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Crimson Wisps

Instant

Target creature becomes red and gains haste until end of turn.

Draw a card.

The whispers are incomprehensible, yet cinders always hear a message of urgency.

Mana:
Cardset: Shadowmoor #88 (Common)
Type: Instant

Intimidator Initiate

Creature - Goblin Shaman

Whenever a player casts a red spell, you may pay . If you do, target creature can't block this turn.

Don't stand in his way, for his way is full of pointy things and fire.

Mana:
Power: 1/1
Cardset: Shadowmoor #96 (Common)
Type: Creature

Nurturer Initiate

Creature - Elf Shaman

Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.

The elves alone preserve the few shreds of beauty left. There is no one else who cares.

Mana:
Power: 1/1
Cardset: Shadowmoor #124 (Common)
Type: Creature

Viridescent Wisps

Instant

Target creature becomes green and gets +1/+0 until end of turn.

Draw a card.

In the wisps that night, the once timid boggart saw all the terrible, bloody things he was capable of. And it was glorious.

Mana:
Cardset: Shadowmoor #132 (Common)
Type: Instant

Zealous Guardian

Creature - Kithkin Soldier

Flash

Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #157 (Common)
Type: Creature

Dream Salvage

Instant

Draw cards equal to the number of cards target opponent discarded this turn.

Awylla tried hard to forget the horrors she had seen, but someone else had developed a keen interest in them.

Mana: {{/}}
Cardset: Shadowmoor #160 (Uncommon)
Type: Instant

Memory Sluice

Sorcery

Target player puts the top four cards of his or her library into his or her graveyard.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana: {{/}}
Cardset: Shadowmoor #170 (Common)
Type: Sorcery

Oona's Gatewarden

Creature - Faerie Soldier

Defender, flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

"So now you've seen Glen Elendra. Take a good look. It will be the last thing you'll ever see."

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #173 (Common)
Type: Creature

Manaforge Cinder

Creature - Elemental Shaman

: Add or to your mana pool. Activate this ability no more than three times each turn.

Cinder mystics set traps for sluaghs and other spirits of flame, seeking to extract the secrets of the fire their own hearts have lost.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #191 (Common)
Type: Creature

Scar

Instant

Put a -1/-1 counter on target creature.

"What is a scar? A sign of courage in the face of danger? A mere trick of flesh? Or a constant reminder of agonizing pain, and the follies of war."
-Illulia of Nighthearth

Mana: {{/}}
Cardset: Shadowmoor #194 (Common)
Type: Instant

Fossil Find

Sorcery

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

"Some secrets want to be revealed. They burst through the soil of their own accord."
-Dindun of Kulrath Mine

Mana: {{/}}
Cardset: Shadowmoor #206 (Uncommon)
Type: Sorcery

Guttural Response

Instant

Counter target blue instant spell.

Wort had a raiding-bellow that could shatter steel, melt auras, and slice countermagic in half.

Mana: {{/}}
Cardset: Shadowmoor #208 (Uncommon)
Type: Instant

Scuzzback Scrapper

Creature - Goblin Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

The Scuzzback gang scavenges rusty armor covered in barbed protrusions. No threat is more effective than the threat of infection.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #217 (Common)
Type: Creature

Tattermunge Maniac

Creature - Goblin Warrior

Tattermunge Maniac attacks each turn if able.

It shows up at one meal wearing the carcass of the last.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #219 (Uncommon)
Type: Creature

Barkshell Blessing

Instant

Target creature gets +2/+2 until end of turn.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana: {{/}}
Cardset: Shadowmoor #224 (Common)
Type: Instant

Dawnglow Infusion

Sorcery

You gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.)

Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself.

Mana: {{/}}
Cardset: Shadowmoor #225 (Uncommon)
Type: Sorcery

Elvish Hexhunter

Creature - Elf Shaman

, , Sacrifice Elvish Hexhunter: Destroy target enchantment.

"All manner of curses, blights, and luckspoils infect Shadowmoor. We stalk them, one perilous quest at a time."

