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Gigantomancer

Creature - Human Shaman

: Target creature you control becomes 7/7 until end of turn.

"All life is driven by an indomitable will to survive. I simply turn that into something more . . . tangible."

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #184 (Rare)
Type: Creature

Haze Frog

Creature - Frog

Flash (You may cast this spell any time you could cast an instant.)

When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.

Its breath leaves its prey too drowsy to struggle.

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #187 (Common)
Type: Creature

Jaddi Lifestrider

Creature - Elemental

When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.

Nature's arms encircle all who are willing to draw close.

Mana:
Power: 2/8
Cardset: Rise of the Eldrazi #189 (Uncommon)
Type: Creature

Joraga Treespeaker

Creature - Elf Druid

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/2

: Add to your mana pool.

LEVEL 5+

1/4

Elves you control have ": Add to your mana pool."

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #190 (Uncommon)
Type: Creature

Kazandu Tuskcaller

Creature - Human Shaman

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-5

1/1

: Put a 3/3 green Elephant creature token onto the battlefield.

LEVEL 6+

1/1

: Put two 3/3 green Elephant creature tokens onto the battlefield.

Mana:
Power: 1/1
Cardset: Commander 2013 #152 (Rare)
Rise of the Eldrazi #191 (Rare)
Type: Creature

Khalni Hydra

Creature - Hydra

Khalni Hydra costs less to cast for each green creature you control.

Trample

"In ages past, bargains were struck and promises were made. Now we must collect on our debt. Begin the hymns."
-Moruul, Khalni druid

Mana:
Power: 8/8
Cardset: Rise of the Eldrazi #192 (Mythic Rare)
Type: Creature

Kozilek's Predator

Creature - Eldrazi Drone

When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

It's difficult to outwit something that doesn't speak, strategize, or even think.

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #193 (Common)
Type: Creature

Mul Daya Channelers

Creature - Elf Druid Shaman

Play with the top card of your library revealed.

As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.

As long as the top card of your library is a land card, Mul Daya Channelers has ": Add two mana of any one color to your mana pool."

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #198 (Rare)
Type: Creature

Nema Siltlurker

Creature - Lizard

In one gargantuan bite, it will swallow not only you but also the riverbank you were standing on.

Mana:
Power: 3/5
Cardset: Rise of the Eldrazi #200 (Common)
Type: Creature

Nest Invader

Creature - Eldrazi Drone

When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

It nurtures its masters' glorious future.

Mana:
Power: 2/2
Cardset: Planechase 2012 #69 (Common)
Rise of the Eldrazi #201 (Common)
Type: Creature

Ondu Giant

Creature - Giant Druid

When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Some druids nurture gardens. Others nurture continents.

Mana:
Power: 2/4
Cardset: Planechase 2012 #71 (Common)
Rise of the Eldrazi #202 (Common)
Type: Creature

Overgrown Battlement

Creature - Wall

Defender

: Add to your mana pool for each creature with defender you control.

"Our enemy is nothing less than the end of all life. We shall not want for allies."
-The War Diaries

Mana:
Cardset: Rise of the Eldrazi #203 (Common)
Type: Creature

Pelakka Wurm

Creature - Wurm

Trample

When Pelakka Wurm enters the battlefield, you gain 7 life.

When Pelakka Wurm dies, draw a card.

It eats what it wants to eat-which is anything that moves.

Mana:
Power: 7/7
Cardset: Conspiracy #172 (Uncommon)
Rise of the Eldrazi #204 (Uncommon)
Type: Creature

Sporecap Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

"They don't move much, but then again, if you get caught in its web, it has all the time in the world to get to you."
-Saidah, Joraga hunter

Mana:
Power: 1/5
Cardset: Conspiracy #179 (Common)
Rise of the Eldrazi #209 (Common)
Type: Creature

Stomper Cub

Creature - Beast

Trample

"This one is only a yearling, but it would be wise to move away before we provide it with excellent hunting practice."
-Samila, Murasa Expeditionary House

Mana:
Power: 5/3
Cardset: Rise of the Eldrazi #210 (Common)
Type: Creature

Tajuru Preserver

Creature - Elf Shaman

Spells and abilities your opponents control can't cause you to sacrifice permanents.

"No more blood shall be spilled to satisfy another's deluded lust for power."

