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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Insist

Sorcery

The next creature spell you cast this turn can't be countered by spells or abilities.

Draw a card.

"Finesse is no match for brute force."
-Seton, centaur druid

Mana:
Cardset: Torment #127 (Rare)
Type: Sorcery

Insolence

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

"Sacrificing mortal dragons to satisfy your immortal hunger ends here."
-Darigaaz, to Rith

Mana:
Cardset: Planeshift #63 (Common)
Type: Enchantment

Inspiration

Instant

Target player draws two cards.

"Day 31: I finally succeeded in my time reversal experiment!
"Day 30: I might have a problem here."
-Journal of the Prime Izmagnus

Mana:
Cardset: Return to Ravnica #42 (Common)
Eighth Edition #85 (Common)
Seventh Edition #81 (Common)
Sixth Edition #76 (Unknown)
Visions #35 (Common)
Type: Instant

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

"Impossible! How could they overwhelm us? We had barricades, war elephants, . . . and they were barely a tenth of our number!"
-General Avitora

Mana:
Cardset: Battle for Zendikar #32 (Common)
Magic 2011 #19 (Common)
Type: Instant

Inspired Sprite

Creature - Faerie Wizard

Flash

Flying

Whenever you cast a Wizard spell, you may untap Inspired Sprite.

: Draw a card, then discard a card.

Mana:
Power: 2/2
Cardset: Morningtide #37 (Uncommon)
Type: Creature

Inspiring Call

Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Mana:
Cardset: Dragons of Tarkir #191 (Uncommon)
Type: Instant

Inspirit

Instant

Untap target creature. It gets +2/+4 until end of turn.

"The hour of your redemption is here. . . . Rally to me. . . . rise and strike. Strike at every favorable opportunity. For your homes and hearths, strike!"
-General Douglas MacArthur,
to the people of the Philippines

Mana:
Cardset: Ninth Edition #22 (Uncommon)
Onslaught #41 (Uncommon)
Type: Instant

Instigator

Creature - Human Spellshaper

, , Discard a card: Creatures target player controls attack this turn if able.

The desecration of their dead makes even the Saprazzans careless.

Mana:
Power: 1/1
Cardset: Mercadian Masques #140 (Rare)
Type: Creature

Instigator Gang

Creature - Human Werewolf

Attacking creatures you control get +1/+0.

At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Mana:
Power: 2/3
Cardset: Innistrad #149 (Rare)
Innistrad #149a (Rare)
Type: Creature

Instill Energy

Enchantment - Aura

Enchant creature

Enchanted creature can attack as though it had haste.

: Untap enchanted creature. Activate this ability only during your turn and only once each turn.

Mana:
Cardset: Fifth Edition #166 (Uncommon)
Fourth Edition #136 (Uncommon)
Revised Edition #110 (Uncommon)
Unlimited Edition #111 (Uncommon)
Beta Edition #111 (Unknown)
Alpha Edition #111 (Unknown)
Type: Enchantment

Instill Furor

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."

"The Rakdos know little of technology, but they definitely know how to push buttons."
-Trivaz, Izzet mage

Mana:
Cardset: Ravnica: City of Guilds #134 (Uncommon)
Type: Enchantment

Instill Infection

Instant

Put a -1/-1 counter on target creature.

Draw a card.

"The results of our ninth inoculation were the same. The specimen was, of course, euthanized before the contagion could spread."
-Vedalken research notes

Mana:
Cardset: Scars of Mirrodin #68 (Common)
Type: Instant

Insubordination

Enchantment - Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.

Mana:
Cardset: Mercadian Masques #141 (Common)
Type: Enchantment

Insurrection

Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

"Maybe they wanted to be on the winning side for once."
-Matoc, lavamancer

Mana:
Cardset: Commander #126 (Rare)
Onslaught #213 (Rare)
Type: Sorcery

Intangible Virtue

Enchantment

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

Mana:
Cardset: Conspiracy #72 (Uncommon)
Innistrad #19 (Uncommon)
Type: Enchantment

Intellectual Offering

Instant

Choose an opponent. You and that player each draw three cards.

Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.

Mana:
Cardset: Commander 2014 #15 (Rare)
Type: Instant

Interdict

Instant

Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)

Draw a card.

Mana:
Cardset: Tempest #69 (Uncommon)
Type: Instant

Interpret the Signs

Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Journey Into Nyx #43 (Uncommon)
Type: Sorcery

Intervene

Instant

Counter target spell that targets a creature.

"At first I simply observed. But I found that without investment in others, life serves no purpose."
-Karn, silver golem

Mana:
Cardset: Urza's Legacy #33 (Common)
Type: Instant

Intervention Pact

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Mana:
Cardset: Future Sight #8 (Rare)
Type: Instant

Intet, the Dreamer

Legendary Creature - Dragon

Flying

Whenever Intet, the Dreamer deals combat damage to a player, you may pay . If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Mana:
Power: 6/6
Cardset: Commander #204 (Rare)
Planar Chaos #158 (Rare)
Type: Creature

Intimidation

Enchantment

Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

"If they move, kill them. In fact, kill one now to make sure the other understands."

