Trigon of RageArtifactTrigon of Rage enters the battlefield with three charge counters on it.
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Trigon of ThoughtArtifactTrigon of Thought enters the battlefield with three charge counters on it.
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TrinisphereArtifactAs long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost to cast costs to cast instead.)
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Trip NooseArtifact, : Tap target creature. A taut slipknot trigger is the only thing standing between you and standing. |
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TriskelavusArtifact Creature - ConstructFlying
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TriskelionArtifact Creature - ConstructTriskelion enters the battlefield with three +1/+1 counters on it. "Why do bad things always come in threes?" |
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Troll-Horn CameoArtifact: Add or to your mana pool. "I found a troll-horn fragment in the wooded foothills of Hurloon, and it keeps growing larger. I wonder, is the horn recreating itself or the troll?" |
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Trusty MacheteArtifact - EquipmentEquipped creature gets +2/+1. "Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one." |
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Tsabo's WebArtifactWhen Tsabo's Web enters the battlefield, draw a card.
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Tumble MagnetArtifactTumble Magnet enters the battlefield with three charge counters on it. Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose. |
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Twinning GlassArtifact, : You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn. It takes two to craft a mirror: a practiced metalsmith to silver one side and her own hazy reflection to polish the other. |
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Tyrant's MachineArtifact, : Tap target creature. "Though tempered differently, all wills can be broken." |
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Uba MaskArtifactIf a player would draw a card, that player exiles that card face up instead.
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Ugin's ConstructArtifact Creature - ConstructWhen Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. While trapping the Eldrazi on Zendikar, Ugin learned little from Sorin, but he gleaned the rudiments of lithomancy from Nahiri. |
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Ugin's NexusLegendary ArtifactIf a player would begin an extra turn, that player skips that turn instead. All at once Sarkhan's mind fell silent. |
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UmbilicusArtifactAt the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life. It was the explorers' only tether to reality. |
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Umbral MantleArtifact - EquipmentEquipped creature has ", {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) It harnesses the power of night in a land where daylight fears to show itself. |
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Umezawa's JitteLegendary Artifact - EquipmentWhenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
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Unbender TineArtifact: Untap another target permanent. Creations made in madness may contain great power. The path to that power is as labyrinthine as the creator's mind. |
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Unerring SlingArtifact, , Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
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Unscythe, Killer of KingsLegendary Artifact - EquipmentEquipped creature gets +3/+3 and has first strike.
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Unstable ObeliskArtifact: Add to your mana pool. Its collapse is like the lashing out of a long-dead civilization that resents being forgotten. |
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Unwinding ClockArtifactUntap all artifacts you control during each other player's untap step. "The partisans have unearthed a strange artifact. None know its origin, but it gives them hope of a life beyond." |
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Ur-Golem's EyeArtifact: Add to your mana pool. It still stares accusingly at Memnarch, though millennia have passed since he separated the eye from its body. |
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Urza's ArmorArtifactIf a source would deal damage to you, prevent 1 of that damage. Urza protected his body well, but neglected his soul. |
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Urza's AvengerArtifact Creature - Shapeshifter: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Unable to settle on just one design, Urza decided to create one versatile being. |
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Urza's BaubleArtifact, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
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Urza's BlueprintsArtifactEcho (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) From concept to paper to reality. |
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Urza's ChaliceArtifactWhenever a player casts an artifact spell, you may pay . If you do, you gain 1 life. When sorely wounded or tired, Urza would often retreat to the workshops of his apprentices. They were greatly amazed at how much better he looked each time he took a sip of water. |
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Urza's EngineArtifact Creature - JuggernautTrample "Humans and machines working together can be fearsome indeed!" -Arcum Dagsson |
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Urza's FilterArtifactMulticolored spells cost up to less to cast. "It's a tool for aiding my other tools," explained Urza. "Now they'll work in harmony." |
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Urza's IncubatorArtifactAs Urza's Incubator enters the battlefield, choose a creature type. "Stop thinking like an artificer, Urza, and start thinking like a father!" |
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Urza's MiterArtifactWhenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay . If you do, draw a card.
