|
Land
, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
|
|
|
Land
: Add to your mana pool.
, , Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield.
Most knew of the tower's wizard and gargoyle. Few realized which was guardian and which was master.
|
|
|
Land
: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.
Built in honor of Alara's creatures, the ziggurat vanished long ago. When Progenitus awakened, the temple emerged again.
|
|
|
Land
: Add to your mana pool one mana of any color that a land an opponent controls could produce.
"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." -Pulan, Bant orchardist
|
|
|
Land
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color to your mana pool.
|
|
|
Land
: Add to your mana pool.
: Target land you control becomes the basic land type of your choice until end of turn.
The goblins went to sleep in Jund and awoke in Grixis. They'd never seen a zombie before. They would never see one again.
|
|
|
Land
: Add to your mana pool.
, : Add ![](/img/mana/U.gif) , ![](/img/mana/U.gif) , or ![](/img/mana/R.gif) to your mana pool.
Travelers bathe in the falls to wash away curses from the pucas who lurk nearby.
|
|
|
Land
: Add to your mana pool.
, : Add ![](/img/mana/W.gif) , ![](/img/mana/W.gif) , or ![](/img/mana/B.gif) to your mana pool.
"Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity." -Talara, elvish safewright
|
|
|
Land
: Add to your mana pool.
, : Add ![](/img/mana/G.gif) , ![](/img/mana/G.gif) , or ![](/img/mana/U.gif) to your mana pool.
At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents.
|
|
|
Land
: Add to your mana pool.
, : Add ![](/img/mana/R.gif) , ![](/img/mana/R.gif) , or ![](/img/mana/W.gif) to your mana pool.
Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits.
|
|
|
Land
: Add to your mana pool.
, : Put a 0/1 white Goat creature token onto the battlefield.
, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.
|
|
|
Land
: Add to your mana pool.
, : Add ![](/img/mana/B.gif) , ![](/img/mana/B.gif) , or ![](/img/mana/G.gif) to your mana pool.
As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue.
|
|
|
Land
: Add to your mana pool.
, : Add ![](/img/mana/R.gif) , ![](/img/mana/R.gif) , or ![](/img/mana/G.gif) to your mana pool.
Occupancy of the den changes from night to night as boggart gangs fight for control of a place they aren't willing to simply eat.
|
|
|
Land
: Add to your mana pool.
, : Add ![](/img/mana/B.gif) , ![](/img/mana/B.gif) , or ![](/img/mana/R.gif) to your mana pool.
"Here did the Extinguisher steal the light from the world. Here will we sacrifice her to bring the Great Rekindling to our people." -Illulia of Nighthearth
|
|
|
Land - Swamp
( : Add to your mana pool.)
Leechridden Swamp enters the battlefield tapped.
, : Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.
|
|
|
Land - Mountain
( : Add to your mana pool.)
Madblind Mountain enters the battlefield tapped.
, : Shuffle your library. Activate this ability only if you control two or more red permanents.
|
|
|
Land - Plains
( : Add to your mana pool.)
Mistveil Plains enters the battlefield tapped.
, : Put target card from your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.
|
|
|
Land - Island
( : Add to your mana pool.)
Moonring Island enters the battlefield tapped.
, : Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents.
|
|
|
Land
: Add to your mana pool.
, : Add ![](/img/mana/W.gif) , ![](/img/mana/W.gif) , or ![](/img/mana/U.gif) to your mana pool.
The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape.
|
|
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Land
: Add to your mana pool one mana of any type that a land you control could produce.
Does it reflect the future that once was or the past that can never be?
|
|
|
Land - Forest
( : Add to your mana pool.)
Sapseep Forest enters the battlefield tapped.
, : You gain 1 life. Activate this ability only if you control two or more green permanents.
|
|
|
Land
: Add to your mana pool.
, : Add ![](/img/mana/U.gif) , ![](/img/mana/U.gif) , or ![](/img/mana/B.gif) to your mana pool.
Without the care of the tideshapers, the Lanes lie neglected. Some have flooded entire towns; others dried to cracked mud.
|
|
|
Land
: Add to your mana pool.
