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Scuttling Doom Engine

Artifact Creature - Construct

Scuttling Doom Engine can't be blocked by creatures with power 2 or less.

When Scuttling Doom Engine dies, it deals 6 damage to target opponent.

A masterwork of spite, inspired by madness.

Mana:
Power: 6/6
Cardset: Magic 2015 #229 (Rare)
Type: Artifact Creature

Seraph of the Masses

Creature - Angel

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Flying

Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

Mana:
Power: */*
Cardset: Magic 2015 #32 (Uncommon)
Type: Creature

Shadowcloak Vampire

Creature - Vampire

Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

"My favorite guilty pleasure? Are there innocent ones?"

Mana:
Power: 4/3
Cardset: Magic 2015 #113 (Common)
Type: Creature

Shaman of Spring

Creature - Elf Shaman

When Shaman of Spring enters the battlefield, draw a card.

Some shamanic sects advocate the different seasons, each working to preserve nature's cycles.

Mana:
Power: 2/2
Cardset: Magic 2015 #199 (Common)
Type: Creature

Shield of the Avatar

Artifact - Equipment

If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

We are made stronger by those we fight for.
Designed by Richard Garriott

Mana:
Cardset: Magic 2015 #230 (Rare)
Type: Artifact

Siege Dragon

Creature - Dragon

Flying

When Siege Dragon enters the battlefield, destroy all Walls your opponents control.

Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.

Mana:
Power: 5/5
Cardset: Magic 2015 #162 (Rare)
Type: Creature

Sliver Hive

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.

, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.

Cardset: Magic 2015 #247 (Rare)
Type: Land

Sliver Hivelord

Legendary Creature - Sliver

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

"This is the source, the line unbroken since the calamity that brought such monsters to our shores."
-Hastric, Thunian scout

Mana:
Power: 5/5
Cardset: Magic 2015 #211 (Mythic Rare)
Type: Creature

Soul of Innistrad

Creature - Avatar

Deathtouch

: Return up to three target creature cards from your graveyard to your hand.

, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.

Mana:
Power: 6/6
Cardset: Magic 2015 #115 (Mythic Rare)
Type: Creature

Soul of New Phyrexia

Artifact Creature - Avatar

Trample

: Permanents you control gain indestructible until end of turn.

, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.

Mana:
Power: 6/6
Cardset: Magic 2015 #231 (Mythic Rare)
Type: Artifact Creature

Soul of Ravnica

Creature - Avatar

Flying

: Draw a card for each color among permanents you control.

, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.

Mana:
Power: 6/6
Cardset: Magic 2015 #78 (Mythic Rare)
Type: Creature

Soul of Shandalar

Creature - Avatar

First strike

: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.

, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.

Mana:
Power: 6/6
Cardset: Magic 2015 #163 (Mythic Rare)
Type: Creature

Soul of Theros

Creature - Avatar

Vigilance

: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

Mana:
Power: 6/6
Cardset: Magic 2015 #34 (Mythic Rare)
Type: Creature

Soul of Zendikar

Creature - Avatar

Reach

: Put a 3/3 green Beast creature token onto the battlefield.

, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.

Mana:
Power: 6/6
Cardset: Magic 2015 #201 (Mythic Rare)
Type: Creature

Spectra Ward

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)

Mana:
Cardset: Magic 2015 #36 (Rare)
Type: Enchantment

Spirit Bonds

Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay . If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.

, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Designed by Justin Gary

Mana:
Cardset: Magic 2015 #37 (Rare)
Type: Enchantment

Stain the Mind

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Magic 2015 #117 (Rare)
Type: Sorcery

Statute of Denial

Instant

Counter target spell. If you control a blue creature, draw a card, then discard a card.

"Pyrotechnic activity of any sort is strictly prohibited. It is irrelevant that today is a holiday."

Mana:
Cardset: Magic 2015 #79 (Common)
Type: Instant

Stoke the Flames

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Stoke the Flames deals 4 damage to target creature or player.

Mana:
Cardset: Magic 2015 #164 (Uncommon)
Type: Instant

Sunblade Elf

Creature - Elf Warrior

Sunblade Elf gets +1/+1 as long as you control a Plains.

