War ElephantCreature - ElephantTrample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) "When elephants fight it is the grass that suffers." -Kikuyu Proverb |
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War FalconCreature - BirdFlying The falcon is the picture of nobility, maintaining a regal bearing even as it conducts the bloody business of war. |
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War MammothCreature - ElephantTrample I didn't think Mammoths could ever hold a candle to a well-trained battle horse. Then one day I turned my back on a drunken soldier. His blow never landed; Mi'cha flung the brute over ten meters. |
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War Priest of ThuneCreature - Human ClericWhen War Priest of Thune enters the battlefield, you may destroy target enchantment. "The sacred might of Thune thunders in my soul." |
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War-Name AspirantCreature - Human WarriorRaid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. No battle means more to a Mardu warrior than the one that earns her war name. |
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War-Spike ChangelingCreature - ShapeshifterChangeling (This card is every creature type at all times.) "Aren't there boggarts enough in Lorwyn? Couldn't it turn into a sheep? Or a sunflower?" |
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War-Torch GoblinCreature - Goblin Warrior, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. "In a town shaped by the subtle machinations and political intrigue of its guilds, it's reassuring to see a goblin waving his torch and screaming about some nonsense or other." |
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War-Wing SirenCreature - Siren SoldierFlying Once she sang sailors to their doom. Now she leads them to glory. |
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Warbreak TrumpeterCreature - GoblinMorph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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WarbringerCreature - Orc BerserkerDash costs you pay cost less (as long as this creature is on the battlefield).
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Warchanter of MogisCreature - Minotaur ShamanInspired - Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Warclamp MastiffCreature - HoundFirst strike (This creature deals combat damage before creatures without first strike.) "One bite from that dog will send you to the healer's tent for days." |
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Ward SliverCreature - SliverAs Ward Sliver enters the battlefield, choose a color. The first wave of slivers perished from the Riptide wizards' magic. The second wave shrugged off their spells like water. |
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Warden of Evos IsleCreature - Bird WizardFlying On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes. |
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Warden of GeometriesCreature - Eldrazi DroneVigilance The wastelands disorient even the most experienced scouts, making them easy prey for Kozilek's drones. |
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Warden of the BeyondCreature - Human WizardVigilance (Attacking doesn't cause this creature to tap.) He draws strength from a vast source few mortals can fathom. |
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Warden of the EyeCreature - Djinn WizardWhen Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. The wardens guard the sacred documents of Tarkir's history, though they are forbidden to read the words. |
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Warden of the First TreeCreature - Human: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
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Wardscale DragonCreature - DragonFlying Dromoka's brood emerge from the dragon tempests covered with tough scales that protect them from most clan weapons and magic. |
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Warmind InfantryCreature - Elemental SoldierBattalion - Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn. Before Aurelia denounced Niv-Mizzet, the two guilds had collaborated on the Warmind Initiative in pursuit of the ultimate soldier. |
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WarmongerCreature - Minotaur Monger: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability. Funny how money and war travel so well together. |
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Warmonger HellkiteCreature - DragonFlying Its wings beat to the howls of war and fan the fires of rage. |
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Warpath GhoulCreature - ZombieGhouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and weak, dragging their victims screaming into the shadows. |
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Warped ResearcherCreature - Human Wizard MutantWhenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.) New insights yield new senses. |
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Warping WurmCreature - WurmPhasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Even wurms start out small. |
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Warren InstigatorCreature - Goblin BerserkerDouble strike "Danger! Danger! Come out of the safety of your holes!" |
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Warren PilferersCreature - Goblin RogueWhen Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. "What do they need all this stuff for? They're dead. We're alive. Simple enough." |
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Warren-Scourge ElfCreature - Elf WarriorProtection from Goblins "If one can associate any virtue with the eyeblights, it is the talent some achieve in disposing of them. I have seen the slaying of boggarts raised nearly to an art form." |
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Warrior AngelCreature - Angel WarriorFlying She represents not hope, but hope's desperate fury. |
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Warrior en-KorCreature - Kor Warrior Knight: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead. Only a matter as vital as destroying Volrath could bring together the reclusive Kor people. |
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WarthogCreature - BoarSwampwalk "Too much work-it takes a long time to break them in, and more than a few recruits." |
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Wasp LancerCreature - Faerie SoldierFlying "I doubt that faeries understand how short their lives are, compared to the rest of us. If they did, would they so readily charge into battle, heedless of the danger before them?" |
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Wasteland StranglerCreature - Eldrazi ProcessorDevoid (This card has no color.)
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Wasteland ViperCreature - SnakeDeathtouch "The Gruul embrace all things poisonous and living in the cracks of society."
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WatchdogArtifact Creature - HoundWatchdog blocks each turn if able. Its growl is a long, rumbling grind of gears and clockwork, its bark a blast of hissing steam. |
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Watcher of the RoostCreature - Bird SoldierFlying
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Watcher SliverCreature - SliverAll Sliver creatures get +0/+2. "I have spied them, wandering and watching-but for what? I fear they watch for us." |
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Watchwing ScarecrowArtifact Creature - ScarecrowWatchwing Scarecrow has vigilance as long as you control a white creature. The wings are held in place by wicker rods. The rods are held in place by pure faith. |
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WatchwolfCreature - WolfOnly in Ravnica do the wolves watch the flock. |
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Water ElementalCreature - ElementalUnpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms. |
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