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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Clergy of the Holy Nimbus

Creature - Human Cleric

If Clergy of the Holy Nimbus would be destroyed, regenerate it.

: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.

Mana:
Power: 1/1
Cardset: Legends #175 (Common)
Type: Creature

Clergy en-Vec

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"Faith's shield is hammered out by the blows of unbelievers."
-Oracle en-Vec

Mana:
Power: 1/1
Cardset: Tempest #226 (Common)
Type: Creature

Cleaver Riot

Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Measure once, cut twice.

Mana:
Cardset: Magic 2013 #125 (Uncommon)
Type: Sorcery

Clearwater Goblet

Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.

Mana:
Cardset: Fifth Dawn #109 (Rare)
Type: Artifact

Clear the Land

Sorcery

Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Mana:
Cardset: Mercadian Masques #235 (Rare)
Type: Sorcery

Clear a Path

Sorcery

Destroy target creature with defender.

"Why do guards always look surprised when we bash them?" asked Ruric.
"I think they expect a bribe," said Thar.

Mana:
Cardset: Magic 2015 #136 (Common)
Dragon's Maze #32 (Common)
Type: Sorcery

Clear

Instant

Destroy target enchantment.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #7 (Uncommon)
Type: Instant

Cleansing Meditation

Sorcery

Destroy all enchantments.

Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

Mana:
Cardset: Torment #3 (Uncommon)
Type: Sorcery

Cleansing Beam

Instant

Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.

"Justice is toothless without punishment. Righteousness cannot succeed without the suffering of the guilty."
-Razia

Mana:
Cardset: Commander #116 (Uncommon)
Ravnica: City of Guilds #118 (Uncommon)
Type: Instant

Cleansing

Sorcery

For each land, destroy that land unless any player pays 1 life.

Mana:
Cardset: The Dark #77 (Rare)
Type: Sorcery

Cleanse

Sorcery

Destroy all black creatures.

The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.

Mana:
Cardset: Legends #174 (Rare)
Type: Sorcery

Cleanfall

Sorcery - Arcane

Destroy all enchantments.

During the war, the rites of purification were still effective, but the kami, not the kitsune, chose what to cleanse.

Mana:
Cardset: Champions of Kamigawa #6 (Uncommon)
Type: Sorcery

Clay Statue

Artifact Creature - Golem

: Regenerate Clay Statue.

Tawnos won fame as Urza's greatest assistant. After he created these warriors, Urza ended his apprenticeship, promoting him directly to the rank of master.

Mana:
Power: 3/1
Cardset: Fifth Edition #355 (Common)
Fourth Edition #323 (Common)
Antiquities #9 (Common)
Type: Artifact Creature

Claws of Wirewood

Sorcery

Claws of Wirewood deals 3 damage to each creature with flying and each player.

Cycling (, Discard this card: Draw a card.)

They say the forest has eyes. They never mention its claws.

Mana:
Cardset: Scourge #114 (Uncommon)
Type: Sorcery

Claws of Valakut

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

"Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly."

Mana:
Cardset: Knights vs. Dragons #72 (Unknown)
Worldwake #75 (Common)
Type: Enchantment

Claws of Gix

Artifact

, Sacrifice a permanent: You gain 1 life.

When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia.

Mana:
Cardset: Time Spiral "Timeshifted" #107 (Special)
Urza's Saga #290 (Uncommon)
Type: Artifact

Claustrophobia

Enchantment - Aura

Enchant creature

When Claustrophobia enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Six feet of earth muffled his cries.

Mana:
Cardset: Magic 2014 #46 (Common)
Innistrad #48 (Common)
Type: Enchantment

Clash of Realities

Enchantment

All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."

Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."

Mana:
Cardset: Betrayers of Kamigawa #97 (Rare)
Type: Enchantment

Clarion Ultimatum

Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library.

Be worthy of a single blessing, and many more will follow.

Mana:
Cardset: Shards of Alara #163 (Rare)
Type: Sorcery

Clan Defiance

Sorcery

Choose one or more - Clan Defiance deals X damage to target creature with flying; Clan Defiance deals X damage to target creature without flying; and/or Clan Defiance deals X damage to target player.