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Vanguard's ShieldArtifact - EquipmentEquipped creature gets +0/+3 and can block an additional creature. Wars are not fought on a single front. |
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Vault SkirgeArtifact Creature - Imp( can be paid with either or 2 life.) From the remnants of the dead, Geth forged a swarm to safeguard his throne. |
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Vectis AgentsArtifact Creature - Human Rogue: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn. With their life energy suppressed under their etherium enhancements, thieves from Esper found it surprisingly easy to explore the ruins of Grixis. |
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Vectis DominatorArtifact Creature - Human Wizard: Tap target creature unless its controller pays 2 life. "I appreciate the artistry of the telemins, but the creatures of the other worlds provide a much more dramatic performance." |
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Vectis SilencersArtifact Creature - Human Rogue: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Even on Esper, there are those who eschew the use of magic in favor of simpler methods. |
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Vector AspArtifact Creature - Snake: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Phyrexia's machines take inspiration from nature. Twisted, disturbing inspiration. |
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Vedalken OrreryArtifactYou may cast nonland cards as though they had flash. The model incorporated the fifth sun effortlessly, as if it had always known. |
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Vedalken OutlanderArtifact Creature - Vedalken ScoutProtection from red The Seekers of Carmot searched across the unknown lands for the mystical red stone that could reforge Esper in ethereal perfection. |
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Vedalken ShacklesArtifactYou may choose not to untap Vedalken Shackles during your untap step.
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Veilstone AmuletArtifactWhenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. Sometimes it's ostentatious to go unseen. |
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Veinfire BorderpostArtifactYou may pay and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost.
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Venser's JournalArtifactYou have no maximum hand size. A Planeswalker's chronicle spans worlds and civilizations, each page a lifetime. |
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Venser's SliverArtifact Creature - SliverVenser admired his handiwork and smiled. His first prototype had joined with the hive mind all too well, running with the brood and becoming a predator itself. This one, he thought, would be accepted into the hive but still obey his commands. |
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Ventifact BottleArtifact, : Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery.
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Vessel of Endless RestArtifactWhen Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.
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Veteran's ArmamentsTribal Artifact - Soldier EquipmentEquipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
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Vexing ArcanixArtifact, : Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.
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Vial of DragonfireArtifact, , Sacrifice Vial of Dragonfire: Vial of Dragonfire deals 2 damage to target creature. Designed by an ancient artificer, the vials are strong enough to hold the very breath of a dragon-until it's needed. |
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Vial of PoisonArtifact, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) There are worse ways to die, but not many. |
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Vibrating SphereArtifactAs long as it's your turn, creatures you control get +2/+0. "Unearthly and invisible fibers emanate from this sphere, entangling all who draw near." |
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Viridian ClawArtifact - EquipmentEquipped creature gets +1/+0 and has first strike. "Phyrexians can't corrupt what they can't get close enough to touch." |
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Viridian LongbowArtifact - EquipmentEquipped creature has ": This creature deals 1 damage to target creature or player."
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ViselingArtifact Creature - ConstructAt the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4. "This may hurt a lot." |
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Volatile RigArtifact Creature - ConstructTrample
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Volrath's LaboratoryArtifactAs Volrath's Laboratory enters the battlefield, choose a color and a creature type.
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Voltaic ConstructArtifact Creature - Golem Construct: Untap target artifact creature. The undead may outlast the living, but those who have never lived outlast them both. |
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Voltaic KeyArtifact, : Untap target artifact. The missing piece to every puzzle. |
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Voodoo DollArtifactAt the beginning of your upkeep, put a pin counter on Voodoo Doll.
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Vorrac BattlehornsArtifact - EquipmentEquipped creature has trample and can't be blocked by more than one creature.
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Voyager StaffArtifact, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. Voyager staffs are sought by those hoping to find an escape from the sprawling glut of Ravnica. |
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Vulshok BattlegearArtifact - EquipmentEquipped creature gets +3/+3.
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Vulshok GauntletsArtifact - EquipmentEquipped creature gets +4/+2 and doesn't untap during its controller's untap step.
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Vulshok MorningstarArtifact - EquipmentEquipped creature gets +2/+2.
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Vulshok ReplicaArtifact Creature - Berserker, Sacrifice Vulshok Replica: Vulshok Replica deals 3 damage to target player. All the fury of the Vulshok with only a trace of their recklessness. |
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Walking ArchiveArtifact Creature - GolemDefender (This creature can't attack.)
