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Echoing CourageInstantTarget creature and all other creatures with the same name as that creature get +2/+2 until end of turn. A single seed unleashes a flurry of growth. |
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Echoing DecayInstantTarget creature and all other creatures with the same name as that creature get -2/-2 until end of turn. A single fear unleashes a torrent of nightmares. |
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Echoing TruthInstantReturn target nonland permanent and all other permanents with the same name as that permanent to their owners' hands. A single lie unleashes a tide of disbelief. |
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HallowInstantPrevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. "Bend with the storm, then reply in kind." |
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Last WordInstantLast Word can't be countered by spells or abilities. "Someday, someone will best me. But it won't be today, and it won't be you." |
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MachinateInstantLook at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. As long as there are questions to be asked, the vedalken will ask them. |
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Magnetic FluxInstantArtifact creatures you control gain flying until end of turn. After the researcher's astonishing success, his assistants spent six hours finding a way to return the specimens safely to the ground. |
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Metal FatigueInstantTap all artifacts. The Auriok have fought the metal hordes for so long now that knowing how to cripple them has become an instinct. |
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Murderous SpoilsInstantDestroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.) Scavengers are always the first to pay their respects. |
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NourishInstantYou gain 6 life. Gelfruit grows abundantly wherever Sylvok druids live, as if the Tangle knows that humans are not as hardy as the beasts or as nimble as the elves. |
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OxidizeInstantDestroy target artifact. It can't be regenerated. "Ashes to ashes, rust to rust." |
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Pulse of the FieldsInstantYou gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand. Before religion or civilization, there was order. |
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Pulse of the ForgeInstantPulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand. Before wars or weapons, there was anger. |
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Pulse of the GridInstantDraw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand. Before labs or lectures, there was insight. |
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PurgeInstantDestroy target artifact creature or black creature. It can't be regenerated. For the first and last time, the horrific creature experienced terror. |
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RetractInstantReturn all artifacts you control to their owner's hand. "Secrets are meant to remain secret." |
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Savage BeatingInstantCast Savage Beating only during your turn and only during combat.
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Second SightInstantChoose one - Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order.
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Shriveling RotInstantChoose one - Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.
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Stand TogetherInstantPut two +1/+1 counters on target creature and two +1/+1 counters on another target creature. Strange times make for strange allies. |
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Stir the PrideInstantChoose one - Creatures you control get +2/+2 until end of turn; or until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."
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Tears of RageInstantCast Tears of Rage only during the declare attackers step.
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Test of FaithInstantPrevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way. Those who survive the test bear a mark of power anyone can recognize. |
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Turn the TablesInstantAll combat damage that would be dealt to you this turn is dealt to target attacking creature instead. "Your arrogance is my best weapon." |
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UnforgeInstantDestroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature. Compared to the fire of the forge, the strength of steel is nothing. |
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VexInstantCounter target spell. That spell's controller may draw a card. "The druids would be better off if they spent more time in the lab and less time watching trees grow." |
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Altar's LightInstantExile target artifact or enchantment. "The altar does nothing; the device is crushed under the weight of its own impurity." |
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Assert AuthorityInstantAffinity for artifacts (This spell costs
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Awe StrikeInstantThe next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. Stunned by the mere presence of the leonin kha, the nim raider quickly fell to its knees. |
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BattlegrowthInstantPut a +1/+1 counter on target creature.
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Betrayal of FleshInstantChoose one - Destroy target creature; or return target creature card from your graveyard to the battlefield.
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Blinding BeamInstantChoose one - Tap two target creatures; or creatures don't untap during target player's next untap step.
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BloodscentInstantAll creatures able to block target creature this turn do so.
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DisarmInstantUnattach all Equipment from target creature. "Be thankful I left you your clothes." |
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Dream's GripInstantChoose one - Tap target permanent; or untap target permanent.
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Electrostatic BoltInstantElectrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. It's hard to avoid electric shock when the entire plane is metallic. |
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Forge ArmorInstantAs an additional cost to cast Forge Armor, sacrifice an artifact.
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Grab the ReinsInstantChoose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player.
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Grim ReminderInstantSearch your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library.
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Incite WarInstantChoose one - Creatures target player controls attack this turn if able; or creatures you control gain first strike until end of turn.
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IrradiateInstantTarget creature gets -1/-1 until end of turn for each artifact you control. The blast ignores the cage of metal but devours the flesh inside. |
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OverrideInstantCounter target spell unless its controller pays "The Knowledge Pool has all the answers-especially ‘No.'" |
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Predator's StrikeInstantTarget creature gets +3/+3 and gains trample until end of turn.
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Raise the AlarmInstantPut two 1/1 white Soldier creature tokens onto the battlefield. "The nim raid our homes without warning. We must defend our homes without hesitation." |
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Razor BarrierInstantTarget permanent you control gains protection from artifacts or from the color of your choice until end of turn. "We protect our homelands. Why should they not protect us?" |
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Roar of the KhaInstantChoose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control.
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Second SunriseInstantEach player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn. The bright tunnel sometimes leads back to life. |
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Shrapnel BlastInstantAs an additional cost to cast Shrapnel Blast, sacrifice an artifact.
