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Kor Sanctifiers

Creature - Kor Cleric

Kicker (You may pay an additional as you cast this spell.)

When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

"Why keep such trinkets? They only add weight to your travels."

Mana:
Power: 2/3
Cardset: Commander 2014 #76 (Common)
Zendikar #22 (Common)
Type: Creature

Kor Skyfisher

Creature - Kor Soldier

Flying

When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."

Mana:
Power: 2/3
Cardset: Elspeth vs. Tezzeret #8 (Common)
Zendikar #23 (Common)
Type: Creature

Makindi Shieldmate

Creature - Kor Soldier Ally

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

The more who rely on him, the more resolute he becomes.

Mana:
Cardset: Zendikar #26 (Common)
Type: Creature

Noble Vestige

Creature - Spirit

Flying

: Prevent the next 1 damage that would be dealt to target player this turn.

Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.

Mana:
Power: 1/2
Cardset: Zendikar #29 (Common)
Type: Creature

Ondu Cleric

Creature - Kor Cleric Ally

Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.

A cleric's true balm is the confidence he inspires in his compatriots.

Mana:
Power: 1/1
Cardset: Zendikar #30 (Common)
Type: Creature

Shepherd of the Lost

Creature - Angel

Flying, first strike, vigilance

"Should you fall in the wilds, lift your voice to the Sky Realm. The one who answers will be your salvation."
-Emeria's Creed

Mana:
Power: 3/3
Cardset: Zendikar #34 (Uncommon)
Type: Creature

Steppe Lynx

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey.

Mana:
Cardset: Zendikar #36 (Common)
Type: Creature

World Queller

Creature - Avatar

At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.

"Why fight the world when you know who will win?"
-Nissa Revane

Mana:
Power: 4/4
Cardset: Zendikar #39 (Rare)
Type: Creature

Æther Figment

Creature - Illusion

Kicker (You may pay an additional as you cast this spell.)

Æther Figment is unblockable.

If Æther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

Mana:
Power: 1/1
Cardset: Zendikar #40 (Uncommon)
Type: Creature

Caller of Gales

Creature - Merfolk Wizard

, : Target creature gains flying until end of turn.

"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go."

Mana:
Power: 1/1
Cardset: Zendikar #43 (Common)
Type: Creature

Cosi's Trickster

Creature - Merfolk Wizard

Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.

She watches the chaos created by the Roil, seeking strength in the patterns of anarchy.

Mana:
Power: 1/1
Cardset: Zendikar #45 (Rare)
Type: Creature

Hedron Crab

Creature - Crab

Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.

Hedrons perplex minds both great and small.

Mana:
Cardset: Zendikar #47 (Uncommon)
Type: Creature

Living Tsunami

Creature - Elemental

Flying

At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.

At low tide it slumbers. At high tide it devours.

Mana:
Power: 4/4
Cardset: Zendikar #52 (Uncommon)
Type: Creature

Lorthos, the Tidemaker

Legendary Creature - Octopus

Whenever Lorthos, the Tidemaker attacks, you may pay . If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.

When Lorthos emerges from his deepwater realm, the tides bow to his will and the coastline cowers in his presence.

Mana:
Power: 8/8
Cardset: Commander 2014 #117 (Mythic Rare)
Zendikar #53 (Mythic Rare)
Type: Creature

Lullmage Mentor

Creature - Merfolk Wizard

Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield.

Tap seven untapped Merfolk you control: Counter target spell.

"Many voices are needed to quiet this land."

Mana:
Power: 2/2
Cardset: Zendikar #54 (Rare)
Type: Creature

Merfolk Seastalkers

Creature - Merfolk Scout

Islandwalk

: Tap target creature without flying.

"Do they seek knowledge or wealth? Are they bandits or benefactors? It depends on who is chanting the tale."
-Nikou, Joraga bard

Mana:
Power: 2/3
Cardset: Zendikar #55 (Uncommon)
Type: Creature

Merfolk Wayfinder

Creature - Merfolk Scout

Flying

When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 1/2
Cardset: Zendikar #56 (Uncommon)
Type: Creature

Reckless Scholar

Creature - Human Wizard

: Target player draws a card, then discards a card.

