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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Shadow Glider

Creature - Kor Soldier

Flying

A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on their ability to survive in harsh vertical landscapes.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #47 (Common)
Type: Creature

Shadow Alley Denizen

Creature - Vampire Rogue

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 1/1
Cardset: Gatecrash #76 (Common)
Type: Creature

Shade of Trokair

Creature - Shade

: Shade of Trokair gets +1/+1 until end of turn.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 1/2
Cardset: Planar Chaos #18 (Common)
Type: Creature

Sewn-Eye Drake

Creature - Zombie Drake

Flying, haste

"Too wary to charge, too prudent to serve. Not anymore."
-Sedris, the Traitor King

Mana: {{/}}
Power: 3/1
Cardset: Alara Reborn #135 (Common)
Type: Creature

Sewerdreg

Creature - Spirit

Swampwalk

Sacrifice Sewerdreg: Exile target card from a graveyard.

They hardly have form, dripping through pipe and grate with the slip and stench of flowing sewage.

Mana:
Power: 3/3
Cardset: Ravnica: City of Guilds #104 (Common)
Type: Creature

Sewer Shambler

Creature - Zombie

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 2/1
Cardset: Return to Ravnica #75 (Common)
Type: Creature

Sewer Nemesis

Creature - Horror

As Sewer Nemesis enters the battlefield, choose a player.

Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.

Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.

Mana:
Power: */*
Cardset: Commander #98 (Rare)
Type: Creature

Severed Legion

Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

No one in Aphetto answers a knock at the door after sundown.

Mana:
Power: 2/2
Cardset: Tenth Edition #177 (Common)
Eighth Edition #163 (Common)
Onslaught #166 (Common)
Type: Creature

Setessan Starbreaker

Creature - Human Warrior

When Setessan Starbreaker enters the battlefield, you may destroy target Aura.

"Who says you cannot touch the stars?"

Mana:
Power: 2/1
Cardset: Born of the Gods #139 (Common)
Type: Creature

Setessan Oathsworn

Creature - Satyr Warrior

Heroic - Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.

"Setessa is not the city of my birth, but it is the place I fight for, and the place I'm willing to die for. Does that not make it my home?"

Mana:
Power: 1/1
Cardset: Born of the Gods #138 (Common)
Type: Creature

Setessan Griffin

Creature - Griffin

Flying

: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.

Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer.

Mana:
Power: 3/2
Cardset: Theros #30 (Common)
Type: Creature

Setessan Battle Priest

Creature - Human Cleric

Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

"Your god teaches you only how to kill. Karametra teaches me to defend what I hold dear. That is why I will prevail."

Mana:
Power: 1/3
Cardset: Theros #29 (Common)
Type: Creature

Seshiro the Anointed

Legendary Creature - Snake Monk

Other Snake creatures you control get +2/+2.

Whenever a Snake you control deals combat damage to a player, you may draw a card.

His family was the first to reach out to the human monks. He soon knew as many koans as he did blade strikes.

Mana:
Power: 3/4
Cardset: Champions of Kamigawa #241 (Rare)
Type: Creature

Servant of Tymaret

Creature - Zombie

Inspired - Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.

: Regenerate Servant of Tymaret.

Life is most precious to those who have already lost it.

Mana:
Power: 1/3
Cardset: Born of the Gods #82 (Common)
Type: Creature

Servant of the Scale

Creature - Human Soldier

Servant of the Scale enters the battlefield with a +1/+1 counter on it.

When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.

Mana:
Cardset: Dragons of Tarkir #203 (Common)
Type: Creature

Servant of Nefarox

Creature - Human Cleric

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"My cause is power, and at the altar of power I will gladly forfeit my soul."

Mana:
Power: 3/1
Cardset: Magic 2013 #108 (Common)
Type: Creature

Serum Raker

Creature - Drake

Flying

When Serum Raker dies, each player discards a card.

The serum from the blinkmoths they gather greases the joints of witch engines.

Mana:
Power: 3/2
Cardset: Mirrodin Besieged #31 (Common)
Type: Creature

Serra Sphinx

Creature - Sphinx

Flying, vigilance

Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.

Mana:
Power: 4/4
Cardset: Planar Chaos #62 (Rare)
Type: Creature

Serra Avenger

Creature - Angel

You can't cast Serra Avenger during your first, second, or third turns of the game.

