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Rhox Faithmender

Creature - Rhino Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

If you would gain life, you gain twice that much life instead.

Rhoxes who live long enough to retire from war lend support with their extensive knowledge of combat injuries.

Mana:
Power: 1/5
Cardset: Magic 2013 #29 (Rare)
Type: Creature

Sublime Archangel

Creature - Angel

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Mana:
Power: 4/3
Cardset: Magic 2013 #36 (Mythic Rare)
Type: Creature

Archaeomancer

Creature - Human Wizard

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

"Words of power never disappear. They sleep, awaiting those with the will to rouse them."

Mana:
Power: 1/2
Cardset: Magic 2014 #43 (Common)
Magic 2013 #41 (Common)
Type: Creature

Clone

Creature - Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

One face, two minds.

Mana:
Cardset: Magic 2014 #47 (Rare)
Magic 2013 #45 (Rare)
Venser vs. Koth #14 (Rare)
Magic 2011 #49 (Rare)
Magic 2010 #45 (Rare)
Tenth Edition #73 (Rare)
Ninth Edition #67 (Rare)
Onslaught #75 (Rare)
Revised Edition #51 (Uncommon)
Unlimited Edition #52 (Uncommon)
Beta Edition #52 (Unknown)
Alpha Edition #52 (Unknown)
Type: Creature

Talrand, Sky Summoner

Legendary Creature - Merfolk Wizard

Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield.

"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"

Mana:
Power: 2/2
Cardset: Magic 2013 #72 (Rare)
Type: Creature

Vedalken Entrancer

Creature - Vedalken Wizard

, : Target player puts the top two cards of his or her library into his or her graveyard.

"Don't get any ideas."

Mana:
Power: 1/4
Cardset: Magic 2013 #76 (Common)
Ravnica: City of Guilds #74 (Common)
Type: Creature

Bloodhunter Bat

Creature - Bat

Flying

When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

It returns eager to share the feast of blood and gore with its ghoulish master.

Mana:
Power: 2/2
Cardset: Magic 2013 #82 (Common)
Type: Creature

Disciple of Bolas

Creature - Human Wizard

When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

"Lord Bolas has shown me how each miserable little life holds untold resources."

Mana:
Power: 2/1
Cardset: Commander 2014 #140 (Rare)
Magic 2013 #88 (Rare)
Type: Creature

Duskmantle Prowler

Creature - Vampire Rogue

Haste (This creature can attack and as soon as it comes under your control.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Mana:
Power: 2/2
Cardset: Magic 2013 #91 (Uncommon)
Type: Creature

Liliana's Shade

Creature - Shade

When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.

: Liliana's Shade gets +1/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Magic 2013 #98 (Common)
Type: Creature

Shimian Specter

Creature - Specter

Flying

Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

Mana:
Power: 2/2
Cardset: Magic 2013 #109 (Rare)
Future Sight #76 (Rare)
Type: Creature

Vampire Nocturnus

Creature - Vampire

Play with the top card of your library revealed.

As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.

"Your life will set with the sun."

Mana:
Power: 3/3
Cardset: Magic 2013 #113 (Mythic Rare)
Magic 2010 #118 (Mythic Rare)
Type: Creature

Bladetusk Boar

Creature - Boar

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Those who dare stand in its path are either brave or mindless. Or in the case of goblins, both.

Mana:
Power: 3/2
Cardset: Journey Into Nyx #90 (Common)
Magic 2013 #121 (Common)
Zendikar #118 (Common)
Type: Creature

Canyon Minotaur

Creature - Minotaur Warrior

"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we-"
"No."

Mana:
Power: 3/3
Cardset: Magic 2014 #131 (Common)
Magic 2013 #122 (Common)
Magic 2011 #126 (Common)
Magic 2010 #130 (Common)
Conflux #60 (Common)
Type: Creature

Firewing Phoenix

Creature - Phoenix

Flying

: Return Firewing Phoenix from your graveyard to your hand.

"When a phoenix nests in a volcano, we rejoice, for it means a hundred years of war."
-Golmak, Keldon warlord

Mana:
Power: 4/2
Cardset: Magic 2013 #131 (Rare)
Type: Creature

Furnace Whelp

Creature - Dragon

Flying

: Furnace Whelp gets +1/+0 until end of turn.

Baby dragons can't figure out humans-if they didn't want to be killed, why were they made of meat and treasure?

