DoomsdaySorcerySearch your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
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Dry SpellSorceryDry Spell deals 1 damage to each creature and each player. "Wherever water is lacking, all things suffer." |
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Infernal ContractSorceryDraw four cards. You lose half your life, rounded up. "But I signed nothing!" |
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Painful MemoriesSorceryLook at target opponent's hand and choose a card from it. Put that card on top of that player's library. "It is terrible how one brief action can live forever in memory." |
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PerishSorceryDestroy all green creatures. They can't be regenerated. "There will come a time when the voices of soil and seedling will sing only laments." |
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StuporSorceryTarget opponent discards a card at random, then discards a card. There are medicines for all afflictions but idleness. |
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Syphon SoulSorcerySyphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
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Fit of RageSorceryTarget creature gets +3/+3 and gains first strike until end of turn. "Anger is fleeting; remorse is eternal." |
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Hammer of BogardanSorceryHammer of Bogardan deals 3 damage to target creature or player.
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Illicit AuctionSorceryEach player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
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PillageSorceryDestroy target artifact or land. It can't be regenerated.
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TremorSorceryTremor deals 1 damage to each creature without flying. "Where do you run when the earth becomes your enemy?" |
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Elven CacheSorceryReturn target card from your graveyard to your hand. Elves know where to harvest the best of the forest, for they planted it there themselves. |
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Fallow EarthSorceryPut target land on top of its owner's library. ". . . and when the farmer awoke the next morning, all the seeds from his field were once again in their sacks." |
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Nature's ResurgenceSorceryEach player draws a card for each creature card in his or her graveyard. Spring follows winter |
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Waiting in the WeedsSorceryEach player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls. The trees have ears, eyes, and teeth. |
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Breath of LifeSorceryReturn target creature card from your graveyard to the battlefield. "Nothing can stop the power of life-not even death." |
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Gerrard's WisdomSorceryYou gain 2 life for each card in your hand. A picture is worth a thousand swords. |
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PurifySorceryDestroy all artifacts and enchantments. "We have no need for these trinkets. We need only the strength of our swords and the virtue of our hearts." |
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StarlightSorceryYou gain 3 life for each black creature target opponent controls. "Even in the darkest night |
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VengeanceSorceryDestroy target tapped creature. "It is the duty of the strong to oppose any who threaten the weak." |
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BefoulSorceryDestroy target land or nonblack creature. It can't be regenerated. The bog's touch means death to all but the darkest of hearts. |
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Dregs of SorrowSorceryDestroy X target nonblack creatures. Draw X cards. "We live for a thousand years. The death of even one brings untold sorrow." |
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FugueSorceryTarget player discards three cards. "It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?" |
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NauseaSorceryAll creatures get -1/-1 until end of turn. No fear. No sense. And soon, no lunch. |
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OstracizeSorceryTarget opponent reveals his or her hand. You choose a creature card from it. That player discards that card. "You won't be needing this." |
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ReprocessSorcerySacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way. The battle's end is the meal's beginning. |
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DisorderSorceryDisorder deals 2 damage to each white creature and each player who controls a white creature. "Fire hurts them almost as much as the chaos that follows. Almost." |
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Monstrous GrowthSorceryTarget creature gets +4/+4 until end of turn. Get in touch with your inner monster. |
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SquallSorcerySquall deals 2 damage to each creature with flying. "May the winds blow till they have wakened death. . . ." |
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Wing SnareSorceryDestroy target creature with flying. The elves long ago mastered the art of hunting with nets. They call it "fishing the sky." |
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Peach Garden OathSorceryYou gain 2 life for each creature you control. "We three, though of separate ancestry, join in brotherhood. . . . We dare not hope to be together always but hereby vow to die the selfsame day." |
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Balance of PowerSorceryIf target opponent has more cards in hand than you, draw cards equal to the difference. "To empty your mind is to fill your grave." |
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BriberySorcerySearch target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library. In Mercadia City, loyalties extend only as far as your purse can stretch. |
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Merchant ScrollSorcerySearch your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library. Lat-Nam wizards trade knowledge on scrolls made of magic so they can better guard against thieves and spies. |
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Ambition's CostSorceryYou draw three cards and you lose 3 life. "Knowledge demands sacrifice." |
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Sever SoulSorceryDestroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. "The mortal world is a grove of sweet fruit, and I am ready to harvest it." |
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Vicious HungerSorceryVicious Hunger deals 2 damage to target creature and you gain 2 life. Only the most ravenous soul feeds on the health of the weak. |
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ObliterateSorceryObliterate can't be countered. "The enemy has been destroyed, sir. So have the forest, the city, your palace, your dog . . ." |
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SizzleSorcerySizzle deals 3 damage to each opponent. "Of course you should fight fire with fire. You should fight everything with fire." |
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Thieves' AuctionSorceryExile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen.
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Collective UnconsciousSorceryDraw a card for each creature you control. "The beasts of the wild are my senses. It is through their eyes that all knowledge shall come to me." |
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Plow UnderSorceryPut two target lands on top of their owners' libraries. To renew the land, plow the land. |
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MetamorphosisSorceryAs an additional cost to cast Metamorphosis, sacrifice a creature.
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ShahrazadSorceryPlayers play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.
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Drafna's RestorationSorceryReturn any number of target artifact cards from target player's graveyard to the top of his or her library in any order. Drafna, founder of the College of Lat-Nam, could create a working model from even the smallest remnants of a newly unearthed artifact. |
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Transmute ArtifactSorcerySacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.
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All Hallow's EveSorceryExile All Hallow's Eve with two scream counters on it.
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HellfireSorceryDestroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way. "High on a throne of royal state . . . insatiate to pursue vain war with heav'n." -John Milton, Paradise Lost |
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Jovial EvilSorceryJovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. "Today, for a lark, let's visit the plains. I'm sure we'll find something to entertain us." |
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Acid RainSorceryDestroy all Forests.