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Mana:
Power: 3/3
Cardset: Magic 2013 #33 (Rare)
Time Spiral #40 (Rare)
Type: Creature

Serra Avatar

Creature - Avatar

Serra Avatar's power and toughness are each equal to your life total.

When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.

"Serra isn't dead. She lives on through me."

Mana:
Power: */*
Cardset: Commander 2014 #87 (Mythic Rare)
Commander 2013 #21 (Mythic Rare)
Magic 2013 #32 (Mythic Rare)
Urza's Saga #45 (Rare)
Type: Creature

Serra Ascendant

Creature - Human Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Mana:
Power: 1/1
Cardset: Magic 2011 #28 (Rare)
Type: Creature

Serra Angel

Creature - Angel

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Follow the light. In its absence, follow her.

Mana:
Power: 4/4
Cardset: Magic 2014 #32 (Uncommon)
Magic 2013 #31 (Uncommon)
Commander #30 (Uncommon)
Magic 2012 #33 (Uncommon)
Magic 2011 #27 (Uncommon)
Magic 2010 #29 (Uncommon)
Divine vs. Demonic #10 (Rare)
Tenth Edition #39 (Rare)
Ninth Edition #43 (Rare)
Eighth Edition #45 (Rare)
Seventh Edition #42 (Rare)
Fourth Edition #300 (Uncommon)
Revised Edition #224 (Uncommon)
Unlimited Edition #224 (Uncommon)
Beta Edition #225 (Unknown)
Alpha Edition #223 (Unknown)
Type: Creature

Serpent Warrior

Creature - Snake Warrior

When Serpent Warrior enters the battlefield, you lose 3 life.

They are incubated by swamp gases and cut their teeth on zombie flesh. Serpent warriors are not to be trifled with.

Mana:
Power: 3/3
Cardset: Ninth Edition #162 (Common)
Eighth Edition #161 (Common)
Seventh Edition #162 (Common)
Stronghold #19 (Common)
Type: Creature

Serpent of the Endless Sea

Creature - Serpent

Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.

Serpent of the Endless Sea can't attack unless defending player controls an Island.

Mana:
Power: */*
Cardset: Magic 2010 #70 (Common)
Type: Creature

Serene Steward

Creature - Human Cleric Ally

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

"I can give you strength, but you'll have to bring your own courage."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #46 (Uncommon)
Type: Creature

Serene Master

Creature - Human Monk

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

"A great warrior studies many different disciplines and takes the best from each."-Gideon Jura

Mana:
Cardset: Commander 2013 #20 (Rare)
Type: Creature

Serendib Sorcerer

Creature - Human Wizard

: Target creature other than Serendib Sorcerer becomes 0/2 until end of turn.

"Even a dragon is humble as a kitten if it thinks itself a slave."

Mana:
Power: 1/1
Cardset: Planar Chaos #61 (Rare)
Type: Creature

Seraph of the Sword

Creature - Angel

Flying

Prevent all combat damage that would be dealt to Seraph of the Sword.

"Only when my sword lies idle shall I rejoice."

Mana:
Power: 3/3
Cardset: Magic 2014 #31 (Rare)
Type: Creature

Seraph of the Masses

Creature - Angel

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Flying

Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

Mana:
Power: */*
Cardset: Magic 2015 #32 (Uncommon)
Type: Creature

Seraph of Dawn

Creature - Angel

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

She parts the clouds so sunlight can reach even the darkest lairs and duskiest tombs.

Mana:
Power: 2/4
Cardset: Avacyn Restored #35 (Common)
Type: Creature

Sepulchral Primordial

Creature - Avatar

Intimidate

When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Mana:
Power: 5/4
Cardset: Gatecrash #75 (Rare)
Type: Creature

Septic Rats

Creature - Rat

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.

Mana:
Power: 2/2
Cardset: Mirrodin Besieged #55 (Uncommon)
Type: Creature

Sentry of the Underworld

Creature - Griffin Skeleton

Flying, vigilance

, Pay 3 life: Regenerate Sentry of the Underworld.

When Athreos gathers the newly dead to be ferried across the Five Rivers That Ring the World, he sends skeletal griffins to fetch those who stray.