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #211 (Rare)
Type: Creature

Vengevine

Creature - Elemental

Haste

Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.

Leave but a shred of root and it will return, bursting with vigor.

Mana:
Power: 4/3
Cardset: Rise of the Eldrazi #212 (Mythic Rare)
Type: Creature

Wildheart Invoker

Creature - Elf Shaman

: Target creature gets +5/+5 and gains trample until end of turn.

"Life as we know it dangles on the brink of extinction. We must show the strength they would steal from us."
-The Invokers' Tales

Mana:
Power: 4/3
Cardset: Rise of the Eldrazi #213 (Common)
Type: Creature

Admonition Angel

Creature - Angel

Flying

Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.

When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Mana:
Power: 6/6
Cardset: Worldwake #1 (Mythic Rare)
Type: Creature

Apex Hawks

Creature - Bird

Multikicker (You may pay an additional any number of times as you cast this spell.)

Flying

Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 2/2
Cardset: Conspiracy #67 (Common)
Worldwake #2 (Common)
Type: Creature

Archon of Redemption

Creature - Archon

Flying

Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.

Until Emeria is freed, he raises his sword in her name.

Mana:
Power: 3/4
Cardset: Worldwake #3 (Rare)
Type: Creature

Battle Hurda

Creature - Giant

First strike

"Murasan hurdas were too aggressive to tolerate a harness, so we put them on guard duty. Now the bandits can't get within spitting distance of us."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 3/3
Cardset: Worldwake #4 (Common)
Type: Creature

Fledgling Griffin

Creature - Griffin

Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.

"We're making progress, but its desire to explore still far exceeds its ability."
-Amadi, Halimar griffin-master

Mana:
Power: 2/2
Cardset: Worldwake #5 (Common)
Type: Creature

Hada Freeblade

Creature - Human Soldier Ally

Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.

"I toiled in Kazuul's mines when I was eight. I think I'm tough enough for a little hiking."

Mana:
Cardset: Worldwake #7 (Uncommon)
Type: Creature

Kitesail Apprentice

Creature - Kor Soldier

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

Carving lines through the sky, kite sailors map trails for the pilgrims below to follow.

Mana:
Power: 1/1
Cardset: Worldwake #10 (Common)
Type: Creature

Kor Firewalker

Creature - Kor Soldier

Protection from red

Whenever a player casts a red spell, you may gain 1 life.

"A river of lava is just another river to cross."

Mana:
Power: 2/2
Cardset: Worldwake #11 (Uncommon)
Type: Creature

Loam Lion

Creature - Cat

Loam Lion gets +1/+2 as long as you control a Forest.

In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather.

Mana:
Power: 1/1
Cardset: Ajani vs. Nicol Bolas #5 (Uncommon)
Worldwake #13 (Uncommon)
Type: Creature

Marsh Threader

Creature - Kor Scout

Swampwalk

"Give me a sturdy rope over the advice of any so-called expert. I can thread the dark wilds better than anyone."

Mana:
Power: 2/1
Cardset: Worldwake #14 (Common)
Type: Creature

Perimeter Captain

Creature - Human Soldier

Defender

Whenever a creature you control with defender blocks, you may gain 2 life.

"We stand between the jaws of chaos and the mantle of order."

Mana:
Cardset: Worldwake #16 (Uncommon)
Type: Creature

Ruin Ghost

Creature - Spirit

, : Exile target land you control, then return it to the battlefield under your control.

The Forsaken Ones haunt the ruins that flicker in and out of the spirit realm. Such sites are hard to find and even harder to loot.

Mana:
Power: 1/1
Cardset: Worldwake #19 (Uncommon)
Type: Creature

Stoneforge Mystic

Creature - Kor Artificer

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.

, : You may put an Equipment card from your hand onto the battlefield.

Mana:
Power: 1/2
Cardset: Worldwake #20 (Rare)
Type: Creature

Talus Paladin

Creature - Human Knight Ally

Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.

"Why fill pockets with gold when you can fill hearts with conviction?"

Mana:
Power: 2/3
Cardset: Worldwake #21 (Rare)
Type: Creature

Calcite Snapper

Creature - Turtle

Shroud (This creature can't be the target of spells or abilities.)

Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Mana:
Power: 1/4
Cardset: Worldwake #25 (Common)
Type: Creature

Enclave Elite

Creature - Merfolk Soldier

Multikicker (You may pay an additional any number of times as you cast this spell.)

Islandwalk

Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 2/2
Cardset: Conspiracy #96 (Common)
Worldwake #27 (Common)
Type: Creature

Goliath Sphinx

Creature - Sphinx

Flying

He makes his home on the tallest mountain in Sejiri, where the vista is as endless as his patience.

Mana:
Power: 8/7
Cardset: Worldwake #28 (Rare)
Type: Creature

Halimar Excavator

Creature - Human Wizard Ally

Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.

Mana:
Power: 1/3
Cardset: Worldwake #29 (Common)
Type: Creature

Horizon Drake

Creature - Drake

Flying, protection from lands

Using thermal updrafts and gravity currents, drakes eat and sleep in the air. Some never touch the ground from birth until death.

Mana:
Power: 3/1
Cardset: Worldwake #30 (Uncommon)
Type: Creature

Jwari Shapeshifter

Creature - Shapeshifter Ally

You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.

"The best expedition would be an entire team of me."

Mana:
Cardset: Worldwake #32 (Rare)
Type: Creature

Sejiri Merfolk

Creature - Merfolk Soldier

As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Power: 2/1
Cardset: Worldwake #36 (Uncommon)
Type: Creature

Surrakar Banisher

Creature - Surrakar

When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.

Surrakar grab things they don't want.

Mana:
Power: 3/3
Cardset: Worldwake #39 (Common)
Type: Creature

Thada Adel, Acquisitor

Legendary Creature - Merfolk Rogue

Islandwalk

Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.

Mana:
Power: 2/2
Cardset: Worldwake #40 (Rare)
Type: Creature

Tideforce Elemental

Creature - Elemental

, : You may tap or untap another target creature.

Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.

Ebb and flow, high tide and low, quick as sand and just as slow.

Mana:
Power: 2/1
Cardset: Worldwake #41 (Uncommon)
Type: Creature

Voyager Drake

Creature - Drake

Multikicker (You may pay an additional any number of times as you cast this spell.)

Flying

When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.

Mana:
Power: 3/3
Cardset: Worldwake #45 (Uncommon)
Type: Creature

Abyssal Persecutor

Creature - Demon

Flying, trample

You can't win the game and your opponents can't lose the game.

His slaves crave death more than they desire freedom. He denies them both.

Mana:
Power: 6/6
Cardset: Commander 2014 #132 (Mythic Rare)
Worldwake #47 (Mythic Rare)
Type: Creature

Agadeem Occultist

Creature - Human Shaman Ally

: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.

Mana:
Cardset: Worldwake #48 (Rare)
Type: Creature

Anowon, the Ruin Sage

Legendary Creature - Vampire Shaman

At the beginning of your upkeep, each player sacrifices a non-Vampire creature.

"So many have died in search of that map. And now it appears in the hands of the arrogant child Chandra Nalaar."

Mana:
Power: 4/3
Cardset: Worldwake #49 (Rare)
Type: Creature

Bloodhusk Ritualist

Creature - Vampire Shaman

Multikicker (You may pay an additional any number of times as you cast this spell.)

When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.

Mana:
Power: 2/2
Cardset: Worldwake #50 (Uncommon)
Type: Creature

Bojuka Brigand

Creature - Human Warrior Ally

Bojuka Brigand can't block.

Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.

"I don't do tactics. I don't do guard duty. I do damage. Take it or leave it."

Mana:
Power: 1/1
Cardset: Worldwake #51 (Common)
Type: Creature

Butcher of Malakir

Creature - Vampire Warrior

Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

His verdict is always guilty. His sentence is always death.

Mana:
Power: 5/4
Cardset: Commander 2014 #138 (Rare)
Sorin vs. Tibalt #18 (Rare)
Commander #75 (Rare)
Worldwake #53 (Rare)
Type: Creature

Caustic Crawler

Creature - Insect

Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.

Novice explorers can mistake the acid-carved stone lairs for ancient ruins. They rarely survive to learn better.

Mana:
Power: 4/3
Cardset: Worldwake #54 (Uncommon)
Type: Creature

Death's Shadow

Creature - Avatar

Death's Shadow gets -X/-X, where X is your life total.

