Reverse DamageInstantThe next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. "My enemy's hatred is his weakness. My enemy's anger is my strength." |
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Reverse PolarityInstantYou gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
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Reviving DoseInstantYou gain 3 life. Samite healers never mix their pungent elixir with sweetener or tea. The threat of a second dose is enough to get most warriors back on their feet. |
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Reviving VaporsInstantReveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.
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Reward the FaithfulInstantAny number of target players each gain life equal to the highest converted mana cost among permanents you control. "When you have drunk your fill, pass the cup to others who thirst." |
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ReweaveInstant - ArcaneTarget permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library.
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RewindInstantCounter target spell. Untap up to four lands. "The best denials are simply that: a beginning and end unchanged, a dream with no memory." |
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Rhystic LightningInstantRhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays . If he or she does, Rhystic Lightning deals 2 damage to the creature or player.
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Rhystic ShieldInstantCreatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays . A shield for one is good. A shield for everyone is even better. |
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Ricochet TrapInstant - TrapIf an opponent cast a blue spell this turn, you may pay rather than pay Ricochet Trap's mana cost. In his last seconds, Remhas regretted using his most powerful spell. |
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Riddle of LightningInstantChoose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Ride DownInstantDestroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. "I will wash you from my hooves!" |
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Righteous BlowInstantRighteous Blow deals 2 damage to target attacking or blocking creature. "Monsters will no longer find safety under the mists of Morkrut!" |
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RighteousnessInstantTarget blocking creature gets +7/+7 until end of turn. Sometimes the greatest strength is the strength of conviction. |
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Riot ControlInstantYou gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. "Ravnicans need order. If they don't have it, we shall bring it to them." |
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RiptideInstantTap all blue creatures.
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Rise to the ChallengeInstantTarget creature gets +2/+0 and gains first strike until end of turn. Plidius wagered that Arissa couldn't kill a chimera with her javelins alone. She proved him wrong in a way everyone could see for days to come. |
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Rite of UndoingInstantDelve (Each card you exile from your graveyard while casting this spell pays for .)
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Rites of InitiationInstantDiscard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
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Rites of RefusalInstantDiscard any number of cards. Counter target spell unless its controller pays for each card discarded this way.
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Rith's CharmInstantChoose one - Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn.
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Ritual of the ReturnedInstantExile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness. A mask forged to avenge a death forgotten. |
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Roar of JukaiInstant - ArcaneIf you control a Forest, each blocked creature gets +2/+2 until end of turn.
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Roar of the KhaInstantChoose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control.
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Rock SlideInstantRock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying. "Good ol' rock. Nothing beats rock." |
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Roil's RetributionInstantRoil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. "We can use their hunger to lead them into danger. If we're already prey, we may as well be bait!"-Yon Basrel, Oran-Rief survivalist |
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Roilmage's TrickInstantConverge - Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick. Weather on Zendikar is unpredictable-unless you're the one telling it what to do. |
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Rootborn DefensesInstantPopulate. Creatures you control are indestructible this turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy indestructible creatures.)
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RouseInstantIf you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost.
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Rouse the MobInstantStrive - Rouse the Mob costs more to cast for each target beyond the first.
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Run WildInstantUntil end of turn, target creature gains trample and ": Regenerate this creature." Wirewood's beasts didn't seem to mind when the elves moved in. In fact, they hardly noticed them underfoot. |
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Rune SnagInstantCounter target spell unless its controller pays plus an additional for each card named Rune Snag in each graveyard. "Concentration is key. Without it, a mage conjures nothing but a splitting headache." |
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RuneboggleInstantCounter target spell unless its controller pays . "Ever try to count hyperactive schoolchildren while someone shouts random numbers in your ear? It's like that." |
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Runeflare TrapInstant - TrapIf an opponent drew three or more cards this turn, you may pay rather than pay Runeflare Trap's mana cost.
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Rush of BloodInstantTarget creature gets +X/+0 until end of turn, where X is its power. Sometimes it's not for sustenance or to feed the dependence. Sometimes it's just to feel again. |
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Rushing RiverInstantKicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
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RustInstantCounter target activated ability from an artifact source. (Mana abilities can't be targeted.) "How dull it is to pause, to make an end,/ To rust unburnished, not to shine in use,/ As though to breathe were life!" -Alfred, Lord Tennyson, "Ulysses" |
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Ruthless InstinctsInstantChoose one - A single battle affects countless others. |
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Sacred BoonInstantPrevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. "Divine gifts are granted to those who are worthy." |
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Sacred RitesInstantDiscard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
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SacrificeInstantAs an additional cost to cast Sacrifice, sacrifice a creature.
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Safe PassageInstantPrevent all damage that would be dealt to you and creatures you control this turn. As she shepherds the faithful, the angel's radiance is a shield of salvation. |
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Samite MinistrationInstantPrevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
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Sanctified ChargeInstantCreatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.) You need only raise your spear to receive this blessing. |
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SandblastInstantSandblast deals 5 damage to target attacking or blocking creature. In the Shifting Wastes, more are killed by sand than by steel. |
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SandstormInstantSandstorm deals 1 damage to each attacking creature. Even the landscape turned against Sarsour, first rising up and pelting him, then rearranging itself so he could no longer find his way. |
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Sapphire CharmInstantChoose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)
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Sarkhan's RageInstantSarkhan's Rage deals 5 damage to target creature or player. If you control no Dragons, Sarkhan's Rage deals 2 damage to you. The people of Tarkir speak of an ancient legend, of the dragon-man called Sarkhan who was greatest of all khans. |
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Sarkhan's TriumphInstantSearch your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library. Sarkhan gazed on the world around him, the dragons sweeping through its skies, and joy kindled like a fire in his soul. |
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Savage BeatingInstantCast Savage Beating only during your turn and only during combat.
