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MTGPlaytest : Cards

Card Library

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Canyon Wildcat

Creature - Cat

Mountainwalk

In the warrior kingdom of Keld, the cats used in the hunt are prized for their tracking sense and ability to climb walls.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #6 (Common)
Eighth Edition #181 (Common)
Tempest #167 (Common)
Type: Creature

Canyon Minotaur

Creature - Minotaur Warrior

"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we-"
"No."

Mana:
Power: 3/3
Cardset: Magic 2014 #131 (Common)
Magic 2013 #122 (Common)
Magic 2011 #126 (Common)
Magic 2010 #130 (Common)
Conflux #60 (Common)
Type: Creature

Canyon Lurkers

Creature - Human Rogue

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes.

Mana:
Power: 5/2
Cardset: Khans of Tarkir #105 (Common)
Type: Creature

Canyon Drake

Creature - Drake

Flying

, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

"These runes are tough enough without the distraction," Ertai muttered, one eye on the drake.

Mana:
Power: 1/2
Cardset: Tempest #166 (Rare)
Type: Creature

Cantivore

Creature - Lhurgoyf

Vigilance

Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

Mana:
Power: */*
Cardset: Odyssey #13 (Rare)
Type: Creature

Canopy Vista

Land - Forest Plains

(: Add or to your mana pool.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.

Mana:
Cardset: Battle for Zendikar #234 (Rare)
Type: Land

Canopy Surge

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Canopy Surge deals 1 damage to each creature with flying and each player. If Canopy Surge was kicked, it deals 4 damage to each creature with flying and each player instead.

Mana:
Cardset: Invasion #184 (Uncommon)
Type: Sorcery

Canopy Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.

Mana:
Power: 1/3
Cardset: Tenth Edition #254 (Common)
Eighth Edition #236 (Common)
Seventh Edition #234 (Common)
Tempest #111 (Common)
Type: Creature

Canopy Gorger

Creature - Wurm

The settlement's defenders were glad to have such a massive, ferocious creature join the fight-but less glad to see it flatten their homes along the way.

Mana:
Power: 6/5
Cardset: Oath of the Gatewatch #129 (Common)
Type: Creature

Canopy Dragon

Creature - Dragon

Trample

: Canopy Dragon gains flying and loses trample until end of turn.

"In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot."
-Sidar Jabari

Mana:
Power: 4/4
Cardset: Mirage #107 (Rare)
Type: Creature

Canopy Crawler

Creature - Beast

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)

: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

Mana:
Power: 2/2
Cardset: Legions #122 (Uncommon)
Type: Creature

Canopy Cover

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Mana:
Cardset: Worldwake #98 (Uncommon)
Type: Enchantment

Canopy Claws

Instant

Target creature loses flying until end of turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #108 (Common)
Type: Instant

Cannibalize

Sorcery

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

"Mine."

Mana:
Cardset: Stronghold #3 (Common)
Type: Sorcery

Cankerous Thirst

Instant

If was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if was spent.)

Nothing warms the bark on a chilly day like a draught of elf.

Mana: {{/}}
Cardset: Eventide #116 (Uncommon)
Type: Instant

Canker Abomination

Creature - Treefolk Horror

As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.

Once the hideous disease takes hold, it spreads through both bark and mind.

Mana: {{/}}{{/}}
Power: 6/6
Cardset: Eventide #115 (Uncommon)
Type: Creature

Candles' Glow

Instant - Arcane

Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way.

Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Mana:
Cardset: Champions of Kamigawa #5 (Uncommon)
Type: Instant

Candles of Leng

Artifact

, : Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.

"A tome stored in its light is as crisp as the day it was written."
-Ettovard, Tolarian archivist

Mana:
Cardset: Time Spiral #250 (Rare)
Type: Artifact

Candelabra of Tawnos

Artifact

, : Untap X target lands.

Tawnos learned quickly from Urza that utter simplicity often led to wondrous, yet subtle utility.

Mana:
Cardset: Antiquities #8 (Rare)
Type: Artifact

Cancel

Instant

Counter target spell.

Mana:
Cardset: Khans of Tarkir #33 (Common)
Magic 2014 #45 (Common)
Return to Ravnica #31 (Common)
Planechase 2012 #15 (Common)
Magic 2012 #47 (Common)
Magic 2011 #48 (Common)
Zendikar #44 (Common)
Magic 2010 #44 (Common)
Shards of Alara #33 (Common)
Tenth Edition #71 (Common)
Time Spiral #51 (Common)
Type: Instant

Canal Dredger

Artifact Creature - Construct

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

: Put target card from your graveyard on the bottom of your library.

