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Soul Stair Expedition

Enchantment

Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.

Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.

Mana:
Cardset: Zendikar #112 (Common)
Type: Enchantment

Vampire Lacerator

Creature - Vampire Warrior

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death.

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #3 (Common)
Zendikar #115 (Common)
Type: Creature

Vampire's Bite

Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana:
Cardset: Sorin vs. Tibalt #19 (Common)
Zendikar #117 (Common)
Type: Instant

Burst Lightning

Instant

Kicker (You may pay an additional as you cast this spell.)

Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.

Mana:
Cardset: Zendikar #119 (Common)
Type: Instant

Goblin Bushwhacker

Creature - Goblin Warrior

Kicker (You may pay an additional as you cast this spell.)

When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.

Mana:
Power: 1/1
Cardset: Zendikar #125 (Common)
Type: Creature

Goblin Guide

Creature - Goblin Scout

Haste

Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.

"I've been all over this world. I even remember some of those places."

Mana:
Power: 2/2
Cardset: Zendikar #126 (Rare)
Type: Creature

Quest for Pure Flame

Enchantment

Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.

Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.

Mana:
Cardset: Zendikar #144 (Uncommon)
Type: Enchantment

Unstable Footing

Instant

Kicker (You may pay an additional as you cast this spell.)

Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player.

A long way down is shorter than you think.

Mana:
Cardset: Zendikar #153 (Uncommon)
Type: Instant

Primal Bellow

Instant

Target creature gets +1/+1 until end of turn for each Forest you control.

"A might spell can be handy against baloths, giants, kraken, the Roil-or if you lose your bearings in the woods."
-Chadir the Navigator

Mana:
Cardset: Zendikar #176 (Uncommon)
Type: Instant

Scute Mob

Creature - Insect

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

"Survival rule 781: There are always more scute bugs."
-Zurdi, goblin shortcutter

Mana:
Power: 1/1
Cardset: Zendikar #182 (Rare)
Type: Creature

Scythe Tiger

Creature - Cat

Shroud (This creature can't be the target of spells or abilities.)

When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

Instead of adapting to its environment, it adapts its environment to itself.

Mana:
Power: 3/2
Cardset: Zendikar #183 (Common)
Type: Creature

Vines of Vastwood

Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.

Mana:
Cardset: Zendikar #193 (Common)
Type: Instant

Adventuring Gear

Artifact - Equipment

Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

An explorer's essentials in a wild world.

Mana:
Cardset: Zendikar #195 (Common)
Type: Artifact

Blade of the Bloodchief

Artifact - Equipment

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.

Equip

Mana:
Cardset: Zendikar #196 (Rare)
Type: Artifact

Expedition Map

Artifact

, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

"I use maps to find out where explorers have already been. Then I go the other way."
-Javad Nasrin, Ondu relic hunter

Mana:
Cardset: Zendikar #201 (Common)
Type: Artifact

Explorer's Scope

Artifact - Equipment

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Conspiracy #198 (Uncommon)
Zendikar #202 (Common)
Type: Artifact

Trusty Machete

Artifact - Equipment

Equipped creature gets +2/+1.

Equip

"Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one."
-Yon Basrel, Oran-Rief survivalist

Mana:
Cardset: Zendikar #209 (Uncommon)
Type: Artifact

Condemn

Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."
-Alovnek, Boros guildmage

Mana:
Cardset: Commander 2014 #69 (Uncommon)
Magic 2011 #11 (Uncommon)
Tenth Edition #13 (Uncommon)
Dissension #8 (Uncommon)
Type: Instant

Goldenglow Moth

Creature - Insect

Flying

Whenever Goldenglow Moth blocks, you may gain 4 life.

"Little moth, fluttering bright,
What luck will you bring tonight?"
-Benalish children's rhyme

Mana:
Cardset: Magic 2011 #15 (Common)
Shadowmoor #6 (Common)
Type: Creature

Holy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

"Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #16 (Common)
Magic 2010 #15 (Common)
Tenth Edition #22 (Common)
Ninth Edition #19 (Common)
Eighth Edition #24 (Common)
Seventh Edition #20 (Common)
Fifth Edition #311 (Common)
Fourth Edition #280 (Common)
Revised Edition #208 (Common)
Unlimited Edition #209 (Common)
Beta Edition #210 (Unknown)
Alpha Edition #208 (Unknown)
Type: Enchantment

Infantry Veteran

Creature - Human Soldier

: Target attacking creature gets +1/+1 until end of turn.

"Any fool can pick up a sword and charge into battle. To emerge alive at the end, that is a gift that comes from leadership and experience."

