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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Arcane Laboratory

Enchantment

Each player can't cast more than one spell each turn.

Too many wizards spoil the spell, but too many spells spoil the wizard.
-Sign on entry to arcane lab

Mana:
Cardset: Seventh Edition #60 (Uncommon)
Urza's Saga #60 (Uncommon)
Type: Enchantment

Delusions of Mediocrity

Enchantment

When Delusions of Mediocrity enters the battlefield, you gain 10 life.

When Delusions of Mediocrity leaves the battlefield, you lose 10 life.

When nothing but second best will do.

Mana:
Cardset: Seventh Edition #70 (Rare)
Urza's Legacy #30 (Rare)
Type: Enchantment

Equilibrium

Enchantment

Whenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand.

Seek balance in all things-as long as the scales are weighted in your favor.
-Vodalian saying

Mana:
Cardset: Seventh Edition #71 (Rare)
Exodus #32 (Rare)
Type: Enchantment

Mana Breach

Enchantment

Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.

The mana that binds the world together can also tear it apart.

Mana:
Cardset: Seventh Edition #85 (Uncommon)
Exodus #38 (Uncommon)
Type: Enchantment

Opposition

Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

Exhausting a wizard can be exhausting work.

Mana:
Cardset: Seventh Edition #92 (Rare)
Urza's Destiny #40 (Rare)
Type: Enchantment

Bereavement

Enchantment

Whenever a green creature dies, its controller discards a card.

Grief is a razor that slices the soul.

Mana:
Cardset: Seventh Edition #120 (Uncommon)
Urza's Saga #117 (Uncommon)
Type: Enchantment

Darkest Hour

Enchantment

All creatures are black.

The eclipse made it clear whose side the sky was on.

Mana:
Cardset: Seventh Edition #128 (Rare)
Urza's Saga #128 (Rare)
Type: Enchantment

Engineered Plague

Enchantment

As Engineered Plague enters the battlefield, choose a creature type.

All creatures of the chosen type get -1/-1.

A single germ can kill more soldiers than ten thousand blades.

Mana:
Cardset: Seventh Edition #133 (Uncommon)
Urza's Legacy #51 (Uncommon)
Type: Enchantment

Oppression

Enchantment

Whenever a player casts a spell, that player discards a card.

"Defeating an enemy is not nearly as satisfying as watching one suffer."
-The Western Paladin

Mana:
Cardset: Seventh Edition #152 (Rare)
Urza's Saga #143 (Rare)
Type: Enchantment

Tainted Æther

Enchantment

Whenever a creature enters the battlefield, its controller sacrifices a creature or land.

Pockets of Æther can be so foul they melt flesh from bone.

Mana:
Cardset: Seventh Edition #167 (Rare)
Urza's Saga #161 (Rare)
Type: Enchantment

Yawgmoth's Edict

Enchantment

Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.

The warping of bodies and souls has become the heart of Yawgmoth's existence.

Mana:
Cardset: Seventh Edition #171 (Uncommon)
Urza's Saga #170 (Uncommon)
Type: Enchantment

Bedlam

Enchantment

Creatures can't block.

The generals were dead. The battle plans were forgotten. It was everyone for themselves.

Mana:
Cardset: Seventh Edition #174 (Rare)
Urza's Saga #175 (Rare)
Type: Enchantment

Granite Grip

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control.

"Let me introduce you to Rocky."

Mana:
Cardset: Seventh Edition #195 (Common)
Urza's Legacy #81 (Common)
Type: Enchantment

Impatience

Enchantment

At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her.

"I'm going to count to three. Three."

Mana:
Cardset: Seventh Edition #197 (Rare)
Urza's Destiny #88 (Rare)
Type: Enchantment

Compost

Enchantment

Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

A fruit must rot before its seed can sprout.
-Yavimaya saying

Mana:
Cardset: Seventh Edition #235 (Uncommon)
Urza's Destiny #102 (Uncommon)
Type: Enchantment

Nature's Revolt

Enchantment

All lands are 2/2 creatures that are still lands.

The land rises up to defend against those who would spoil its beauty.

Mana:
Cardset: Seventh Edition #260 (Rare)
Tempest #134 (Rare)
Type: Enchantment

Thoughtleech

Enchantment

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

"Their thoughts flow through my mind, and I am healed."
-Fyndhorn elder

Mana:
Cardset: Seventh Edition #274 (Uncommon)
Ice Age #157 (Uncommon)
Type: Enchantment

Vernal Bloom

Enchantment

Whenever a Forest is tapped for mana, its controller adds to his or her mana pool (in addition to the mana the land produces).

Spring breathes the magic of new life.

Mana:
Cardset: Eighth Edition #286 (Rare)
Seventh Edition #281 (Rare)
Urza's Saga #281 (Rare)
Type: Enchantment

Noble Purpose

Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

Fighting for the right reason is itself a source of strength.

Mana:
Cardset: Eighth Edition #31 (Rare)
Mercadian Masques #32 (Uncommon)
Type: Enchantment

Coastal Piracy

Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."