Mana:
Power: 1/5
Cardset: Conspiracy #55 (Rare)
Type: Artifact Creature

Camouflage

Instant

Cast Camouflage only during your declare attackers step.

This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

Mana:
Cardset: Unlimited Edition #96 (Uncommon)
Beta Edition #96 (Unknown)
Alpha Edition #96 (Unknown)
Type: Instant

Camel

Creature - Camel

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Everyone knew Walid was a pious man, for he had been blessed with many sons, many jewels, and a great many Camels.

Mana:
Cardset: Arabian Nights #58 (Common)
Type: Creature

Caltrops

Artifact

Whenever a creature attacks, Caltrops deals 1 damage to it.

The Eastern Paladin knew how highly his southern rival valued horses, so he gleefully prepared a suitable welcome.

Mana:
Cardset: Seventh Edition #288 (Uncommon)
Urza's Destiny #129 (Uncommon)
Type: Artifact

Calming Verse

Sorcery

Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.

The chattering forest fell silent as the otherworldly song began.

Mana:
Cardset: Prophecy #110 (Common)
Type: Sorcery

Calming Licid

Creature - Licid

, : Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Enchanted creature can't attack.

Mana:
Power: 2/2
Cardset: Stronghold #102 (Uncommon)
Type: Creature

Callow Jushi

Creature - Human Wizard

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #31 (Uncommon)
Type: Creature

Callous Oppressor

Creature - Cephalid

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters the battlefield, an opponent chooses a creature type.

: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

Mana:
Power: 1/2
Cardset: Onslaught #72 (Rare)
Type: Creature

Callous Giant

Creature - Giant

If a source would deal 3 or less damage to Callous Giant, prevent that damage.

"The invasion has awoken slumbering mountains," noted Urza. "Good. We can use all the help we can get."

Mana:
Power: 4/4
Cardset: Invasion #139 (Rare)
Type: Creature

Callous Deceiver

Creature - Spirit

: Look at the top card of your library.

: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.

Mana:
Power: 1/3
Cardset: Champions of Kamigawa #53 (Common)
Type: Creature

Caller of the Hunt

Creature - Human

As an additional cost to cast Caller of the Hunt, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mana:
Power: */*
Cardset: Mercadian Masques #233 (Rare)
Type: Creature

Caller of the Claw

Creature - Elf

Flash

When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn.

Mana:
Power: 2/2
Cardset: Legions #121 (Rare)
Type: Creature

Caller of Gales

Creature - Merfolk Wizard

, : Target creature gains flying until end of turn.

"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go."

Mana:
Power: 1/1
Cardset: Zendikar #43 (Common)
Type: Creature

Call to the Netherworld

Sorcery

Return target black creature card from your graveyard to your hand.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

The ritual was normally performed only by horrors and pit spawn. Lesser mages had but one sanity to crack in the casting.

Mana:
Cardset: Time Spiral #97 (Common)
Type: Sorcery

Call to the Kindred

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Mana:
Cardset: Dark Ascension #30 (Rare)
Type: Enchantment

Call to the Grave

Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Mana:
Cardset: Magic 2012 #85 (Rare)
Scourge #58 (Rare)
Type: Enchantment

Call to Serve

Enchantment - Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Grace is a gift, never a reward.

Mana:
Cardset: Avacyn Restored #9 (Common)
Type: Enchantment

Call to Mind

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

"It's hard to say which is more satisfying: the search for that missing piece or fitting that piece into place."
-Evo Ragus

Mana:
Cardset: Commander 2014 #101 (Uncommon)
Magic 2011 #47 (Uncommon)
Type: Sorcery

Call to Heel

Instant

Return target creature to its owner's hand. Its controller draws a card.

On Bant, a sigil is both a prize of honor and a bond of duty. The one who bears it may be called to fulfill that charge at any moment.

Mana:
Cardset: Izzet vs. Golgari #18 (Common)
Shards of Alara #32 (Common)
Type: Instant

Call to Glory

Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

"General Takeno glared at us as if we were the enemy. ‘The day is not over yet,' he shouted, ‘and unless you have a nezumi's heart, you will stand and fight'"
-Battle of Akagi River: A Survivor's Tale

Mana:
Cardset: Champions of Kamigawa #4 (Common)
Type: Instant

Call to Arms

Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Mana:
Cardset: Ice Age #234 (Rare)
Type: Enchantment

Call the Skybreaker

Sorcery

Put a 5/5 blue and red Elemental creature token with flying onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It hears and answers every orison across Shadowmoor.