, : Add ![](/img/mana/G.gif) , ![](/img/mana/G.gif) , or ![](/img/mana/W.gif) to your mana pool.
The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.
|
|
|
Land - Forest
( : Add to your mana pool.)
As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.
: Add or to your mana pool. Murmuring Bosk deals 1 damage to you.
|
|
|
Land
: Add to your mana pool.
: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Some changelings born at Velis Vel never return, but their essence never leaves.
|
|
|
Land
As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
|
|
|
Land
As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.
: Add to your mana pool.
Reinforce 1-![](/img/mana/1.gif) (![](/img/mana/1.gif) , Discard this card: Put a +1/+1 counter on target creature.)
|
|
|
Land
As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.
: Add or to your mana pool.
The arbiter Galanda Feudkiller judges Lorwyn's squabbles from a lofty perspective.
|
|
|
Land
As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.
: Add or to your mana pool.
The Stinkdrinker warren's hill of salvaged trinkets is large enough to cut a door in.
|
|
|
Land
As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.
: Add or to your mana pool.
Dawn's Light, greatest palace of Gilt-Leaf Wood, is built on tiers of wood and power.
|
|
|
Land
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add to your mana pool.
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.
|
|
|
Land
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add to your mana pool.
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
|
|
|
Land
As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.
: Add or to your mana pool.
Protected by glamers and guile, Glen Elendra harbors the elusive Oona, queen of the fae.
|
|
|
Land
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add to your mana pool.
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
|
|
|
Land
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add to your mana pool.
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
|
|
|
Land
Vivid Crag enters the battlefield tapped with two charge counters on it.
: Add to your mana pool.
, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.
|
|
|
Land
Vivid Creek enters the battlefield tapped with two charge counters on it.
: Add to your mana pool.
, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.
|
|
|
Land
Vivid Grove enters the battlefield tapped with two charge counters on it.
: Add to your mana pool.
, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.
|
|
|
Land
Vivid Marsh enters the battlefield tapped with two charge counters on it.
: Add to your mana pool.
, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.
|
|
|
Land
Vivid Meadow enters the battlefield tapped with two charge counters on it.
: Add to your mana pool.
, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.
|
|
|
Land
As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped.
: Add or to your mana pool.
Below the great river, a bustling hub channels the flow of merrow trade.
|
|
|
Land
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add to your mana pool.
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Adarkar Wastes deals 1 damage to you.
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Battlefield Forge deals 1 damage to you.
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Brushland deals 1 damage to you.
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Caves of Koilos deals 1 damage to you.
|
|
|
Land
Faerie Conclave enters the battlefield tapped.
: Add to your mana pool.
![](/img/mana/1.gif) : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)
|
|
|
Land
Forbidding Watchtower enters the battlefield tapped.
: Add to your mana pool.
![](/img/mana/1.gif) : Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
|
|
|
Land
Ghitu Encampment enters the battlefield tapped.
: Add to your mana pool.
![](/img/mana/1.gif) : Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Karplusan Forest deals 1 damage to you.
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.
|
|
|
Land
: Add to your mana pool.
, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Shivan Reef deals 1 damage to you.
|
|
|
Land
Spawning Pool enters the battlefield tapped.
: Add to your mana pool.
![](/img/mana/1.gif) : Spawning Pool becomes a 1/1 black Skeleton creature with " : Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.
|
|
|
Land
Treetop Village enters the battlefield tapped.
: Add to your mana pool.
![](/img/mana/1.gif) : Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Underground River deals 1 damage to you.
