Azami, Lady of ScrollsLegendary Creature - Human WizardTap an untapped Wizard you control: Draw a card. "Choices belong to those with the luxuries of time and distance. We have neither. I recommend we proceed with the plan to destroy all shrines of the kami." |
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Azimaet DrakeCreature - DrakeFlying "A vizier's dish, best served drenched in honey and almonds." |
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Azor's ElocutorsCreature - Human AdvisorAt the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
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Azorius ArresterCreature - Human SoldierWhen Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) "You have the right to remain silent. Mostly because I tire of your excuses." |
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Azorius ÆthermageCreature - Human WizardWhenever a permanent is returned to your hand, you may pay . If you do, draw a card. In her single metasphere are bound the records of every Ætheric transaction since the time of Azor. |
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Azorius First-WingCreature - GriffinFlying, protection from enchantments With a steady diet of lawbreakers, Azorius griffins inevitably develop a resistance to the contraband magic that taints much of their prey. |
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Azorius GuildmageCreature - Vedalken Wizard: Tap target creature.
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Azorius HeraldCreature - SpiritAzorius Herald can't be blocked. "As peace should be-gentle yet unstoppable." |
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Azorius JusticiarCreature - Human WizardWhen Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) "Your potential to commit a crime warrants further investigation." |
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Azure DrakeCreature - DrakeFlying More so than "storm" or "pirate," "drake" is the word a sailor least wants to hear. |
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Azure MageCreature - Human Wizard: Draw a card. "We draw our power from the infinite ocean of the mind, where all manner of things can be conceived." |
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Azusa, Lost but SeekingLegendary Creature - Human MonkYou may play two additional lands on each of your turns. "I do not miss Jukai Forest. It is not my home. My home is Kamigawa, its people my family. Wherever I set my pack and rest my head, I am home." |
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Ærathi BerserkerCreature - Human BerserkerRampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) Ærathi children who show promise are left to survive for a year in the wilderness. Those who return are shown the way of the Berserker |
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Æther AdeptCreature - Human WizardWhen Æther Adept enters the battlefield, return target creature to its owner's hand. "The universe is my instrument, and the song I play upon it is one you are forbidden to hear." |
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Æther FigmentCreature - IllusionKicker (You may pay an additional as you cast this spell.)
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Æther MembraneCreature - WallDefender; reach (This creature can block creatures with flying.)
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Æther SearcherArtifact Creature - ConstructReveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.
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Ætherflame WallCreature - WallDefender
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ÆtherlingCreature - Shapeshifter: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
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ÆtherplasmCreature - IllusionWhenever Ætherplasm blocks a creature, you may return Ætherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. Its fickle form holds hints of a thousand former identities. |
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ÆthersnipeCreature - ElementalWhen Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.
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Bala Ged ScorpionCreature - ScorpionWhen Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less. Fast and lethal, with a penchant for the weak and infirm. |
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Bala Ged ThiefCreature - Human Rogue AllyWhenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.
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Balduvian BarbariansCreature - Human Barbarian"From the snowy slopes of Kaelor, |
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Balduvian BearsCreature - Bear"They're a hardy bunch, but I'd still bet that they just slept through the worst of the cold times." |
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Balduvian ConjurerCreature - Human Wizard: Target snow land becomes a 2/2 creature until end of turn. It's still a land. "The very lands of Balduvia are alive." |
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Balduvian DeadCreature - Zombie, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.
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Balduvian FallenCreature - ZombieCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Balduvian FrostwakerCreature - Human Wizard, : Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. "Whether frozen or fertile, the land is our ally. It awaits the call to battle." |
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Balduvian HordeCreature - Human BarbarianWhen Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
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Balduvian HydraCreature - HydraBalduvian Hydra enters the battlefield with X +1/+0 counters on it.
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Balduvian ShamanCreature - Human Cleric Shaman: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
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Balduvian War-MakersCreature - Human BarbarianHaste "Those mewling Barbarians will cower before my righteous steel!" |
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Balduvian WarlordCreature - Human Barbarian: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.
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Balefire DragonCreature - DragonFlying If it comes for you, die boldly or die swiftly-for die you will. |
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Balefire LiegeCreature - Spirit HorrorOther red creatures you control get +1/+1.
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Baleful ForceCreature - ElementalAt the beginning of each upkeep, you draw a card and you lose 1 life. "As with any malevolent being, the trick is knowing how long you can afford to keep it in your service."-Liliana Vess |
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Baleful StrixArtifact Creature - BirdFlying, deathtouch Its beak rends flesh and bone, exposing the tender marrow of dream. |
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Ball LightningCreature - ElementalTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Ballista SquadCreature - Human Rebel, : Ballista Squad deals X damage to target attacking or blocking creature. The perfect antidote for a tightly packed formation. |
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