Mana: {{/}}{{/}}
Cardset: Commander #188 (Rare)
Eventide #98 (Rare)
Type: Sorcery

Call the Scions

Sorcery

Devoid (This card has no color.)

Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Ulamog's progeny swarm the land, draining Zendikar's mana to feed the titan's insatiable hunger.

Mana:
Cardset: Battle for Zendikar #165 (Common)
Type: Sorcery

Call the Gatewatch

Sorcery

Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

"I've heard it said that a Planeswalker is someone who can always run from danger. But Gideon's right: we're also the ones who can choose to stay."
-Jace Beleren

Mana:
Cardset: Oath of the Gatewatch #16 (Rare)
Type: Sorcery

Call of the Wild

Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Thinking of dinner made Squee realize that the forest was probably thinking the same thing.

Mana:
Cardset: Eighth Edition #235 (Rare)
Sixth Edition #218 (Unknown)
Weatherlight #64 (Rare)
Type: Enchantment

Call of the Nightwing

Sorcery

Put a 1/1 blue and black Horror creature token with flying onto the battlefield.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #149 (Uncommon)
Type: Sorcery

Call of the Herd

Sorcery

Put a 3/3 green Elephant creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Time Spiral "Timeshifted" #74 (Special)
Odyssey #231 (Rare)
Type: Sorcery

Call of the Conclave

Sorcery

Put a 3/3 green Centaur creature token onto the battlefield.

Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.

Mana:
Cardset: Return to Ravnica #146 (Uncommon)
Type: Sorcery

Call for Blood

Instant - Arcane

As an additional cost to cast Call for Blood, sacrifice a creature.

Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Mana:
Cardset: Betrayers of Kamigawa #63 (Common)
Type: Instant

Call (Beck/Call)

Sorcery

Put four 1/1 white Bird creature tokens with flying onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #123b (Rare)
Type: Sorcery

Caldera Lake

Land

Caldera Lake enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Caldera Lake deals 1 damage to you.

Cardset: Tempest #306 (Rare)
Type: Land

Caldera Kavu

Creature - Kavu

: Caldera Kavu gets +1/+1 until end of turn.

: Caldera Kavu becomes the color of your choice until end of turn.

As powerful and malleable as the molten rock it calls home.

Mana:
Power: 2/2
Cardset: Planeshift #58 (Common)
Type: Creature

Caldera Hellion

Creature - Hellion

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

Mana:
Power: 3/3
Cardset: Shards of Alara #95 (Rare)
Type: Creature

Calcite Snapper

Creature - Turtle

Shroud (This creature can't be the target of spells or abilities.)

Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Mana:
Power: 1/4
Cardset: Worldwake #25 (Common)
Type: Creature

Calciform Pools

Land

: Add to your mana pool.

, : Put a storage counter on Calciform Pools.

, Remove X storage counters from Calciform Pools: Add X mana in any combination of and/or to your mana pool.

Cardset: Time Spiral #270 (Uncommon)
Type: Land

Calciderm

Creature - Beast

Shroud (This permanent can't be the target of spells or abilities.)

Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Mana:
Power: 5/5
Cardset: Planar Chaos #23 (Uncommon)
Type: Creature

Cairn Wanderer

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Mana:
Power: 4/4
Cardset: Lorwyn #105 (Rare)
Type: Creature

Cagemail

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and can't attack.

"Power often costs too high a price."
-Commander Eesha

Mana:
Cardset: Judgment #7 (Common)
Type: Enchantment

Caged Sun

Artifact

As Caged Sun enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+1.

Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.

Mana:
Cardset: Commander 2014 #233 (Rare)
New Phyrexia #132 (Rare)
Type: Artifact

Cage of Hands

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

: Return Cage of Hands to its owner's hand.

"Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much."
-Dosan the Falling Leaf

Mana:
Cardset: Planechase 2012 #4 (Common)
Champions of Kamigawa #3 (Common)
Type: Enchantment

Cadaverous Knight

Creature - Zombie Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Regenerate Cadaverous Knight.

Grieve for the soul in death dishonored.
-Shadow Guild saying

Mana:
Power: 2/2
Cardset: Mirage #8 (Common)
Type: Creature

Cadaverous Bloom

Enchantment

Exile a card from your hand: Add or to your mana pool.

