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Travel Preparations

Sorcery

Put a +1/+1 counter on each of up to two target creatures.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Visiting a shrine at the start of a journey makes the traveler more likely to finish it.

Mana:
Cardset: Innistrad #206 (Common)
Type: Sorcery

Traumatize

Sorcery

Target player puts the top half of his or her library, rounded down, into his or her graveyard.

Dreads had half a mind to leave.

Mana:
Cardset: Magic 2014 #77 (Rare)
Magic 2011 #77 (Rare)
Magic 2010 #77 (Rare)
Tenth Edition #119 (Rare)
Ninth Edition #109 (Rare)
Odyssey #110 (Rare)
Type: Sorcery

Traumatic Visions

Instant

Counter target spell.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Cardset: Modern Masters #68 (Common)
Conflux #36 (Common)
Type: Instant

Trapmaker's Snare

Instant

Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library.

"Trapmaking is an art. The trap is a corporeal riddle, a battle of wits between its creator and whatever it lures inside."

Mana:
Cardset: Zendikar #74 (Uncommon)
Type: Instant

Trapfinder's Trick

Sorcery

Target player reveals his or her hand and discards all Trap cards.

"At some point, every trapfinder will lose a hunk of flesh. It's just a question of how much-and whether it'll grow back."
-Arhana, Kazandu trapfinder

Mana:
Cardset: Zendikar #73 (Common)
Type: Sorcery

Trap Essence

Instant

Counter target creature spell. Put two +1/+1 counters on up to one target creature.

"Meat sustains the body. The spirit requires different sustenance."
-Arel the Whisperer

Mana:
Cardset: Khans of Tarkir #209 (Rare)
Type: Instant

Transguild Promenade

Land

Transguild Promenade enters the battlefield tapped.

When Transguild Promenade enters the battlefield, sacrifice it unless you pay .

: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #330 (Common)
Return to Ravnica #249 (Common)
Type: Land

Transgress the Mind

Sorcery

Devoid (This card has no color.)

Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card.

"Fear of the unknown can be a wonderfully innocent thing, relatively speaking."-Anowon, the Ruin Sage

Mana:
Cardset: Battle for Zendikar #101 (Uncommon)
Type: Sorcery

Transcendent Master

Creature - Human Cleric Avatar

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 6-11

6/6

Lifelink

LEVEL 12+

9/9

Lifelink

Transcendent Master is indestructible.

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #51 (Mythic Rare)
Type: Creature

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #316 (Common)
Commander 2013 #329 (Common)
Izzet vs. Golgari #82 (Common)
Commander #292 (Common)
Archenemy #135 (Common)
Elves vs. Goblins #27 (Common)
Onslaught #326 (Common)
Type: Land

Tranquil Expanse

Land

Tranquil Expanse enters the battlefield tapped.

: Add or to your mana pool.

Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty.

Cardset: Oath of the Gatewatch #180 (Uncommon)
Type: Land

Tranquil Cove

Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #174 (Common)
Khans of Tarkir #246 (Common)
Type: Land

Traitorous Instinct

Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

Joining the Worldsoul took years of study and meditation. Severing that connection took the snap of Rakdos's fingers.

Mana:
Cardset: Return to Ravnica #109 (Common)
Rise of the Eldrazi #168 (Uncommon)
Type: Sorcery

Traitorous Blood

Sorcery

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

"I can make you dance to my tune like a puppet, your very blood eager to obey."
-Olivia Voldaren

Mana:
Cardset: Innistrad #166 (Common)
Type: Sorcery

Trait Doctoring

Sorcery

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Dragon's Maze #18 (Rare)
Type: Sorcery

Training Grounds

Enchantment

Activated abilities of creatures you control cost up to less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.

Under the master's eye, skills are honed sharper and spells cut deeper.

Mana:
Cardset: Rise of the Eldrazi #91 (Rare)
Type: Enchantment

Training Drone

Artifact Creature - Drone

Training Drone can't attack or block unless it's equipped.

"Vulshok flail, Viridian shield, loxodon blade . . . Tazzir, bring the Moriok hook and assemble the rookies."
-Vy Covalt, Neurok agent

Mana:
Power: 4/4
Cardset: Mirrodin Besieged #142 (Common)
Type: Artifact Creature

Trained Condor

Creature - Bird

Flying

Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.

"They're smart enough to understand that war means lots of carrion."-Griv, condor rider

Mana:
Power: 2/1
Cardset: Magic 2014 #76 (Common)
Type: Creature

Trained Caracal

Creature - Cat

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Some Ravnicans consider carrying a sword to be beneath them, preferring instead a tooth-and-claw escort.

Mana:
Power: 1/1
Cardset: Return to Ravnica #27 (Common)
Type: Creature

Trailblazer's Boots

Artifact - Equipment

Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.)

Equip

It's much easier to list the places they haven't been.

Mana:
Cardset: Zendikar #208 (Uncommon)
Type: Artifact

Trail of Mystery

Enchantment

Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.