Mana:
Cardset: Eighth Edition #67 (Rare)
Mercadian Masques #68 (Uncommon)
Type: Enchantment

Intruder Alarm

Enchantment

Creatures don't untap during their controllers' untap steps.

Whenever a creature enters the battlefield, untap all creatures.

One footstep among many is silent. One footstep alone is deafening.

Mana:
Cardset: Eighth Edition #86 (Rare)
Stronghold #34 (Rare)
Type: Enchantment

Shifting Sky

Enchantment

As Shifting Sky enters the battlefield, choose a color.

All nonland permanents are the chosen color.

Master the sky and you rule everything beneath it.
-Metathran saying

Mana:
Cardset: Eighth Edition #100 (Rare)
Planeshift #32 (Uncommon)
Type: Enchantment

Wrath of Marit Lage

Enchantment

When Wrath of Marit Lage enters the battlefield, tap all red creatures.

Red creatures don't untap during their controllers' untap steps.

"Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Eighth Edition #115 (Uncommon)
Ice Age #109 (Rare)
Type: Enchantment

Death Pit Offering

Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.

Creatures you control get +2/+2.

"Kill them all and feed them to the new recruits."
-Crovax, ascendant evincar

Mana:
Cardset: Eighth Edition #124 (Rare)
Nemesis #56 (Rare)
Type: Enchantment

Larceny

Enchantment

Whenever a creature you control deals combat damage to a player, that player discards a card.

Opportunity makes the thief.
-Roman proverb

Mana:
Cardset: Eighth Edition #139 (Rare)
Mercadian Masques #143 (Uncommon)
Type: Enchantment

Mind Slash

Enchantment

, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

"I can't think with all that screaming."

Mana:
Cardset: Eighth Edition #145 (Uncommon)
Nemesis #59 (Uncommon)
Type: Enchantment

Murderous Betrayal

Enchantment

, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.

Which hurts more: a sword in the gut or a dagger in the back?

Mana:
Cardset: Eighth Edition #147 (Rare)
Nemesis #61 (Rare)
Type: Enchantment

Warped Devotion

Enchantment

Whenever a permanent is returned to a player's hand, that player discards a card.

"The spirit of the devout is easily crushed by the loss of hope."
-Fallen angel

Mana:
Cardset: Eighth Edition #172 (Rare)
Planeshift #57 (Uncommon)
Type: Enchantment

Choke

Enchantment

Islands don't untap during their controllers' untap steps.

"One day we shall walk where once was water."
-Eladamri, Lord of Leaves

Mana:
Cardset: Eighth Edition #237 (Uncommon)
Tempest #113 (Uncommon)
Type: Enchantment

Fecundity

Enchantment

Whenever a creature dies, that creature's controller may draw a card.

Life is eternal. A lifetime is ephemeral.

Mana:
Cardset: Commander 2013 #145 (Uncommon)
Eighth Edition #247 (Uncommon)
Urza's Saga #251 (Uncommon)
Type: Enchantment

Living Terrain

Enchantment - Aura

Enchant land

Enchanted land is a 5/6 green Treefolk creature that's still a land.

Some warriors walk the earth. Others are born of it.

Mana:
Cardset: Eighth Edition #260 (Uncommon)
Prophecy #117 (Uncommon)
Type: Enchantment

Spreading Algae

Enchantment - Aura

Enchant Swamp

When enchanted land becomes tapped, destroy it.

When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.

Mana:
Cardset: Eighth Edition #281 (Uncommon)
Urza's Saga #274 (Uncommon)
Type: Enchantment

Oubliette

Enchantment

When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature.

When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.

Mana:
Cardset: Arabian Nights #11 (Common)
Arabian Nights #12 (Common)
Type: Enchantment

Cyclone

Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Mana:
Cardset: Arabian Nights #29 (Uncommon)
Type: Enchantment

Drop of Honey

Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice Drop of Honey.

Mana:
Cardset: Arabian Nights #31 (Uncommon)
Type: Enchantment

Jihad

Enchantment

As Jihad enters the battlefield, choose a color and an opponent.

White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.

When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.

Mana:
Cardset: Arabian Nights #60 (Uncommon)
Type: Enchantment

Artifact Possession

Enchantment - Aura

Enchant artifact

Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.

Any black mage could coax a Thraxodemon to inhabit a magical device.

Mana:
Cardset: Antiquities #45 (Common)
Type: Enchantment

Gate to Phyrexia

Enchantment

Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn.

"The warm rain of grease on my face immediately made it clear I had entered Phyrexia." -Jarsyl, Diary

Mana:
Cardset: Antiquities #46 (Uncommon)
Type: Enchantment

Haunting Wind

Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

These devices lured so many spirits that sometimes entire battlefields would become haunted at once.

Mana:
Cardset: Antiquities #47 (Uncommon)
Type: Enchantment

Power Artifact

Enchantment - Aura

Enchant artifact

Enchanted artifact's activated abilities cost less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.

Mana:
Cardset: Antiquities #55 (Uncommon)
Type: Enchantment
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