Mana:
Cardset: Mercadian Masques #142 (Uncommon)
Type: Enchantment

Intimidation Bolt

Instant

Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

For hours afterward, all they could see was the grisly silhouette of their master, screaming.

Mana:
Cardset: Alara Reborn #99 (Uncommon)
Type: Instant

Intimidator Initiate

Creature - Goblin Shaman

Whenever a player casts a red spell, you may pay . If you do, target creature can't block this turn.

Don't stand in his way, for his way is full of pointy things and fire.

Mana:
Power: 1/1
Cardset: Shadowmoor #96 (Common)
Type: Creature

Into the Core

Instant

Exile two target artifacts.

"They believe they're driving us back, but we're leading them to their doom."
-Kethek, furnace stoker

Mana:
Cardset: Mirrodin Besieged #67 (Uncommon)
Type: Instant

Into the Fray

Instant - Arcane

Target creature attacks this turn if able.

Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Mana:
Cardset: Saviors of Kamigawa #106 (Common)
Type: Instant

Into the Maw of Hell

Sorcery

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

Few entrances lead to where demons and devils lurk. Unfortunately, they occasionally open new ones.

Mana:
Cardset: Innistrad #150 (Uncommon)
Type: Sorcery

Into the North

Sorcery

Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library.

"Our border lands fall under the grip of Heidar's second winter. Go forth and reclaim them for Yavimaya."
-Kaysa, elder druid of the Juniper Order

Mana:
Cardset: Coldsnap #111 (Common)
Type: Sorcery

Into the Roil

Instant

Kicker (You may pay an additional as you cast this spell.)

Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.

"Roil tide! Roil tide! Tie yourselves down!"

Mana:
Cardset: Commander 2014 #115 (Common)
Zendikar #48 (Common)
Type: Instant

Into the Void

Sorcery

Return up to two target creatures to their owners' hands.

"The cathars have their swords, the inquisitors their axes. I prefer the ‘diplomatic' approach."
-Terhold, archmage of Drunau

Mana:
Cardset: Magic 2015 #60 (Uncommon)
Avacyn Restored #62 (Uncommon)
Type: Sorcery

Into the Wilds

Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

"Wonders hide where the trees grow thickest."-Mul Daya proverb

Mana:
Cardset: Magic 2014 #180 (Rare)
Type: Enchantment

Into Thin Air

Instant

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Return target artifact to its owner's hand.

"Perhaps I should take Mirrodin apart and begin again."
-Memnarch

Mana:
Cardset: Fifth Dawn #33 (Common)
Type: Instant

Intrepid Hero

Creature - Human Soldier

: Destroy target creature with power 4 or greater.

A fool knows no fear. A hero shows no fear.

Mana:
Power: 1/1
Cardset: Magic 2013 #20 (Rare)
Eighth Edition #26 (Rare)
Seventh Edition #22 (Rare)
Urza's Saga #19 (Rare)
Type: Creature

Intruder Alarm

Enchantment

Creatures don't untap during their controllers' untap steps.

Whenever a creature enters the battlefield, untap all creatures.

One footstep among many is silent. One footstep alone is deafening.

Mana:
Cardset: Eighth Edition #86 (Rare)
Stronghold #34 (Rare)
Type: Enchantment

Intuition

Instant

Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.

Mana:
Cardset: Tempest #70 (Rare)
Type: Instant

Inundate

Sorcery

Return all nonblue creatures to their owners' hands.

"For years, the landfolk have emptied their refuse into the waters. It's time to return the favor."

Mana:
Cardset: Eventide #25 (Rare)
Type: Sorcery

Invader Parasite

Creature - Insect

Imprint - When Invader Parasite enters the battlefield, exile target land.

Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.

Mana:
Power: 3/2
Cardset: New Phyrexia #87 (Rare)
Type: Creature

Invasion Plans

Enchantment

All creatures block each turn if able.

The attacking player chooses how each creature blocks each turn.

Gerrard studied the globe as Mirri kept watch. Suddenly, his eyes widened. "This is Dominaria!"

Mana:
Cardset: Stronghold #89 (Rare)
Type: Enchantment

Invasive Species

Creature - Insect

When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.

It's easier to relocate a village that lies in their path than to turn the bugs aside.

Mana:
Power: 3/3
Cardset: Magic 2015 #181 (Common)
Type: Creature

Invert the Skies

Instant

Creatures your opponents control lose flying until end of turn if was spent to cast Invert the Skies, and creatures you control gain flying until end of turn if was spent to cast it. (Do both if was spent.)

Mana: {{/}}
Cardset: Eventide #155 (Uncommon)
Type: Instant
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