"It's filthy work, planting them."
-Kifimbo, Shadow Guildmage

Mana:
Cardset: Mirage #318 (Rare)
Type: Enchantment

Cadaver Imp

Creature - Imp

Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress.

Mana:
Power: 1/1
Cardset: Planechase 2012 #31 (Common)
Rise of the Eldrazi #99 (Common)
Type: Creature

Cackling Witch

Creature - Human Spellshaper

, , Discard a card: Target creature gets +X/+0 until end of turn.

The touch of his madness can drive anyone into a killing frenzy.

Mana:
Power: 1/1
Cardset: Mercadian Masques #119 (Uncommon)
Type: Creature

Cackling Imp

Creature - Imp

Flying

: Target player loses 1 life.

Its laughter drives needles through your mind.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #41 (Common)
Fifth Dawn #44 (Common)
Type: Creature

Cackling Flames

Instant

Cackling Flames deals 3 damage to target creature or player.

Hellbent - Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand.

"I like a little entertainment with my dinner."
-Rakdos

Mana:
Cardset: Dissension #59 (Common)
Type: Instant

Cackling Fiend

Creature - Zombie

When Cackling Fiend enters the battlefield, each opponent discards a card.

Its windpipe is only the first to amplify its maddening laughter.

Mana:
Power: 2/1
Cardset: Urza's Saga #121 (Common)
Type: Creature

Cackling Counterpart

Instant

Put a token onto the battlefield that's a copy of target creature you control.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Commander 2014 #100 (Rare)
Innistrad #46 (Rare)
Type: Instant

Cached Defenses

Sorcery

Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)

The glittering scales in the Abzan vaults represent mighty deeds of the past and protection for generations to come.

Mana:
Cardset: Fate Reforged #126 (Uncommon)
Type: Sorcery

Cache Raiders

Creature - Merfolk Rogue

At the beginning of your upkeep, return a permanent you control to its owner's hand.

What the current doesn't take, they do.

Mana:
Power: 4/4
Cardset: Venser vs. Koth #18 (Uncommon)
Eventide #18 (Uncommon)
Type: Creature

Cabal Trainee

Creature - Human Minion

Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.

"Ah, a faceshredder. Very rare. Nearly unstoppable. Good luck"
-Cabal instructor

Mana:
Power: 1/1
Cardset: Judgment #63 (Common)
Type: Creature

Cabal Torturer

Creature - Human Minion

, : Target creature gets -1/-1 until end of turn.

Threshold - , : Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Mana:
Power: 1/1
Cardset: Torment #53 (Common)
Type: Creature

Cabal Therapy

Sorcery

Name a nonland card. Target player reveals his or her hand and discards all cards with that name.

Flashback-Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Graveborn #12 (Unknown)
Judgment #62 (Uncommon)
Type: Sorcery

Cabal Surgeon

Creature - Human Minion

, , Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.

"Clerics give up when their patients die. Can I help it if I'm more compassionate?"

Mana:
Power: 2/1
Cardset: Torment #52 (Common)
Type: Creature

Cabal Slaver

Creature - Human Cleric

Whenever a Goblin deals combat damage to a player, that player discards a card.

"In its natural habitat, the goblin is stupid, yet devious. Now it's stupid, devious, and powerful."

Mana:
Power: 2/1
Cardset: Onslaught #131 (Uncommon)
Type: Creature

Cabal Shrine

Enchantment

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

Mana:
Cardset: Odyssey #121 (Rare)
Type: Enchantment

Cabal Ritual

Instant

Add to your mana pool.

Threshold - Add to your mana pool instead if seven or more cards are in your graveyard.

"Each syllable chills your veins. Each word rattles your mind."
-Cabal Patriarch

Mana:
Cardset: Torment #51 (Common)
Type: Instant

Cabal Pit

Land

: Add to your mana pool. Cabal Pit deals 1 damage to you.

Threshold - , , Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Cardset: Odyssey #315 (Uncommon)
Type: Land

Cabal Patriarch

Legendary Creature - Human Wizard

, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

Mana:
Power: 5/5
Cardset: Odyssey #120 (Rare)
Type: Creature

Cabal Interrogator

Creature - Zombie Wizard

, : Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.

Mana:
Power: 1/1
Cardset: Scourge #57 (Uncommon)
Type: Creature

Cabal Inquisitor

Creature - Human Minion

Threshold - , , Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard.