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #226 (Common)
Type: Creature

Rhys the Redeemed

Legendary Creature - Elf Warrior

, : Put a 1/1 green and white Elf Warrior creature token onto the battlefield.

, : For each creature token you control, put a token that's a copy of that creature onto the battlefield.

Whole again in honor and horn.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #237 (Rare)
Type: Creature

Safewright Quest

Sorcery

Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.

Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves.

Mana: {{/}}
Cardset: Shadowmoor #240 (Common)
Type: Sorcery

Seedcradle Witch

Creature - Elf Shaman

: Target creature gets +3/+3 until end of turn. Untap that creature.

She whispered a prayer for strength, and her wishes wafted away like seeds on the wind.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #241 (Uncommon)
Type: Creature

Heap Doll

Artifact Creature - Scarecrow

Sacrifice Heap Doll: Exile target card from a graveyard.

"I know one night it won't come back. Then I'll know it's truly done its job."
-Braenna, cobblesmith

Mana:
Power: 1/1
Cardset: Shadowmoor #253 (Uncommon)
Type: Artifact Creature

Cenn's Tactician

Creature - Kithkin Soldier

, : Put a +1/+1 counter on target Soldier creature.

Each creature you control with a +1/+1 counter on it can block an additional creature.

The choke point was the plan, but devoted camaraderie was always her strategy.

Mana:
Power: 1/1
Cardset: Morningtide #5 (Uncommon)
Type: Creature

Coordinated Barrage

Instant

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

Mana:
Cardset: Morningtide #7 (Common)
Type: Instant

Daily Regimen

Enchantment - Aura

Enchant creature

: Put a +1/+1 counter on enchanted creature.

What self-indulgence tears down, discipline builds up again.

Mana:
Cardset: Morningtide #8 (Uncommon)
Type: Enchantment

Mosquito Guard

Creature - Kithkin Soldier

First strike

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

His aim is as sure as a mosquito's sting, but with none of the warning.

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #6 (Common)
Morningtide #18 (Common)
Type: Creature

Merrow Witsniper

Creature - Merfolk Rogue

When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard.

"The world above the waterline must be monitored-and, when necessary, adjusted."

Mana:
Power: 1/1
Cardset: Morningtide #40 (Common)
Type: Creature

Mothdust Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.

"Ever seen a changeling fly into a lantern?"
-Calydd, kithkin farmer

Mana:
Power: 1/1
Cardset: Modern Masters #53 (Common)
Morningtide #42 (Common)
Type: Creature

Stream of Unconsciousness

Tribal Instant - Wizard

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Dreams are tempting because one is so powerful in them. Dreams are dangerous because that power is a lie.

Mana:
Cardset: Morningtide #52 (Common)
Type: nknown

Prickly Boggart

Creature - Goblin Rogue

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"Even without the spines, who would dare to touch it?"
-Desmera, perfect of Wren's Run

Mana:
Power: 1/1
Cardset: Morningtide #74 (Common)
Type: Creature

Mudbutton Clanger

Creature - Goblin Warrior

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Morningtide #95 (Common)
Type: Creature

Shard Volley

Instant

As an additional cost to cast Shard Volley, sacrifice a land.

Shard Volley deals 3 damage to target creature or player.

"Let the mountain's teeth pierce our oppressors."

Mana:
Cardset: Morningtide #103 (Common)
Type: Instant

Heritage Druid

Creature - Elf Druid

Tap three untapped Elves you control: Add to your mana pool.

"Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage."
-Twila, Gilt-Leaf archdruid

Mana:
Power: 1/1
Cardset: Morningtide #126 (Uncommon)
Type: Creature

Burrenton Forge-Tender

Creature - Kithkin Wizard

Protection from red

Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

"We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening."

Mana:
Power: 1/1
Cardset: Lorwyn #7 (Uncommon)
Type: Creature

Goldmeadow Dodger

Creature - Kithkin Rogue

Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.

"I've gotten close enough to a giant to smell his breath, but none has ever so much as spotted me. I wonder how long my record can extend?"