"Any good prospector must sift the gold from the sand."

Mana:
Power: 2/1
Cardset: Conspiracy #104 (Common)
Zendikar #60 (Common)
Type: Creature

Roil Elemental

Creature - Elemental

Flying

Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

A vortex that devours everything-even the souls of the living.

Mana:
Power: 3/2
Cardset: Zendikar #62 (Rare)
Type: Creature

Sea Gate Loremaster

Creature - Merfolk Wizard Ally

: Draw a card for each Ally you control.

"He's a living library. He remembers everything our band of explorers has seen, and we can use that to our advantage."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 1/3
Cardset: Zendikar #63 (Rare)
Type: Creature

Seascape Aerialist

Creature - Merfolk Wizard Ally

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

"The sky is like another sea. It teems with currents, life, and endless possibility."

Mana:
Power: 2/3
Cardset: Zendikar #64 (Uncommon)
Type: Creature

Shoal Serpent

Creature - Serpent

Defender

Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.

"It's like a reef that runs aground on ships."
-Jaby, Silundi Sea nomad

Mana:
Power: 5/5
Cardset: Zendikar #65 (Common)
Type: Creature

Sky Ruin Drake

Creature - Drake

Flying

"Hold up your spears. And try not to look like food."
-Tarsa, Sea Gate sell-sword

Mana:
Power: 2/5
Cardset: Zendikar #66 (Common)
Type: Creature

Sphinx of Jwar Isle

Creature - Sphinx

Flying

Shroud (This creature can't be the target of spells or abilities.)

You may look at the top card of your library. (You may do this at any time.)

"Even if the sphinxes do know the location of every relic, getting one to talk is harder than just searching yourself."
-Sachir, Akoum Expeditionary House

Mana:
Power: 5/5
Cardset: Commander 2014 #126 (Rare)
Zendikar #68 (Rare)
Type: Creature

Sphinx of Lost Truths

Creature - Sphinx

Kicker (You may pay an additional as you cast this spell.)

Flying

When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.

Mana:
Power: 3/5
Cardset: Zendikar #69 (Rare)
Type: Creature

Tempest Owl

Creature - Bird

Kicker (You may pay an additional as you cast this spell.)

Flying

When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.

Mana:
Power: 1/2
Cardset: Zendikar #72 (Common)
Type: Creature

Umara Raptor

Creature - Bird Ally

Flying

Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.

Messenger, weapon, friend.

Mana:
Power: 1/1
Cardset: Zendikar #75 (Common)
Type: Creature

Windrider Eel

Creature - Fish

Flying

Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.

"The best spot to hook one is right behind the gills."
-Rana Cloudwake, kor skyfisher

Mana:
Power: 2/2
Cardset: Zendikar #78 (Common)
Type: Creature

Bala Ged Thief

Creature - Human Rogue Ally

Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.

Mana:
Power: 2/2
Cardset: Zendikar #79 (Rare)
Type: Creature

Bloodghast

Creature - Vampire Spirit

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Mana:
Power: 2/1
Cardset: Zendikar #83 (Rare)
Type: Creature

Bog Tatters

Creature - Wraith

Swampwalk

A wraith is a tale of brutal slaying told anew whenever it finds a victim.

Mana:
Power: 4/2
Cardset: Zendikar #84 (Common)
Type: Creature

Crypt Ripper

Creature - Shade

Haste

: Crypt Ripper gets +1/+1 until end of turn.

The tender light of the living quickens the pulse of the dead.

Mana:
Power: 2/2
Cardset: Zendikar #85 (Common)
Type: Creature

Gatekeeper of Malakir

Creature - Vampire Warrior

Kicker (You may pay an additional as you cast this spell.)

When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.

"You may enter the city-once the toll is paid."

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #8 (Uncommon)
Zendikar #89 (Uncommon)
Type: Creature

Guul Draz Specter

Creature - Specter

Flying

Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.

Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.

Mana:
Power: 2/2
Cardset: Zendikar #92 (Rare)
Type: Creature

Guul Draz Vampire

Creature - Vampire Rogue

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"A creature's bloodscent is a beacon that cannot be disguised."