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Yavimaya Coast deals 1 damage to you.
|
|
|
Land - Urza's Mine
: Add to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add to your mana pool instead.
|
|
|
Land - Urza's Power-Plant
: Add to your mana pool. If you control an Urza's Mine and an Urza's Tower, add to your mana pool instead.
|
|
|
Land - Urza's Tower
: Add to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add to your mana pool instead.
|
|
|
Land - Swamp Mountain
( : Add or to your mana pool.)
|
|
|
Land - Swamp Forest
( : Add or to your mana pool.)
|
|
|
Land - Mountain Plains
( : Add or to your mana pool.)
|
|
|
Land - Forest Plains
( : Add or to your mana pool.)
|
|
|
Land - Plains Swamp
( : Add or to your mana pool.)
|
|
|
Land - Mountain Forest
( : Add or to your mana pool.)
|
|
|
Land - Forest Island
( : Add or to your mana pool.)
|
|
|
Land - Plains Island
( : Add or to your mana pool.)
|
|
|
Land - Island Swamp
( : Add or to your mana pool.)
|
|
|
Land - Island Mountain
( : Add or to your mana pool.)
|
|
|
Land
: Add to your mana pool.
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
|
|
|
Land
: Prevent the next 1 damage that would be dealt to target creature this turn.
|
|
|
Land
: Add to your mana pool.
, Sacrifice Strip Mine: Destroy target land.
Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war.
|
|
|
Land
Bottomless Vault enters the battlefield tapped.
You may choose not to untap Bottomless Vault during your untap step.
At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it.
, Remove any number of storage counters from Bottomless Vault: Add to your mana pool for each storage counter removed this way.
|
|
|
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color to your mana pool.
|
|
|
Land
Dwarven Hold enters the battlefield tapped.
You may choose not to untap Dwarven Hold during your untap step.
At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.
, Remove any number of storage counters from Dwarven Hold: Add to your mana pool for each storage counter removed this way.
|
|
|
Land
Dwarven Ruins enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Dwarven Ruins: Add ![](/img/mana/R.gif) to your mana pool.
|
|
|
Land
Ebon Stronghold enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Ebon Stronghold: Add ![](/img/mana/B.gif) to your mana pool.
|
|
|
Land
Havenwood Battleground enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Havenwood Battleground: Add ![](/img/mana/G.gif) to your mana pool.
|
|
|
Land
Hollow Trees enters the battlefield tapped.
You may choose not to untap Hollow Trees during your untap step.
At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.
, Remove any number of storage counters from Hollow Trees: Add to your mana pool for each storage counter removed this way.
|
|
|
Land
Icatian Store enters the battlefield tapped.
You may choose not to untap Icatian Store during your untap step.
At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.
, Remove any number of storage counters from Icatian Store: Add to your mana pool for each storage counter removed this way.
|
|
|
Land
You may choose not to untap Ice Floe during your untap step.
: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.
|
|
|
Land
Ruins of Trokair enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Ruins of Trokair: Add ![](/img/mana/W.gif) to your mana pool.
|
|
|
Land
Sand Silos enters the battlefield tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
, Remove any number of storage counters from Sand Silos: Add to your mana pool for each storage counter removed this way.
|
|
|
Land
Svyelunite Temple enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Svyelunite Temple: Add ![](/img/mana/U.gif) to your mana pool.
|
|
|
Land
: Add to your mana pool.
, Sacrifice Crystal Vein: Add to your mana pool.
|
|
|
Land
Coastal Tower enters the battlefield tapped.
: Add or to your mana pool.
A beacon in the night, a dream in the fog.
|
|
|
Land
Elfhame Palace enters the battlefield tapped.
: Add or to your mana pool.
The elfhames are the closest thing to "civilization" the elves allow themselves.
|
|
|
Land
Salt Marsh enters the battlefield tapped.
: Add or to your mana pool.
Only death breeds in stagnant water. -Urborg saying
|
|
|
Land
Shivan Oasis enters the battlefield tapped.
: Add or to your mana pool.
Only the hardiest explorers survive to eat the fruit.
|
|
|
Land
Urborg Volcano enters the battlefield tapped.
: Add or to your mana pool.
Deep in the heart of Urborg lie massive volcanoes whose thick black smoke covers the land with perpetual darkness.
|
|
|
Land
: Draw two cards, then discard three cards.
|
|
|
Land - Desert
: Add to your mana pool.