Mana:
Power: 1/1
Cardset: Lorwyn #16 (Common)
Type: Creature

Goldmeadow Harrier

Creature - Kithkin Soldier

, : Tap target creature.

"It's a proven fact that sling-stones from the dawn side of the riverbank sail the farthest and truest."
-Deagan, cenn of Burrenton

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #3 (Common)
Lorwyn #17 (Common)
Type: Creature

Goldmeadow Stalwart

Creature - Kithkin Soldier

As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay .

The thoughtweft ties a clachan together. Sharing each other's hopes and fears, all the village's citizens spring into action upon the first threat to any one of them.

Mana:
Power: 2/2
Cardset: Lorwyn #18 (Uncommon)
Type: Creature

Shields of Velis Vel

Tribal Instant - Shapeshifter

Changeling (This card is every creature type at all times.)

Creatures target player controls get +0/+1 and gain all creature types until end of turn.

Changelings can alter shape based on what the beings around them desire most.

Mana:
Cardset: Lorwyn #39 (Common)
Type: nknown

Aquitect's Will

Tribal Sorcery - Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

There is nowhere on Lorwyn that the Merrow Lanes cannot go.

Mana:
Cardset: Lorwyn #52 (Common)
Type: Sorcery

Broken Ambitions

Instant

Counter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #54 (Common)
Type: Instant

Tideshaper Mystic

Creature - Merfolk Wizard

: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn.

He paints with drop and shimmer a world that exists only in the wistful heart.

Mana:
Power: 1/1
Cardset: Lorwyn #93 (Common)
Type: Creature

Boggart Birth Rite

Tribal Sorcery - Goblin

Return target Goblin card from your graveyard to your hand.

Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond."

Mana:
Cardset: Lorwyn #101 (Common)
Type: Sorcery

Facevaulter

Creature - Goblin Warrior

, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.

Boggarts get so excited when they find something new to smash that they really don't notice who gets underfoot.

Mana:
Power: 1/1
Cardset: Modern Masters #85 (Common)
Lorwyn #111 (Common)
Type: Creature

Knucklebone Witch

Creature - Goblin Shaman

Whenever a Goblin you control dies, you may put a +1/+1 counter on Knucklebone Witch.

Each bone honors its owner's best pranks.

Mana:
Power: 1/1
Cardset: Lorwyn #120 (Rare)
Type: Creature

Nightshade Stinger

Creature - Faerie Rogue

Flying

Nightshade Stinger can't block.

"Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious."
-Gaddock Teeg

Mana:
Power: 1/1
Cardset: Lorwyn #132 (Common)
Type: Creature

Peppersmoke

Tribal Instant - Faerie

Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.

Like being trapped in a perpetual sneeze, faerie-dust poisoning is both exhilarating and agonizing.

Mana:
Cardset: Modern Masters #92 (Common)
Lorwyn #134 (Common)
Type: nknown

Thoughtseize

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

"Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind."

Mana:
Cardset: Theros #107 (Rare)
Lorwyn #145 (Rare)
Type: Sorcery

Boggart Forager

Creature - Goblin Rogue

, Sacrifice Boggart Forager: Target player shuffles his or her library.

"Reach in this hole, lose a hand. Reach in that hole, find a sparkly."
-Auntie wisdom

Mana:
Power: 1/1
Cardset: Lorwyn #154 (Common)
Type: Creature

Flamekin Bladewhirl

Creature - Elemental Warrior

As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay .

"The elves may try to confine us, but they will learn that our blazing spirit can never be suppressed."
-Vessifrus, flamekin demagogue

Mana:
Power: 2/1
Cardset: Lorwyn #165 (Uncommon)
Type: Creature

Flamekin Brawler

Creature - Elemental Warrior

: Flamekin Brawler gets +1/+0 until end of turn.

When he hits people, they stay hit.

Mana:
Cardset: Jace vs. Chandra #35 (Common)
Lorwyn #166 (Common)
Type: Creature

Flamekin Harbinger

Creature - Elemental Shaman

When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 1/1
Cardset: Lorwyn #167 (Uncommon)
Type: Creature

Needle Drop

Instant

Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.