Mana:
Power: 3/3
Cardset: Theros #202 (Uncommon)
Type: Creature

Sentry Oak

Creature - Treefolk Warrior

Defender

At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 3/5
Cardset: Lorwyn #38 (Uncommon)
Type: Creature

Sentinels of Glen Elendra

Creature - Faerie Soldier

Flash

Flying

Some say the valley of Glen Elendra is mythical, and that rumors of its existence are nothing but a faerie prank. Others say it is the fae's most fiercely guarded secret.

Mana:
Power: 2/3
Cardset: Lorwyn #84 (Common)
Type: Creature

Sentinel Spider

Creature - Spider

Vigilance (Attacking doesn't cause this creature to tap.)

Reach (This creature can block creatures with flying.)

"Your first reaction may be to stand very still and hope she didn't see you. Trust me, she did."
-Endril, Kalonian naturalist

Mana:
Power: 4/4
Cardset: Magic 2013 #189 (Common)
Type: Creature

Sentinel Sliver

Creature - Sliver

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Through its watchful gaze, all slivers may see.

Mana:
Power: 2/2
Cardset: Magic 2014 #30 (Common)
Type: Creature

Sensor Splicer

Creature - Artificer

When Sensor Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.

Golem creatures you control have vigilance.

Mana:
Power: 1/1
Cardset: New Phyrexia #22 (Common)
Type: Creature

Sensei Golden-Tail

Legendary Creature - Fox Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #44 (Rare)
Type: Creature

Sensation Gorger

Creature - Goblin Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards.

More, more, more!

Mana:
Power: 2/2
Cardset: Morningtide #102 (Rare)
Type: Creature

Sengir Vampire

Creature - Vampire

Flying

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Empires rise and fall, but evil is eternal.

Mana:
Power: 4/4
Cardset: Magic 2014 #113 (Uncommon)
Sorin vs. Tibalt #17 (Uncommon)
Magic 2012 #107 (Uncommon)
Tenth Edition #176 (Rare)
Ninth Edition #161 (Rare)
Torment #80 (Rare)
Fourth Edition #44 (Uncommon)
Revised Edition #37 (Uncommon)
Unlimited Edition #36 (Uncommon)
Beta Edition #36 (Unknown)
Alpha Edition #36 (Unknown)
Type: Creature

Sengir Nosferatu

Creature - Vampire

Flying

, Exile Sengir Nosferatu: Put a 1/2 black Bat creature token with flying onto the battlefield. It has ", Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."

Mana:
Power: 4/4
Cardset: Time Spiral #128 (Rare)
Type: Creature

Sengir Autocrat

Creature - Human

When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

"Evil is relative. Do sheep think any better of the shepherd?"
-Baron Sengir

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #45 (Special)
Sixth Edition #155 (Unknown)
Fifth Edition #55 (Rare)
Homelands #19 (Rare)
Type: Creature

Sen Triplets

Legendary Artifact Creature - Human Wizard

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.

They are the masters of your mind.

Mana:
Power: 3/3
Cardset: Alara Reborn #109 (Mythic Rare)
Type: Artifact Creature

Selvala, Explorer Returned

Legendary Creature - Elf Scout

Parley - : Each player reveals the top card of his or her library. For each nonland card revealed this way, add to your mana pool and you gain 1 life. Then each player draws a card.

"The Lowlands refuse to suffer at the whims of the High City."

Mana:
Power: 2/4
Cardset: Conspiracy #51 (Rare)
Type: Creature

Selvala's Enforcer

Creature - Elf Warrior

Parley - When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

Mana:
Power: 2/2
Cardset: Conspiracy #40 (Common)
Type: Creature

Seller of Songbirds

Creature - Human

When Seller of Songbirds enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield.

"Lady Wren is the one merchant in Keyhole Downs who isn't running a scam."
-Mirela, Azorius hussar

Mana:
Power: 1/2
Cardset: Return to Ravnica #22 (Common)
Type: Creature

Sell-Sword Brute

Creature - Human Mercenary

When Sell-Sword Brute dies, it deals 2 damage to you.

"Killing is easy. Just wrap your hand around the haft, and wrap your enemy around the blade."

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #142 (Common)
Type: Creature

Selkie Hedge-Mage

Creature - Merfolk Wizard

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.

When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #158 (Uncommon)
Type: Creature

Selhoff Occultist

Creature - Human Rogue

Whenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard.

"The mist whispers to those who know it to be more than a mundane fog."

Mana:
Power: 2/3
Cardset: Innistrad #73 (Common)
Type: Creature

Selfless Cathar

Creature - Human Cleric

, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

"If I fail to offer myself, we will surely be overrun. My fate would be the same."