: Creatures you control get +1/+1 until end of turn.

"We patrol the steppes to keep enemies from the forest verge."

Mana:
Power: 1/1
Cardset: Magic 2015 #202 (Uncommon)
Type: Creature

Sungrace Pegasus

Creature - Pegasus

Flying (This creature can't be blocked except by creatures with flying or reach.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

The sacred feathers of the pegasus are said to have healing powers.

Mana:
Power: 1/2
Cardset: Magic 2015 #38 (Common)
Type: Creature

The Chain Veil

Legendary Artifact

At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.

, : For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.

Mana:
Cardset: Magic 2015 #215 (Mythic Rare)
Type: Artifact

Triplicate Spirits

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Put three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.)

Mana:
Cardset: Magic 2015 #40 (Common)
Type: Sorcery

Tyrant's Machine

Artifact

, : Tap target creature.

"Though tempered differently, all wills can be broken."
-Inquisitor Kyrik

Mana:
Cardset: Magic 2015 #238 (Common)
Type: Artifact

Ulcerate

Instant

Target creature gets -3/-3 until end of turn. You lose 3 life.

"If it were merely lethal, that would be sufficient. The art, however, is in maximizing the suffering it causes."
-Liliana Vess

Mana:
Cardset: Magic 2015 #119 (Uncommon)
Type: Instant

Undergrowth Scavenger

Creature - Fungus Horror

Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.

It sees a rotting carcass as a good wine which has been aged properly.

Mana:
Cardset: Magic 2015 #204 (Common)
Type: Creature

Unmake the Graves

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Return up to two target creature cards from your graveyard to your hand.

"I'm raising an army. Any volunteers?"

Mana:
Cardset: Magic 2015 #120 (Common)
Type: Instant

Venom Sliver

Creature - Sliver

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

"We attacked with arrows dipped in poison. The slivers that did not die began to change."
-Hastric, Thunian scout

Mana:
Power: 1/1
Cardset: Magic 2015 #205 (Uncommon)
Type: Creature

Vineweft

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

: Return Vineweft from your graveyard to your hand.

Fortified by the wilds.

Mana:
Cardset: Magic 2015 #207 (Common)
Type: Enchantment

Void Snare

Sorcery

Return target nonland permanent to its owner's hand.

"I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best."
-Ashurel, voidmage

Mana:
Cardset: Magic 2015 #82 (Common)
Type: Sorcery

Wall of Limbs

Creature - Zombie Wall

Defender (This creature can't attack.)

Whenever you gain life, put a +1/+1 counter on Wall of Limbs.

, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.

Mana:
Cardset: Magic 2015 #121 (Uncommon)
Type: Creature

Warden of the Beyond

Creature - Human Wizard

Vigilance (Attacking doesn't cause this creature to tap.)

Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.

He draws strength from a vast source few mortals can fathom.
Designed by Isaiah Cartwright

Mana:
Power: 2/2
Cardset: Magic 2015 #42 (Uncommon)
Type: Creature

Waste Not

Enchantment

Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.

Whenever an opponent discards a land card, add to your mana pool.

Whenever an opponent discards a noncreature, nonland card, draw a card.

Designed by the Magic community

Mana:
Cardset: Magic 2015 #122 (Rare)
Type: Enchantment

Will-Forged Golem

Artifact Creature - Golem

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

The modular nature of the automaton's design makes assembly perfectly intuitive.

Mana:
Power: 4/4
Cardset: Magic 2015 #239 (Common)
Type: Artifact Creature

Witch's Familiar

Creature - Frog

Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.

Mana:
Power: 2/3
Cardset: Magic 2015 #123 (Common)
Type: Creature

Xathrid Slyblade

Creature - Human Assassin

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)

Designed by Rob Pardo

Mana:
Power: 2/1
Cardset: Magic 2015 #124 (Uncommon)
Type: Creature

Yisan, the Wanderer Bard

Legendary Creature - Human Rogue

, , Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.