The shadow of the candle looms tall even as its light grows dim.

Mana:
Power: 13/13
Cardset: Worldwake #57 (Rare)
Type: Creature

Jagwasp Swarm

Creature - Insect

Flying

"You know how to tell a sapling explorer from an old hardhead? See which one mistakes a swarm of jagwasps for the setting sun."
-Chadir the Navigator

Mana:
Power: 3/2
Cardset: Worldwake #58 (Common)
Type: Creature

Kalastria Highborn

Creature - Vampire Shaman

Whenever Kalastria Highborn or another Vampire you control dies, you may pay . If you do, target player loses 2 life and you gain 2 life.

Each of Malakir's great families boasts a contingent of nulls appropriate to its rank in society.

Mana:
Power: 2/2
Cardset: Worldwake #59 (Rare)
Type: Creature

Pulse Tracker

Creature - Vampire Rogue

Whenever Pulse Tracker attacks, each opponent loses 1 life.

Pulse trackers terrorize adventurers, driving them through the jungle toward certain death at the gates of Malakir.

Mana:
Power: 1/1
Cardset: Worldwake #62 (Common)
Type: Creature

Quag Vampires

Creature - Vampire Rogue

Multikicker (You may pay an additional any number of times as you cast this spell.)

Swampwalk

Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 1/1
Cardset: Conspiracy #122 (Common)
Worldwake #63 (Common)
Type: Creature

Ruthless Cullblade

Creature - Vampire Warrior

Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.

She wields a blade as bloodthirsty and elegant as herself.

Mana:
Power: 2/1
Cardset: Worldwake #65 (Common)
Type: Creature

Scrib Nibblers

Creature - Rat

: Exile the top card of target player's library. If it's a land card, you gain 1 life.

Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.

Mana:
Power: 1/1
Cardset: Worldwake #66 (Uncommon)
Type: Creature

Shoreline Salvager

Creature - Surrakar

Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.

"They search for treasures that wash up from the depths. Tracking one could lead you to riches. Or in circles."
-Javad Nasrin, Ondu relic hunter

Mana:
Power: 3/3
Cardset: Worldwake #67 (Uncommon)
Type: Creature

Akoum Battlesinger

Creature - Human Berserker Ally

Haste

Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

Mana:
Power: 1/1
Cardset: Worldwake #71 (Common)
Type: Creature

Bazaar Trader

Creature - Goblin

: Target player gains control of target artifact, creature, or land you control.

"No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ."

Mana:
Power: 1/1
Cardset: Worldwake #72 (Rare)
Type: Creature

Cosi's Ravager

Creature - Elemental

Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.

"Cosi has many followers. Even the volcano finds a way to do his bidding."
-Zakken, Enclave cleric

Mana:
Power: 2/2
Cardset: Venser vs. Koth #52 (Common)
Worldwake #77 (Common)
Type: Creature

Cunning Sparkmage

Creature - Human Shaman

Haste

: Cunning Sparkmage deals 1 damage to target creature or player.

"I see the weaknesses you hide even from yourself."

Mana:
Cardset: Worldwake #79 (Uncommon)
Type: Creature

Deathforge Shaman

Creature - Ogre Shaman

Multikicker (You may pay an additional any number of times as you cast this spell.)

When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.

Mana:
Power: 4/3
Cardset: Conspiracy #141 (Uncommon)
Worldwake #80 (Uncommon)
Type: Creature

Dragonmaster Outcast

Creature - Human Shaman

At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.

"Cast out by my tribe, I am a pariah trapped in this mammal's carcass. Only my true kin hear my cries."

Mana:
Power: 1/1
Cardset: Battle for Zendikar #144 (Mythic Rare)
Worldwake #81 (Mythic Rare)
Type: Creature

Goblin Roughrider

Creature - Goblin Knight

Astride the bucking creature, Gribble hurtled down the mountainside while his Grotag brethren cheered. It was at that moment that legend of the Skrill Tamer was born.

Mana:
Power: 3/2
Cardset: Magic 2015 #146 (Common)
Worldwake #82 (Common)
Type: Creature

Grotag Thrasher

Creature - Lizard

Whenever Grotag Thrasher attacks, target creature can't block this turn.

The goblin fancied himself a rider. The lizard was happy with its new flail.