Mana:
Power: 1/1
Cardset: Magic 2015 #31 (Common)
Innistrad #30 (Common)
Type: Creature

Selesnya Sentry

Creature - Elephant Soldier

: Regenerate Selesnya Sentry.

Ravnicans still tell tales about the Battle of Sumala where four Selesnya sentries held off an entire clan of Gruul warriors.

Mana:
Power: 3/2
Cardset: Return to Ravnica #21 (Common)
Type: Creature

Selesnya Sagittars

Creature - Elf Archer

Reach (This creature can block creatures with flying.)

Selesnya Sagittars can block an additional creature.

"What's their strike range, you ask? Let's put it this way: sagittars aim their bows using maps."
-Otak, Tin Street shopkeep

Mana:
Power: 2/5
Cardset: Ravnica: City of Guilds #229 (Uncommon)
Type: Creature

Selesnya Guildmage

Creature - Elf Wizard

: Put a 1/1 green Saproling creature token onto the battlefield.

: Creatures you control get +1/+1 until end of turn.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander 2013 #232 (Uncommon)
Commander #224 (Uncommon)
Archenemy #94 (Uncommon)
Ravnica: City of Guilds #252 (Uncommon)
Type: Creature

Selesnya Evangel

Creature - Elf Shaman

, , Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield.

"The clamor of the city drowns all voices. But together we can sing a harmony that will resonate from Ravnica's tallest spires to her deepest wells."

Mana:
Power: 1/2
Cardset: Commander #223 (Common)
Ravnica: City of Guilds #228 (Common)
Type: Creature

Sekki, Seasons' Guide

Legendary Creature - Spirit

Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it.

If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield.

Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.

Mana:
Cardset: Saviors of Kamigawa #148 (Rare)
Type: Creature

Sek'Kuar, Deathkeeper

Legendary Creature - Orc Shaman

Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield.

Karplusan legend told of an orc so cruel that he burned his own followers in rage-yet so revered that they rose from their pyres to serve him.

Mana:
Power: 4/3
Cardset: Commander 2013 #210 (Rare)
Coldsnap #131 (Rare)
Type: Creature

Sejiri Merfolk

Creature - Merfolk Soldier

As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Power: 2/1
Cardset: Worldwake #36 (Uncommon)
Type: Creature

Seizan, Perverter of Truth

Legendary Creature - Demon Spirit

At the beginning of each player's upkeep, that player loses 2 life and draws two cards.

"If you would taste the wisdom of the oni, be prepared to salt it with your blood."
-Kiku, Night's Flower

Mana:
Power: 6/5
Cardset: Champions of Kamigawa #143 (Rare)
Type: Creature

Seht's Tiger

Creature - Cat

Flash (You may cast this spell any time you could cast an instant.)

When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

Mana:
Power: 3/3
Cardset: Future Sight #31 (Rare)
Type: Creature

Segmented Krotiq

Creature - Insect

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

The list of things a krotiq eats is as long as the krotiq itself.

Mana:
Power: 6/5
Cardset: Dragons of Tarkir #202 (Common)
Type: Creature

Seething Pathblazer

Creature - Elemental Warrior

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

"Flamekin death rites are elaborate and spectacular affairs. Their greatest fear is death in obscurity."
-Tollek Worldwatcher, journal

Mana:
Power: 2/2
Cardset: Morningtide #101 (Common)
Type: Creature

Seeker of the Way

Creature - Human Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

"I don't know where my destiny lies, but I know it isn't here."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #22 (Uncommon)
Type: Creature

Seedguide Ash

Creature - Treefolk Druid

When Seedguide Ash dies, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library.

"May you shade three generations of seedlings."

Mana:
Power: 4/4
Cardset: Lorwyn #235 (Uncommon)
Type: Creature

Seedcradle Witch

Creature - Elf Shaman

: Target creature gets +3/+3 until end of turn. Untap that creature.

She whispered a prayer for strength, and her wishes wafted away like seeds on the wind.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #241 (Uncommon)
Type: Creature

Seedborn Muse

Creature - Spirit

Untap all permanents you control during each other player's untap step.

"Her voice is the wilderness, savage and pure."
-Kamahl, druid acolyte

Mana:
Power: 2/4
Cardset: Tenth Edition #296 (Rare)
Ninth Edition #270 (Rare)
Legions #138 (Rare)
Type: Creature

Seed Guardian

Creature - Elemental

Reach

When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard.

