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Unquestioned AuthorityEnchantment - AuraEnchant creature "Only the Ancestor should be revered." |
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Stasis CellEnchantment - AuraEnchant creature The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty. |
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Traveler's CloakEnchantment - AuraEnchant creature
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Necromantic ThirstEnchantment - AuraEnchant creature
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Flowstone BladeEnchantment - AuraEnchant creature "Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight." |
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Power of FireEnchantment - AuraEnchant creature The cinders believe their flame was stolen by one they call the Extinguisher. All who now wield fire draw their desperate wrath. |
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Uncontrollable AngerEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.) A barbarian's heart pounds with the fury of a prisoner, threatening at any moment to break the bars of its cage. |
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Elephant GuideEnchantment - AuraEnchant creature Nature's strength outlives the strong. |
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ExplorationEnchantmentYou may play an additional land on each of your turns. The first explorers found Argoth a storehouse of natural wealth-towering forests grown over rich veins of ore. |
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Squirrel NestEnchantment - AuraEnchant land In the Krosan Forest, you've got to keep an eye out for the squirrels. |
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Pernicious DeedEnchantment
"Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery." |
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Battle MasteryEnchantment - AuraEnchant creature "Boom Boom Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills" |
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First ResponseEnchantmentAt the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. "There's never a good time for a disaster or an attack. That's why we're here." |
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Marked by HonorEnchantment - AuraEnchant creature Stand your post for duty. Stand your ground for honor. |
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Spectra WardEnchantment - AuraEnchant creature
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Spirit BondsEnchantmentWhenever a nontoken creature enters the battlefield under your control, you may pay Designed by Justin Gary |
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Ensoul ArtifactEnchantment - AuraEnchant artifact Too often, some self-described genius comes up with a "labor-saving device" that ends up creating far more work. |
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InvisibilityEnchantment - AuraEnchant creature
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Military IntelligenceEnchantmentWhenever you attack with two or more creatures, draw a card. To know the battlefield is to anticipate the enemy. To know the enemy is to anticipate victory. |
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Caustic TarEnchantment - AuraEnchant land "Twisted magic, twisted fate, |
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Eternal ThirstEnchantment - AuraEnchant creature
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Feast on the FallenEnchantmentAt the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control. "As our numbers dwindle, the ranks of the dead grow ever stronger." |
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Necromancer's StockpileEnchantment
The experiments decided to perform some research of their own. |
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Waste NotEnchantmentWhenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield. Designed by the Magic community |
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Aggressive MiningEnchantmentYou can't play lands. Designed by Markus Persson |
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Burning AngerEnchantment - AuraEnchant creature "With rage as your forge, your hammer can smite anything." |
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HammerhandEnchantment - AuraEnchant creature
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Inferno FistEnchantment - AuraEnchant creature you control "I've never been above throwing the first punch." |
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Might Makes RightEnchantmentAt the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and An oath of fealty sworn with a handshake. |
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VineweftEnchantment - AuraEnchant creature Fortified by the wilds. |
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Brave the SandsEnchantmentCreatures you control have vigilance. Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates. |
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SiegecraftEnchantment - AuraEnchant creature "They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun." |
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Suspension FieldEnchantmentWhen Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)
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Quiet ContemplationEnchantmentWhenever you cast a noncreature spell, you may pay
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Singing Bell StrikeEnchantment - AuraEnchant creature
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Debilitating InjuryEnchantment - AuraEnchant creature "If weakness does not exist within the Temur then we shall force it upon them." |
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Molting SnakeskinEnchantment - AuraEnchant creature Flesh wounds are meaningless to those who discard their flesh so readily. |
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Raiders' SpoilsEnchantmentCreatures you control get +1/+0. "To conquer is to eat." |
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Retribution of the AncientsEnchantment
Abzan ancestors died to protect their Houses, and they protect them still. |
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Dragon GripEnchantment - AuraFerocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)
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