Mana:
Cardset: Gatecrash #151 (Rare)
Type: Sorcery

Clairvoyance

Instant

Look at target player's hand.

Draw a card at the beginning of the next turn's upkeep.

"As we followed the ice wall, we had the distinct feeling of being watched. Many of the party wanted to turn back."
-Disa the Restless, journal entry

Mana:
Cardset: Ice Age #63 (Common)
Type: Instant

Claim of Erebos

Enchantment - Aura

Enchant creature

Enchanted creature has ", : Target player loses 2 life."

Priests of Erebos give an occasional reminder to mortals who have forgotten their mortality.

Mana:
Cardset: Born of the Gods #64 (Common)
Type: Enchantment

Civilized Scholar

Creature - Human Advisor

: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

"Me, angry? Of course not. Thanks to my research, I'm above such petty emotions now."

Mana:
Cardset: Innistrad #47 (Uncommon)
Innistrad #47a (Uncommon)
Type: Creature

Civic Wayfinder

Creature - Elf Warrior Druid

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

"These alleys are not safe. Come, I can guide you back to the market square."

Mana:
Power: 2/2
Cardset: Tenth Edition #255 (Common)
Ravnica: City of Guilds #157 (Common)
Type: Creature

Civic Saber

Artifact - Equipment

Equipped creature gets +1/+0 for each of its colors.

Equip

Those without a guild signet often display a different form of protection.

Mana:
Cardset: Return to Ravnica #227 (Uncommon)
Type: Artifact

Civic Guildmage

Creature - Human Wizard

, : Target creature gets +0/+1 until end of turn.

, : Put target creature you control on top of its owner's library.

To condemn the innocent you must first condemn yourself.
-Civic Guild maxim

Mana:
Power: 1/1
Cardset: Mirage #211 (Common)
Type: Creature

City of Traitors

Land

When you play another land, sacrifice City of Traitors.

: Add to your mana pool.

"While we fought, the il surrendered."
-Oracle en-Vec

Cardset: Exodus #143 (Rare)
Type: Land

City of Solitude

Enchantment

Players can cast spells and activate abilities only during their own turns.

"My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen."
-Naimah, Femeref philosopher

Mana:
Cardset: Visions #52 (Rare)
Type: Enchantment

City of Shadows

Land

, Exile a creature you control: Put a storage counter on City of Shadows.

: Add to your mana pool, where X is the number of storage counters on City of Shadows.

Cardset: The Dark #113 (Rare)
Type: Land

City of Brass

Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

: Add one mana of any color to your mana pool.

Cardset: Modern Masters #221 (Rare)
Eighth Edition #322 (Rare)
Seventh Edition #327 (Rare)
Sixth Edition #321 (Unknown)
Fifth Edition #413 (Rare)
Arabian Nights #85 (Uncommon)
Type: Land

City in a Bottle

Artifact

Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it.

Players can't play cards from the Arabian Nights expansion.

Mana:
Cardset: Arabian Nights #74 (Uncommon)
Type: Artifact

Citanul Woodreaders

Creature - Human Druid

Kicker (You may pay an additional as you cast this spell.)

When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

They seek out living trees to glean age-old secrets from sap and wood.

Mana:
Power: 1/4
Cardset: Modern Masters #140 (Common)
Planar Chaos #125 (Common)
Type: Creature

Citanul Hierophants

Creature - Human Druid

Creatures you control have ": Add to your mana pool."

From deep in the caves beneath the forest, the hierophants planned the druids' raids against the enemy.

Mana:
Power: 3/2
Cardset: Urza's Saga #244 (Rare)
Type: Creature

Citanul Flute

Artifact

, : Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.

Each note of the flute mimics the call of a different beast.

Mana:
Cardset: Tenth Edition #315 (Rare)
Urza's Saga #289 (Rare)
Type: Artifact

Citanul Druid

Creature - Human Druid

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Driven mad by the fall of Argoth, the Citanul Druids found peace only in battle.