It is a reminder that spring will always follow winter.

Mana:
Power: 3/4
Cardset: Oath of the Gatewatch #143 (Uncommon)
Type: Creature

Sedris, the Traitor King

Legendary Creature - Zombie Warrior

Each creature card in your graveyard has unearth . (: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

He bids his minions rise from their graves to their knees.

Mana:
Power: 5/5
Cardset: Shards of Alara #193 (Mythic Rare)
Type: Creature

Sedraxis Specter

Creature - Specter

Flying

Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/2
Cardset: Shards of Alara #192 (Rare)
Type: Creature

Sedraxis Alchemist

Creature - Zombie Wizard

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

The problem with a liquid that can dissolve anything is finding something to carry it in.

Mana:
Power: 2/2
Cardset: Conflux #54 (Common)
Type: Creature

Sedge Sliver

Creature - Sliver

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."

All Slivers have ": Regenerate this permanent."

Their flesh is as sodden as the fens in which they live, oozing to fill any wound and squishing to absorb any blow.

Mana:
Power: 2/2
Cardset: Time Spiral #177 (Rare)
Type: Creature

Sedge Scorpion

Creature - Scorpion

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Thakolides the Mighty
Slayer of minotaurs
Vanquisher of giants
Killed by a scorpion
-Inscription on an Akroan grave

Mana:
Power: 1/1
Cardset: Theros #177 (Common)
Type: Creature

Secretkeeper

Creature - Spirit

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

It is all the things that humanity was not meant to know.

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #54 (Uncommon)
Type: Creature

Seasoned Marshal

Creature - Human Soldier

Whenever Seasoned Marshal attacks, you may tap target creature.

"We are not interested in the possibilities of defeat."
-Queen Victoria

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #15 (Uncommon)
Ninth Edition #42 (Uncommon)
Eighth Edition #44 (Uncommon)
Seventh Edition #40 (Uncommon)
Urza's Saga #44 (Uncommon)
Type: Creature

Seascape Aerialist

Creature - Merfolk Wizard Ally

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

"The sky is like another sea. It teems with currents, life, and endless possibility."

Mana:
Power: 2/3
Cardset: Zendikar #64 (Uncommon)
Type: Creature

Searchlight Geist

Creature - Spirit

Flying

: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

It rises with the fall of darkness, seeking souls to extinguish.

Mana:
Power: 2/1
Cardset: Avacyn Restored #119 (Common)
Type: Creature

Sealock Monster

Creature - Octopus

Sealock Monster can't attack unless defending player controls an Island.

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Mana:
Power: 5/5
Cardset: Theros #62 (Uncommon)
Type: Creature

Seacoast Drake

Creature - Drake

Flying

Seacoast drakes have been known to follow ships for hundreds of miles, waiting to snap up garbage, bait, and the occasional sailor.

Mana:
Power: 1/3
Cardset: Magic 2014 #70 (Common)
Type: Creature

Sea Monster

Creature - Serpent

Sea Monster can't attack unless defending player controls an Island.

It's easy to believe the monster is a myth-until you feel three hundred thousand pounds of myth crashing down on your ship.

Mana:
Power: 6/6
Cardset: Tenth Edition #106 (Common)
Ninth Edition #96 (Common)
Eighth Edition #99 (Common)
Seventh Edition #97 (Common)
Sixth Edition #96 (Unknown)
Tempest #85 (Common)
Type: Creature

Sea Gate Oracle

Creature - Human Wizard

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"The secret entrance should be near."

Mana:
Power: 1/3
Cardset: Commander 2014 #124 (Common)
Rise of the Eldrazi #85 (Common)
Type: Creature

Sea Gate Loremaster

Creature - Merfolk Wizard Ally

: Draw a card for each Ally you control.

"He's a living library. He remembers everything our band of explorers has seen, and we can use that to our advantage."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 1/3
Cardset: Zendikar #63 (Rare)
Type: Creature

Scythe Tiger

Creature - Cat

Shroud (This creature can't be the target of spells or abilities.)

When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

Instead of adapting to its environment, it adapts its environment to itself.

Mana:
Power: 3/2
Cardset: Zendikar #183 (Common)
Type: Creature

Scythe Specter

Creature - Specter

Flying

Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.