Mana:
Power: 1/1
Cardset: Zendikar #93 (Common)
Type: Creature

Hagra Crocodile

Creature - Crocodile

Hagra Crocodile can't block.

Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

The creatures of Zendikar are opportunists, eating whatever is available to them. Like goblins. Or boats.

Mana:
Power: 3/1
Cardset: Zendikar #94 (Common)
Type: Creature

Hagra Diabolist

Creature - Ogre Shaman Ally

Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.

"When exploring the darkest regions, wickedness can be the best accomplice of all."

Mana:
Power: 3/2
Cardset: Zendikar #95 (Uncommon)
Type: Creature

Halo Hunter

Creature - Demon

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Halo Hunter enters the battlefield, destroy target Angel.

Hanging on the walls of his lair, the fallen halos cast his depravity in everlasting light.

Mana:
Power: 6/3
Cardset: Zendikar #96 (Rare)
Type: Creature

Heartstabber Mosquito

Creature - Insect

Kicker (You may pay an additional as you cast this spell.)

Flying

When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.

Mana:
Power: 2/2
Cardset: Zendikar #97 (Common)
Type: Creature

Kalitas, Bloodchief of Ghet

Legendary Creature - Vampire Warrior

, : Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.

Mana:
Power: 5/5
Cardset: Zendikar #99 (Mythic Rare)
Type: Creature

Malakir Bloodwitch

Creature - Vampire Shaman

Flying, protection from white

When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Mana:
Power: 4/4
Cardset: Zendikar #100 (Rare)
Type: Creature

Mindless Null

Creature - Zombie

Mindless Null can't block unless you control a Vampire.

Only a bloodchief can create vampires. The rest sire nulls, who become mindless beasts in their former bodies.

Mana:
Power: 2/2
Cardset: Zendikar #103 (Common)
Type: Creature

Nimana Sell-Sword

Creature - Human Warrior Ally

Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.

"He asked if I had work for him. No wasn't the right answer."
-Samila, Murasa Expeditionary House

Mana:
Power: 2/2
Cardset: Zendikar #106 (Common)
Type: Creature

Ob Nixilis, the Fallen

Legendary Creature - Demon

Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.

His spark lost, he plots revenge upon the plane whose corrupting mana fractured his soul.

Mana:
Power: 3/3
Cardset: Zendikar #107 (Mythic Rare)
Type: Creature

Surrakar Marauder

Creature - Surrakar

Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 2/1
Cardset: Zendikar #113 (Common)
Type: Creature

Vampire Hexmage

Creature - Vampire Shaman

First strike

Sacrifice Vampire Hexmage: Remove all counters from target permanent.

When the blood hunt lost its thrill, she looked for less tangible means of domination.

Mana:
Power: 2/1
Cardset: Commander 2014 #168 (Uncommon)
Conspiracy #132 (Uncommon)
Zendikar #114 (Uncommon)
Type: Creature

Vampire Lacerator

Creature - Vampire Warrior

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death.

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #3 (Common)
Zendikar #115 (Common)
Type: Creature

Geyser Glider

Creature - Elemental Beast

Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.

"Quit pontificating, mage. The last thing we want to do is give it more hot air."
-Tala Vertan, Makindi shieldmate

Mana:
Power: 4/4
Cardset: Venser vs. Koth #56 (Uncommon)
Zendikar #124 (Uncommon)
Type: Creature

Goblin Bushwhacker

Creature - Goblin Warrior

Kicker (You may pay an additional as you cast this spell.)

When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.

Mana:
Power: 1/1
Cardset: Zendikar #125 (Common)
Type: Creature

Goblin Guide

Creature - Goblin Scout

Haste

Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.

"I've been all over this world. I even remember some of those places."

Mana:
Power: 2/2
Cardset: Zendikar #126 (Rare)
Type: Creature

Goblin Ruinblaster

Creature - Goblin Shaman

Kicker (You may pay an additional as you cast this spell.)

Haste

When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.

Mana:
Power: 2/1
Cardset: Zendikar #127 (Uncommon)
Type: Creature

Goblin Shortcutter

Creature - Goblin Scout

When Goblin Shortcutter enters the battlefield, target creature can't block this turn.