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Soul NovaInstantExile target attacking creature and all Equipment attached to it. Within seconds, the nim was consumed in blinding sunfire. Afterwards, only a puddle of molten iron remained. |
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Spoils of the VaultInstantName a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
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Thirst for KnowledgeInstantDraw three cards. Then discard two cards unless you discard an artifact card. Lymph, the fluid essence of blinkmoths, is prized by wizards for the rush of intellect it provides. |
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Turn to DustInstantDestroy target Equipment. Add
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Wail of the NimInstantChoose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player.
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CatalogInstantDraw two cards, then discard a card. Though those who study are as many as the hairs on an ox, those who succeed are as rare as unicorns' horns. |
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Flash CounterInstantCounter target instant spell. "So much for that bright idea" |
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RedeemInstantPrevent all damage that would be dealt this turn to up to two target creatures. "Let me redeem my brothers both from death." |
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Searing WindInstantSearing Wind deals 10 damage to target creature or player. "The first wind of ascension is Forger, burning away impurity." |
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SolidarityInstantCreatures you control get +0/+5 until end of turn. "We must all hang together, or assuredly we shall all hang separately." |
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Accelerated MutationInstantTarget creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control. Its food just got a lot smaller and its stomach a lot bigger. |
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Astral SteelInstantTarget creature gets +1/+2 until end of turn.
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Brain FreezeInstantTarget player puts the top three cards of his or her library into his or her graveyard.
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CarbonizeInstantCarbonize deals 3 damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.
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Chill HauntingInstantAs an additional cost to cast Chill Haunting, exile X creature cards from your graveyard.
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Decree of SavageryInstantPut four +1/+1 counters on each creature you control.
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Dispersal ShieldInstantCounter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control. "Maybe next time." |
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Divergent GrowthInstantUntil end of turn, lands you control gain " Nature has forgotten its own rules. |
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Gilded LightInstantYou gain shroud until end of turn. (You can't be the target of spells or abilities.) "Whoever survives the first blow lives to land the second." |
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Hindering TouchInstantCounter target spell unless its controller pays
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Hunting PackInstantPut a 4/4 green Beast creature token onto the battlefield.
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Long-Term PlansInstantSearch your library for a card, shuffle your library, then put that card third from the top. "Wait, it'll come to me in a minute." |
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MetamorphoseInstantPut target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. If it's not one thing, it's another. |
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Reaping the GravesInstantReturn target creature card from your graveyard to your hand.
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RecuperateInstantChoose one - You gain 6 life; or prevent the next 6 damage that would be dealt to target creature this turn. "Rise once more, so you may continue to destroy our enemies." |
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Reward the FaithfulInstantAny number of target players each gain life equal to the highest converted mana cost among permanents you control. "When you have drunk your fill, pass the cup to others who thirst." |
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ScattershotInstantScattershot deals 1 damage to target creature.
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Spark SprayInstantSpark Spray deals 1 damage to target creature or player. It's the only kind of shower goblins will tolerate. |
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Sprouting VinesInstantSearch your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
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StifleInstantCounter target activated or triggered ability. (Mana abilities can't be targeted.) "If I wanted your opinion, I'd have told you what it was." |
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Wing ShardsInstantTarget player sacrifices an attacking creature.
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Wipe CleanInstantExile target enchantment. "The light of the Ancestor will scour the taint of darkness from the land." |
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Akroma's BlessingInstantChoose a color. Creatures you control gain protection from the chosen color until end of turn. The clerics saw her as a divine gift. She saw them only as allies in her war against Phage. |
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Artificial EvolutionInstantChange the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
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Aura ExtractionInstantPut target enchantment on top of its owner's library. Every day, Order clerics contain as much of the Mirari's energy as possible, hoping to delay Otaria's demise. |
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BackslideInstantTurn target creature with morph face down. Some things are better left unknown. |
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Break OpenInstantTurn target face-down creature an opponent controls face up. There are two ways to resolve puzzling situations: thoughtful contemplation or force. After thoughtful contemplation, most barbarians choose force. |
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Brightstone RitualInstantAdd Wizards fought over the stone to exploit its power. Goblins fight over it because it's shiny. |
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Chain of PlasmaInstantChain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy.
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Chain of SilenceInstantPrevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.
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Chain of VaporInstantReturn target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.
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Choking TethersInstantTap up to four target creatures.
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Commando RaidInstantUntil end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
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ComplicateInstantCounter target spell unless its controller pays
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Cruel RevivalInstantDestroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. Few Cabal fighters fear death. They fear what follows it. |
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Death PulseInstantTarget creature gets -4/-4 until end of turn.
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Defensive ManeuversInstantCreatures of the creature type of your choice get +0/+4 until end of turn. "Only on the battlefield can we repay all the Order has given us." |
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Fade from MemoryInstantExile target card from a graveyard. Proper burial is a luxury Otarians can no longer afford. |
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False CureInstantUntil end of turn, whenever a player gains life, that player loses 2 life for each 1 life he or she gained. "I do unto others as others have done unto me." |
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Feeding FrenzyInstantTarget creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield. It wasn't as much a strategy as a dim instinct to drown their prey. |
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Fever CharmInstantChoose one - Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature.
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Ixidor's WillInstantCounter target spell unless its controller pays "Some dreams should not come to be." |
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