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Urza's TowerLand - Urza's Tower
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BadlandsLand - Swamp Mountain(
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BayouLand - Swamp Forest(
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PlateauLand - Mountain Plains(
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SavannahLand - Forest Plains(
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ScrublandLand - Plains Swamp(
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TaigaLand - Mountain Forest(
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Tropical IslandLand - Forest Island(
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TundraLand - Plains Island(
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Underground SeaLand - Island Swamp(
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Volcanic IslandLand - Island Mountain(
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Mishra's FactoryLand
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OasisLand
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Strip MineLand
Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war. |
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Bottomless VaultLandBottomless Vault enters the battlefield tapped.
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City of BrassLandWhenever City of Brass becomes tapped, it deals 1 damage to you.
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Dwarven HoldLandDwarven Hold enters the battlefield tapped.
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Dwarven RuinsLandDwarven Ruins enters the battlefield tapped.
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Ebon StrongholdLandEbon Stronghold enters the battlefield tapped.
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Havenwood BattlegroundLandHavenwood Battleground enters the battlefield tapped.
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Hollow TreesLandHollow Trees enters the battlefield tapped.
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Icatian StoreLandIcatian Store enters the battlefield tapped.
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Ice FloeLandYou may choose not to untap Ice Floe during your untap step.
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Ruins of TrokairLandRuins of Trokair enters the battlefield tapped.
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Sand SilosLandSand Silos enters the battlefield tapped.
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Svyelunite TempleLandSvyelunite Temple enters the battlefield tapped.
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Crystal VeinLand
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Coastal TowerLandCoastal Tower enters the battlefield tapped. A beacon in the night, a dream in the fog. |
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Elfhame PalaceLandElfhame Palace enters the battlefield tapped. The elfhames are the closest thing to "civilization" the elves allow themselves. |
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Salt MarshLandSalt Marsh enters the battlefield tapped. Only death breeds in stagnant water. |
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Shivan OasisLandShivan Oasis enters the battlefield tapped. Only the hardiest explorers survive to eat the fruit. |
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Urborg VolcanoLandUrborg Volcano enters the battlefield tapped. Deep in the heart of Urborg lie massive volcanoes whose thick black smoke covers the land with perpetual darkness. |
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Bazaar of BaghdadLand
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DesertLand - Desert
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Diamond ValleyLand
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Elephant GraveyardLand
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Island of Wak-WakLand
The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak." |
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Library of AlexandriaLand
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Mishra's WorkshopLand
Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal. |
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Adventurers' GuildhouseLandGreen legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Cathedral of SerraLandWhite legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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HammerheimLegendary Land
"‘Tis distance lends enchantment to the view,/ And robes the mountain in its azure hue." -Thomas Campbell, "Pleasures of Hope" |
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KarakasLegendary Land
"To make a prairie it takes a clover and one bee,/ One clover, and a bee,/ And revery." -Emily Dickinson |
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Mountain StrongholdLandRed legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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PendelhavenLegendary Land
"This is the forest primeval. The murmuring pines and the hemlocks . . . / Stand like Druids of old." -Henry Wadsworth |
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Seafarer's QuayLandBlue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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The Tabernacle at Pendrell ValeLegendary LandAll creatures have "At the beginning of your upkeep, destroy this creature unless you pay
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TolariaLegendary Land
"Fairest Isle, all isles excelling,/ Seat of pleasures, and of loves . . ." -John Dryden |
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Unholy CitadelLandBlack legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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UrborgLegendary Land
"Resignedly beneath the sky/The melancholy waters lie./So blend the turrets and shadows there/That all seem pendulous in air,/While from a proud tower in town/Death looks gigantically down." -Edgar Allan Poe, "The City in the Sea" |
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City of ShadowsLand
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Maze of IthLand
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Safe HavenLand
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Sorrow's PathLand
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Glacial ChasmLandCumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Halls of MistLandCumulative upkeep
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Land CapLandLand Cap doesn't untap during your untap step if it has a depletion counter on it.
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Lava TubesLandLava Tubes doesn't untap during your untap step if it has a depletion counter on it.
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River DeltaLandRiver Delta doesn't untap during your untap step if it has a depletion counter on it.
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Snow-Covered ForestBasic Snow Land - Forest(
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Snow-Covered IslandBasic Snow Land - Island(
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Snow-Covered MountainBasic Snow Land - Mountain(
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Snow-Covered PlainsBasic Snow Land - Plains(
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Snow-Covered SwampBasic Snow Land - Swamp(
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Timberline RidgeLandTimberline Ridge doesn't untap during your untap step if it has a depletion counter on it.
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VeldtLandVeldt doesn't untap during your untap step if it has a depletion counter on it.
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An-Havva TownshipLand
Folk of good heart will always find a home. |
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Aysen AbbeyLand
Serra's gift to her people: a symbol of faith and hope. |
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Castle SengirLand
Where hope has no champion, evil rules all. |
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Koskun KeepLand
Treachery and anarchy make poor partners. |
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Wizards' SchoolLand
The legacy of Feroz lives on. |
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Arctic FlatsSnow LandArctic Flats enters the battlefield tapped. "A realm once green now ruled by Frost, |
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Boreal ShelfSnow LandBoreal Shelf enters the battlefield tapped. "Who will stay the Tyrant's hand, |
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Dark DepthsLegendary Snow LandDark Depths enters the battlefield with ten ice counters on it.
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Frost MarshSnow LandFrost Marsh enters the battlefield tapped. "Now caged in Winter's bitter chill, |
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Highland WealdSnow LandHighland Weald enters the battlefield tapped. "Our noble land, enslaved by Rime, |
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Mouth of RonomSnow Land
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Scrying SheetsSnow Land
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Tresserhorn SinksSnow LandTresserhorn Sinks enters the battlefield tapped. "Our land oppressed by silent Cold, |
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Bad RiverLandBad River enters the battlefield tapped.
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Flood PlainLandFlood Plain enters the battlefield tapped.
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GrasslandsLandGrasslands enters the battlefield tapped.
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Mountain ValleyLandMountain Valley enters the battlefield tapped.
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Rocky Tar PitLandRocky Tar Pit enters the battlefield tapped.
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Teferi's IsleLegendary LandPhasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) The three wizards knew only that this isle held a great mystery-and that patience alone would solve it. |
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Coral AtollLandCoral Atoll enters the battlefield tapped.
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Dormant VolcanoLandDormant Volcano enters the battlefield tapped.
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EvergladesLandEverglades enters the battlefield tapped.
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Griffin CanyonLand
"Where are falling feathers deadlier than falling rock?" |
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Jungle BasinLandJungle Basin enters the battlefield tapped.
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KarooLandKaroo enters the battlefield tapped.
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Undiscovered ParadiseLand
Jolrael's choice of homes was far better than her choice of allies. |
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Gemstone MineLandGemstone Mine enters the battlefield with three mining counters on it.
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Lotus ValeLandIf Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. At what price beauty? |
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Scorched RuinsLandIf Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.
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Winding CanyonsLand
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Ancient TombLand
There is no glory to be gained in the kingdom of the dead. |
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Caldera LakeLandCaldera Lake enters the battlefield tapped.
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Cinder MarshLand
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Ghost TownLand
"The air here smells like a grave." |
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