Mana:
Power: 3/3
Cardset: Worldwake #83 (Common)
Type: Creature

Kazuul, Tyrant of the Cliffs

Legendary Creature - Ogre Warrior

Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays .

Warning to those who scale the cliffs without paying tribute: It's a long way down.

Mana:
Power: 5/4
Cardset: Worldwake #84 (Rare)
Type: Creature

Mordant Dragon

Creature - Dragon

Flying

: Mordant Dragon gets +1/+0 until end of turn.

Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.

Mana:
Power: 5/5
Cardset: Knights vs. Dragons #58 (Unknown)
Worldwake #85 (Rare)
Type: Creature

Skitter of Lizards

Creature - Lizard

Multikicker (You may pay an additional any number of times as you cast this spell.)

Haste

Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 1/1
Cardset: Conspiracy #151 (Common)
Worldwake #91 (Common)
Type: Creature

Slavering Nulls

Creature - Goblin Zombie

Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.

Having lost their minds, they now want yours.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #45 (Uncommon)
Worldwake #92 (Uncommon)
Type: Creature

Tuktuk Scrapper

Creature - Goblin Artificer Ally

Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.

Mana:
Power: 2/2
Cardset: Worldwake #94 (Uncommon)
Type: Creature

Avenger of Zendikar

Creature - Elemental

When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.

Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Mana:
Power: 5/5
Cardset: Commander 2013 #135 (Mythic Rare)
Worldwake #96 (Mythic Rare)
Type: Creature

Gnarlid Pack

Creature - Beast

Multikicker (You may pay an additional any number of times as you cast this spell.)

Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 2/2
Cardset: Conspiracy #166 (Common)
Worldwake #101 (Common)
Type: Creature

Grappler Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Creatures of the air wisely avoid the darkest regions of Guul Draz-which is why grappler spiders inhabit the few places touched by the sun's rays.

Mana:
Power: 2/1
Cardset: Worldwake #102 (Common)
Type: Creature

Graypelt Hunter

Creature - Human Warrior Ally

Trample

Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.

He'll cleave wood and bone alike to carve a path for his allies.

Mana:
Power: 2/2
Cardset: Worldwake #103 (Common)
Type: Creature

Harabaz Druid

Creature - Human Druid Ally

: Add X mana of any one color to your mana pool, where X is the number of Allies you control.

"I care nothing for treasure. The land beckons me, and I cannot rest until my feet have touched every inch of it."

Mana:
Cardset: Worldwake #105 (Rare)
Type: Creature

Joraga Warcaller

Creature - Elf Warrior

Multikicker (You may pay an additional any number of times as you cast this spell.)

Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.

Mana:
Power: 1/1
Cardset: Commander 2014 #203 (Rare)
Worldwake #106 (Rare)
Type: Creature

Leatherback Baloth

Creature - Beast

Heavy enough to withstand the Roil, leatherback skeletons are havens for travelers in storms and landshifts.

Mana:
Power: 4/5
Cardset: Worldwake #107 (Uncommon)
Type: Creature

Omnath, Locus of Mana

Legendary Creature - Elemental

Green mana doesn't empty from your mana pool as steps and phases end.

Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.

It gathers against the coming storm.

Mana:
Power: 1/1
Cardset: Worldwake #109 (Mythic Rare)
Type: Creature

Snapping Creeper

Creature - Plant

Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.

Its vast network of roots and vines keeps it aware of distant dangers.

Mana:
Power: 2/3
Cardset: Worldwake #112 (Common)
Type: Creature

Summit Apes

Creature - Ape

As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures.

"If you climb Skyfang Peak, avoid the pass. Generations of apes made that trail, and they don't tolerate trespassers."
-Sachir, Akoum Expeditionary House

Mana:
Power: 5/2
Cardset: Worldwake #114 (Uncommon)
Type: Creature

Terastodon

Creature - Elephant

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.

Mana:
Power: 9/9
Cardset: Commander 2014 #218 (Rare)
Conspiracy #181 (Rare)
Graveborn #7 (Unknown)
Worldwake #115 (Rare)
Type: Creature

Vastwood Animist

Creature - Elf Shaman Ally

: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.

He calls on the forests for counsel and summons the earth to his cause.