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #4 (Common)
Magic 2011 #18 (Common)
Ninth Edition #21 (Common)
Sixth Edition #26 (Unknown)
Visions #109 (Common)
Type: Creature

Serra Ascendant

Creature - Human Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Mana:
Power: 1/1
Cardset: Magic 2011 #28 (Rare)
Type: Creature

Silence

Instant

Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)

"Take a quiet moment to reflect on your sins."
-Cleph, Order of Redeemed Souls

Mana:
Cardset: Magic 2014 #35 (Rare)
Magic 2011 #30 (Rare)
Magic 2010 #31 (Rare)
Type: Instant

Diminish

Instant

Target creature becomes 1/1 until end of turn.

"‘That was a narrow escape!' said Alice, a good deal frightened at the sudden change, but very glad to find herself still in existence."
-Lewis Carroll, Alice's Adventures in Wonderland

Mana:
Cardset: Magic 2011 #52 (Common)
Type: Instant

Merfolk Spy

Creature - Merfolk Rogue

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.

Mana:
Power: 1/1
Cardset: Magic 2014 #62 (Common)
Magic 2011 #66 (Common)
Type: Creature

Preordain

Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Venser vs. Koth #24 (Common)
Magic 2011 #70 (Common)
Type: Sorcery

Tome Scour

Sorcery

Target player puts the top five cards of his or her library into his or her graveyard.

Genius is overrated, especially when it's someone else's.

Mana:
Cardset: Magic 2014 #75 (Common)
Magic 2011 #76 (Common)
Magic 2010 #76 (Common)
Type: Sorcery

Stabbing Pain

Instant

Target creature gets -1/-1 until end of turn. Tap that creature.

"You can take the fight out of nearly any creature if you know where its soft spot is."
-Guttor, flesh-warper

Mana:
Cardset: Magic 2011 #118 (Common)
Type: Instant

Unholy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1.

"Born under the moon, the second child will stumble on temptation and seek power in the dark places of the heart."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #119 (Common)
Magic 2010 #116 (Common)
Divine vs. Demonic #47 (Common)
Tenth Edition #185 (Common)
Ninth Edition #168 (Common)
Eighth Edition #169 (Common)
Seventh Edition #168 (Common)
Fifth Edition #63 (Common)
Fourth Edition #50 (Common)
Revised Edition #41 (Common)
Unlimited Edition #40 (Common)
Beta Edition #40 (Unknown)
Alpha Edition #40 (Unknown)
Type: Enchantment

Viscera Seer

Creature - Vampire Wizard

Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

In matters of life and death, he trusts his gut.

Mana:
Power: 1/1
Cardset: Commander 2013 #99 (Common)
Magic 2011 #120 (Common)
Type: Creature

Bloodcrazed Goblin

Creature - Goblin Berserker

Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.

"A single drop of blood draws their attention, then they strip your bones clean before you have time to die."
-Jamias, hermit of Telfer Peak

Mana:
Power: 2/2
Cardset: Magic 2011 #125 (Common)
Type: Creature

Goblin Balloon Brigade

Creature - Goblin Warrior

: Goblin Balloon Brigade gains flying until end of turn.

"The enemy is getting too close! Quick! Inflate the toad!"

Mana:
Power: 1/1
Cardset: Magic 2011 #140 (Common)
Ninth Edition #189 (Uncommon)
Fourth Edition #215 (Uncommon)
Revised Edition #153 (Uncommon)
Unlimited Edition #154 (Uncommon)
Beta Edition #155 (Unknown)
Alpha Edition #154 (Unknown)
Type: Creature

Incite

Instant

Target creature becomes red until end of turn and attacks this turn if able.

The veneer of rationality peeled from the mage, revealing the spite and rage beneath.

Mana:
Cardset: Magic 2011 #145 (Common)
Type: Instant

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to target creature or player.

Mana:
Cardset: Fire and Lightning #17 (Unknown)
Magic 2011 #149 (Common)
Magic 2010 #146 (Common)
Fourth Edition #226 (Common)
Revised Edition #161 (Common)
Unlimited Edition #162 (Common)
Beta Edition #163 (Unknown)
Alpha Edition #162 (Unknown)
Type: Instant

Dryad's Favor

Enchantment - Aura

Enchant creature

Enchanted creature has forestwalk. (It's unblockable as long as defending player controls a Forest.)

She grants knowledge of the ways to traverse the forest's invisible connections.

Mana:
Cardset: Magic 2011 #169 (Common)
Type: Enchantment

Hornet Sting

Instant

Hornet Sting deals 1 damage to target creature or player.

It was only then-to his infinite sorrow-that Gork realized hornets don't make honey.

