Vitalizing WindInstantCreatures you control get +7/+7 until end of turn. "The fifth wind of ascension is Exalter, fulfilling Keld's destiny." |
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VivifyInstantTarget land becomes a 3/3 creature until end of turn. It's still a land. Near the Krosan border, farmers keep watch over their fields lest the sod get up and wander away. |
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Void ShatterInstantDevoid (This card has no color.) Eldrazi break concentration like glass. |
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VoidslimeInstantCounter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) "It is technically an ooze, but its lifespan measures only seconds. In that short time, its appetite for magic is extraordinary." |
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Volcanic FalloutInstantVolcanic Fallout can't be countered. "How can we outrun the sky?" |
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Volcanic GeyserInstantVolcanic Geyser deals X damage to target creature or player. "The mountain's fire surges beneath your feet, demanding release. Can you not feel it?" |
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Volcanic OfferingInstantDestroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control.
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Volcanic RushInstantAttacking creatures get +2/+0 and gain trample until end of turn. "The bravest warriors take the shortest path to victory, whatever that path may be." |
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Volcanic UpheavalInstantDestroy target land. Like a living organism, Zendikar rids itself of infection, and it does so abruptly and ruthlessly. |
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Volt ChargeInstantVolt Charge deals 3 damage to target creature or player. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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Voyage's EndInstantReturn target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Philosophers say those lost at sea ascended to a more perfect realm. Sailors say they drowned. |
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Wail of the NimInstantChoose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player.
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Wake the DeadInstantCast Wake the Dead only during combat on an opponent's turn.
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War FlareInstantCreatures you control get +2/+1 until end of turn. Untap those creatures. "No sun or fire can warm my blood quite like a war flare." |
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War ReportInstantYou gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield. Underling Ethu's 263rd report read simply "Yes, my lord. Overwhelmingly, my lord." This marked the end of the Mirran-Phyrexian War. |
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Warleader's HelixInstantWarleader's Helix deals 4 damage to target creature or player and you gain 4 life. "There is no time to remedy our enemies' ignorance. Blast it out of them." |
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WarningInstantPrevent all combat damage that would be dealt by target attacking creature this turn. "The folk of the Karplusan Mountains are impossible to ambush." |
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WarpathInstantWarpath deals 3 damage to each blocking creature and each blocked creature. Cho-Manno had never seen Mercadia City's forces fight so well. The magistrate must have hired a new hero. |
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Warped PhysiqueInstantTarget creature gets +X/-X until end of turn, where X is the number of cards in your hand. The Gruul seek unbounded strength. The Dimir deliver cruel irony. |
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Warping WailInstant({C} represents colorless mana.)
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Warrior's HonorInstantCreatures you control get +1/+1 until end of turn. "The day will come when the righteous warrior faces a battle she cannot win. She will greet that day as she has any other." |
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Warriors' LessonInstantUntil end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." "Let each challenge make you a better warrior." |
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Waste AwayInstantAs an additional cost to cast Waste Away, discard a card. Chainer's insanity touched nearly every living thing-including viruses. |
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WaterwhirlInstantReturn up to two target creatures to their owners' hands. "Be as water: untamed and unheld, yet inexorably flowing toward a greater goal." |
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Wax (Wax/Wane)InstantTarget creature gets +2/+2 until end of turn.
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WaylayInstantPut three 2/2 white Knight creature tokens onto the battlefield. Exile them at the beginning of the next cleanup step. "You reek of corruption," spat the knight. "Why are you even here?" |
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Weapon SurgeInstantTarget creature you control gets +1/+0 and gains first strike until end of turn.
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Wear (Wear/Tear)InstantDestroy target artifact.
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Wear AwayInstant - ArcaneDestroy target artifact or enchantment.
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Weave FateInstantDraw two cards. Temur shamans speak of three destinies: the now, the echo of the past, and the unwritten. They find flickering paths among tangled possibilities. |
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Weight of SpiresInstantWeight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls. "Finally, a good use for an Azorius courthouse." |
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Wheel and DealInstantAny number of target opponents each discards his or her hand and draws seven cards.
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Whim of VolrathInstantBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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Whiplash TrapInstant - TrapIf an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay rather than pay Whiplash Trap's mana cost.
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Whirlpool WhelmInstantClash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Whisk AwayInstantPut target attacking or blocking creature on top of its owner's library. The maneuvers of the Abzan formation intrigued Ojutai in both their complexity and their futility. |
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Whispers of the MuseInstantBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) "I followed her song only to find it was a dirge." |
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White Sun's ZenithInstantPut X 2/2 white Cat creature tokens onto the battlefield. Shuffle White Sun's Zenith into its owner's library. After the Battle of Liet Field, the white sun crested above Taj-Nar, bringing hope to all who survived the carnage. |
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WhiteoutInstantAll creatures lose flying until end of turn.