Mana:
Cardset: Khans of Tarkir #154 (Rare)
Type: Enchantment

Tragic Slip

Instant

Target creature gets -1/-1 until end of turn.

Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn.

Linger on death's door and risk being invited in.

Mana:
Cardset: Commander 2014 #167 (Common)
Conspiracy #128 (Common)
Dark Ascension #76 (Common)
Type: Instant

Trading Post

Artifact

, , Discard a card: You gain 4 life.

, , Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield.

, , Sacrifice a creature: Return target artifact card from your graveyard to your hand.

, , Sacrifice an artifact: Draw a card.

Mana:
Cardset: Commander 2014 #279 (Rare)
Magic 2014 #225 (Rare)
Magic 2013 #220 (Rare)
Type: Artifact

Trade Secrets

Sorcery

Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses.

Mana:
Cardset: Commander #64 (Rare)
Onslaught #118 (Rare)
Type: Sorcery

Tracker's Instincts

Sorcery

Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #128 (Uncommon)
Type: Sorcery

Trace of Abundance

Enchantment - Aura

Enchant land

Enchanted land has shroud. (It can't be the target of spells or abilities.)

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Mana: {{/}}
Cardset: Alara Reborn #142 (Common)
Type: Enchantment

Toxic Nim

Creature - Zombie

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

: Regenerate Toxic Nim.

The nim have become roving killers marshaled by whichever thane holds tenuous leadership.

Mana:
Power: 4/1
Cardset: New Phyrexia #75 (Common)
Type: Creature

Toxic Iguanar

Creature - Lizard

Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow.

Mana:
Power: 1/1
Cardset: Conflux #72 (Common)
Type: Creature

Toxic Deluge

Sorcery

As an additional cost to cast Toxic Deluge, pay X life.All creatures get -X/-X until end of turn.

"It's a difficult task to quarantine a plague that moves with the clouds."-Esara, healer adept

Mana:
Cardset: Commander 2013 #96 (Rare)
Type: Sorcery

Towering Thunderfist

Creature - Giant Soldier

: Towering Thunderfist gains vigilance until end of turn.

"Nothing ruins a party like one of those big killjoys bursting through the door and setting all the guests free."
-Ruba, Rakdos cultist

Mana:
Power: 4/4
Cardset: Gatecrash #109 (Common)
Type: Creature

Towering Indrik

Creature - Beast

Reach (This creature can block creatures with flying.)

It chases its airborne prey relentlessly, heedless to what it pulverizes beneath its hooves.

Mana:
Power: 2/4
Cardset: Return to Ravnica #137 (Common)
Type: Creature

Tower of Fortunes

Artifact

, : Draw four cards.

Mana:
Cardset: Commander 2013 #268 (Rare)
Mirrodin #267 (Rare)
Type: Artifact

Tower of Calamities

Artifact

, : Tower of Calamities deals 12 damage to target creature.

The ur-golems concealed one of their towers out of fear that its power would be abused, and in anticipation of a time when its power would be sorely needed.

Mana:
Cardset: Scars of Mirrodin #212 (Rare)
Type: Artifact

Tower Geist

Creature - Spirit

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Jenrik's tower is served by those who once sought to enter it uninvited.

Mana:
Power: 2/2
Cardset: Dark Ascension #53 (Uncommon)
Type: Creature

Tower Gargoyle

Artifact Creature - Gargoyle

Flying

"Esper, like any work of art, can be truly appreciated only from a distance."
-Tezzeret

Mana:
Power: 4/4
Cardset: Commander 2013 #223 (Uncommon)
Shards of Alara #205 (Uncommon)
Type: Artifact Creature

Tower Drake

Creature - Drake

Flying

: Tower Drake gets +0/+1 until end of turn.

The first motion put forth in the pristine Jelenn Column was for severe restrictions on the airspace around New Prahv.

Mana:
Power: 2/1
Cardset: Return to Ravnica #55 (Common)
Invasion #82 (Common)
Type: Creature

Tower Defense

Instant

Creatures you control get +0/+5 and gain reach until end of turn.

"The drakes are practice. We may one day need to bring down a sky swallower, or maybe even Rakdos himself."
-Korun Nar, Rubblebelt hunter

Mana:
Cardset: Gatecrash #137 (Uncommon)
Type: Instant

Touch of the Void

Sorcery

Devoid (This card has no color.)

Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

Some wounds never heal.

Mana:
Cardset: Battle for Zendikar #134 (Common)
Type: Sorcery

Touch of the Eternal

Enchantment

At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.

"Time is a vigilant tyrant, but there are those who have broken free of its gaze."
-Laikas, Erunian monk

Mana:
Cardset: Magic 2013 #37 (Rare)
Type: Enchantment

Totem-Guide Hartebeest

Creature - Antelope

When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.

The kor track hartebeests in hopes of finding magic to help fight the Eldrazi.

Mana:
Power: 2/5
Cardset: Rise of the Eldrazi #50 (Common)
Type: Creature
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