Mana:
Power: 1/1
Cardset: Antiquities #61 (Uncommon)
Type: Creature

Citanul Centaurs

Creature - Centaur

Shroud (This permanent can't be the target of spells or abilities.)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Mana:
Power: 6/3
Cardset: Urza's Saga #243 (Rare)
Type: Creature

Citadel Siege

Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons - At the beginning of combat on each opponent's turn, tap target creature that player controls.

Mana:
Cardset: Fate Reforged #8 (Rare)
Type: Enchantment

Citadel of Pain

Enchantment

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.

"Battle is our religion. This fortress is our temple."
-Latulla, Keldon overseer

Mana:
Cardset: Prophecy #86 (Uncommon)
Type: Enchantment

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Cardset: Torment #33 (Uncommon)
Type: Instant

Circu, Dimir Lobotomist

Legendary Creature - Human Wizard

Whenever you cast a blue spell, exile the top card of target library.

Whenever you cast a black spell, exile the top card of target library.

Your opponents can't cast nonland cards with the same name as a card exiled with Circu, Dimir Lobotomist.

Mana:
Power: 2/3
Cardset: Ravnica: City of Guilds #196 (Rare)
Type: Creature

Circling Vultures

Creature - Bird

Flying

You may discard Circling Vultures any time you could cast an instant.

At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.

Mana:
Power: 3/2
Cardset: Weatherlight #6 (Uncommon)
Type: Creature

Circle of Solace

Enchantment

As Circle of Solace enters the battlefield, choose a creature type.

: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Onslaught #13 (Rare)
Type: Enchantment

Circle of Protection: White

Enchantment

: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Eighth Edition #14 (Uncommon)
Seventh Edition #10 (Common)
Sixth Edition #12 (Unknown)
Tempest #225 (Common)
Fifth Edition #297 (Common)
Ice Age #240 (Common)
Fourth Edition #268 (Common)
Revised Edition #197 (Common)
Unlimited Edition #198 (Common)
Beta Edition #199 (Unknown)
Alpha Edition #197 (Unknown)
Type: Enchantment

Circle of Protection: Shadow

Enchantment

: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Tempest #224 (Common)
Type: Enchantment

Circle of Protection: Red

Enchantment

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Ninth Edition #11 (Uncommon)
Eighth Edition #13 (Uncommon)
Seventh Edition #9 (Common)
Sixth Edition #11 (Unknown)
Tempest #223 (Common)
Fifth Edition #296 (Common)
Ice Age #239 (Common)
Fourth Edition #267 (Common)
Revised Edition #196 (Common)
Unlimited Edition #197 (Common)
Beta Edition #198 (Unknown)
Alpha Edition #196 (Unknown)
Type: Enchantment

Circle of Protection: Green

Enchantment

: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Eighth Edition #12 (Uncommon)
Seventh Edition #8 (Common)
Sixth Edition #10 (Unknown)
Tempest #222 (Common)
Fifth Edition #295 (Common)
Ice Age #238 (Common)
Fourth Edition #266 (Common)
Revised Edition #195 (Common)
Unlimited Edition #196 (Common)
Beta Edition #197 (Unknown)
Alpha Edition #195 (Unknown)
Type: Enchantment

Circle of Protection: Blue

Enchantment

: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Eighth Edition #11 (Uncommon)
Seventh Edition #7 (Common)
Sixth Edition #9 (Unknown)
Tempest #221 (Common)
Fifth Edition #294 (Common)
Ice Age #237 (Common)
Fourth Edition #265 (Common)
Revised Edition #194 (Common)
Unlimited Edition #195 (Common)
Beta Edition #196 (Unknown)
Alpha Edition #194 (Unknown)
Type: Enchantment

Circle of Protection: Black

Enchantment

: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Ninth Edition #10 (Uncommon)
Eighth Edition #10 (Uncommon)
Seventh Edition #6 (Common)
Sixth Edition #8 (Unknown)
Tempest #220 (Common)
Fifth Edition #293 (Common)
Ice Age #236 (Common)
Fourth Edition #264 (Common)
Revised Edition #193 (Common)
Unlimited Edition #194 (Common)
Beta Edition #195 (Unknown)
Type: Enchantment

Circle of Protection: Artifacts

Enchantment

: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Fifth Dawn #8 (Uncommon)
Fifth Edition #292 (Uncommon)
Fourth Edition #263 (Uncommon)
Antiquities #97 (Uncommon)
Type: Enchantment

Circle of Flame

Enchantment

Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.