Mana:
Power: 1/1
Cardset: Worldwake #116 (Uncommon)
Type: Creature

Wolfbriar Elemental

Creature - Elemental

Multikicker (You may pay an additional any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.

Mana:
Power: 4/4
Cardset: Commander 2014 #225 (Rare)
Conspiracy #182 (Rare)
Worldwake #118 (Rare)
Type: Creature

Novablast Wurm

Creature - Wurm

Whenever Novablast Wurm attacks, destroy all other creatures.

"The sun was born within its coils, but it fled to the sky. The wurm hungers for its child, and the world will bear its loss."
-Screed of the Mul Daya

Mana:
Power: 7/7
Cardset: Worldwake #119 (Mythic Rare)
Type: Creature

Wrexial, the Risen Deep

Legendary Creature - Kraken

Islandwalk, swampwalk

Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.

Mana:
Power: 5/8
Cardset: Commander #239 (Mythic Rare)
Worldwake #120 (Mythic Rare)
Type: Creature

Armament Master

Creature - Kor Soldier

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

"We prepare for the known with daggers, rations, rope, and pitons. But we also prepare for the unknown with billycat tails, pikku roots, hedron chips . . ."

Mana:
Power: 2/2
Cardset: Zendikar #1 (Rare)
Type: Creature

Caravan Hurda

Creature - Giant

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Not too bright, but good enough for the job required-carrying and walking in a straight line."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 1/5
Cardset: Zendikar #5 (Common)
Type: Creature

Cliff Threader

Creature - Kor Scout

Mountainwalk

"The crossing demands singular focus. Your life consists of these ropes, these hooks, and these rocky crags. Your past is miles below."

Mana:
Power: 2/1
Cardset: Zendikar #7 (Common)
Type: Creature

Devout Lightcaster

Creature - Kor Cleric

Protection from black

When Devout Lightcaster enters the battlefield, exile target black permanent.

"Goddess, grant us light to banish the world's shadows."
-Prayer to Kamsa

Mana:
Power: 2/2
Cardset: Zendikar #10 (Rare)
Type: Creature

Emeria Angel

Creature - Angel

Flying

Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.

When the earth shudders, the sky overflows.

Mana:
Power: 3/3
Cardset: Zendikar #11 (Rare)
Type: Creature

Felidar Sovereign

Creature - Cat Beast

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

"If survival is a game, I've seen the winner."
-Hazir, Sejiri cartographer

Mana:
Power: 4/6
Cardset: Battle for Zendikar #26 (Rare)
Zendikar #12 (Mythic Rare)
Type: Creature

Iona, Shield of Emeria

Legendary Creature - Angel

Flying

As Iona, Shield of Emeria enters the battlefield, choose a color.

Your opponents can't cast spells of the chosen color.

No more shall the righteous cower before evil.

Mana:
Power: 7/7
Cardset: Zendikar #13 (Mythic Rare)
Type: Creature

Kabira Evangel

Creature - Human Cleric Ally

Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.

Mana:
Power: 2/3
Cardset: Zendikar #15 (Rare)
Type: Creature

Kazandu Blademaster

Creature - Human Soldier Ally

First strike, vigilance

Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.

"If you hire a sell-sword, you'd better watch your back. Hire me, and I'll watch it for you."

Mana:
Power: 1/1
Cardset: Zendikar #16 (Uncommon)
Type: Creature

Kor Aeronaut

Creature - Kor Soldier

Kicker (You may pay an additional as you cast this spell.)

Flying

When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #10 (Uncommon)
Zendikar #17 (Uncommon)
Type: Creature

Kor Cartographer

Creature - Kor Scout

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.

Kor have no concept of exploration. They return to homelands forgotten.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #13 (Common)
Zendikar #18 (Common)
Type: Creature

Kor Duelist

Creature - Kor Soldier

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

"Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one."

Mana:
Power: 1/1
Cardset: Zendikar #19 (Uncommon)
Type: Creature

Kor Hookmaster

Creature - Kor Soldier

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

"For us, a rope represents the ties that bind the kor. For you, it's more literal."

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #12 (Common)
Zendikar #20 (Common)
Type: Creature

Kor Outfitter

Creature - Kor Soldier

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

"We take only what we need to survive. Believe me, you will need this."

Mana:
Power: 2/2
Cardset: Zendikar #21 (Common)
Type: Creature