Draw a card.

"First it was plovers and mulldrifters. Now it's knitting needles the size of javelins."
-Calydd, kithkin farmer

Mana:
Cardset: Lorwyn #186 (Common)
Type: Instant

Tarfire

Tribal Instant - Goblin

Tarfire deals 2 damage to target creature or player.

"After Auntie brushed the soot from her eyes, she discovered something wonderful: the fire had turned the goat into something that smelled delicious."
-A tale of Auntie Grub

Mana:
Cardset: Elves vs. Goblins #56 (Common)
Lorwyn #194 (Common)
Type: nknown

Elvish Eulogist

Creature - Elf Shaman

Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.

"No matter how adept our artistic skill, our effigies can never hope to capture the vibrant beauty of a living elf. Perhaps that is truly why we mourn."

Mana:
Power: 1/1
Cardset: Elves vs. Goblins #3 (Common)
Lorwyn #205 (Common)
Type: Creature

Elvish Handservant

Creature - Elf Warrior

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

The hardest lesson for any elf to learn is humility. It takes a giant to teach that.

Mana:
Power: 1/1
Cardset: Lorwyn #206 (Common)
Type: Creature

Hunt Down

Sorcery

Target creature blocks target creature this turn if able.

"Springjacks and faeries can be difficult to hunt, but my favorite prey are the flamekin. They never fail to put up a worthy fight when cornered."

Mana:
Cardset: Lorwyn #218 (Common)
Type: Sorcery

Sylvan Echoes

Enchantment

Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)

It takes a huntmaster's eye to discern the contours of mythical prey.

Mana:
Cardset: Lorwyn #237 (Uncommon)
Type: Enchantment

Treefolk Harbinger

Creature - Treefolk Druid

When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Cardset: Lorwyn #239 (Uncommon)
Type: Creature

Runed Stalactite

Artifact - Equipment

Equipped creature gets +1/+1 and is every creature type.

Equip

When a changeling adopts a form no other changeling has taken, a rune appears in the caverns of Velis Vel to mark the event.

Mana:
Cardset: Modern Masters #214 (Common)
Lorwyn #260 (Common)
Type: Artifact

Springleaf Drum

Artifact

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

After trying mudskippers for an afternoon, Scratch decided that crickcarp made the best noise.

Mana:
Cardset: Born of the Gods #162 (Uncommon)
Lorwyn #261 (Common)
Type: Artifact

Wanderer's Twig

Artifact

, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

For every tree who falls, there are countless sprouts waiting to rise.

Mana:
Cardset: Lorwyn #265 (Common)
Type: Artifact

Bandage

Instant

Prevent the next 1 damage that would be dealt to target creature or player this turn.

Draw a card.

Life is measured in inches. To a healer, every one of those inches is precious.

Mana:
Cardset: Tenth Edition #9 (Common)
Stronghold #101 (Common)
Type: Instant

Hail of Arrows

Instant

Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.

"Do not let a single shaft loose until my word. And when I give that word, do not leave a single shaft in Eiganjo."
-General Takeno

Mana:
Cardset: Tenth Edition #18 (Uncommon)
Saviors of Kamigawa #11 (Uncommon)
Type: Instant

High Ground

Enchantment

Each creature you control can block an additional creature.

In war, as in society, position is everything.

Mana:
Cardset: Tenth Edition #20 (Uncommon)
Exodus #7 (Uncommon)
Type: Enchantment

Holy Day

Instant

Prevent all combat damage that would be dealt this turn.

"Today there is feasting and peace across our land, but the war has not ended. Tuck away your bloodlust. You'll need it tomorrow."
-Karrim, Samite healer

Mana:
Cardset: Tenth Edition #21 (Common)
Ninth Edition #18 (Common)
Eighth Edition #23 (Common)
Invasion #20 (Common)
Legends #189 (Common)
Type: Instant

Honor Guard

Creature - Human Soldier

: Honor Guard gets +0/+1 until end of turn.

The strength of one. The courage of ten.