: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
|
Mana: |
|
Cardset: |
Time Spiral "Timeshifted" #118 (Special)
Notice (8): Undefined index: L [APP/View/Cards/index.ctp, line 63]Code Context ob_start();
include $this->__viewFile;
$viewFile = '/var/www/mtgplaytest.com/public_html/app/View/Cards/index.ctp'
$dataForView = array(
'proxies' => null,
'edit_deck' => null,
'user_info' => array(
[maximum depth reached]
),
'formats' => array(
[maximum depth reached]
),
'cardsets' => array(
[maximum depth reached]
),
'cards' => array(
[maximum depth reached]
),
'block_formats' => array(
[maximum depth reached]
),
'google_ads' => true
)
$proxies = null
$edit_deck = null
$user_info = array(
'User' => array(
[maximum depth reached]
),
'Role' => array(
[maximum depth reached]
),
'Avatar' => array(
[maximum depth reached]
),
'Deck' => array([maximum depth reached]),
'Follow' => array([maximum depth reached])
)
$formats = array(
(int) 1 => 'Standard',
(int) 8 => 'Casual',
(int) 3 => 'Modern',
(int) 7 => 'Extended',
(int) 5 => 'Legacy',
(int) 2 => 'Vintage',
(int) 6 => 'Commander'
)
$cardsets = array(
(int) 0 => array(
[maximum depth reached]
),
(int) 1 => array(
[maximum depth reached]
),
(int) 2 => array(
[maximum depth reached]
),
(int) 3 => array(
[maximum depth reached]
),
(int) 4 => array(
[maximum depth reached]
),
(int) 5 => array(
[maximum depth reached]
),
(int) 6 => array(
[maximum depth reached]
),
(int) 7 => array(
[maximum depth reached]
),
(int) 8 => array(
[maximum depth reached]
),
(int) 9 => array(
[maximum depth reached]
),
(int) 10 => array(
[maximum depth reached]
)
)
$cards = array(
(int) 0 => array(
[maximum depth reached]
),
(int) 1 => array(
[maximum depth reached]
),
(int) 2 => array(
[maximum depth reached]
),
(int) 3 => array(
[maximum depth reached]
),
(int) 4 => array(
[maximum depth reached]
),
(int) 5 => array(
[maximum depth reached]
),
(int) 6 => array(
[maximum depth reached]
),
(int) 7 => array(
[maximum depth reached]
),
(int) 8 => array(
[maximum depth reached]
),
(int) 9 => array(
[maximum depth reached]
),
(int) 10 => array(
[maximum depth reached]
),
(int) 11 => array(
[maximum depth reached]
),
(int) 12 => array(
[maximum depth reached]
),
(int) 13 => array(
[maximum depth reached]
),
(int) 14 => array(
[maximum depth reached]
),
(int) 15 => array(
[maximum depth reached]
),
(int) 16 => array(
[maximum depth reached]
),
(int) 17 => array(
[maximum depth reached]
),
(int) 18 => array(
[maximum depth reached]
),
(int) 19 => array(
[maximum depth reached]
),
(int) 20 => array(
[maximum depth reached]
),
(int) 21 => array(
[maximum depth reached]
),
(int) 22 => array(
[maximum depth reached]
),
(int) 23 => array(
[maximum depth reached]
),
(int) 24 => array(
[maximum depth reached]
),
(int) 25 => array(
[maximum depth reached]
),
(int) 26 => array(
[maximum depth reached]
),
(int) 27 => array(
[maximum depth reached]
),
(int) 28 => array(
[maximum depth reached]
),
(int) 29 => array(
[maximum depth reached]
),
(int) 30 => array(
[maximum depth reached]
),
(int) 31 => array(
[maximum depth reached]
),
(int) 32 => array(
[maximum depth reached]
),
(int) 33 => array(
[maximum depth reached]
),
(int) 34 => array(
[maximum depth reached]
),
(int) 35 => array(
[maximum depth reached]
),
(int) 36 => array(
[maximum depth reached]
),
(int) 37 => array(
[maximum depth reached]
),
(int) 38 => array(
[maximum depth reached]
),
(int) 39 => array(
[maximum depth reached]
),
(int) 40 => array(
[maximum depth reached]
),
(int) 41 => array(
[maximum depth reached]
),
(int) 42 => array(