Mana:
Power: 2/2
Cardset: Magic 2013 #133 (Uncommon)
Commander #124 (Uncommon)
Archenemy #39 (Uncommon)
Jace vs. Chandra #43 (Uncommon)
Tenth Edition #205 (Uncommon)
Fifth Dawn #65 (Uncommon)
Type: Creature

Goblin Battle Jester

Creature - Goblin

Whenever you cast a red spell, target creature can't block this turn.

Somehow goblins found a tactical advantage by sending a clown to war.

Mana:
Power: 2/2
Cardset: Magic 2013 #135 (Common)
Type: Creature

Krenko, Mob Boss

Legendary Creature - Goblin Warrior

: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control.

"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."
-Agmand Sarv, Azorius hussar

Mana:
Power: 3/3
Cardset: Magic 2013 #138 (Rare)
Type: Creature

Primal Huntbeast

Creature - Beast

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"To the unskilled, it appears as blurred patches of distorted light. Few have seen its true form."
-Garruk Wildspeaker

Mana:
Power: 3/3
Cardset: Magic 2013 #182 (Common)
Type: Creature

Roaring Primadox

Creature - Beast

At the beginning of your upkeep, return a creature you control to its owner's hand.

"They're easy enough to find. Question is, are you sure you want to find one?"
-Juruk, Kalonian tracker

Mana:
Power: 4/4
Cardset: Magic 2015 #196 (Uncommon)
Magic 2013 #188 (Uncommon)
Type: Creature

Spiked Baloth

Creature - Beast

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

If a baloth isn't hungry, it's dead.

Mana:
Power: 4/2
Cardset: Magic 2013 #192 (Common)
Type: Creature

Yeva, Nature's Herald

Legendary Creature - Elf Shaman

Flash (You may cast this spell any time you could cast an instant.)

You may cast green creature cards as though they had flash.

"I can call an army to my side in the blink of an eye. Best not blink."

Mana:
Power: 4/4
Cardset: Magic 2013 #197 (Rare)
Type: Creature

Primal Clay

Artifact Creature - Shapeshifter

As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)

Mana:
Power: */*
Cardset: Magic 2013 #210 (Uncommon)
Sixth Edition #308 (Unknown)
Fifth Edition #395 (Rare)
Fourth Edition #360 (Rare)
Revised Edition #271 (Rare)
Antiquities #26 (Uncommon)
Type: Artifact Creature

Arbalest Elite

Creature - Human Archer

, : Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.

There are few things as satisfying as a good, healthy thunk.

Mana:
Power: 2/3
Cardset: Magic 2012 #5 (Uncommon)
Type: Creature

Assault Griffin

Creature - Griffin

Flying

"Griffins do not serve. They give freely to those they trust."
-Amira, skycaptain of Thune

Mana:
Power: 3/2
Cardset: Gatecrash #4 (Common)
Magic 2012 #8 (Common)
Magic 2011 #6 (Common)
Type: Creature

Stonehorn Dignitary

Creature - Rhino Soldier

When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.

It did not escape the ambassador's notice that the sound of war drums could also marshal the city to attention.

Mana:
Power: 1/4
Cardset: Magic 2012 #37 (Common)
Type: Creature

Amphin Cutthroat

Creature - Salamander Rogue

"The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war."
-Gor Muldrak, Cryptohistories

Mana:
Power: 2/4
Cardset: Magic 2012 #43 (Common)
Type: Creature

Aven Fleetwing

Creature - Bird Soldier

Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"It was too fast, even for our veteran archers. They might as well have been blowing it kisses."
-Vulok, elvish archer

Mana:
Power: 2/2
Cardset: Magic 2012 #44 (Common)
Type: Creature

Master Thief

Creature - Human Rogue

When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.

Possession is ten-tenths of the law.

Mana:
Power: 2/2
Cardset: Magic 2012 #64 (Uncommon)
Type: Creature

Phantasmal Dragon

Creature - Dragon Illusion

Flying

When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.

Its hunger and ire are no less for being wrought of lies and mist.

Mana:
Power: 5/5
Cardset: Magic 2012 #71 (Uncommon)
Type: Creature

Drifting Shade

Creature - Shade

Flying

: Drifting Shade gets +1/+1 until end of turn.

It stalks the fens by the light of the full moon, gathering shadows as it floats among them.

Mana:
Power: 1/1
Cardset: Magic 2012 #96 (Common)
Type: Creature

Gravedigger

Creature - Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

His grim ritual ushers the dead to their new life.