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Savage SummoningInstantSavage Summoning can't be countered.
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Savage SurgeInstantTarget creature gets +2/+2 until end of turn. Untap that creature. Gruul warriors never need to be stirred to battle. They need only to be shown where the battle is. |
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Saving GraspInstantReturn target creature you own to your hand. Nothing's more valuable than perfect timing. |
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Scale BlessingInstantBolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) "Your bravery honors us all." |
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ScapegoatInstantAs an additional cost to cast Scapegoat, sacrifice a creature. "Enjoy your deception, Vuel," Gerrard said as Volrath's features melted from the dead shapeshifter. "I'll count this one as practice." |
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ScarInstantPut a -1/-1 counter on target creature. "What is a scar? A sign of courage in the face of danger? A mere trick of flesh? Or a constant reminder of agonizing pain, and the follies of war." |
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Scare TacticsInstantCreatures you control get +1/+0 until end of turn. "Fear rules those weak enough to accept it." |
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Scars of the VeteranInstantYou may exile a white card from your hand rather than pay Scars of the Veteran's mana cost.
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Scatter ArcInstantCounter target noncreature spell. "Should your chosen emissary be able to fluctuate triharmonic pentodes, however unlikely, I shall shunt excess negavolt radicals." |
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Scatter the SeedsInstantConvoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.) From the seeds of faith, great forests grow. |
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Scatter to the WindsInstantCounter target spell.
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Scattering StrokeInstantCounter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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ScattershotInstantScattershot deals 1 damage to target creature.
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Scent of BrineInstantReveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.
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Scent of IvyInstantReveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
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Scent of JasmineInstantReveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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Scent of NightshadeInstantReveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
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SchismotivateInstantTarget creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
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Scorching LavaInstantKicker (You may pay an additional as you cast this spell.)
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ScourInstantExile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.
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Scour from ExistenceInstantExile target permanent. "Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."-General Tazri, allied commander |
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Scout's WarningInstantThe next creature card you play this turn can be played as though it had flash. "There is no tactic I enjoy more than ambushing the ambushers." |
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ScrapInstantDestroy target artifact.
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Sea Kings' BlessingInstantAny number of target creatures become blue until end of turn.
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Searing BlazeInstantSearing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
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Searing BloodInstantSearing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller. Purphoros's blessing: sometimes a boon, sometimes a bane. Always ablaze. |
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Searing LightInstantDestroy target attacking or blocking creature with power 2 or less. "Light can lay bare our fears. It can also make them go away." |
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Searing SpearInstantSearing Spear deals 3 damage to target creature or player. Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice. |
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Searing TouchInstantBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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Searing WindInstantSearing Wind deals 10 damage to target creature or player. "The first wind of ascension is Forger, burning away impurity." |
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Second GuessInstantCounter target spell that's the second spell cast this turn. "I see where you're going with that. I don't like it." |
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Second SightInstantChoose one - Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order.
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Second SunriseInstantEach player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn. The bright tunnel sometimes leads back to life. |
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Second ThoughtsInstantExile target attacking creature. It suddenly dawned on Jorin that farming was quite a noble profession. |
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Secure the WastesInstantPut X 1/1 white Warrior creature tokens onto the battlefield. "The Shifting Wastes provide our clan eternal protection. It is our duty to return the favor." |
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Seed SparkInstantDestroy target artifact or enchantment. If was spent to cast Seed Spark, put two 1/1 green Saproling creature tokens onto the battlefield. "If you ask me, those root-lovers value mindless dogma over progress." |
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Seedling CharmInstantChoose one - Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn.
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Seeds of StrengthInstantTarget creature gets +1/+1 until end of turn. Beneath the beauty of light and seed is the might of Vitu-Ghazi. |
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SeedtimeInstantCast Seedtime only during your turn. The hippo grows wings to fight the condor. |
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Seething SongInstantAdd to your mana pool. "The purest ore is produced from the hottest furnace, and the brightest thunder-bolt is elicited from the darkest storm." |
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Seismic ShudderInstantSeismic Shudder deals 1 damage to each creature without flying. "The land here seems go out of its way to kill you." |
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Seismic StrikeInstantSeismic Strike deals damage to target creature equal to the number of Mountains you control. "Life up here is simple. Adapt to the ways of the mountains and they will reward you. Fight them and they will end you." |
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Seize the InitiativeInstantTarget creature gets +1/+1 and gains first strike until end of turn. The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath. |
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Seize the SoulInstantDestroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.
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Selesnya CharmInstantChoose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
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Serene HeartInstantDestroy all Auras. "If magic is your crutch, cast it aside and learn to walk without it." |
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Serene OfferingInstantDestroy target enchantment. You gain life equal to its converted mana cost. "A sacrifice made in peace is worth a dozen made in panic." |
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Serene SunsetInstantPrevent all combat damage X target creatures would deal this turn. The armies paused, silent, as the warriors reflected on the sunsets of their youth. |
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Serpent's GiftInstantTarget creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Venom is nature's way of redressing the imbalance between weak and mighty. |
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Serve (Protect/Serve)InstantTarget creature gets -6/-0 until end of turn.
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