Designed by Brian Fargo

Mana:
Power: 2/3
Cardset: Magic 2015 #209 (Rare)
Type: Creature

Academy Elite

Creature - Human Wizard

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

Mana:
Cardset: Conspiracy #20 (Rare)
Type: Creature

Advantageous Proclamation

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

Your minimum deck size is reduced by five.

"The beneficent council deems you worthy of favor. They hope this doesn't provoke envy from your peers."

Mana:
Cardset: Conspiracy #1 (Uncommon)
Type: Conspiracy

Agent of Acquisitions

Artifact Creature - Construct

Draft Agent of Acquisitions face up.

Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)

Mana:
Power: 2/1
Cardset: Conspiracy #54 (Uncommon)
Type: Artifact Creature

Æther Searcher

Artifact Creature - Construct

Reveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.

When Æther Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Æther Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it.

Mana:
Power: 6/4
Cardset: Conspiracy #53 (Rare)
Type: Artifact Creature

Backup Plan

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library.

"In the market for an alternative, friend?"

Mana:
Cardset: Conspiracy #2 (Rare)
Type: Conspiracy

Bite of the Black Rose

Sorcery

Will of the council - Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

Mana:
Cardset: Conspiracy #26 (Uncommon)
Type: Sorcery

Brago's Favor

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Spells with the chosen name you cast cost less to cast.

Mana:
Cardset: Conspiracy #3 (Common)
Type: Conspiracy

Brago's Representative

Creature - Human Advisor

While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)

On Fiora, no matter is settled until King Brago offers an opinion.

Mana:
Power: 1/4
Cardset: Conspiracy #14 (Common)
Type: Creature

Brago, King Eternal

Legendary Creature - Spirit

Flying

When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

"My rule persists beyond death itself."

Mana:
Power: 2/4
Cardset: Conspiracy #41 (Rare)
Type: Creature

Canal Dredger

Artifact Creature - Construct

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

: Put target card from your graveyard on the bottom of your library.

Mana:
Power: 1/5
Cardset: Conspiracy #55 (Rare)
Type: Artifact Creature

Coercive Portal

Artifact

Will of the council - At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

Mana:
Cardset: Conspiracy #56 (Mythic Rare)
Type: Artifact

Cogwork Grinder

Artifact Creature - Construct

Draft Cogwork Grinder face up.

As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)

Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.

Mana:
Cardset: Conspiracy #57 (Rare)
Type: Artifact Creature

Cogwork Librarian

Artifact Creature - Construct

Draft Cogwork Librarian face up.

As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.

Why wait for answers?

Mana:
Power: 3/3
Cardset: Conspiracy #58 (Common)
Type: Artifact Creature

Cogwork Spy

Artifact Creature - Bird Construct

Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.

Flying

Paliano's creations provide ample opportunities to plot the downfall of a neighbor.

Mana:
Power: 2/1
Cardset: Conspiracy #59 (Common)
Type: Artifact Creature

Cogwork Tracker

Artifact Creature - Hound Construct

Reveal Cogwork Tracker as you draft it and note the player who passed it to you.

Cogwork Tracker attacks each turn if able.

Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able.

Mana:
Power: 4/4
Cardset: Conspiracy #60 (Uncommon)
Type: Artifact Creature

Council Guardian

Creature - Giant Soldier

Will of the council - When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Mana:
Power: 5/5
Cardset: Conspiracy #15 (Uncommon)
Type: Creature

Council's Judgment

Sorcery

Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

When its power is threatened, the council speaks with a unified voice.

Mana:
Cardset: Conspiracy #16 (Rare)
Type: Sorcery

Custodi Soulbinders

Creature - Human Cleric

Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Conspiracy #17 (Rare)
Type: Creature

Custodi Squire

Creature - Spirit Cleric

Flying

Will of the council - When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

Mana:
Power: 3/3
Cardset: Conspiracy #18 (Common)
Type: Creature

Dack Fayden

Planeswalker - Dack (Loyalty: 3)

+1: Target player draws two cards, then discards two cards.

-2: Gain control of target artifact.