Mana:
Power: 2/2
Cardset: Magic 2015 #99 (Uncommon)
Commander #86 (Common)
Magic 2012 #99 (Common)
Magic 2011 #98 (Common)
Magic 2010 #97 (Common)
Tenth Edition #146 (Common)
Ninth Edition #136 (Common)
Eighth Edition #138 (Common)
Odyssey #140 (Common)
Seventh Edition #139 (Common)
Sixth Edition #134 (Unknown)
Tempest #31 (Common)
Type: Creature

Vampire Outcasts

Creature - Vampire

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #15 (Uncommon)
Magic 2012 #115 (Uncommon)
Type: Creature

Goblin Bangchuckers

Creature - Goblin Warrior

: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.

Mana:
Power: 2/2
Cardset: Magic 2012 #137 (Uncommon)
Type: Creature

Gorehorn Minotaurs

Creature - Minotaur Warrior

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff.

Mana:
Power: 3/3
Cardset: Magic 2012 #144 (Common)
Type: Creature

Lightning Elemental

Creature - Elemental

Haste (This creature can attack and as soon as it comes under your control.)

"Oh, it's easy enough to kill, but I'm not going anywhere near it."
-Norin the Wary

Mana:
Power: 4/1
Cardset: Magic 2012 #149 (Common)
Magic 2010 #147 (Common)
Tenth Edition #217 (Common)
Ninth Edition #201 (Common)
Eighth Edition #201 (Common)
Seventh Edition #201 (Common)
Tempest #186 (Common)
Type: Creature

Cudgel Troll

Creature - Troll

: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 4/3
Cardset: Magic 2012 #169 (Uncommon)
Magic 2011 #167 (Uncommon)
Magic 2010 #174 (Uncommon)
Type: Creature

Giant Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

"The wild is always changing, but it does have a few constants."
-Garruk Wildspeaker

Mana:
Power: 2/4
Cardset: Magic 2014 #175 (Common)
Magic 2012 #177 (Common)
Magic 2011 #179 (Common)
Magic 2010 #185 (Common)
Tenth Edition #267 (Common)
Ninth Edition #244 (Common)
Eighth Edition #255 (Common)
Seventh Edition #249 (Common)
Sixth Edition #234 (Unknown)
Fifth Edition #162 (Common)
Fourth Edition #133 (Common)
Revised Edition #107 (Common)
Unlimited Edition #107 (Common)
Beta Edition #107 (Unknown)
Alpha Edition #107 (Unknown)
Type: Creature

Rusted Sentinel

Artifact Creature - Golem

Rusted Sentinel enters the battlefield tapped.

It has to deliberate a moment on the best way to break your face.

Mana:
Power: 3/4
Cardset: Magic 2012 #215 (Uncommon)
Type: Artifact Creature

Solemn Simulacrum

Artifact Creature - Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

When Solemn Simulacrum dies, you may draw a card.

Mana:
Power: 2/2
Cardset: Commander 2014 #271 (Rare)
Commander #262 (Rare)
Magic 2012 #217 (Rare)
Mirrodin #245 (Rare)
Type: Artifact Creature

Elgaud Inquisitor

Creature - Human Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

"It will take more than steel alone to purge this world of evil."

Mana:
Power: 2/2
Cardset: Dark Ascension #6 (Common)
Type: Creature

Hollowhenge Spirit

Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Some spirits mourn. Others terrorize.

Mana:
Power: 2/2
Cardset: Dark Ascension #10 (Uncommon)
Type: Creature

Dungeon Geists

Creature - Spirit

Flying

When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

Mana:
Power: 3/3
Cardset: Commander 2013 #42 (Rare)
Dark Ascension #36 (Rare)
Type: Creature

Havengul Runebinder

Creature - Human Wizard

, , Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control.

"So many corpses, so little time."

Mana:
Power: 2/2
Cardset: Dark Ascension #39 (Rare)
Type: Creature

Nephalia Seakite

Creature - Bird

Flash (You may cast this spell any time you could cast an instant.)

Flying

"Keep one eye on the cliff road or you may fall to your death. Keep one eye on the sky or your death may fall on you."
-Manfried Ulmach, Elgaud Master-at-Arms

Mana:
Power: 2/3
Cardset: Magic 2014 #65 (Common)
Dark Ascension #43 (Common)
Type: Creature

Tower Geist

Creature - Spirit

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Jenrik's tower is served by those who once sought to enter it uninvited.

