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Mage's GuileInstantTarget creature gains shroud until end of turn. (It can't be the target of spells or abilities.) "Next time, don't bother." |
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Misery CharmInstantChoose one - Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life.
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Piety CharmInstantChoose one - Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn.
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Pinpoint AvalancheInstantPinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. "Some solve problems by thinking and talking. Others use rocks." |
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Primal BoostInstantTarget creature gets +4/+4 until end of turn.
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Psychic TranceInstantUntil end of turn, Wizards you control gain " The Riptide Project was perhaps the only school devoted to preventing the spread of knowledge. |
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Read the RunesInstantDraw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. "The world is a puzzle, and the mind is its key." |
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Renewed FaithInstantYou gain 6 life.
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Run WildInstantUntil end of turn, target creature gains trample and " Wirewood's beasts didn't seem to mind when the elves moved in. In fact, they hardly noticed them underfoot. |
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Shade's BreathInstantUntil end of turn, each creature you control becomes a black Shade and gains " The grim business of the Coliseum casts long shadows. |
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Solar BlastInstantSolar Blast deals 3 damage to target creature or player.
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Spy NetworkInstantLook at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order.
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StandardizeInstantChoose a creature type other than Wall. Each creature becomes that type until end of turn. At that point, the wizards' argument got a lot uglier. |
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StarstormInstantStarstorm deals X damage to each creature. Pardic barbarians didn't complain when the Order started blaming every crisis on the Cabal. |
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Sunfire BalmInstantPrevent the next 4 damage that would be dealt to target creature or player this turn.
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Tribal UnityInstantCreatures of the creature type of your choice get +X/+X until end of turn. Kamahl left the violence of his former life behind him, but he still believes in the power of muscle. |
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Trickery CharmInstantChoose one - Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order.
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Unified StrikeInstantExile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield. The tall, reedy grass of the Daru Plains rustles loudly in the winds, a perfect cover for any ambush. |
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Vitality CharmInstantChoose one - Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast.
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Wheel and DealInstantAny number of target opponents each discards his or her hand and draws seven cards.
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Wirewood PrideInstantTarget creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. "Though you may leave this haven we have found, may our strength never leave you." |
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Aven WarcraftInstantCreatures you control get +0/+2 until end of turn.
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Canopy ClawsInstantTarget creature loses flying until end of turn.
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Cunning WishInstantYou may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish. He wished for knowledge, but not for the will to apply it. |
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Defy GravityInstantTarget creature gains flying until end of turn. Magical or not, it's still a cloud. |
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Ember ShotInstantEmber Shot deals 3 damage to target creature or player. Dwarves bring poor coal to market, use good coal in their homes, and throw their best coal away. |
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EnvelopInstantCounter target sorcery spell. "What you made will be unmade. What you learned will be unlearned. And when you're done, you will be undone." |
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Flaring PainInstantDamage can't be prevented this turn. "I don't rub salt in wounds. I use sulfur." |
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Flash of InsightInstantLook at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Folk MedicineInstantYou gain 1 life for each creature you control. Sometimes the healers need healing. |
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Funeral PyreInstantExile target card from a graveyard. Its owner puts a 1/1 white Spirit creature token with flying onto the battlefield. "Raze the body. Raise the soul." |
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Grave ConsequencesInstantEach player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. "You call that a nightmare?" |
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Grip of AmnesiaInstantCounter target spell unless its controller exiles all cards from his or her graveyard. "Would you abandon your past to save your future?" |
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Keep WatchInstantDraw a card for each attacking creature. "I see their moral dilemmas. I see their raw courage. I see their self-sacrifice. I see our victory." |
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Krosan ReclamationInstantTarget player shuffles up to two target cards from his or her graveyard into his or her library.
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Laquatus's DisdainInstantCounter target spell cast from a graveyard. "The first time was amusing, but now you're getting tiresome." |
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Lava DartInstantLava Dart deals 1 damage to target creature or player.
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Lead AstrayInstantTap up to two target creatures. "Never underestimate our enemy's strength, brutality, . . . or stupidity." |
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Mental NoteInstantPut the top two cards of your library into your graveyard. Some minds are more open than others. |
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Prismatic StrandsInstantPrevent all damage that sources of the color of your choice would deal this turn.
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SeedtimeInstantCast Seedtime only during your turn. The hippo grows wings to fight the condor. |
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Serene SunsetInstantPrevent all combat damage X target creatures would deal this turn. The armies paused, silent, as the warriors reflected on the sunsets of their youth. |
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Shaman's TranceInstantUntil end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard.
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SpelljackInstantCounter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)
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Sudden StrengthInstantTarget creature gets +3/+3 until end of turn. The Mirari's magic transformed the Krosan Forest-and its inhabitants. |
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Toxic StenchInstantTarget nonblack creature gets -1/-1 until end of turn.
