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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Maelstrom Pulse

Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

During the collision of the shards, entire ways of life disappeared without a trace.

Mana:
Cardset: Modern Masters #180 (Rare)
Alara Reborn #92 (Rare)
Type: Sorcery

Maelstrom Nexus

Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #130 (Mythic Rare)
Type: Enchantment

Maelstrom Djinn

Creature - Djinn

Flying

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Mana:
Power: 5/6
Cardset: Future Sight #39 (Rare)
Type: Creature

Maelstrom Archangel

Creature - Angel

Flying

Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.

There is no world where angels fear to tread.

Mana:
Power: 5/5
Cardset: Conflux #115 (Mythic Rare)
Type: Creature

Madrush Cyclops

Creature - Cyclops Warrior

Creatures you control have haste.

Death comes in the blink of an eye.

Mana:
Power: 3/4
Cardset: Alara Reborn #119 (Rare)
Type: Creature

Madcap Skills

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures.

The larger the crowd, the harder it is for them to run away.

Mana:
Cardset: Gatecrash #98 (Common)
Type: Enchantment

Madblind Mountain

Land - Mountain

(: Add to your mana pool.)

Madblind Mountain enters the battlefield tapped.

, : Shuffle your library. Activate this ability only if you control two or more red permanents.

Mana:
Cardset: Shadowmoor #274 (Uncommon)
Type: Land

Mad Prophet

Creature - Human Shaman

Haste

, Discard a card: Draw a card.

"There's no heron in the moon! It's a shrew, a five-legged shrew, with a voice like whispering thunder!"

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #51 (Common)
Avacyn Restored #146 (Common)
Type: Creature

Mad Auntie

Creature - Goblin Shaman

Other Goblin creatures you control get +1/+1.

: Regenerate another target Goblin.

One part cunning, one part wise, and many, many parts demented.

Mana:
Power: 2/2
Cardset: Modern Masters #90 (Uncommon)
Lorwyn #123 (Rare)
Type: Creature

Machinate

Instant

Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

As long as there are questions to be asked, the vedalken will ask them.

Mana:
Cardset: Darksteel #24 (Common)
Type: Instant

Macabre Waltz

Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

"All dead move to the hollow rhythm of necromancy."
-Savra

Mana:
Cardset: Dissension #47 (Common)
Type: Sorcery

Maalfeld Twins

Creature - Zombie

When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield.

"Who am I to break up a family?"
-Gisa the Mad

Mana:
Power: 4/4
Cardset: Avacyn Restored #112 (Uncommon)
Type: Creature

Lyzolda, the Blood Witch

Legendary Creature - Human Cleric

, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.

Sacrificial rites take place before an audience of cheering cultists, each begging to be the next on stage.

Mana:
Power: 3/1
Cardset: Dissension #117 (Rare)
Type: Creature

Lys Alana Scarblade

Creature - Elf Assassin

, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.

In beauty-obsessed Lys Alana, one cut of her blade means the difference between a high society feast and raking through the dungheap for scraps.

Mana:
Power: 1/1
Cardset: Lorwyn #122 (Uncommon)
Type: Creature

Lys Alana Huntmaster

Creature - Elf Warrior

Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.

From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull.

Mana:
Power: 3/3
Cardset: Commander 2014 #205 (Common)
Elves vs. Goblins #10 (Common)
Lorwyn #229 (Common)
Type: Creature

Lys Alana Bowmaster

Creature - Elf Archer

Reach (This can block creatures with flying.)

Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.

Mana:
Power: 2/2
Cardset: Morningtide #130 (Common)
Type: Creature

Lymph Sliver

Creature - Sliver

All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

Its skin remains in a flowing, liquid state that keeps its body coated with potent restorative lymph.

Mana:
Power: 3/3
Cardset: Future Sight #26 (Common)
Type: Creature

Lyev Skyknight

Creature - Human Knight

Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Mana:
Power: 3/1
Cardset: Return to Ravnica #179 (Uncommon)
Type: Creature

Lyev Decree

Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

The Azorius have so many codes and statutes that you're always in violation of one of them.

Mana:
Cardset: Dragon's Maze #3 (Common)
Type: Sorcery

Lux Cannon

Artifact

: Put a charge counter on Lux Cannon.

, Remove three charge counters from Lux Cannon: Destroy target permanent.

There are few problems that can't be solved by putting a hole in the world.

Mana:
Cardset: Scars of Mirrodin #173 (Mythic Rare)
Type: Artifact

Lust for War

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.

Enchanted creature attacks each turn if able.

Mana:
Cardset: Rise of the Eldrazi #157 (Uncommon)
Type: Enchantment

Lush Growth

Enchantment - Aura

Enchant land

Enchanted land is a Mountain, Forest, and Plains.

Naya's bounty spills over upon itself. Each leaf and flower struggles against the next with thrashing thorns, acidic pollen, and strangling roots.