Mana:
Power: 2/2
Cardset: Dark Ascension #53 (Uncommon)
Type: Creature

Sightless Ghoul

Creature - Zombie Soldier

Sightless Ghoul can't block.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

It blindly marches on Thraben's gates, guided by its master's direful will.

Mana:
Power: 2/2
Cardset: Dark Ascension #73 (Common)
Type: Creature

Afflicted Deserter

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.

Mana:
Power: 3/2
Cardset: Dark Ascension #81 (Uncommon)
Type: Creature

Hellrider

Creature - Devil

Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.

"Behind every devil's mayhem lurks a demon's scheme."
-Rem Karolus, Blade of the Inquisitors

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #52 (Rare)
Dark Ascension #93 (Rare)
Type: Creature

Mondronen Shaman

Creature - Human Werewolf Shaman

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.

"Tovolar, my master. Gather the howlpack, for the Hunter's Moon is nigh and Thraben's walls grow weak."

Mana:
Power: 3/2
Cardset: Dark Ascension #98 (Rare)
Type: Creature

Russet Wolves

Creature - Wolf

"The wolves of our valley are bred to detest the scent of ghouls. For centuries they have kept our estates clear of such carrion."
-Olivia Voldaren

Mana:
Power: 3/3
Cardset: Dark Ascension #102 (Common)
Type: Creature

Briarpack Alpha

Creature - Wolf

Flash (You may cast this spell any time you could cast an instant.)

When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

"The wolves turned on us and a chill swept over me. The pack had a new leader."
-Alena, trapper of Kessig

Mana:
Power: 3/3
Cardset: Magic 2014 #166 (Uncommon)
Dark Ascension #108 (Uncommon)
Type: Creature

Kessig Recluse

Creature - Spider

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Its silk is highly prized, but then again, so is your life.

Mana:
Power: 2/3
Cardset: Dark Ascension #121 (Common)
Type: Creature

Falkenrath Aristocrat

Creature - Vampire

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

"Your blood is quite pleasing. A pity there's not enough for both of us."

Mana:
Power: 4/1
Cardset: Dark Ascension #138 (Mythic Rare)
Type: Creature

Huntmaster of the Fells

Creature - Human Werewolf

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Mana:
Power: 2/2
Cardset: Dark Ascension #140 (Mythic Rare)
Type: Creature

Abbey Griffin

Creature - Griffin

Flying, vigilance

"The darkness crawls with vampires and ghouls, but we are not without allies."
-Mikaeus, the Lunarch

Mana:
Power: 2/2
Cardset: Innistrad #1 (Common)
Type: Creature

Mausoleum Guard

Creature - Human Scout

When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.

"Ghoulcallers trying to get in, geists trying to get out . . . . This duty is never dull."

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #13 (Uncommon)
Innistrad #20 (Uncommon)
Type: Creature

Slayer of the Wicked

Creature - Human Soldier

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

You don't want to see his trophy room.

Mana:
Power: 3/2
Cardset: Innistrad #32 (Uncommon)
Type: Creature

Thraben Sentry

Creature - Human Soldier

Vigilance

Whenever another creature you control dies, you may transform Thraben Sentry.

"Looks like it's going to be a quiet night."

Mana:
Power: 2/2
Cardset: Innistrad #38 (Common)
Innistrad #38a (Common)
Type: Creature

Fortress Crab

Creature - Crab

Unbreakable and unappetizing, the crab grows uninterrupted, sometimes to the size of a cottage and beyond.

Mana:
Power: 1/6
Cardset: Innistrad #56 (Common)
Type: Creature

Makeshift Mauler

Creature - Zombie Horror

As an additional cost to cast Makeshift Mauler, exile a creature card from your graveyard.

"It always amazes me what perfectly good things people throw away."
-Ludevic, necro-alchemist

Mana:
Power: 4/5
Cardset: Innistrad #65 (Common)
Type: Creature

Moon Heron

Creature - Spirit Bird

Flying

The heron is the symbol of the archangel Avacyn. The fact that such spirits still fly gives the church hope that its founder may one day return.

Mana:
Power: 3/2
Cardset: Innistrad #69 (Common)
Type: Creature

Undead Alchemist

Creature - Zombie

If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.

Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.

Mana:
Power: 4/2
Cardset: Innistrad #84 (Rare)
Type: Creature

Abattoir Ghoul

Creature - Zombie

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Death took his humanity but not his skill with the knife.

Mana:
Power: 3/2
Cardset: Innistrad #85 (Uncommon)
Type: Creature

Bloodline Keeper

Creature - Vampire

Flying

: Put a 2/2 black Vampire creature token with flying onto the battlefield.