"Goblins are cheap, but be careful. It's a lot easier to steal from a corpse than a customer."
-Samila, Murasa Expeditionary House

Mana:
Power: 2/1
Cardset: Magic 2014 #142 (Common)
Zendikar #128 (Common)
Type: Creature

Hellfire Mongrel

Creature - Elemental Hound

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her.

There is no fondness between the hound and its master. There is only a common appreciation of the hunt.

Mana:
Power: 2/2
Cardset: Ajani vs. Nicol Bolas #48 (Uncommon)
Zendikar #130 (Uncommon)
Type: Creature

Hellkite Charger

Creature - Dragon

Flying, haste

Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Mana:
Power: 5/5
Cardset: Archenemy #41 (Rare)
Zendikar #131 (Rare)
Type: Creature

Highland Berserker

Creature - Human Berserker Ally

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

He gets paid by the axe.

Mana:
Power: 2/1
Cardset: Zendikar #132 (Common)
Type: Creature

Kazuul Warlord

Creature - Minotaur Warrior Ally

Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.

On expeditions, minotaurs are worth their weight in gold. Fortunately for their paymasters, most minotaurs don't know how much they weigh.

Mana:
Power: 3/3
Cardset: Zendikar #134 (Rare)
Type: Creature

Molten Ravager

Creature - Elemental

: Molten Ravager gets +1/+0 until end of turn.

"Only the foolhardy would venture into the Akoum Mountains without a lullmage to tame the raging rocks and living fires."
-Sachir, Akoum Expeditionary House

Mana:
Cardset: Zendikar #138 (Common)
Type: Creature

Murasa Pyromancer

Creature - Human Shaman Ally

Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.

"Fire is my accomplice. For enough coin, it can be yours as well."

Mana:
Power: 3/2
Cardset: Zendikar #139 (Uncommon)
Type: Creature

Obsidian Fireheart

Creature - Elemental

: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.)

Mana:
Power: 4/4
Cardset: Zendikar #140 (Mythic Rare)
Type: Creature

Plated Geopede

Creature - Insect

First strike

Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.

"Kor armorers buy the scales and claws. Elf oracles buy the rest."
-Nablus, North Hada trapper

Mana:
Power: 1/1
Cardset: Venser vs. Koth #45 (Common)
Zendikar #141 (Common)
Type: Creature

Ruinous Minotaur

Creature - Minotaur Warrior

Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.

Not every intelligent being is interested in treasure and lost knowledge . . . or even the basics of speech.

Mana:
Power: 5/2
Cardset: Zendikar #145 (Common)
Type: Creature

Shatterskull Giant

Creature - Giant Warrior

"Now I know why they call it Shatterskull Pass. Rocks fell all night like hammers smashing an anvil. It's no wonder the giants are angry all the time."
-Mitra, Bala Ged missionary

Mana:
Power: 4/3
Cardset: Zendikar #148 (Common)
Type: Creature

Torch Slinger

Creature - Goblin Shaman

Kicker (You may pay an additional as you cast this spell.)

When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.

Once thrown, twice burned.

Mana:
Power: 2/2
Cardset: Zendikar #151 (Common)
Type: Creature

Tuktuk Grunts

Creature - Goblin Warrior Ally

Haste

Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.

Goblins are more aggressive with a crowd to cheer them on.

Mana:
Power: 2/2
Cardset: Zendikar #152 (Common)
Type: Creature

Warren Instigator

Creature - Goblin Berserker

Double strike

Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.

"Danger! Danger! Come out of the safety of your holes!"

Mana:
Power: 1/1
Cardset: Zendikar #154 (Mythic Rare)
Type: Creature

Baloth Woodcrasher

Creature - Beast

Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.

Mana:
Power: 4/4
Cardset: Commander 2013 #136 (Uncommon)
Commander #143 (Uncommon)
Zendikar #157 (Uncommon)
Type: Creature

Frontier Guide

Creature - Elf Scout

, : Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

"The elders say Zendikar has no safe, peaceful places. How would they know? They've never looked."