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Part WaterSorceryX target creatures gain islandwalk until end of turn. ". . . and the waters were a wall unto them on their right hand, and on their left." -Exodus, 14:22 |
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Psychic PurgeSorceryPsychic Purge deals 1 damage to target creature or player.
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EurekaSorceryStarting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
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TyphoonSorceryTyphoon deals damage to each opponent equal to the number of Islands that player controls. Fierce winds ripped across the tropical landscape. What they did not destroy with their fiery breath was washed away by torrential rain. |
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Chain LightningSorceryChain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay . If the player does, he or she may copy this spell and may choose a new target for that copy.
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Falling StarSorceryFlip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
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CleanseSorceryDestroy all black creatures. The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone. |
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InquisitionSorceryTarget player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand. Many of those entrusted to Primata Delphine's care tended to express themselves with screams. |
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AmnesiaSorceryTarget player reveals his or her hand and discards all nonland cards. "When one has witnessed the unspeakable, 'tis sometimes better to forget." -Vervamon the Elder |
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Eternal FlameSorceryEternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.
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CleansingSorceryFor each land, destroy that land unless any player pays 1 life.
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Martyr's CrySorceryExile all white creatures. For each creature exiled this way, its controller draws a card. "It is only fitting that one such as I should die in pursuit of knowledge." -Vervamon the Elder |
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Tivadar's CrusadeSorceryDestroy all Goblins.
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Hymn to TourachSorceryTarget player discards two cards at random. "The eerie, wailing Hymn caused insanity even in hardened warriors." |
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Soul ExchangeSorceryAs an additional cost to cast Soul Exchange, exile a creature you control.
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Gaze of PainSorceryUntil end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. Remove the guardians to ensure your victory. |
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IcequakeSorceryDestroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller. "When the earth shakes, and their animals are swallowed up by the ground, perhaps they will think twice before attacking again." |
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Soul BurnSorcerySpend only black and/or red mana on X.
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Spoils of WarSorceryX is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. "This is the fun part!" |
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Stench of EvilSorceryDestroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays .
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Essence FilterSorceryDestroy all enchantments or all nonwhite enchantments. "Freyalise has cleansed our bodies and minds of the plagues of Kjeldor; all she asks in return is that we keep pure our newly given home in Fyndhorn." |
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Forgotten LoreSorceryTarget opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand. In ashes are the gems of history. |
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Stunted GrowthSorceryTarget player chooses three cards from his or her hand and puts them on top of his or her library in any order.
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ThermokarstSorceryDestroy target land. If that land was a snow land, you gain 1 life. "Finally we understand the lesson of our home: loss begets renewal." |
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AnarchySorceryDestroy all white permanents. "The Shaman waved the staff, and the land itself went mad." |
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AvalancheSorceryDestroy X target snow lands. "The pass was completely blocked by the avalanche; we're forced to turn back. Nevertheless, we've gone farther and seen more than any before us." |
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Lava BurstSorceryLava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player. "Overkill? This isn't a game of Kick-the-Ouphe!" |
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Meteor ShowerSorceryMeteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players. "Eenie, meenie, minie, moe . . . oh, why not all of them?" |
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Altar of BoneSorceryAs an additional cost to cast Altar of Bone, sacrifice a creature.
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Diabolic VisionSorceryLook at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order. "I have seen the true path. I will not warm myself by the fire-I will become the flame." |
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Fiery JusticeSorceryFiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life. "The fire of justice burns like nothing else." -Lovisa Coldeyes, Balduvian Chieftain |
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FumaroleSorceryAs an additional cost to cast Fumarole, pay 3 life. "Too many of us have died in the explosions that wrack these hills." |
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Hymn of RebirthSorceryPut target creature card from a graveyard onto the battlefield under your control. "There will come soft rains, and spring shall be amongst us, a welcome friend." |
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Baki's CurseSorceryBaki's Curse deals 2 damage to each creature for each Aura attached to that creature. "Those who fling spells too quickly should have reason to regret it." |
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An-Havva InnSorceryYou gain X plus 1 life, where X is the number of green creatures on the battlefield. "The Inn was ever a steady source of good cheer and kindness. Greatly do I miss it, now that I am gone." |
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RenewalSorceryAs an additional cost to cast Renewal, sacrifice a land.
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EvaporateSorceryEvaporate deals 1 damage to each white and/or blue creature. "The body is a temple with a foundation of sand." |
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RetributionSorceryChoose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
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Winter SkySorceryFlip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
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LeechesSorceryTarget player loses all poison counters. Leeches deals that much damage to that player. "Where our potions and powders fail, perhaps nature will succeed." |
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ProphecySorceryReveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles his or her library.
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Fatal LoreSorceryAn opponent chooses one - You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated. "All knowledge has its price." |
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Ritual of the MachineSorceryAs an additional cost to cast Ritual of the Machine, sacrifice a creature. "Rumors persist of dark deeds performed in the depths of Soldev. When will Dagsson heed the danger therein?" |
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ForesightSorcerySearch your library for three cards, exile them, then shuffle your library.
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Taste of ParadiseSorceryAs an additional cost to cast Taste of Paradise, you may pay any number of times. "Any who drink of Freyalise's bounty drink the mead of rebirth." |
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Primitive JusticeSorceryAs an additional cost to cast Primitive Justice, you may pay and/or any number of times.
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SunscourSorceryYou may exile two white cards from your hand rather than pay Sunscour's mana cost.
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Feast of FleshSorceryFeast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards. "Starving an army that feeds on its enemies is a sound strategy." |
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Surging DementiaSorceryRipple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
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