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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Deadfall

Enchantment

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Mana:
Cardset: Legends #95 (Uncommon)
Type: Enchantment

Giant Turtle

Creature - Turtle

Giant Turtle can't attack if it attacked during your last turn.

"The turtle lives 'twixt plated decks/ Which practically conceal its sex./ I think it clever of the turtle/ In such a fix to be so fertile." -Ogden Nash, "The Turtle"

Mana:
Power: 2/4
Cardset: Legends #102 (Common)
Type: Creature

Hornet Cobra

Creature - Snake

First strike

"Then inch by inch out of the grass rose up the head and spread hood of Nag, the big black cobra, and he was five feet long from tongue to tail." -Rudyard Kipling, The Jungle Books

Mana:
Power: 2/1
Cardset: Legends #104 (Common)
Type: Creature

Ichneumon Druid

Creature - Human Druid

Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her.

Mana:
Power: 1/1
Cardset: Legends #105 (Uncommon)
Type: Creature

Reincarnation

Instant

Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.

Mana:
Cardset: Commander 2013 #166 (Uncommon)
Legends #115 (Uncommon)
Type: Instant

Typhoon

Sorcery

Typhoon deals damage to each opponent equal to the number of Islands that player controls.

Fierce winds ripped across the tropical landscape. What they did not destroy with their fiery breath was washed away by torrential rain.

Mana:
Cardset: Legends #123 (Rare)
Type: Sorcery

Crevasse

Enchantment

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

Mana:
Cardset: Legends #138 (Uncommon)
Type: Enchantment

Disharmony

Instant

Cast Disharmony only during combat before blockers are declared.

Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.

Mana:
Cardset: Legends #140 (Rare)
Type: Instant

Falling Star

Sorcery

Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.

Mana:
Cardset: Legends #143 (Rare)
Type: Sorcery

Gravity Sphere

World Enchantment

All creatures lose flying.

On the morning of the Battle of Gal-Shan, the Sorcerer's cry rang out: "Let no bird fly, let no creature take wing, let all the battle join as one."

Mana:
Cardset: Legends #149 (Rare)
Type: Enchantment

Hyperion Blacksmith

Creature - Human Artificer

: You may tap or untap target artifact an opponent controls.

"The smith a mighty man is he/ With large and sinewy hands./ And the muscles of his brawny arms/ Are strong as iron bands." -Henry Wadsworth Longfellow, The Village Blacksmith

Mana:
Power: 2/2
Cardset: Legends #150 (Uncommon)
Type: Creature

Land's Edge

World Enchantment

Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability.

Mana:
Cardset: Legends #155 (Rare)
Type: Enchantment

Raging Bull

Creature - Ox

"Sometimes the bulls win, and sometimes the bears win. But the bulls have more fun." -Anonymous

Mana:
Power: 2/2
Cardset: Legends #160 (Common)
Type: Creature

Spinal Villain

Creature - Beast

: Destroy target blue creature.

"Striking silent as a dream,/ Cutting short the strangled scream . . ." -Tobrian, "Watchdragon"

Mana:
Power: 1/2
Cardset: Legends #161 (Rare)
Type: Creature

Wall of Heat

Creature - Wall

Defender (This creature can't attack.)

At a distance, we mistook the sound for a waterfall . . .

Mana:
Power: 2/6
Cardset: Legends #167 (Common)
Type: Creature

Enchanted Being

Creature - Human

Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.

Mana:
Power: 2/2
Cardset: Legends #181 (Common)
Type: Creature

Great Wall

Enchantment

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Mana:
Cardset: Legends #186 (Uncommon)
Type: Enchantment

Infinite Authority

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Mana:
Cardset: Legends #191 (Rare)
Type: Enchantment

Keepers of the Faith

Creature - Human Cleric

And then the Archangel Anthius spoke to them, saying, "Fear shall be vanquished by the Sword of Faith."

Mana:
Power: 2/3
Cardset: Legends #193 (Common)
Type: Creature

Thunder Spirit

Creature - Elemental Spirit

Flying, first strike

"It was full of fire and smoke and light and . . . it drove between us and the Efrafans like a thousand thunderstorms with lightning." -Richard Adams, Watership Down

Mana:
Power: 2/2
Cardset: Legends #208 (Rare)
Type: Creature

Wall of Light

Creature - Wall

Defender (This creature can't attack.)

Protection from black

As many attackers were dazzled by the wall's beauty as were halted by its force.