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Whitesun's PassageInstantYou gain 5 life. All over the Razor Fields, Whitesun is celebrated. Even the followers of the rebel Juryan, far from the Cave of Light, bow their heads in reverence. |
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Wicked RewardInstantAs an additional cost to cast Wicked Reward, sacrifice a creature. "The blood on my hands is merely proof of my ambition." |
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Wild HungerInstantTarget creature gets +3/+1 and gains trample until end of turn. Otto the Hunter was filled with many grand ambitions. The snake was filled only with Otto. |
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Wild MightInstantTarget creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays . The hunted can become the fiercest hunters. |
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Wild RicochetInstantYou may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. "I knew that trick long before your great-grandmother's great-grandmother was born." |
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Wild SlashInstantFerocious - If you control a creature with power 4 or greater, damage can't be prevented this turn. Never mistake deception for cleverness. |
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WildsizeInstantTarget creature gets +2/+2 and gains trample until end of turn. Two times the size, four times the smell. |
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Wildwood RebirthInstantReturn target creature card from your graveyard to your hand. In Ravnica, there are maladies far more difficult to treat than death. |
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Will of the NagaInstantDelve (Each card you exile from your graveyard while casting this spell pays for .) The charm of a naga is undeniable. |
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Willing (Ready/Willing)InstantCreatures you control gain deathtouch and lifelink until end of turn.
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Wind ShearInstantAttacking creatures with flying get -2/-2 and lose flying until end of turn. "As the winds abated, there was a shower of dragonscales, then nothing more." |
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Winds of Qal SismaInstantPrevent all combat damage that would be dealt this turn.
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WindstormInstantWindstorm deals X damage to each creature with flying. "We don't like interlopers and thieves cluttering our skies." |
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Wing PunctureInstantTarget creature you control deals damage equal to its power to target creature with flying. "If I were the air, I wouldn't taunt the ground. It has the weight advantage." |
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Wing ShardsInstantTarget player sacrifices an attacking creature.
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WinnowInstantDestroy target nonland permanent if another permanent with the same name is on the battlefield. "Strength in numbers? I think not." |
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Winter's ChillInstantCast Winter's Chill only during combat before blockers are declared.
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WinterflameInstantChoose one or both - "The mountains scream with the dragons' throats." |
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Wipe AwayInstantSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) An eyeblink later, all that remained of the tree-beast was the breeze of its momentum. |
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Wipe CleanInstantExile target enchantment. "The light of the Ancestor will scour the taint of darkness from the land." |
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Wirewood PrideInstantTarget creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. "Though you may leave this haven we have found, may our strength never leave you." |
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WithdrawInstantReturn target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays . "We outnumber them! Charge! Charge! Hey, where'd you guys go? Retreat! Retreat!" |
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Withering BoonInstantAs an additional cost to cast Withering Boon, pay 3 life. "Life for life: this is the immutable law." |
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WithstandInstantPrevent the next 3 damage that would be dealt to target creature or player this turn. "Defense is as much a part of war as offense, the shield as important a tool as the sword." |
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Withstand DeathInstantTarget creature is indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) On Mirrodin, every conflict ends in either death or darksteel. |
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Wojek SirenInstantRadiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn. It is the call to arms, the call to fury, the call to blood. |
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Word of BlastingInstantDestroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. "Walls? What walls?" |
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Word of CommandInstantLook at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
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Word of SeizingInstantSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) "Obey!" |
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Word of UndoingInstantReturn target creature and all white Auras you own attached to it to their owners' hands. "It was in Urza's journals that I finally found the secret at the core of the summonings." |
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Words of WisdomInstantYou draw two cards, then each other player draws a card. Knowledge can't be kept in a bottle or sealed in a box. It yearns to be spread and shared. |
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Worldly CounselInstantDomain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. Every horizon hides a new possibility. |
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Worldly TutorInstantSearch your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it. "Aselbo soon had the rhino eating from his palm and the snake waiting at his heels." |
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Worthy CauseInstantBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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Wrap in VigorInstantRegenerate each creature you control. Some nature mages unknowingly took advantage of the temporal energies still swirling on Dominaria. What they mistook for healing magic was in fact the manipulation of time. |
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Wrecking BallInstantDestroy target creature or land. Rakdos festivals almost leave enough rubble in their wake to hide the bodies. |
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Wring FleshInstantTarget creature gets -3/-1 until end of turn. "Don't blame me. You're the one walking around with skin." |
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Yamabushi's FlameInstantYamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
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YareInstantTarget creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
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ZapInstantZap deals 1 damage to target creature or player. "All this time I thought Squee was useless," chuckled Sisay. "Who knew he'd be such a good shot?" |
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Zealous PersecutionInstantUntil end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. "Jharic returned from Grixis changed, a haunted look in her eyes. She destroyed them with an unholy glee that made me shudder." |
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Zealous StrikeInstantTarget creature gets +2/+2 and gains first strike until end of turn. "Cower, fiend. The night is yours no longer." |
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