Mana:
Cardset: Magic 2011 #181 (Common)
Type: Instant

Primal Cocoon

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

When enchanted creature attacks or blocks, sacrifice Primal Cocoon.

Mana:
Cardset: Magic 2011 #191 (Common)
Type: Enchantment

Protean Hydra

Creature - Hydra

Protean Hydra enters the battlefield with X +1/+1 counters on it.

If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.

Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.

Mana:
Cardset: Magic 2011 #194 (Rare)
Magic 2010 #200 (Mythic Rare)
Type: Creature

Wall of Vines

Creature - Plant Wall

Defender (This creature can't attack.)

Reach (This creature can block creatures with flying.)

Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable.

Mana:
Cardset: Magic 2011 #199 (Common)
Type: Creature

Brittle Effigy

Artifact

, , Exile Brittle Effigy: Exile target creature.

"In my early experiments in phylactery, I found that fragile forms have their uses."
-Rocati, Duke of Martyne

Mana:
Cardset: Magic 2011 #202 (Rare)
Type: Artifact

Voltaic Key

Artifact

, : Untap target artifact.

The missing piece to every puzzle.

Mana:
Cardset: Magic 2011 #219 (Uncommon)
Phyrexia vs. The Coalition #17 (Uncommon)
Urza's Saga #314 (Uncommon)
Type: Artifact

Harm's Way

Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.

Even when fate is already written, there's always time to change the names.

Mana:
Cardset: Knights vs. Dragons #23 (Unknown)
Magic 2010 #14 (Uncommon)
Type: Instant

Righteousness

Instant

Target blocking creature gets +7/+7 until end of turn.

Sometimes the greatest strength is the strength of conviction.

Mana:
Cardset: Magic 2010 #27 (Uncommon)
Tenth Edition #36 (Rare)
Ninth Edition #36 (Rare)
Fifth Edition #332 (Rare)
Fourth Edition #296 (Rare)
Revised Edition #221 (Rare)
Unlimited Edition #221 (Rare)
Beta Edition #222 (Unknown)
Alpha Edition #220 (Unknown)
Type: Instant

Soul Warden

Creature - Human Cleric

Whenever another creature enters the battlefield, you gain 1 life.

"One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."

Mana:
Power: 1/1
Cardset: Magic 2010 #34 (Common)
Tenth Edition #44 (Uncommon)
Ninth Edition #46 (Uncommon)
Exodus #21 (Common)
Type: Creature

Jump

Instant

Target creature gains flying until end of turn.

"Humanity has always envied the power of flight. So we took it."
-Scytha, aeromage

Mana:
Cardset: Magic 2010 #59 (Common)
Fourth Edition #79 (Common)
Revised Edition #62 (Common)
Unlimited Edition #61 (Common)
Beta Edition #61 (Unknown)
Alpha Edition #61 (Unknown)
Type: Instant

Telepathy

Enchantment

Your opponents play with their hands revealed.

"The most disappointing thing about learning telepathy is finding out how boring people really are."
-Teferi, fourth-level student

Mana:
Cardset: Magic 2010 #74 (Uncommon)
Tenth Edition #113 (Uncommon)
Ninth Edition #101 (Uncommon)
Eighth Edition #105 (Uncommon)
Seventh Edition #102 (Uncommon)
Urza's Saga #102 (Uncommon)
Type: Enchantment

Zephyr Sprite

Creature - Faerie

Flying

"I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two."

Mana:
Power: 1/1
Cardset: Magic 2010 #82 (Common)
Type: Creature

Acolyte of Xathrid

Creature - Human Cleric

, : Target player loses 1 life.

Like all priests, she gives her blessings only to those truly worthy of them.

Mana:
Cardset: Magic 2010 #83 (Common)
Type: Creature

Weakness

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-1.

"For strength to have any meaning, there must also be . . . you."

Mana:
Cardset: Magic 2010 #121 (Common)
Fifth Edition #67 (Common)
Fourth Edition #54 (Common)
Revised Edition #44 (Common)
Unlimited Edition #43 (Common)
Beta Edition #43 (Unknown)
Alpha Edition #43 (Unknown)
Type: Enchantment

Burning Inquiry

Sorcery

Each player draws three cards, then discards three cards at random.

Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory.

Mana:
Cardset: Magic 2010 #128 (Common)
Type: Sorcery

Burst of Speed

Sorcery

Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)

Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.

Mana:
Cardset: Magic 2010 #129 (Common)
Type: Sorcery

Earthquake

Sorcery

Earthquake deals X damage to each creature without flying and each player.