Mana:
Power: 1/1
Cardset: Zendikar #161 (Uncommon)
Type: Creature

Grazing Gladehart

Creature - Antelope

Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.

"Don't be fooled. If it were as docile as it looks, it would've died off long ago."
-Yon Basrel, Oran-Rief survivalist

Mana:
Power: 2/2
Cardset: Commander 2013 #147 (Common)
Ajani vs. Nicol Bolas #11 (Common)
Zendikar #163 (Common)
Type: Creature

Greenweaver Druid

Creature - Elf Druid

: Add to your mana pool.

The other tribes call them fanatics, but none deny that the Mul Daya elves have an iron-strong bond to some force greater than themselves.

Mana:
Power: 1/1
Cardset: Zendikar #164 (Uncommon)
Type: Creature

Joraga Bard

Creature - Elf Rogue Ally

Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.

Adventuring bards recite Chanter's Epics, never-ending tales that keep their comrades' minds alert to danger.

Mana:
Power: 1/4
Cardset: Zendikar #166 (Common)
Type: Creature

Lotus Cobra

Creature - Snake

Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.

Its scales contain the essence of thousands of lotus blooms.

Mana:
Power: 2/1
Cardset: Zendikar #168 (Mythic Rare)
Type: Creature

Mold Shambler

Creature - Fungus Beast

Kicker (You may pay an additional as you cast this spell.)

When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.

When civilization encroaches on nature, Zendikar encroaches back.

Mana:
Power: 3/3
Cardset: Commander 2013 #156 (Common)
Zendikar #169 (Common)
Type: Creature

Nissa's Chosen

Creature - Elf Warrior

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

"Nissa will save the elves, but only the ones who have proved their worth."

Mana:
Power: 2/3
Cardset: Zendikar #171 (Common)
Type: Creature

Oracle of Mul Daya

Creature - Elf Shaman

You may play an additional land on each of your turns.

Play with the top card of your library revealed.

You may play the top card of your library if it's a land card.

Mana:
Power: 2/2
Cardset: Zendikar #172 (Rare)
Type: Creature

Oran-Rief Recluse

Creature - Spider

Kicker (You may pay an additional as you cast this spell.)

Reach (This creature can block creatures with flying.)

When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.

Mana:
Power: 1/3
Cardset: Zendikar #173 (Common)
Type: Creature

Oran-Rief Survivalist

Creature - Human Warrior Ally

Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.

"I'm strong enough to survive alone. I'm smart enough to want companions at my side."

Mana:
Power: 1/1
Cardset: Zendikar #174 (Common)
Type: Creature

Rampaging Baloths

Creature - Beast

Trample

Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.

"When the land is angry, so are they."
-Nissa Revane

Mana:
Power: 6/6
Cardset: Commander 2014 #212 (Mythic Rare)
Commander 2013 #164 (Mythic Rare)
Zendikar #178 (Mythic Rare)
Type: Creature

River Boa

Creature - Snake

Islandwalk

: Regenerate River Boa.

"Sheath your swords! Cudgels only. I see a new pair of waterproof trek boots slithering away."
-Nablus, North Hada trapper

Mana:
Power: 2/1
Cardset: Zendikar #180 (Uncommon)
Sixth Edition #249 (Unknown)
Visions #68 (Common)
Type: Creature

Scute Mob

Creature - Insect

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

"Survival rule 781: There are always more scute bugs."
-Zurdi, goblin shortcutter

Mana:
Power: 1/1
Cardset: Zendikar #182 (Rare)
Type: Creature

Scythe Tiger

Creature - Cat

Shroud (This creature can't be the target of spells or abilities.)

When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

Instead of adapting to its environment, it adapts its environment to itself.

Mana:
Power: 3/2
Cardset: Zendikar #183 (Common)
Type: Creature

Tajuru Archer

Creature - Elf Archer Ally

Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.

Mana:
Power: 1/2
Cardset: Zendikar #185 (Uncommon)
Type: Creature

Terra Stomper

Creature - Beast

Terra Stomper can't be countered.

Trample

Sometimes violent earthquakes, hurtling boulders, and unseasonable dust storms are wrongly attributed to the Roil.