"Which do you think is a better deterrent: a moat of water or one of fire?"
-Chandra Nalaar

Mana:
Cardset: Magic 2015 #135 (Uncommon)
Magic 2012 #127 (Uncommon)
Type: Enchantment

Circle of Elders

Creature - Human Shaman

Vigilance

Formidable - : Add to your mana pool. Activate this ability only if creatures you control have total power 8 or greater.

They whisper of an ancient hero who saved the dragons of their world.

Mana:
Power: 2/4
Cardset: Dragons of Tarkir #176 (Uncommon)
Type: Creature

Circle of Despair

Enchantment

, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.

"Life is a resource that should belong only to the strong."
-Shauku, Endbringer

Mana:
Cardset: Mirage #319 (Rare)
Type: Enchantment

Circle of Affliction

Enchantment

As Circle of Affliction enters the battlefield, choose a color.

Whenever a source of the chosen color deals damage to you, you may pay . If you do, target player loses 1 life and you gain 1 life.

Mana:
Cardset: Planar Chaos #66 (Uncommon)
Type: Enchantment

Cinderhaze Wretch

Creature - Elemental Shaman

: Target player discards a card. Activate this ability only during your turn.

Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.

Thick smoke billows and twists to form disturbing faces that cackle and click their teeth to the popping embers.

Mana:
Power: 3/2
Cardset: Shadowmoor #60 (Common)
Type: Creature

Cinderbones

Creature - Elemental Skeleton

Wither (This deals damage to creatures in the form of -1/-1 counters.)

: Regenerate Cinderbones.

Not all coals lie quietly in their beds of cold ash.

Mana:
Power: 1/1
Cardset: Shadowmoor #59 (Common)
Type: Creature

Cinder Wall

Creature - Wall

Defender (This creature can't attack.)

When Cinder Wall blocks, destroy it at end of combat.

"The smell of roasted flesh hung over the valley for hours."
-Onean sergeant

Mana:
Power: 3/3
Cardset: Conspiracy #140 (Common)
Knights vs. Dragons #48 (Unknown)
Eighth Edition #182 (Common)
Weatherlight #94 (Common)
Type: Creature

Cinder Shade

Creature - Shade

: Cinder Shade gets +1/+1 until end of turn.

, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature.

Mana:
Power: 1/1
Cardset: Invasion #240 (Uncommon)
Type: Creature

Cinder Seer

Creature - Human Wizard

, : Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.

Mana:
Power: 1/1
Cardset: Urza's Destiny #78 (Uncommon)
Type: Creature

Cinder Pyromancer

Creature - Elemental Shaman

: Cinder Pyromancer deals 1 damage to target player.

Whenever you cast a red spell, you may untap Cinder Pyromancer.

"If the whole world burns, I'll never grow cold."

Mana:
Cardset: Fire and Lightning #9 (Unknown)
Eventide #50 (Common)
Type: Creature

Cinder Marsh

Land

: Add to your mana pool.

: Add or to your mana pool. Cinder Marsh doesn't untap during your next untap step.

Cardset: Tempest #307 (Uncommon)
Type: Land

Cinder Hellion

Creature - Hellion

Trample

When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent.

Chandra used jets of flame to lure hellions into the path of oncoming Eldrazi.

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #105 (Common)
Type: Creature

Cinder Glade

Land - Mountain Forest

(: Add or to your mana pool.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.

Mana:
Cardset: Battle for Zendikar #235 (Rare)
Type: Land

Cinder Giant

Creature - Giant

At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control.

"The giant wept tears of embers for the deaths of his allies."
-Azeworai, "The Lonely Giant"

Mana:
Power: 5/3
Cardset: Weatherlight #93 (Uncommon)
Type: Creature

Cinder Elemental

Creature - Elemental

, , Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.

Their rage can grow to such proportions that they explode in a cloud of fire.

Mana:
Power: 2/2
Cardset: Gatecrash #87 (Uncommon)
Mercadian Masques #183 (Uncommon)
Type: Creature

Cinder Crawler

Creature - Salamander

: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.