They fell screaming into the depths of the chasm like so many pebbles tossed down a well.

Mana:
Cardset: Commander #121 (Rare)
Magic 2010 #134 (Rare)
Seventh Edition #180 (Rare)
Sixth Edition #173 (Unknown)
Fifth Edition #223 (Rare)
Fourth Edition #207 (Rare)
Revised Edition #147 (Rare)
Unlimited Edition #147 (Rare)
Beta Edition #148 (Unknown)
Alpha Edition #147 (Unknown)
Type: Sorcery

Jackal Familiar

Creature - Hound

Jackal Familiar can't attack or block alone.

"Let the gray-hairs keep their ravens and drakes. My familiar will be a reflection of me: bloodthirsty, with a predator's instinct."
-Taivang, barbarian warlord

Mana:
Power: 2/2
Cardset: Magic 2010 #143 (Common)
Type: Creature

Raging Goblin

Creature - Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

Mana:
Power: 1/1
Cardset: Magic 2010 #153 (Common)
Elves vs. Goblins #47 (Common)
Tenth Edition #224 (Common)
Ninth Edition #209 (Common)
Eighth Edition #212 (Common)
Seventh Edition #211 (Common)
Sixth Edition #200 (Unknown)
Exodus #96 (Common)
Type: Creature

Mold Adder

Creature - Fungus Snake

Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.

The more you struggle against its coils, the tighter they get.

Mana:
Power: 1/1
Cardset: Magic 2010 #194 (Uncommon)
Type: Creature

Windstorm

Instant

Windstorm deals X damage to each creature with flying.

"We don't like interlopers and thieves cluttering our skies."
-Dionus, elvish archdruid

Mana:
Cardset: Khans of Tarkir #157 (Uncommon)
Magic 2014 #201 (Uncommon)
Garruk vs. Liliana #25 (Uncommon)
Magic 2010 #205 (Uncommon)
Type: Instant

Court Homunculus

Artifact Creature - Homunculus

Court Homunculus gets +1/+1 as long as you control another artifact.

Mages of Esper measure their wealth and status by the number of servants in their retinues.

Mana:
Power: 1/1
Cardset: Modern Masters #11 (Common)
Conflux #6 (Common)
Type: Artifact Creature

Valiant Guard

Creature - Human Soldier

As the outsiders invaded Bant, soldiers who once saw sigils as the highest marks of glory began to see the scars of battle as tokens of equal worth.

Mana:
Cardset: Conflux #19 (Common)
Type: Creature

Constricting Tendrils

Instant

Target creature gets -3/-0 until end of turn.

Cycling (, Discard this card: Draw a card.)

Priests of Bant protect their temples with traps more elaborate than any mosaic floor.

Mana:
Cardset: Conflux #22 (Common)
Type: Instant

Controlled Instincts

Enchantment - Aura

Enchant red or green creature

Enchanted creature doesn't untap during its controller's untap step.

Togk Manytooth struggled helplessly as the kathari circled above him. For a warrior, immobilization is a fate worse than death.

Mana:
Cardset: Conflux #23 (Uncommon)
Type: Enchantment

Grixis Illusionist

Creature - Human Wizard

: Target land you control becomes the basic land type of your choice until end of turn.

"It's simple, really. If they can't find us, they can't kill us."

Mana:
Power: 1/1
Cardset: Conspiracy #99 (Common)
Conflux #29 (Common)
Type: Creature

Corrupted Roots

Enchantment - Aura

Enchant Forest or Plains

Whenever enchanted land becomes tapped, its controller loses 2 life.

The bones of Jund's dead resurfaced in Naya, poisoning the jungle and killing the sunseeders' crops.

Mana:
Cardset: Conflux #41 (Uncommon)
Type: Enchantment

Dreadwing

Creature - Zombie

: Dreadwing gets +3/+0 and gains flying until end of turn.

Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground.

Mana:
Power: 1/1
Cardset: Conflux #43 (Uncommon)
Type: Creature

Kederekt Parasite

Creature - Horror

Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player.

When the smell of passing thoughts piques its hunger, its maw becomes primed with acid and a taste for brains.

Mana:
Power: 1/1
Cardset: Conflux #48 (Rare)
Type: Creature

Wretched Banquet

Sorcery

Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.

"The meek inherit nothing."
-Sedris, the Traitor King

Mana:
Cardset: Conflux #56 (Common)
Type: Sorcery

Banefire

Sorcery

Banefire deals X damage to target creature or player.

If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.

For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.

Mana:
Cardset: Conflux #58 (Rare)
Type: Sorcery

Bloodhall Ooze

Creature - Ooze

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.