Mana:
Power: 8/8
Cardset: Zendikar #187 (Rare)
Type: Creature

Territorial Baloth

Creature - Beast

Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

Its territory is defined by wherever it is at the moment.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #196 (Common)
Zendikar #188 (Common)
Type: Creature

Timbermaw Larva

Creature - Beast

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

"You can't trust your eyes. A tree might look healthy, but its insides tell a different tale."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 2/2
Cardset: Zendikar #189 (Common)
Type: Creature

Turntimber Basilisk

Creature - Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.

Mana:
Power: 2/1
Cardset: Zendikar #190 (Uncommon)
Type: Creature

Turntimber Ranger

Creature - Elf Scout Ally

Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.

The lone wolf dies alone.

Mana:
Power: 2/2
Cardset: Zendikar #191 (Rare)
Type: Creature

Zendikar Farguide

Creature - Elemental

Forestwalk

Expeditions follow the paths it leaves in its wake.

Mana:
Power: 3/3
Cardset: Zendikar #194 (Common)
Type: Creature

Aven Mimeomancer

Creature - Bird Wizard

Flying

At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.

"If the skies are our only refuge, I will see all of us take wing."

Mana:
Power: 3/1
Cardset: Alara Reborn #2 (Rare)
Type: Creature

Meddling Mage

Creature - Human Wizard

As Meddling Mage enters the battlefield, name a nonland card.

The named card can't be cast.

"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."

Mana:
Power: 2/2
Cardset: Alara Reborn #8 (Rare)
Planeshift #116 (Rare)
Type: Creature

Sovereigns of Lost Alara

Creature - Spirit

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library.

Mana:
Power: 4/5
Cardset: Alara Reborn #12 (Rare)
Type: Creature

Talon Trooper

Creature - Bird Scout

Flying

"The volcanic winds make a maze of the skies of Jund. If we mean to invade, we must first learn their invisible paths."

Mana:
Power: 2/3
Cardset: Alara Reborn #14 (Common)
Type: Creature

Wall of Denial

Creature - Wall

Defender, flying

Shroud (This creature can't be the target of spells or abilities.)

It provides what every discerning mage requires-time to think.

Mana:
Cardset: Commander #237 (Uncommon)
Venser vs. Koth #11 (Uncommon)
Alara Reborn #16 (Uncommon)
Type: Creature

Illusory Demon

Creature - Demon Illusion

Flying

When you cast a spell, sacrifice Illusory Demon.

In the Maelstrom, a trick of the light can feast on human flesh.

Mana:
Power: 4/3
Cardset: Alara Reborn #21 (Uncommon)
Type: Creature

Jhessian Zombies

Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Islandcycling , swampcycling (, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 2/4
Cardset: Ajani vs. Nicol Bolas #56 (Common)
Alara Reborn #22 (Common)
Type: Creature

Kathari Remnant

Creature - Bird Skeleton

Flying

: Regenerate Kathari Remnant.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Planechase 2012 #98 (Uncommon)
Alara Reborn #23 (Uncommon)
Type: Creature

Lich Lord of Unx

Creature - Zombie Wizard

, : Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield.

: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.

Mana:
Power: 2/2
Cardset: Alara Reborn #24 (Rare)
Type: Creature

Nemesis of Reason

Creature - Leviathan Horror

Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.

Words describing it fail. Pages relating it shrivel. Tales recounting it end.

Mana:
Power: 3/7
Cardset: Alara Reborn #28 (Rare)
Type: Creature

Vedalken Ghoul

Creature - Vedalken Zombie

Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.

For four nights following Ennor's death and the reclaiming of his etherium, its recipients were found slain, the etherium ripped from their bodies.

Mana:
Power: 1/1
Cardset: Alara Reborn #32 (Common)
Type: Creature

Anathemancer

Creature - Zombie Wizard

When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 2/2
Cardset: Alara Reborn #33 (Uncommon)
Type: Creature

Deathbringer Thoctar

Creature - Zombie Beast

Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.

Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.

Mana:
Power: 3/3
Cardset: Commander 2013 #184 (Rare)
Alara Reborn #36 (Rare)
Type: Creature