Mana:
Power: 4/4
Cardset: Commander #97 (Rare)
Type: Creature

Scythe Leopard

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.

Eldrazi are not the leopard's preferred prey, but they are better than no prey at all.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #188 (Uncommon)
Type: Creature

Scuzzback Scrapper

Creature - Goblin Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

The Scuzzback gang scavenges rusty armor covered in barbed protrusions. No threat is more effective than the threat of infection.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #217 (Common)
Type: Creature

Scuzzback Marauders

Creature - Goblin Warrior

Trample

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}
Power: 5/2
Cardset: Shadowmoor #216 (Common)
Type: Creature

Scuttling Doom Engine

Artifact Creature - Construct

Scuttling Doom Engine can't be blocked by creatures with power 2 or less.

When Scuttling Doom Engine dies, it deals 6 damage to target opponent.

A masterwork of spite, inspired by madness.

Mana:
Power: 6/6
Cardset: Magic 2015 #229 (Rare)
Type: Artifact Creature

Scuttling Death

Creature - Spirit

Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Mana:
Power: 4/2
Cardset: Champions of Kamigawa #142 (Common)
Type: Creature

Scuttlemutt

Artifact Creature - Scarecrow

: Add one mana of any color to your mana pool.

: Target creature becomes the color or colors of your choice until end of turn.

Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes.

Mana:
Power: 2/2
Cardset: Shadowmoor #263 (Common)
Type: Artifact Creature

Scute Mob

Creature - Insect

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

"Survival rule 781: There are always more scute bugs."
-Zurdi, goblin shortcutter

Mana:
Power: 1/1
Cardset: Zendikar #182 (Rare)
Type: Creature

Scryb Ranger

Creature - Faerie

Flash (You may cast this spell any time you could cast an instant.)

Flying, protection from blue

Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

Mana:
Power: 1/1
Cardset: Time Spiral #215 (Uncommon)
Type: Creature

Scroll Thief

Creature - Merfolk Rogue

Whenever Scroll Thief deals combat damage to a player, draw a card.

The arcane academies along the coast were powerless to protect themselves from the brazen raiders of the Kapsho Seas.

Mana:
Power: 1/3
Cardset: Magic 2014 #69 (Common)
Magic 2013 #66 (Common)
Venser vs. Koth #7 (Common)
Magic 2011 #72 (Common)
Type: Creature

Scrib Nibblers

Creature - Rat

: Exile the top card of target player's library. If it's a land card, you gain 1 life.

Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.

Mana:
Power: 1/1
Cardset: Worldwake #66 (Uncommon)
Type: Creature

Screeching Sliver

Creature - Sliver

All Slivers have ": Target player puts the top card of his or her library into his or her graveyard."

"What wears down my people most, I think, is not the danger, but the endless screeching outside our camp."
-Merrik Aidar, Benalish patrol

Mana:
Power: 1/1
Cardset: Time Spiral #75 (Common)
Type: Creature

Screeching Skaab

Creature - Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Its screeching is the sound of you losing your mind.

Mana:
Power: 2/1
Cardset: Dark Ascension #47 (Common)
Type: Creature

Screeching Silcaw

Creature - Bird

Flying

Metalcraft - Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.

It's adaptively deaf to its own cries.

Mana:
Power: 1/2
Cardset: Scars of Mirrodin #42 (Common)
Type: Creature

Screeching Griffin

Creature - Griffin

Flying

: Target creature can't block Screeching Griffin this turn.

They were master fishers, but their seas are now the streets and their catch, the goblins that run pell-mell from the screeching in the sky.

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #29 (Common)
Type: Creature

Screeching Bat

Creature - Bat

Flying

At the beginning of your upkeep, you may pay . If you do, transform Screeching Bat.

The bat has such clarity of hearing that simple sounds become symphonies.

Mana:
Power: 2/2
Cardset: Innistrad #114 (Uncommon)
Innistrad #114a (Uncommon)
Type: Creature

Screamreach Brawler

Creature - Orc Berserker

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

"My dragonlord's lightning will dance upon your bones!"

Mana:
Power: 2/3
Cardset: Dragons of Tarkir #155 (Common)
Type: Creature

Screaming Seahawk

Creature - Bird

Flying

When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.

Mana:
Power: 2/2
Cardset: Conspiracy #105 (Common)
Onslaught #112 (Common)
Type: Creature
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