Mana:
Power: 1/5
Cardset: Legends #212 (Uncommon)
Type: Creature

Arena of the Ancients

Artifact

Legendary creatures don't untap during their controllers' untap steps.

When Arena of the Ancients enters the battlefield, tap all legendary creatures.

Mana:
Cardset: Legends #215 (Rare)
Type: Artifact

Adun Oakenshield

Legendary Creature - Human Knight

, : Return target creature card from your graveyard to your hand.

". . . And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle." -The Anvilonian Grimoire

Mana:
Power: 1/2
Cardset: Legends #256 (Rare)
Type: Creature

Angus Mackenzie

Legendary Creature - Human Cleric

, : Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step.

"Battles no longer served a purpose in Karakas." -Angus Mackenzie, Diary

Mana:
Power: 2/2
Cardset: Legends #257 (Rare)
Type: Creature

Lady Evangela

Legendary Creature - Human Cleric

, : Prevent all combat damage that would be dealt by target creature this turn.

"When milady was young, the sight of a rainbow would fill her soul with peace. As she grew, she learned to share her rapture with others." -Lady Gabriella

Mana:
Power: 1/2
Cardset: Legends #280 (Rare)
Type: Creature

Ragnar

Legendary Creature - Human Cleric

, : Regenerate target creature.

"On the field of honor, a soldier need have no fear."

Mana:
Power: 2/2
Cardset: Legends #290 (Rare)
Type: Creature

Tetsuo Umezawa

Legendary Creature - Human Archer

Tetsuo Umezawa can't be the target of Aura spells.

, : Destroy target tapped or blocking creature.

Mana:
Power: 3/3
Cardset: Legends #302 (Rare)
Type: Creature

Xira Arien

Legendary Creature - Insect Wizard

Flying

, : Target player draws a card.

A regular guest at the Royal Masquerade, Arien is the envy of the Court. She appears in a new costume every hour.

Mana:
Power: 1/2
Cardset: Legends #310 (Rare)
Type: Creature

Grave Robbers

Creature - Human Rogue

, : Exile target artifact card from a graveyard. You gain 2 life.

"If you don't have your health, you don't have anything." -Proverb

Mana:
Power: 1/1
Cardset: The Dark #8 (Rare)
Type: Creature

Inquisition

Sorcery

Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.

Many of those entrusted to Primata Delphine's care tended to express themselves with screams.

Mana:
Cardset: The Dark #9 (Common)
Type: Sorcery

Season of the Witch

Enchantment

At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.

At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.

Mana:
Cardset: The Dark #14 (Rare)
Type: Enchantment

Mana Vortex

Enchantment

When you cast Mana Vortex, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land.

When there are no lands on the battlefield, sacrifice Mana Vortex.

Mana:
Cardset: The Dark #30 (Rare)
Type: Enchantment

Lurker

Creature - Beast

Lurker can't be the target of spells unless it attacked or blocked this turn.

"Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left."
-Maeveen O'Donagh, Memoirs of a Soldier

Mana:
Power: 2/3
Cardset: The Dark #43 (Rare)
Type: Creature

Niall Silvain

Creature - Ouphe

, : Regenerate target creature.

This is his domain, and while you remain here you must value all life as you value your own.

Mana:
Power: 2/2
Cardset: The Dark #45 (Rare)
Type: Creature

Spitting Slug

Creature - Slug

Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

Mana:
Power: 2/4
Cardset: Time Spiral "Timeshifted" #85 (Special)
The Dark #51 (Rare)
Type: Creature

Tracker

Creature - Human

, : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

Mana:
Power: 2/2
Cardset: The Dark #52 (Rare)
Type: Creature

Goblin Caves

Enchantment - Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

The stench of countless generations of unspeakable activities was enough to loosen both our footing and our stomachs.

Mana:
Cardset: The Dark #63 (Common)
Type: Enchantment

Goblin Shrine

Enchantment - Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.

When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

"I knew it weren't no ordinary pile of-you know." -Norin the Wary

Mana:
Cardset: The Dark #67 (Common)
Type: Enchantment

Orc General

Creature - Orc Warrior

, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.

"Your army must fear you more than the enemy. Only then will you triumph." -Malga Phlegmtooth

Mana:
Power: 2/2
Cardset: The Dark #72 (Rare)
Type: Creature

Blood of the Martyr

Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it.

Mana:
Cardset: The Dark #75 (Rare)
Type: Instant
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