The crawler doesn't care what gets in its way. It pushes everything into the boiling muck and waits for the meal to cook.

Mana:
Power: 1/2
Cardset: Exodus #80 (Common)
Type: Creature

Cinder Cloud

Instant

Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.

Mana:
Cardset: Mirage #165 (Uncommon)
Type: Instant

Cinder Barrens

Land

Cinder Barrens enters the battlefield tapped.

: Add or to your mana pool.

A mudflow swallowed the lowlands years ago. All that remains are a bottomless mire and an endless rain of ash.

Cardset: Oath of the Gatewatch #168 (Uncommon)
Type: Land

Churning Eddy

Sorcery

Return target creature and target land to their owners' hands.

"Magic is like the tide-both ebb, both flow, and both serve my whims."
-Empress Llawan

Mana:
Cardset: Torment #32 (Common)
Type: Sorcery

Chub Toad

Creature - Frog

Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.

Chub toad, chub toad
At the door.
Run away quick
Or you'll run no more.
-Traditional children's rhyme

Mana:
Power: 1/1
Cardset: Fifth Edition #145 (Common)
Ice Age #117 (Common)
Type: Creature

Chronozoa

Creature - Illusion

Flying

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.

Mana:
Power: 3/3
Cardset: Planar Chaos #37 (Rare)
Type: Creature

Chronostutter

Instant

Put target creature into its owner's library second from the top.

Timing is everything.

Mana:
Cardset: Magic 2015 #48 (Common)
Type: Instant

Chronosavant

Creature - Giant

: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.

"In my dreams, I hear the voices of my future selves who have died in times yet to come. I use that knowledge to avoid those dark futures and continue my search for peace."

Mana:
Power: 5/5
Cardset: Time Spiral #9 (Rare)
Type: Creature

Chronomaton

Artifact Creature - Golem

, : Put a +1/+1 counter on Chronomaton.

On the third night, the villagers destroyed their clocks. The sounds of whirring gears and chiming metal held only dread for them.

Mana:
Power: 1/1
Cardset: Magic 2013 #201 (Uncommon)
Type: Artifact Creature

Chronomantic Escape

Sorcery

Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #4 (Uncommon)
Type: Sorcery

Chronicler of Heroes

Creature - Centaur Wizard

When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.

She paints pictures with words, though not all pictures show the truth.

Mana:
Power: 3/3
Cardset: Theros #190 (Uncommon)
Type: Creature

Chronic Flooding

Enchantment - Aura

Enchant land

Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.

With the Izzet occupied elsewhere, many of their public works fell into disrepair.

Mana:
Cardset: Return to Ravnica #32 (Common)
Type: Enchantment

Chronatog Totem

Artifact

: Add to your mana pool.

: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.

: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature.

Mana:
Cardset: Time Spiral #252 (Uncommon)
Type: Artifact

Chronatog

Creature - Atog

: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn.

For the chronatog, there is no meal like the present.

Mana:
Power: 1/2
Cardset: Visions #28 (Rare)
Type: Creature

Chromium

Legendary Creature - Elder Dragon

Flying

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

At the beginning of your upkeep, sacrifice Chromium unless you pay .

Mana:
Power: 7/7
Cardset: Legends #264 (Rare)
Type: Creature

Chromeshell Crab

Creature - Crab Beast

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.

Mana:
Power: 3/3
Cardset: Commander #41 (Rare)
Legions #32 (Rare)
Type: Creature

Chromescale Drake

Creature - Drake

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Flying

When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.

Mana:
Power: 3/4
Cardset: Darksteel #20 (Rare)
Type: Creature

Chrome Steed

Artifact Creature - Horse

Metalcraft - Chrome Steed gets +2/+2 as long as you control three or more artifacts.

According to Auriok myth, it collects scrap in order to reassemble its lost rider.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #142 (Common)
Type: Artifact Creature

Chrome Mox

Artifact

Imprint - When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.

: Add one mana of any of the exiled card's colors to your mana pool.