Mana:
Power: 1/1
Cardset: Odyssey #119 (Common)
Type: Creature

Cabal Executioner

Creature - Human Cleric

Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 2/2
Cardset: Onslaught #130 (Uncommon)
Type: Creature

Cabal Conditioning

Sorcery

Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.

"Hear only the Cabal's voice.
See only the Cabal's way.
Speak only the Cabal's word."
-Cabal mantra

Mana:
Cardset: Scourge #56 (Rare)
Type: Sorcery

Cabal Coffers

Land

, : Add to your mana pool for each Swamp you control.

Deep within the Cabal's vault, the Mirari pulsed like a dead sun-and its darkness radiated across Otaria.

Cardset: Torment #139 (Uncommon)
Type: Land

Cabal Archon

Creature - Human Cleric

, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.

"You are weak. I am strong. The protocol is obvious."

Mana:
Power: 2/2
Cardset: Onslaught #129 (Uncommon)
Type: Creature

Butcher's Glee

Instant

Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

The Crave made Kneecleaver think she was bigger than the dragon.

Mana:
Cardset: Dragons of Tarkir #90 (Common)
Type: Instant

Butcher's Cleaver

Artifact - Equipment

Equipped creature gets +3/+0.

As long as equipped creature is a Human, it has lifelink.

Equip

Outside the safety of Thraben, there is little distinction between tool and weapon.

Mana:
Cardset: Innistrad #217 (Uncommon)
Type: Artifact

Butcher Orgg

Creature - Orgg

You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures he or she controls.

It can kill you with three arms tied behind its back.

Mana:
Power: 6/6
Cardset: Onslaught #192 (Rare)
Type: Creature

Butcher of the Horde

Creature - Demon

Flying

Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Mana:
Power: 5/4
Cardset: Khans of Tarkir #168 (Rare)
Type: Creature

Butcher of Malakir

Creature - Vampire Warrior

Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

His verdict is always guilty. His sentence is always death.

Mana:
Power: 5/4
Cardset: Commander 2014 #138 (Rare)
Sorin vs. Tibalt #18 (Rare)
Commander #75 (Rare)
Worldwake #53 (Rare)
Type: Creature

Butcher Ghoul

Creature - Zombie

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing.

Mana:
Power: 1/1
Cardset: Avacyn Restored #89 (Common)
Type: Creature

Bushi Tenderfoot

Creature - Human Soldier

When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #2 (Uncommon)
Type: Creature

Burst of Strength

Instant

Put a +1/+1 counter on target creature and untap it.

"Our fight is not about territory or revenge. It is about freedom, plain and simple."
-Ruric Thar, Ghor-Clan chieftain

Mana:
Cardset: Gatecrash #115 (Common)
Type: Instant

Burst of Speed

Sorcery

Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)

Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.

Mana:
Cardset: Magic 2010 #129 (Common)
Type: Sorcery

Burst of Energy

Instant

Untap target permanent.

"I stand ready to die for our world. Who will stand with me?"
-Radiant, archangel

Mana:
Cardset: Urza's Legacy #3 (Common)
Type: Instant

Burst Lightning

Instant

Kicker (You may pay an additional as you cast this spell.)

Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.

Mana:
Cardset: Zendikar #119 (Common)
Type: Instant

Burrowing

Enchantment - Aura

Enchant creature

Enchanted creature has mountainwalk.

Mana:
Cardset: Sixth Edition #170 (Unknown)
Fourth Edition #198 (Uncommon)
Revised Edition #139 (Uncommon)
Unlimited Edition #139 (Uncommon)
Beta Edition #140 (Unknown)
Alpha Edition #139 (Unknown)
Type: Enchantment

Burrenton Shield-Bearers

Creature - Kithkin Soldier

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

Soul and bones, kithkin are woven into their clans. They fight fiercely and without self-interest.

Mana:
Power: 3/3
Cardset: Morningtide #4 (Common)
Type: Creature

Burrenton Forge-Tender

Creature - Kithkin Wizard

Protection from red

Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

"We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening."

Mana:
Power: 1/1
Cardset: Lorwyn #7 (Uncommon)
Type: Creature

Burrenton Bombardier

Creature - Kithkin Soldier

Flying

Reinforce 2- (, Discard this card: Put two +1/+1 counters on target creature.)

The flasks provide ballast, a means of steering, and-with a little luck-a way to deliver ward-spells to cohorts below.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #11 (Common)
Morningtide #3 (Common)
Type: Creature
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