Mana:
Power: 1/1
Cardset: Tenth Edition #23 (Common)
Ninth Edition #20 (Common)
Eighth Edition #25 (Common)
Seventh Edition #21 (Common)
Stronghold #107 (Common)
Type: Creature

Icatian Priest

Creature - Human Cleric

: Target creature gets +1/+1 until end of turn.

Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies' blood on the field of victory.

Mana:
Power: 1/1
Cardset: Divine vs. Demonic #2 (Uncommon)
Tenth Edition #24 (Uncommon)
Fallen Empires #156 (Uncommon)
Type: Creature

Loyal Sentry

Creature - Human Soldier

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

"My cause is simple: To stop you, at any cost, from ever seeing the inside of this keep."

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #5 (Rare)
Tenth Edition #27 (Rare)
Type: Creature

Luminesce

Instant

Prevent all damage that black sources and red sources would deal this turn.

"The White Shield is not the burnished metal you lash to your forearm but the conviction that burns in your chest."
-Lucilde Fiksdotter,
leader of the Order of the White Shield

Mana:
Cardset: Tenth Edition #28 (Uncommon)
Coldsnap #14 (Uncommon)
Type: Instant

Spirit Link

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.

"We are all inextricably linked, souls woven in tapestry."

Mana:
Cardset: Tenth Edition #45 (Uncommon)
Ninth Edition #47 (Uncommon)
Eighth Edition #47 (Uncommon)
Seventh Edition #47 (Uncommon)
Sixth Edition #43 (Unknown)
Fifth Edition #340 (Uncommon)
Fourth Edition #301 (Uncommon)
Legends #206 (Uncommon)
Type: Enchantment

Suntail Hawk

Creature - Bird

Flying

Its eye the glaring sun, its cry the keening wind.

Mana:
Power: 1/1
Cardset: Magic 2014 #40 (Common)
Tenth Edition #50 (Common)
Ninth Edition #49 (Common)
Eighth Edition #51 (Common)
Judgment #28 (Common)
Type: Creature

Tundra Wolves

Creature - Wolf

First strike (This creature deals combat damage before creatures without first strike.)

"I heard their eerie howling, the wolves calling their kindred across the frozen plains."
-Onean scout

Mana:
Power: 1/1
Cardset: Tenth Edition #54 (Common)
Eighth Edition #54 (Common)
Sixth Edition #48 (Unknown)
Fifth Edition #342 (Common)
Fourth Edition #303 (Common)
Legends #209 (Common)
Type: Creature

Cloud Sprite

Creature - Faerie

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets.

Mana:
Power: 1/1
Cardset: Tenth Edition #75 (Common)
Mercadian Masques #67 (Common)
Type: Creature

Fugitive Wizard

Creature - Human Wizard

"The law has its place-as a footnote in my spellbook."
-Siyani, fugitive mage

Mana:
Power: 1/1
Cardset: Magic 2015 #56 (Common)
Tenth Edition #86 (Common)
Ninth Edition #80 (Common)
Eighth Edition #81 (Common)
Legions #38 (Common)
Type: Creature

Mind Bend

Instant

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

"The world, I've come to realize, is a blank canvas on which to paint."
-Ixidor, reality sculptor

Mana:
Cardset: Tenth Edition #93 (Rare)
Ninth Edition #87 (Rare)
Eighth Edition #92 (Rare)
Mirage #77 (Uncommon)
Type: Instant

Robe of Mirrors

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Some say you cannot hit what you cannot see. I prefer that you hit what I want you to see."
-Arcanis the Omnipotent

Mana:
Cardset: Tenth Edition #101 (Common)
Exodus #43 (Common)
Type: Enchantment

Shimmering Wings

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

: Return Shimmering Wings to its owner's hand.

"I leave words like ‘impossible' to the rabble. Whatever I imagine, I can create."
-Ixidor, reality sculptor

Mana:
Cardset: Tenth Edition #107 (Common)
Invasion #72 (Common)
Tempest #87 (Common)
Type: Enchantment

Festering Goblin

Creature - Zombie Goblin

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

In life, it was a fetid, disease-ridden thing. In death, not much changed.