[maximum depth reached]
),
(int) 43 => array(
[maximum depth reached]
),
(int) 44 => array(
[maximum depth reached]
),
(int) 45 => array(
[maximum depth reached]
),
(int) 46 => array(
[maximum depth reached]
),
(int) 47 => array(
[maximum depth reached]
),
(int) 48 => array(
[maximum depth reached]
),
(int) 49 => array(
[maximum depth reached]
),
(int) 50 => array(
[maximum depth reached]
),
(int) 51 => array(
[maximum depth reached]
),
(int) 52 => array(
[maximum depth reached]
),
(int) 53 => array(
[maximum depth reached]
),
(int) 54 => array(
[maximum depth reached]
),
(int) 55 => array(
[maximum depth reached]
),
(int) 56 => array(
[maximum depth reached]
),
(int) 57 => array(
[maximum depth reached]
),
(int) 58 => array(
[maximum depth reached]
),
(int) 59 => array(
[maximum depth reached]
),
(int) 60 => array(
[maximum depth reached]
),
(int) 61 => array(
[maximum depth reached]
),
(int) 62 => array(
[maximum depth reached]
),
(int) 63 => array(
[maximum depth reached]
),
(int) 64 => array(
[maximum depth reached]
),
(int) 65 => array(
[maximum depth reached]
),
(int) 66 => array(
[maximum depth reached]
),
(int) 67 => array(
[maximum depth reached]
),
(int) 68 => array(
[maximum depth reached]
),
(int) 69 => array(
[maximum depth reached]
),
(int) 70 => array(
[maximum depth reached]
),
(int) 71 => array(
[maximum depth reached]
),
(int) 72 => array(
[maximum depth reached]
),
(int) 73 => array(
[maximum depth reached]
),
(int) 74 => array(
[maximum depth reached]
),
(int) 75 => array(
[maximum depth reached]
),
(int) 76 => array(
[maximum depth reached]
),
(int) 77 => array(
[maximum depth reached]
),
(int) 78 => array(
[maximum depth reached]
),
(int) 79 => array(
[maximum depth reached]
),
(int) 80 => array(
[maximum depth reached]
),
(int) 81 => array(
[maximum depth reached]
),
(int) 82 => array(
[maximum depth reached]
),
(int) 83 => array(
[maximum depth reached]
),
(int) 84 => array(
[maximum depth reached]
),
(int) 85 => array(
[maximum depth reached]
),
(int) 86 => array(
[maximum depth reached]
),
(int) 87 => array(
[maximum depth reached]
),
(int) 88 => array(
[maximum depth reached]
),
(int) 89 => array(
[maximum depth reached]
),
(int) 90 => array(
[maximum depth reached]
),
(int) 91 => array(
[maximum depth reached]
),
(int) 92 => array(
[maximum depth reached]
),
(int) 93 => array(
[maximum depth reached]
),
(int) 94 => array(
[maximum depth reached]
),
(int) 95 => array(
[maximum depth reached]
),
(int) 96 => array(
[maximum depth reached]
),
(int) 97 => array(
[maximum depth reached]
),
(int) 98 => array(
[maximum depth reached]
),
(int) 99 => array(
[maximum depth reached]
)
)
$block_formats = array(
(int) 33 => '<ul id="legality"><li></li></ul>',
(int) 22 => '<ul id="legality"><li></li></ul>',
(int) 47 => '<ul id="legality"><li></li></ul>',
(int) 32 => '<ul id="legality"><li></li></ul>',
(int) 34 => '<ul id="legality"><li></li></ul>',
(int) 44 => '<ul id="legality"><li></li></ul>',
(int) 7 => '<ul id="legality"><li></li></ul>',
(int) 4 => '<ul id="legality"><li></li></ul>',
(int) 2 => '<ul id="legality"><li></li></ul>',
(int) 36 => '<ul id="legality"><li></li></ul>',
(int) 42 => '<ul id="legality"><li></li></ul>',
(int) 45 => '<ul id="legality"><li></li></ul>',
(int) 38 => '<ul id="legality"><li></li></ul>',
(int) 26 => '<ul id="legality"><li></li></ul>',
(int) 16 => '<ul id="legality"><li></li></ul>',
(int) 29 => '<ul id="legality"><li></li></ul>',
(int) 19 => '<ul id="legality"><li></li></ul>',
(int) 35 => '<ul id="legality"><li></li></ul>',