: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.

Mana:
Power: 3/3
Cardset: Innistrad #90 (Rare)
Innistrad #90a (Rare)
Type: Creature

Brain Weevil

Creature - Insect

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery.

Mana:
Power: 1/1
Cardset: Izzet vs. Golgari #58 (Common)
Innistrad #91 (Common)
Type: Creature

Falkenrath Noble

Creature - Vampire

Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

"I often think on how excited they must feel to be chosen as my prey."

Mana:
Power: 2/2
Cardset: Innistrad #100 (Uncommon)
Type: Creature

Rotting Fensnake

Creature - Zombie Snake

Its venom sacs are long gone, but its crushing strength is somehow greater than ever.

Mana:
Power: 5/1
Cardset: Innistrad #113 (Common)
Type: Creature

Instigator Gang

Creature - Human Werewolf

Attacking creatures you control get +1/+0.

At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Mana:
Power: 2/3
Cardset: Innistrad #149 (Rare)
Innistrad #149a (Rare)
Type: Creature

Skirsdag Cultist

Creature - Human Shaman

, , Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player.

"Within blood is life. Within life is fire. Within fire is the path to our masters' glory!"

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #53 (Uncommon)
Innistrad #163 (Uncommon)
Type: Creature

Tormented Pariah

Creature - Human Warrior Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.

"Hey lads, the moon's rising. All the better to watch him beg for mercy."

Mana:
Power: 3/2
Cardset: Innistrad #165 (Common)
Innistrad #165a (Common)
Type: Creature

Festerhide Boar

Creature - Boar

Trample

Morbid - Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

"Bury your dead deep. The boars are hungriest while the corpse is still warm."
-Paulin, trapper of Somberwald

Mana:
Power: 3/3
Cardset: Innistrad #179 (Common)
Type: Creature

Lumberknot

Creature - Treefolk

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever a creature dies, put a +1/+1 counter on Lumberknot.

Animated by geists fused in its oak, it hungers for more life to add to its core.

Mana:
Power: 1/1
Cardset: Planechase 2012 #66 (Uncommon)
Innistrad #191 (Uncommon)
Type: Creature

Tree of Redemption

Creature - Plant

Defender

: Exchange your life total with Tree of Redemption's toughness.

The executioner's tree in Thraben Cathedral holds the power to absolve more than the souls of the hanged.

Mana:
Cardset: Innistrad #207 (Mythic Rare)
Type: Creature

Ulvenwald Mystics

Creature - Human Shaman Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.

"With this ritual, we cast aside our fragile humanity . . ."

Mana:
Power: 3/3
Cardset: Innistrad #208 (Uncommon)
Innistrad #208a (Uncommon)
Type: Creature

Woodland Sleuth

Creature - Human Scout

Morbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

"Whatever did this is near. Death reversion has not yet occurred. Be alert!"

Mana:
Power: 2/3
Cardset: Innistrad #210 (Common)
Type: Creature

Evil Twin

Creature - Shapeshifter

You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains ", : Destroy target creature with the same name as this creature."

You can always tell the evil one by the dagger he's sticking in you.

Mana:
Cardset: Innistrad #212 (Rare)
Type: Creature

Olivia Voldaren

Legendary Creature - Vampire

Flying

: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.

: Gain control of target Vampire for as long as you control Olivia Voldaren.

Mana:
Power: 3/3
Cardset: Innistrad #215 (Mythic Rare)
Type: Creature

Galvanic Juggernaut

Artifact Creature - Juggernaut

Galvanic Juggernaut attacks each turn if able.

Galvanic Juggernaut doesn't untap during your untap step.

Whenever another creature dies, untap Galvanic Juggernaut.

Mana:
Power: 5/5
Cardset: Conspiracy #200 (Uncommon)
Innistrad #222 (Uncommon)
Type: Artifact Creature

Armory Guard

Creature - Giant Soldier

Armory Guard has vigilance as long as you control a Gate.

The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."

Mana:
Power: 2/5
Cardset: Return to Ravnica #2 (Common)
Type: Creature

Azorius Justiciar

Creature - Human Wizard

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

"Your potential to commit a crime warrants further investigation."

Mana:
Power: 2/2
Cardset: Return to Ravnica #6 (Uncommon)
Type: Creature

Phantom General

Creature - Spirit Soldier

Creature tokens you control get +1/+1.

