type: Enchantment

Crevasse

Enchantment

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

Mana:
Cardset: Legends #138 (Uncommon)
Type: Enchantment

Deadfall

Enchantment

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Mana:
Cardset: Legends #95 (Uncommon)
Type: Enchantment

Demonic Torment

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

Prevent all combat damage that would be dealt by enchanted creature.

Mana:
Cardset: Legends #9 (Uncommon)
Type: Enchantment

Divine Intervention

Enchantment

Divine Intervention enters the battlefield with two intervention counters on it.

At the beginning of your upkeep, remove an intervention counter from Divine Intervention.

When you remove the last intervention counter from Divine Intervention, the game is a draw.

Mana:
Cardset: Legends #177 (Rare)
Type: Enchantment

Dream Coat

Enchantment - Aura

Enchant creature

: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn.

"Adopt the character of the twisting octopus, which takes on the appearance of the nearby rock. Now follow in this direction, now turn a different hue." -Theognis, Elegies 1, 215

Mana:
Cardset: Legends #51 (Uncommon)
Type: Enchantment

Equinox

Enchantment - Aura

Enchant land

Enchanted land has ": Counter target spell if it would destroy a land you control."

Mana:
Cardset: Legends #182 (Common)
Type: Enchantment

Field of Dreams

World Enchantment

Players play with the top card of their libraries revealed.

Some people say that the world is round, and if you travel far enough you'll come to the other side, where everything is upside down.

Mana:
Cardset: Legends #55 (Rare)
Type: Enchantment

Gravity Sphere

World Enchantment

All creatures lose flying.

On the morning of the Battle of Gal-Shan, the Sorcerer's cry rang out: "Let no bird fly, let no creature take wing, let all the battle join as one."

Mana:
Cardset: Legends #149 (Rare)
Type: Enchantment

Great Wall

Enchantment

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Mana:
Cardset: Legends #186 (Uncommon)
Type: Enchantment

Imprison

Enchantment - Aura

Enchant creature

Whenever a player activates an ability of enchanted creature with in its activation cost that isn't a mana ability, you may pay . If you do, counter that ability. If you don't, destroy Imprison.

Whenever enchanted creature attacks or blocks, you may pay . If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.

Mana:
Cardset: Legends #21 (Rare)
Type: Enchantment

In the Eye of Chaos

World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays , where X is its converted mana cost.

Mana:
Cardset: Legends #61 (Rare)
Type: Enchantment

Infinite Authority

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Mana:
Cardset: Legends #191 (Rare)
Type: Enchantment

Invoke Prejudice

Enchantment

Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays , where X is its converted mana cost.

Mana:
Cardset: Legends #62 (Rare)
Type: Enchantment

Land Equilibrium

Enchantment

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.

Mana:
Cardset: Legends #64 (Rare)
Type: Enchantment

Land's Edge

World Enchantment

Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability.

Mana:
Cardset: Legends #155 (Rare)
Type: Enchantment

Lifeblood

Enchantment

Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.

"Foolish wizard! As you tap the power of your lofty keep, so grows my strength." -Malvern Xelionos, Letters

Mana:
Cardset: Legends #196 (Rare)
Type: Enchantment

Living Plane

World Enchantment

All lands are 1/1 creatures that are still lands.

Mana:
Cardset: Legends #107 (Rare)
Type: Enchantment