-6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Mana:
Cardset: Conspiracy #42 (Mythic Rare)
Type: Planeswalker

Dack's Duplicate

Creature - Shapeshifter

You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Mana:
Cardset: Conspiracy #43 (Rare)
Type: Creature

Deal Broker

Artifact Creature - Construct

Draft Deal Broker face up.

Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in his or her card pool in exchange. You may accept any one offer.

: Draw a card, then discard a card.

Mana:
Power: 2/3
Cardset: Conspiracy #61 (Rare)
Type: Artifact Creature

Deathreap Ritual

Enchantment

Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card.

"All who set foot in Paliano are pawns in someone's play for power."
-Marchesa, the Black Rose

Mana:
Cardset: Conspiracy #44 (Uncommon)
Type: Enchantment

Double Stroke

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.

Mana:
Cardset: Conspiracy #4 (Uncommon)
Type: Conspiracy

Drakestown Forgotten

Creature - Zombie

Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.

, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

Mana:
Cardset: Conspiracy #27 (Rare)
Type: Creature

Enraged Revolutionary

Creature - Human Warrior

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

When every right is voted away, only rage remains.

Mana:
Power: 2/1
Cardset: Conspiracy #31 (Common)
Type: Creature

Extract from Darkness

Sorcery

Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.

If you want to wreak havoc above, sometimes it's best to look below.

Mana:
Cardset: Conspiracy #45 (Uncommon)
Type: Sorcery

Flamewright

Creature - Human Artificer

, : Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.

, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player.

Those who can't conspire, create.

Mana:
Power: 1/1
Cardset: Conspiracy #46 (Uncommon)
Type: Creature

Grenzo's Cutthroat

Creature - Goblin Rogue

First strike

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

"Their guards are soft, ready to welcome a sharp dagger."

Mana:
Power: 1/1
Cardset: Conspiracy #32 (Common)
Type: Creature

Grenzo's Rebuttal

Sorcery

Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way.

Mana:
Cardset: Conspiracy #33 (Rare)
Type: Sorcery

Grenzo, Dungeon Warden

Legendary Creature - Goblin Rogue

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.

: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

Mana:
Power: 2/2
Cardset: Conspiracy #47 (Rare)
Type: Creature

Grudge Keeper

Creature - Zombie Wizard

Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.

"Your defiance is noted."

Mana:
Power: 2/1
Cardset: Conspiracy #28 (Common)
Type: Creature

Ignition Team

Creature - Goblin Warrior

Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.

, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.

Mana:
Cardset: Conspiracy #34 (Rare)
Type: Creature

Immediate Action

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Creatures you control with the chosen name have haste.

Mana:
Cardset: Conspiracy #5 (Common)
Type: Conspiracy

Iterative Analysis

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.

Mana:
Cardset: Conspiracy #6 (Uncommon)
Type: Conspiracy

Lizard Warrior

Creature - Lizard Warrior

Don't let its appearance frighten you. Let its claws and teeth do that.

Mana:
Power: 4/2
Cardset: Conspiracy #146 (Common)
Type: Creature

Lore Seeker

Artifact Creature - Construct

Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.)

Each volume contains wonders.

Mana:
Power: 2/2
Cardset: Conspiracy #62 (Rare)
Type: Artifact Creature

Lurking Automaton

Artifact Creature - Construct

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.

Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

Mana:
Cardset: Conspiracy #63 (Common)
Type: Artifact Creature

Magister of Worth

Creature - Angel

Flying

Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Mana:
Power: 4/4
Cardset: Conspiracy #48 (Rare)
Type: Creature

Marchesa's Emissary

Creature - Human Rogue

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

"The Black Rose doesn't tolerate weeds."

Mana:
Power: 2/2
Cardset: Conspiracy #21 (Common)
Type: Creature

Marchesa's Infiltrator

Creature - Human Rogue

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

"Secrets, like coins, are easy to steal."

Mana:
Power: 1/1
Cardset: Conspiracy #22 (Uncommon)
Type: Creature

Marchesa's Smuggler

Creature - Human Rogue

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

: Target creature you control gains haste until end of turn and can't be blocked this turn.

"Watch your head . . . and your back."

Mana:
Power: 1/1
Cardset: Conspiracy #50 (Uncommon)
Type: Creature

Marchesa, the Black Rose

Legendary Creature - Human Wizard

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Other creatures you control have dethrone.

Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Mana:
Power: 3/3
Cardset: Conspiracy #49 (Mythic Rare)
Type: Creature

Muzzio's Preparations

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it.

Mana:
Cardset: Conspiracy #7 (Common)
Type: Conspiracy

Muzzio, Visionary Architect

Legendary Creature - Human Artificer

, : Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.

Mana:
Power: 1/3
Cardset: Conspiracy #23 (Mythic Rare)
Type: Creature

Paliano, the High City

Legendary Land

Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

: Add one mana to your mana pool of any color chosen as you drafted cards named Paliano, the High City.

Mana:
Cardset: Conspiracy #65 (Rare)
Type: Land

Plea for Power

Sorcery

Will of the council - Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Mana:
Cardset: Conspiracy #24 (Rare)
Type: Sorcery

Power Play

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

You are the starting player. If multiple players would be the starting player, one of those players is chosen at random.

Mana:
Cardset: Conspiracy #8 (Uncommon)
Type: Conspiracy

Predator's Howl

Instant

Put a 2/2 green Wolf creature token onto the battlefield.

Morbid - Put three 2/2 green Wolf creature tokens onto the battlefield instead if a creature died this turn.

"And Muzzio says my arguments have no teeth."
-Selvala, ranger of the Lowlands

Mana:
Cardset: Conspiracy #37 (Uncommon)
Type: Instant

Realm Seekers

Creature - Elf Scout

Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.

, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library.

Mana:
Cardset: Conspiracy #38 (Rare)
Type: Creature

Reign of the Pit

Sorcery

Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way.

Mana:
Cardset: Conspiracy #29 (Rare)
Type: Sorcery

Rousing of Souls

Sorcery

Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 1/1 white Spirit creature token with flying onto the battlefield. Then each player draws a card.

"We remember. We rise."

Mana:
Cardset: Conspiracy #19 (Common)
Type: Sorcery

Scourge of the Throne

Creature - Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Mana:
Power: 5/5
Cardset: Conspiracy #35 (Mythic Rare)
Type: Creature

Secret Summoning

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library.

Mana:
Cardset: Conspiracy #9 (Uncommon)
Type: Conspiracy

Secrets of Paradise

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Creatures you control with the chosen name have ": Add one mana of any color to your mana pool."

Mana:
Cardset: Conspiracy #10 (Common)
Type: Conspiracy

Selvala's Charge

Sorcery

Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card.

Selvala's arrival never goes unnoticed.

Mana:
Cardset: Conspiracy #39 (Uncommon)
Type: Sorcery

Selvala's Enforcer

Creature - Elf Warrior

Parley - When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

Mana:
Power: 2/2
Cardset: Conspiracy #40 (Common)
Type: Creature

Selvala, Explorer Returned

Legendary Creature - Elf Scout

Parley - : Each player reveals the top card of his or her library. For each nonland card revealed this way, add to your mana pool and you gain 1 life. Then each player draws a card.

"The Lowlands refuse to suffer at the whims of the High City."

Mana:
Power: 2/4
Cardset: Conspiracy #51 (Rare)
Type: Creature

Sentinel Dispatch

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.

"Unusual. Security also worth stealing."
-Dack Fayden

Mana:
Cardset: Conspiracy #11 (Common)
Type: Conspiracy

Split Decision

Instant

Will of the council - Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.

Mana:
Cardset: Conspiracy #25 (Uncommon)
Type: Instant

Treasonous Ogre

Creature - Ogre Shaman

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Pay 3 life: Add to your mana pool.

"Everything comes with a price. Especially revolution."
-Grenzo, dungeon warden

Mana:
Power: 2/3
Cardset: Conspiracy #36 (Uncommon)
Type: Creature

Tyrant's Choice

Sorcery

Will of the council - Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.

Mana:
Cardset: Conspiracy #30 (Common)
Type: Sorcery

Unexpected Potential

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

You may spend mana as though it were mana of any color to cast spells with the chosen name.

Mana:
Cardset: Conspiracy #12 (Uncommon)
Type: Conspiracy