Mana:
Cardset: Mirrodin #152 (Rare)
Type: Artifact

Chromatic Star

Artifact

, , Sacrifice Chromatic Star: Add one mana of any color to your mana pool.

When Chromatic Star is put into a graveyard from the battlefield, draw a card.

Mana:
Cardset: Tenth Edition #314 (Uncommon)
Time Spiral #251 (Common)
Type: Artifact

Chromatic Sphere

Artifact

, , Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.

"Let insight and energy be your guides."
-The Blind Seer, to Gerrard

Mana:
Cardset: Mirrodin #151 (Common)
Invasion #299 (Uncommon)
Type: Artifact

Chromatic Lantern

Artifact

Lands you control have ": Add one mana of any color to your mana pool."

: Add one mana of any color to your mana pool.

Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.

Mana:
Cardset: Return to Ravnica #226 (Rare)
Type: Artifact

Chromatic Armor

Enchantment - Aura

Enchant creature

As Chromatic Armor enters the battlefield, choose a color.

Chromatic Armor enters the battlefield with a sleight counter on it.

Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.

: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.

Mana:
Cardset: Ice Age #361 (Rare)
Type: Enchantment

Chromanticore

Enchantment Creature - Manticore

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike, vigilance, trample, lifelink

Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

Mana:
Power: 4/4
Cardset: Born of the Gods #144 (Mythic Rare)
Type: Enchantment

Chosen of Markov

Creature - Human

, Tap an untapped Vampire you control: Transform Chosen of Markov.

"I have been found worthy by this great house . . ."

Mana:
Power: 2/2
Cardset: Dark Ascension #55 (Common)
Type: Creature

Chosen by Heliod

Enchantment - Aura

Enchant creature

When Chosen by Heliod enters the battlefield, draw a card.

Enchanted creature gets +0/+2.

"Training and studies aid a soldier in meager amounts. The gods do the rest."
-Brigone, soldier of Meletis

Mana:
Cardset: Theros #5 (Common)
Type: Enchantment

Chorus of the Tides

Creature - Siren

Flying

Heroic - Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Power: 3/2
Cardset: Born of the Gods #33 (Common)
Type: Creature

Chorus of the Conclave

Legendary Creature - Dryad

Forestwalk

As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.

"We are many, yet one. We are separate in body, yet speak with a single voice. Join us in our chorus."

Mana:
Power: 3/8
Cardset: Commander #189 (Rare)
Ravnica: City of Guilds #195 (Rare)
Type: Creature

Chorus of Might

Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

"In each of us is the strength of all of us."
-Trostani

Mana:
Cardset: Return to Ravnica #119 (Common)
Type: Instant

Chord of Calling

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

Mana:
Cardset: Magic 2015 #172 (Rare)
Ravnica: City of Guilds #156 (Rare)
Type: Instant

Choking Vines

Instant

Cast Choking Vines only during the declare blockers step.

X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.)

Mana:
Cardset: Weatherlight #65 (Common)
Type: Instant

Choking Tethers

Instant

Tap up to four target creatures.

Cycling (, Discard this card: Draw a card.)

When you cycle Choking Tethers, you may tap target creature.

Mana:
Cardset: Onslaught #74 (Common)
Type: Instant

Choking Sands

Sorcery

Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.

"The people wiped the sand from their eyes and cursed-and left the barren land to the hyenas and vipers."
-Afari, Tales

Mana:
Cardset: Mirage #11 (Common)
Type: Sorcery

Choking Fumes

Instant

Put a -1/-1 counter on each attacking creature.

"Fall to your knees and welcome our embrace."
-Qal-Sha, Priest of Norn

Mana:
Cardset: Mirrodin Besieged #4 (Uncommon)
Type: Instant

Choke

Enchantment

Islands don't untap during their controllers' untap steps.

"One day we shall walk where once was water."
-Eladamri, Lord of Leaves

Mana:
Cardset: Eighth Edition #237 (Uncommon)
Tempest #113 (Uncommon)
Type: Enchantment

Choice of Damnations

Sorcery - Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

"Life is a series of choices between bad and worse."
-Toshiro Umezawa

Mana:
Cardset: Saviors of Kamigawa #62 (Rare)
Type: Sorcery
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