Mana:
Power: 1/1
Cardset: Modern Masters #87 (Common)
Archenemy #16 (Common)
Tenth Edition #143 (Common)
Ninth Edition #130 (Common)
Onslaught #148 (Common)
Type: Creature

Plague Beetle

Creature - Insect

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

No one knows whether they were named for the disease they carry or for the speed at which they multiply.

Mana:
Power: 1/1
Cardset: Tenth Edition #168 (Common)
Ninth Edition #154 (Common)
Eighth Edition #154 (Common)
Seventh Edition #155 (Common)
Urza's Legacy #64 (Common)
Type: Creature

Sleeper Agent

Creature - Minion

When Sleeper Agent enters the battlefield, target opponent gains control of it.

At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

Mana:
Power: 3/3
Cardset: Tenth Edition #178 (Rare)
Urza's Saga #159 (Rare)
Type: Creature

Vampire Bats

Creature - Bat

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

Mana:
Cardset: Garruk vs. Liliana #35 (Common)
Tenth Edition #186 (Common)
Fifth Edition #64 (Common)
Fourth Edition #51 (Common)
Legends #39 (Common)
Type: Creature

Blaze

Sorcery

Blaze deals X damage to target creature or player.

Mana:
Cardset: Tenth Edition #190 (Uncommon)
Ninth Edition #175 (Uncommon)
Eighth Edition #177 (Uncommon)
Seventh Edition #175 (Uncommon)
Sixth Edition #168 (Unknown)
Type: Sorcery

Duct Crawler

Creature - Insect

: Target creature can't block Duct Crawler this turn.

"Boss told us to try and train 'em. Trained it to attack-it ate Flugg. Trained it to run fast-it got away. Success!"
-Dlig, goblin spelunker

Mana:
Power: 1/1
Cardset: Tenth Edition #198 (Common)
Stronghold #79 (Common)
Type: Creature

Mogg Fanatic

Creature - Goblin

Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.

"I got it! I got it! I-"

Mana:
Power: 1/1
Cardset: Fire and Lightning #3 (Unknown)
Elves vs. Goblins #44 (Uncommon)
Tenth Edition #219 (Uncommon)
Tempest #190 (Common)
Type: Creature

Spark Elemental

Creature - Elemental

Trample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Spark Elemental.

Vulshok shamans could never keep them alive for more than a few seconds, yet those few seconds seemed to be enough.

Mana:
Power: 3/1
Cardset: Fire and Lightning #4 (Unknown)
Tenth Edition #237 (Uncommon)
Fifth Dawn #79 (Common)
Type: Creature

Commune with Nature

Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Cardset: Tenth Edition #256 (Common)
Champions of Kamigawa #204 (Common)
Type: Sorcery

Elvish Berserker

Creature - Elf Berserker

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Their fury scatters enemies like a pile of dry leaves.

Mana:
Power: 1/1
Cardset: Tenth Edition #260 (Common)
Ninth Edition #237 (Common)
Exodus #110 (Common)
Type: Creature

Hurricane

Sorcery

Hurricane deals X damage to each creature with flying and each player.

"Don't envy the grandeur of drakes. Their impression of grace fades when the first gust sends them crashing into one another."
-Molimo, maro-sorcerer

Mana:
Cardset: Tenth Edition #270 (Rare)
Seventh Edition #252 (Rare)
Sixth Edition #237 (Unknown)
Fifth Edition #165 (Uncommon)
Ice Age #137 (Uncommon)
Fourth Edition #135 (Uncommon)
Revised Edition #109 (Uncommon)
Unlimited Edition #109 (Uncommon)
Beta Edition #109 (Unknown)
Alpha Edition #109 (Unknown)
Type: Sorcery

Root Maze

Enchantment

Artifacts and lands enter the battlefield tapped.

Pause for the briefest of moments to consider the whorl of brambles, the tangled twist of bark, and the maze has already won.

