Wirewood SavageCreature - ElfWhenever a Beast enters the battlefield, you may draw a card. "She is truly Wirewood's child now." |
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Wirewood SymbioteCreature - InsectReturn an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn. It drinks fatigue. |
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WishmongerCreature - Unicorn Monger: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. "It's not what you ask for, but how you ask for it." |
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WispmareCreature - ElementalFlying
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Wistful SelkieCreature - Merfolk WizardWhen Wistful Selkie enters the battlefield, draw a card. Selkies call to a sea they never swam, in a tongue they never spoke, with a song they never learned. |
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Witch EngineCreature - HorrorSwampwalk
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Witch HunterCreature - Human Cleric: Witch Hunter deals 1 damage to target player.
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Witch's FamiliarCreature - FrogSome bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide. |
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Witch-Maw NephilimCreature - NephilimWhenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
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WitchstalkerCreature - WolfHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Withered WretchCreature - Zombie Cleric: Exile target card from a graveyard. Once it consecrated the dead. Now it desecrates them. |
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Witherscale WurmCreature - WurmWhenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
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Witness of the AgesArtifact Creature - GolemMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) It strode through the clash of dragons, the fall of Ugin, and the rise of the khans. |
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Wizard MentorCreature - Human Wizard: Return Wizard Mentor and target creature you control to their owner's hand. Although some of the students quickly grasped the concept, the others could summon only blackboards. |
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Wizard ReplicaArtifact Creature - WizardFlying
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Wizened CennCreature - Kithkin ClericOther Kithkin creatures you control get +1/+1. "Thoughtweft binds us together as one, part of an intricate pattern that would unravel if even one thread came loose." |
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Wizened SnitchesCreature - Faerie RogueFlying "Be careful what information you ask them to find, for it will likely be the subject of tale time at the alehouse." |
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WoebearerCreature - ZombieFear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Woebringer DemonCreature - DemonFlying Each soul he devours adds its hunger to his own. |
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WoeleecherCreature - Elemental, : Remove a -1/-1 counter from target creature. If you do, you gain 2 life. One head senses the curse. The second loosens it from the soul. The third drinks it as an invigorating mist. |
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Wojek ApothecaryCreature - Human ClericRadiance - : Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. "A few arrows aren't enough to pierce your faith, soldier. You'll be back on the battlefield by sun's dawn." |
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Wojek EmbermageCreature - Human WizardRadiance - : Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it. "Your brother's crimes are your crimes. You stood by and lent support, so you too must face judgment." |
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Wojek HalberdiersCreature - Human SoldierBattalion - Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn. Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds. |
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Wolf-Skull ShamanCreature - Elf ShamanKinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. A chorus of howls answers his call. |
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Wolfbitten CaptiveCreature - Human Werewolf: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.
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Wolfbriar ElementalCreature - ElementalMultikicker (You may pay an additional any number of times as you cast this spell.)
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Wolfir AvengerCreature - Wolf WarriorFlash (You may cast this spell any time you could cast an instant.) Released from a dark curse and bound to a higher calling. |
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Wolfir SilverheartCreature - Wolf WarriorSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Wolverine PackCreature - WolverineRampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) "Give them great meals of beef and iron and steel, they will eat like wolves and fight like devils." |
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WonderCreature - IncarnationFlying "The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air." |
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Wood ElementalCreature - ElementalAs Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.
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Wood ElvesCreature - Elf ScoutWhen Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. Every branch a crossroads, every vine a swift steed. |
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Wood SageCreature - Human Druid: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
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Woodborn BehemothCreature - ElementalAs long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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WoodcloakerCreature - ElfMorph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Woodfall PrimusCreature - Treefolk ShamanTrample
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Woodland ChangelingCreature - ShapeshifterChangeling (This card is every creature type at all times.) Changelings cannot resist the draw of a new shape, even if doing so would be in their best interests. |
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Woodland DruidCreature - Human DruidWhat is a tree? |
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Woodland SleuthCreature - Human ScoutMorbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. "Whatever did this is near. Death reversion has not yet occurred. Be alert!" |
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Woodland WandererCreature - ElementalVigilance, trample "The elements understand better than anyone that actions speak louder than words."-Gideon Jura |
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