Mana:
Cardset: Shards of Alara #136 (Common)
Type: Enchantment

Lurking Predators

Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

All are prey to the eyes of the wild.

Mana:
Cardset: Magic 2010 #190 (Rare)
Type: Enchantment

Lurking Informant

Creature - Human Rogue

( can be paid with either or .)

, : Look at the top card of target player's library. You may put that card into that player's graveyard.

In the undercity, forgetfulness is often encouraged at the point of a blade.

Mana: {{/}}
Power: 1/2
Cardset: Ravnica: City of Guilds #249 (Common)
Type: Creature

Lurking Crocodile

Creature - Crocodile

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature is unblockable as long as defending player controls an Island.)

Mana:
Power: 2/2
Cardset: Magic 2012 #184 (Common)
Type: Creature

Lurking Automaton

Artifact Creature - Construct

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.

Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

Mana:
Cardset: Conspiracy #63 (Common)
Type: Artifact Creature

Lurking Arynx

Creature - Cat Beast

Formidable - : Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.

Once it has your scent, it will hunt you from the Gurmag Swamp to Ayagor.

Mana:
Power: 3/5
Cardset: Dragons of Tarkir #192 (Uncommon)
Type: Creature

Lurebound Scarecrow

Artifact Creature - Scarecrow

As Lurebound Scarecrow enters the battlefield, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

It's a fool's race to run if all is lost if it be won.

Mana:
Power: 4/4
Cardset: Shadowmoor #256 (Uncommon)
Type: Artifact Creature

Lure

Enchantment - Aura

Enchant creature

All creatures able to block enchanted creature do so.

It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible.

Mana:
Cardset: Magic 2012 #183 (Uncommon)
Tenth Edition #276 (Uncommon)
Champions of Kamigawa #226 (Uncommon)
Eighth Edition #263 (Uncommon)
Seventh Edition #255 (Uncommon)
Mercadian Masques #258 (Uncommon)
Sixth Edition #240 (Unknown)
Fifth Edition #176 (Uncommon)
Ice Age #141 (Uncommon)
Fourth Edition #146 (Uncommon)
Revised Edition #119 (Uncommon)
Unlimited Edition #120 (Uncommon)
Beta Edition #120 (Unknown)
Alpha Edition #120 (Unknown)
Type: Enchantment

Lunk Errant

Creature - Giant Warrior

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

"One's plenty," observed the merrow.
"Way too plenty," agreed the boggart.

Mana:
Power: 4/4
Cardset: Morningtide #94 (Common)
Type: Creature

Lunar Mystic

Creature - Human Wizard

Whenever you cast an instant spell, you may pay . If you do, draw a card.

"I'm pleased this world has learned the moon affects more than the tides."
-Tamiyo, the Moon Sage

Mana:
Power: 2/2
Cardset: Avacyn Restored #65 (Rare)
Type: Creature

Lunar Avenger

Artifact Creature - Golem

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.

Mana:
Power: 2/2
Cardset: Fifth Dawn #136 (Uncommon)
Type: Artifact Creature

Lumithread Field

Enchantment

Creatures you control get +0/+1.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Having conquered the Bastion of Suns, the Ota took its light for their own.

Mana:
Cardset: Future Sight #25 (Common)
Type: Enchantment

Luminous Wake

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks or blocks, you gain 4 life.

"If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part."
-Ravuel of Graypelt

Mana:
Cardset: Rise of the Eldrazi #35 (Uncommon)
Type: Enchantment

Luminous Angel

Creature - Angel

Flying

At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Power: 4/4
Cardset: Divine vs. Demonic #12 (Rare)
Mirrodin #15 (Rare)
Type: Creature

Luminescent Rain

Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Storms in Lorwyn don't patter on village rooftops, but rather drench the clachan in rays of amber light.

Mana:
Cardset: Morningtide #129 (Common)
Type: Instant

Luminesce

Instant

Prevent all damage that black sources and red sources would deal this turn.

"The White Shield is not the burnished metal you lash to your forearm but the conviction that burns in your chest."
-Lucilde Fiksdotter,
leader of the Order of the White Shield

Mana:
Cardset: Tenth Edition #28 (Uncommon)
Coldsnap #14 (Uncommon)
Type: Instant

Luminate Primordial

Creature - Avatar

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Mana:
Power: 4/7
Cardset: Gatecrash #20 (Rare)
Type: Creature

Luminarch Ascension

Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

Mana:
Cardset: Zendikar #25 (Rare)
Type: Enchantment

Lumengrid Warden

Creature - Human Wizard

The wardens keep watch over an endless sea of progress.

Mana:
Power: 1/3
Cardset: Tenth Edition #89 (Common)
Ninth Edition #84 (Common)
Mirrodin #41 (Common)
Type: Creature
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