Mana:
Cardset: Tenth Edition #292 (Rare)
Tempest #144 (Rare)
Type: Enchantment

Skyshroud Ranger

Creature - Elf

: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.

Not even the elves truly know the Skyshroud Forest. The rangers are merely the best equipped to handle its uncertainty.

Mana:
Power: 1/1
Cardset: Tenth Edition #297 (Common)
Tempest #150 (Common)
Type: Creature

Wall of Wood

Creature - Wall

Defender (This creature can't attack.)

Orcish lumberjacks spent the night sharpening their blades and resting for a day of labor. They awoke to find that the forest had been making its own preparations.

Mana:
Cardset: Tenth Edition #309 (Common)
Fourth Edition #168 (Common)
Revised Edition #133 (Common)
Unlimited Edition #134 (Common)
Beta Edition #134 (Unknown)
Alpha Edition #134 (Unknown)
Type: Creature

Chromatic Star

Artifact

, , Sacrifice Chromatic Star: Add one mana of any color to your mana pool.

When Chromatic Star is put into a graveyard from the battlefield, draw a card.

Mana:
Cardset: Tenth Edition #314 (Uncommon)
Time Spiral #251 (Common)
Type: Artifact

Leonin Scimitar

Artifact - Equipment

Equipped creature gets +1/+1.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"Every scratch tells a story, and every notch has a name. Four generations have held this blade. You shall not disappoint them."
-Initiation of Laena, skyhunter

Mana:
Cardset: Tenth Edition #331 (Uncommon)
Mirrodin #193 (Common)
Type: Artifact

Mending Hands

Instant

Prevent the next 4 damage that would be dealt to target creature or player this turn.

"I can staunch their blood, mend their flesh, and knit their bones. But I cannot restore their hope."
-Tender-Hand, kitsune healer

Mana:
Cardset: Ninth Edition #29 (Common)
Betrayers of Kamigawa #15 (Common)
Type: Instant

Savannah Lions

Creature - Cat

Even the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face.
-Somali proverb

Mana:
Power: 2/1
Cardset: Ninth Edition #41 (Rare)
Eighth Edition #43 (Rare)
Fourth Edition #298 (Rare)
Revised Edition #223 (Rare)
Unlimited Edition #223 (Rare)
Beta Edition #224 (Unknown)
Alpha Edition #222 (Unknown)
Type: Creature

Weathered Wayfarer

Creature - Human Nomad Cleric

, : Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.

Mana:
Power: 1/1
Cardset: Ninth Edition #54 (Rare)
Onslaught #59 (Rare)
Type: Creature

Sea's Claim

Enchantment - Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Enchanted land is an Island.

"Who's the crazy one now!?"
-Torgle, mountaintop boatmaker

Mana:
Cardset: Ninth Edition #97 (Common)
Onslaught #113 (Common)
Type: Enchantment

Sleight of Hand

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"Gambling with mages never is."
-Remin, venerable monk

Mana:
Cardset: Ninth Edition #99 (Common)
Seventh Edition #98 (Common)
Type: Sorcery

Blackmail

Sorcery

Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.

In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion.

Mana:
Cardset: Ninth Edition #115 (Uncommon)
Onslaught #127 (Uncommon)
Type: Sorcery

Raise Dead

Sorcery

Return target creature card from your graveyard to your hand.

The earth cannot hold that which magic commands.

Mana:
Cardset: Ninth Edition #156 (Common)
Eighth Edition #157 (Common)
Seventh Edition #157 (Common)
Sixth Edition #152 (Unknown)
Fifth Edition #53 (Common)
Fourth Edition #40 (Common)
Revised Edition #32 (Common)
Unlimited Edition #31 (Common)
Beta Edition #31 (Unknown)
Alpha Edition #31 (Unknown)
Type: Sorcery

Will-O'-The-Wisp

Creature - Spirit

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Ninth Edition #169 (Rare)
Fourth Edition #55 (Rare)
Revised Edition #45 (Rare)
Unlimited Edition #44 (Rare)
Beta Edition #44 (Unknown)
Alpha Edition #44 (Unknown)
Type: Creature