After his death, the general was reunited with fallen soldiers from over thirty of his campaigns.

Mana:
Power: 2/3
Cardset: Sorin vs. Tibalt #14 (Uncommon)
Return to Ravnica #16 (Uncommon)
Type: Creature

Aquus Steed

Creature - Beast

, : Target creature gets -2/-0 until end of turn.

In water, it's as graceful as a dolphin. On land, it darts and jerks so unpredictably that few can ride it for long.

Mana:
Power: 1/3
Cardset: Return to Ravnica #29 (Uncommon)
Type: Creature

Runewing

Creature - Bird

Flying

When Runewing dies, draw a card.

In the hands of the open-minded, a runewing quill writes wisdom of its own.

Mana:
Power: 2/2
Cardset: Return to Ravnica #48 (Common)
Type: Creature

Soulsworn Spirit

Creature - Spirit

Soulsworn Spirit is unblockable.

When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Mana:
Power: 2/1
Cardset: Return to Ravnica #51 (Uncommon)
Type: Creature

Dark Revenant

Creature - Spirit

Flying

When Dark Revenant dies, put it on top of its owner's library.

The murderer faced justice in the Azorius courts, but his soul was set free on a technicality.

Mana:
Power: 2/2
Cardset: Return to Ravnica #61 (Uncommon)
Type: Creature

Desecration Demon

Creature - Demon

Flying

At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.

Mana:
Power: 6/6
Cardset: Return to Ravnica #63 (Rare)
Type: Creature

Ogre Jailbreaker

Creature - Ogre Rogue

Defender

Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.

It took three years for it to occur to him to use the chain as a weapon, but once it did, he made up for lost time.

Mana:
Power: 4/4
Cardset: Return to Ravnica #72 (Common)
Type: Creature

Perilous Shadow

Creature - Insect Shade

: Perilous Shadow gets +2/+2 until end of turn.

There are some shadows that even the Dimir fear.

Mana:
Cardset: Return to Ravnica #74 (Common)
Type: Creature

Slum Reaper

Creature - Horror

When Slum Reaper enters the battlefield, each player sacrifices a creature.

It's sent into unguilded districts by the Orzhov to collect the souls of those no one will miss.

Mana:
Power: 4/2
Cardset: Return to Ravnica #77 (Uncommon)
Type: Creature

Bloodfray Giant

Creature - Giant

Trample

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

The star performer of the Juri Revue, his shows have fans and blood spilling into the street.

Mana:
Power: 4/3
Cardset: Return to Ravnica #89 (Uncommon)
Type: Creature

Cobblebrute

Creature - Elemental

The most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods.

Mana:
Power: 5/2
Cardset: Return to Ravnica #91 (Common)
Type: Creature

Deadbridge Goliath

Creature - Insect

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Some Golgari insects live for centuries-and they never stop growing.

Mana:
Power: 5/5
Cardset: Return to Ravnica #120 (Rare)
Type: Creature

Golgari Decoy

Creature - Elf Rogue

All creatures able to block Golgari Decoy do so.

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 2/2
Cardset: Return to Ravnica #127 (Uncommon)
Type: Creature

Korozda Monitor

Creature - Lizard

Trample

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 3/3
Cardset: Return to Ravnica #129 (Common)
Type: Creature

Towering Indrik

Creature - Beast

Reach (This creature can block creatures with flying.)

It chases its airborne prey relentlessly, heedless to what it pulverizes beneath its hooves.

Mana:
Power: 2/4
Cardset: Return to Ravnica #137 (Common)
Type: Creature

Corpsejack Menace

Creature - Fungus

If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.

Weakness is not in the nature of the Swarm.

Mana:
Power: 4/4
Cardset: Return to Ravnica #152 (Rare)
Type: Creature

Hussar Patrol

Creature - Human Knight

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

"You think no one is watching, you think you're smart enough to escape, and most foolish of all, you think no one cares."
-Arrester Lavinia, Tenth Precinct

Mana:
Power: 2/4
Cardset: Return to Ravnica #169 (Common)
Type: Creature

Jarad, Golgari Lich Lord

Legendary Creature - Zombie Elf

Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.

, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.

Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Return to Ravnica #174 (Mythic Rare)
Izzet vs. Golgari #45 (Mythic Rare)
Type: Creature

Rakdos, Lord of Riots

Legendary Creature - Demon

You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn.

Flying, trample

Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.

Mana:
Power: 6/6
Cardset: Return to Ravnica #187 (Mythic Rare)
Type: Creature