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AccelerateInstantTarget creature gains haste until end of turn. "I've seen lightning move slower." |
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Alter RealityInstantChange the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
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Cabal RitualInstantAdd "Each syllable chills your veins. Each word rattles your mind." |
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Circular LogicInstantCounter target spell unless its controller pays
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Equal TreatmentInstantIf any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead.
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False MemoriesInstantPut the top seven cards of your library into your graveyard. At the beginning of the next end step, exile seven cards from your graveyard. "My enemies will forget everything but their anguish." |
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Fiery TemperInstantFiery Temper deals 3 damage to target creature or player.
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Flaming GambitInstantFlaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead.
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Frantic PurificationInstantDestroy target enchantment. By definition, madness ends in one of two ways: clarity . . . or death. |
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Insidious DreamsInstantAs an additional cost to cast Insidious Dreams, discard X cards. Chainer dreams of ultimate knowledge. |
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LiquifyInstantCounter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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Obsessive SearchInstantDraw a card. The question strained his sanity. The answer snapped it in half. |
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Pay No HeedInstantPrevent all damage a source of your choice would deal this turn. "Inhale life. Exhale pain." |
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Psychotic HazeInstantPsychotic Haze deals 1 damage to each creature and each player.
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RadiateInstantChoose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
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Sonic SeizureInstantAs an additional cost to cast Sonic Seizure, discard a card at random.
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Spirit FlareInstantTap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls.
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Temporary InsanityInstantUntap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
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Vengeful DreamsInstantAs an additional cost to cast Vengeful Dreams, discard X cards. Teroh dreams of his enemies' doom. |
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Violent EruptionInstantViolent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players.
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Waste AwayInstantAs an additional cost to cast Waste Away, discard a card. Chainer's insanity touched nearly every living thing-including viruses. |
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AfflictInstantTarget creature gets -1/-1 until end of turn. When one of the Patriarch's champions displeased him, he would only shake his finger. That was enough. |
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Aura GraftInstantGain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. "It's not really stealing. It's more like extended borrowing." |
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Æther BurstInstantReturn up to X target creatures to their owners' hands, where X is one plus the number of cards named Æther Burst in all graveyards as you cast Æther Burst. As fleeting as a cephalid's promise. |
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Bash to BitsInstantDestroy target artifact.
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Beast AttackInstantPut a 4/4 green Beast creature token onto the battlefield.
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Blazing SalvoInstantBlazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her. Barbarians equate courage with the ability to endure pain. |
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Cease-FireInstantTarget player can't cast creature spells this turn. When the crimson fades from the magical embers, a final wisp of smoke will rise. Soon after, hostilities will begin anew. |
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Coffin PurgeInstantExile target card from a graveyard.
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DelugeInstantTap all creatures without flying. "From the sea came all life, and to the sea it will return. The sooner the better." |
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DemoralizeInstantEach creature can't be blocked this turn except by two or more creatures.
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DivertInstantChange the target of target spell with a single target unless that spell's controller pays "What's the fun of being a wizard if you can't mess with people's heads?" |
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Elephant AmbushInstantPut a 3/3 green Elephant creature token onto the battlefield.
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EmboldenInstantPrevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
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Engulfing FlamesInstantEngulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.
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EntombInstantSearch your library for a card and put that card into your graveyard. Then shuffle your library. A grave is the safest place to store ill-gotten treasures. |
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ExecuteInstantDestroy target white creature. It can't be regenerated. "Any fool who would die for honor is better off dead." |
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Fervent DenialInstantCounter target spell. "Your tenacity is admirable. And futile." |
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Flame BurstInstantFlame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards. As hot as a dwarf's rage. |
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GallantryInstantTarget blocking creature gets +4/+4 until end of turn. The courageous accomplish more in a single moment than the cowardly do in a lifetime. |
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Ghastly DemiseInstantDestroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard. "Anyone can snap her fingers and yank a soul. I prefer to kill creatively." |
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Howling GaleInstantHowling Gale deals 1 damage to each creature with flying and each player.
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Life BurstInstantTarget player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard. As uplifting as a mystic's dreams. |
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Molten InfluenceInstantCounter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her. Lavamancers make simple requests: obey or die. |
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Moment's PeaceInstantPrevent all combat damage that would be dealt this turn.
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MudholeInstantTarget player exiles all land cards from his or her graveyard. "Doing okay back there, Tarv? Tarv?" |
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Muscle BurstInstantTarget creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards. As strong as a centaur's will. |
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PeekInstantLook at target player's hand. Sometimes you have to read between the minds. |
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PredictInstantName a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card.
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Ray of DistortionInstantDestroy target artifact or enchantment.
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RefreshInstantRegenerate target creature. Death is a moth that dances toward our inner flame. The brightest fire can singe its wings. |
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RepelInstantPut target creature on top of its owner's library. "I have a hunch we'll be seeing that one again soon." |
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Rites of InitiationInstantDiscard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
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Rites of RefusalInstantDiscard any number of cards. Counter target spell unless its controller pays
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