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Armada WurmCreature - WurmTrample No one in the Conclave acts alone. |
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Arm with ÆtherSorceryUntil end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." "Anything we can do to hurt the Phyrexian invaders is worth dying for." |
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Arid MesaLand
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Argentum ArmorArtifact - EquipmentEquipped creature gets +6/+6. Mirrodin's creator still lives, still shapes metal, and still commands world-shaking power. |
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Argent SphinxCreature - SphinxFlying A great mirage, a dream of wings and silver. |
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Argent MutationInstantTarget permanent becomes an artifact in addition to its other types until end of turn. "My world is corrupted beyond cleansing. I must prevent this from happening to other worlds." |
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Arena AthleteCreature - HumanHeroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. The Iroan Games award no medals. Athletes vie for a visit from Iroas, god of victory. |
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Ardent RecruitCreature - Human SoldierMetalcraft - Ardent Recruit gets +2/+2 as long as you control three or more artifacts. "We lost our homes and our kin. We won't let those rotters take our future as well." |
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Ardent PleaEnchantmentExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Arctic AvenCreature - Bird WizardFlying
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Archwing DragonCreature - DragonFlying, haste Swifter than an angel, crueler than a demon, and relentless as a ghoul. |
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ArchweaverCreature - SpiderReach, trample The silk of the archweavers adds structural integrity to otherwise unstable Izzet building sites. |
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Archon of the TriumvirateCreature - ArchonFlying
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Archon of RedemptionCreature - ArchonFlying Until Emeria is freed, he raises his sword in her name. |
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Archon of JusticeCreature - ArchonFlying In dark times, Truth bears a blade. |
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Archmage AscensionEnchantmentAt the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.
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Archive TrapInstant - TrapIf an opponent searched his or her library this turn, you may pay
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Architects of WillArtifact Creature - Human WizardWhen Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. This secret society of mages manipulates the beliefs and opinions of others. |
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Archfiend of DepravityCreature - DemonFlying "Why would I kill you all? Who then would be left to worship me?" |
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Archetype of ImaginationEnchantment Creature - Human WizardCreatures you control have flying. "Is it not the embodiment of our aspirations?" |
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Archetype of FinalityEnchantment Creature - GorgonCreatures you control have deathtouch. She sees mortals not as they wish to be, but as what they will become. |
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Archetype of EnduranceEnchantment Creature - BoarCreatures you control have hexproof. Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it. |
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Archetype of CourageEnchantment Creature - Human SoldierCreatures you control have first strike. "It has been my experience that soldiers most fervently follow generals who lead by example." |
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Archetype of AggressionEnchantment Creature - Human WarriorCreatures you control have trample. "Did Purphoros bless Maikal because of his rage? Or did Maikal's rage blossom after he'd been blessed? Only the gods know." |
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Archers' ParapetCreature - WallDefender Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true. |
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Archers of QarsiCreature - Naga ArcherDefender "We think of the naga as creeping cutthroats, slitherers in the swamps. But they are equally at home in the trees." |
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Archdemon of UnxCreature - DemonFlying, trample The necropolis at Unx was once a living city, its streets untrodden by death. |
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Archangel's LightSorceryYou gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. "This is the light of Avacyn. Even in her absence she offers us hope." |
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Archangel of ThuneCreature - AngelFlying Even the wicked have nightmares. |
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Archangel of StrifeCreature - AngelFlying
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ArchangelCreature - AngelFlying, vigilance The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat. |
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ArchaeomancerCreature - Human WizardWhen Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. "Words of power never disappear. They sleep, awaiting those with the will to rouse them." |
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Arcbound WorkerArtifact Creature - ConstructModular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) The parts are as strong as the whole. |
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Arcbound WandererArtifact Creature - GolemModular-Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Arcbound StingerArtifact Creature - InsectFlying
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Arcbound RavagerArtifact Creature - BeastSacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
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ArcbondInstantChoose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. "If you must die today, make your death worthy of legend." |
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Arcane SanctumLandArcane Sanctum enters the battlefield tapped. "We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes." |
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Arcane MeleeEnchantmentInstant and sorcery spells cost Debates between wizards are never purely academic. |
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Arcane LighthouseLand
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