(int) 25 => '<ul id="legality"><li></li></ul>',
(int) 3 => '<ul id="legality"><li></li></ul>',
(int) 20 => '<ul id="legality"><li></li></ul>',
(int) 14 => '<ul id="legality"><li></li></ul>',
(int) 46 => '<ul id="legality"><li></li></ul>',
(int) 9 => '<ul id="legality"><li></li></ul>',
(int) 21 => '<ul id="legality"><li></li></ul>',
(int) 24 => '<ul id="legality"><li></li></ul>',
(int) 15 => '<ul id="legality"><li></li></ul>',
(int) 13 => '<ul id="legality"><li></li></ul>',
(int) 18 => '<ul id="legality"><li></li></ul>',
(int) 17 => '<ul id="legality"><li></li></ul>',
(int) 39 => '<ul id="legality"><li></li></ul>',
(int) 23 => '<ul id="legality"><li></li></ul>',
(int) 12 => '<ul id="legality"><li></li></ul>',
(int) 41 => '<ul id="legality"><li></li></ul>',
(int) 37 => '<ul id="legality"><li></li></ul>',
(int) 30 => '<ul id="legality"><li></li></ul>',
(int) 1 => '<ul id="legality"><li></li></ul>',
(int) 27 => '<ul id="legality"><li></li></ul>',
(int) 8 => '<ul id="legality"><li></li></ul>',
(int) 6 => '<ul id="legality"><li></li></ul>',
(int) 28 => '<ul id="legality"><li></li></ul>',
(int) 10 => '<ul id="legality"><li></li></ul>',
(int) 43 => '<ul id="legality"><li></li></ul>',
(int) 11 => '<ul id="legality"><li></li></ul>',
(int) 40 => '<ul id="legality"><li></li></ul>',
(int) 31 => '<ul id="legality"><li></li></ul>',
(int) 5 => '<ul id="legality"><li></li></ul>'
)
$google_ads = true
$rarity = array(
'' => 'Unknown',
'C' => 'Common',
'U' => 'Uncommon',
'R' => 'Rare',
'M' => 'Mythic Rare',
'S' => 'Special'
)
$card = array(
'Card' => array(
[maximum depth reached]
),
'Version' => array(
[maximum depth reached]
),
'Cardset' => array(
[maximum depth reached]
)
)
$cardset = array(
'id' => '35',
'title' => 'Arabian Nights',
'store_title' => 'Arabian Nights',
'info_title' => 'Arabian Nights',
'block_id' => '26',
'release' => '1993-12-01',
'version_count' => '92',
'info_prefix' => 'an',
'info_count' => '92',
'gatherer_prefix' => 'an',
'flip_ids' => '',
'dual_ids' => '',
'created' => '2012-09-21 15:20:34',
'modified' => '2012-10-09 22:58:58',
'Version' => array(
[maximum depth reached]
)
) include - APP/View/Cards/index.ctp, line 63
View::_evaluate() - CORE/Cake/View/View.php, line 920
View::_render() - CORE/Cake/View/View.php, line 883
View::render() - CORE/Cake/View/View.php, line 475
Controller::render() - CORE/Cake/Controller/Controller.php, line 957
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 193
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 161
[main] - APP/webroot/index.php, line 92 Arabian Nights #86 ()
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Type: |
Land |
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Land
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
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Land
: Add to your mana pool.
: Regenerate target Elephant.
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Land
: The power of target creature with flying becomes 0 until end of turn.
The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak."
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Land
: Add to your mana pool.
: Draw a card. Activate this ability only if you have exactly seven cards in hand.
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Land
: Add to your mana pool. Spend this mana only to cast artifact spells.
Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal.
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Land
Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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