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Walking AtlasArtifact Creature - Construct: You may put a land card from your hand onto the battlefield. Crafted by lullmages and bound to the land, it alters itself to match the tumultuous terrain. |
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Walking WallArtifact Creature - WallDefender "The fortress is not what it seems." |
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Wall of JunkArtifact Creature - WallDefender (This creature can't attack.) Urza saw the wall and realized that even if he tore every Phyrexian to pieces, they would still resist him. |
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Wall of ShieldsArtifact Creature - WallDefender (This creature can't attack.) "It's the pokey bits that hurt the most." |
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Wall of SpearsArtifact Creature - WallDefender (This creature can't attack.) Even the most conservative generals revised their tactics after the Battle of Sarinth, during which a handful of peasant-pikemen held off a trio of rampaging Craw Wurms. |
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Wall of TanglecordArtifact Creature - WallDefender Rootlike fibers travel far from Mirrodin's metallic forests, emerging from the crust to drink in the mana-infused sunlight. |
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Wand of DenialArtifact: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. You'll never miss what you never had. |
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Wand of IthArtifact, : Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn.
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Wand of the ElementsArtifact, Sacrifice an Island: Put a 2/2 blue Elemental creature token with flying onto the battlefield. It gives legs to the earth and wings to the sky. |
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Wanderer's TwigArtifact, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. For every tree who falls, there are countless sprouts waiting to rise. |
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War BargeArtifact: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.
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War ChariotArtifact, : Target creature gains trample until end of turn. "I wouldn't advise using it with a Woolly Mammoth, but it's quite appropriate for many other beasts." |
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Ward of BonesArtifactEach opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands. Mages dare not attempt magic in its grotesque presence. |
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Warden of the WallArtifactWarden of the Wall enters the battlefield tapped.
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Warlord's AxeArtifact - EquipmentEquipped creature gets +3/+1. To split wood with it would be sacrilege. This tool has but one purpose, and that is war. |
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Warmonger's ChariotArtifact - EquipmentEquipped creature gets +2/+2. The best defense is a good offense. |
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WatchdogArtifact Creature - HoundWatchdog blocks each turn if able. Its growl is a long, rumbling grind of gears and clockwork, its bark a blast of hissing steam. |
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Watchwing ScarecrowArtifact Creature - ScarecrowWatchwing Scarecrow has vigilance as long as you control a white creature. The wings are held in place by wicker rods. The rods are held in place by pure faith. |
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Wayfarer's BaubleArtifact, , Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea. |
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WeakstoneArtifactAttacking creatures get -1/-0. During the brothers' childhood, Tocasia took them to explore the sacred cave of Koilos. There, in the Hall of Tagsin, Mishra discovered the mysterious weakstone. |
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Weatherseed TotemArtifact: Add to your mana pool.
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Welding JarArtifactSacrifice Welding Jar: Regenerate target artifact.
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Well of DiscoveryArtifactAt the beginning of your end step, if you control no untapped lands, draw a card. When you have given everything, then you are capable of anything. |
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Well of KnowledgeArtifact: Draw a card. Any player may activate this ability but only during his or her draw step.
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Well of LifeArtifactAt the beginning of your end step, if you control no untapped lands, you gain 2 life. When you have given everything, then you have everything to gain. |
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Well of Lost DreamsArtifactWhenever you gain life, you may pay , where X is less than or equal to the amount of life you gained. If you do, draw X cards. Some say the knowledge lost during the Ritual of Rebuking is returned through the well's waters. |
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Whalebone GliderArtifact, : Target creature with power 3 or less gains flying until end of turn. "It's no Ornithopter, but then I'm no Urza." |
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Wheel of TortureArtifactAt the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand. "I'd like to buy a bowel." |
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WhetstoneArtifact: Each player puts the top two cards of his or her library into his or her graveyard. To hone swords and dull minds. |
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WhetwheelArtifact, : Target player puts the top X cards of his or her library into his or her graveyard.
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Whirling CatapultArtifact, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player. "Direct confrontation never was to the Orcs' taste." |
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Whispergear SneakArtifact Creature - ConstructDraft Whispergear Sneak face up. Spy for today. Plan for tomorrow. |
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