At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

A drop of blood spilled from the first dragon.

Mana:
Power: 1/1
Cardset: Conflux #59 (Rare)
Type: Creature

Toxic Iguanar

Creature - Lizard

Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow.

Mana:
Power: 1/1
Cardset: Conflux #72 (Common)
Type: Creature

Might of Alara

Instant

Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

The combined strength of all five planes spawned creations none had seen before.

Mana:
Cardset: Conflux #85 (Common)
Type: Instant

Noble Hierarch

Creature - Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Add , , or to your mana pool.

She protects the sacred groves from blight, drought, and the Unbeholden.

Mana:
Cardset: Conflux #87 (Rare)
Type: Creature

Scattershot Archer

Creature - Elf Archer

: Scattershot Archer deals 1 damage to each creature with flying.

To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below.

Mana:
Power: 1/2
Cardset: Conflux #90 (Common)
Type: Creature

Tukatongue Thallid

Creature - Fungus

When Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield.

Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree.

Mana:
Power: 1/1
Cardset: Planechase 2012 #79 (Common)
Conflux #96 (Common)
Type: Creature

Mana Cylix

Artifact

, : Add one mana of any color to your mana pool.

Those who dismiss the cylix as an ordinary wooden bowl are blind to the true measure of its worth.

Mana:
Cardset: Conflux #138 (Common)
Planeshift #132 (Uncommon)
Type: Artifact

Banishing Knack

Instant

Until end of turn, target creature gains ": Return target nonland permanent to its owner's hand."

Suddenly he realized that everything was connected by invisible strings, strings that could be pulled-or cut.

Mana:
Cardset: Eventide #17 (Common)
Type: Instant

Merrow Bonegnawer

Creature - Merfolk Rogue

: Target player exiles a card from his or her graveyard.

Whenever you cast a black spell, you may untap Merrow Bonegnawer.

Banished to the Dark Meanders for hideous crimes, some merrows find a taste for the darkness . . . and the dead.

Mana:
Power: 1/1
Cardset: Eventide #37 (Common)
Type: Creature

Raven's Crime

Sorcery

Target player discards a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It plucks away memories like choice bits of carrion.

Mana:
Cardset: Modern Masters #95 (Common)
Eventide #41 (Common)
Type: Sorcery

Flame Jab

Sorcery

Flame Jab deals 1 damage to target creature or player.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

"Fire's out. Should be safe now."
-Gnarltrunk

Mana:
Cardset: Eventide #53 (Common)
Type: Sorcery

Helix Pinnacle

Enchantment

Shroud

: Put X tower counters on Helix Pinnacle.

At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Mana:
Cardset: Eventide #68 (Rare)
Type: Enchantment

Nettle Sentinel

Creature - Elf Warrior

Nettle Sentinel doesn't untap during your untap step.

Whenever you cast a green spell, you may untap Nettle Sentinel.

Though Shadowmoor's monster-haunted wilds beckon, she never leaves her post.

Mana:
Power: 2/2
Cardset: Eventide #71 (Common)
Type: Creature

Twinblade Slasher

Creature - Elf Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn.

Righteous anger hones a humble soul.

Mana:
Power: 1/1
Cardset: Eventide #79 (Uncommon)
Type: Creature

Beckon Apparition

Instant

Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.

When a graveyard is full, the gwyllions rattle the tombs and unleash the spirits into the sky.

Mana: {{/}}
Cardset: Gatecrash #212 (Common)
Eventide #82 (Common)
Type: Instant

Edge of the Divinity

Enchantment - Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+2.

As long as enchanted creature is black, it gets +2/+1.

The divinity's patronage confers both wicked grace and graceful wickedness.

Mana: {{/}}
Cardset: Eventide #87 (Common)
Type: Enchantment

Nip Gwyllion

Creature - Hag

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Once your life and all your worldly possessions have been surrendered to her, a gwyllion can be surprisingly civilized.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #92 (Common)
Type: Creature

Clout of the Dominus

Enchantment - Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Mana: {{/}}
Cardset: Eventide #99 (Common)
Type: Enchantment

Stream Hopper

Creature - Goblin

: Stream Hopper gains flying until end of turn.

Like many who dwell in Shadowmoor now, he was robbed of his better half by the Aurora.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #113 (Common)
Type: Creature

Odious Trow

Creature - Troll

: Regenerate Odious Trow.

Trows are the vile trolls that lurk in the bogs of Shadowmoor. They reappear each night to frighten the living and gnaw the dead.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #125 (Common)
Type: Creature

Duergar Assailant

Creature - Dwarf Soldier

Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.

Some duergars dismiss the world above as a fable. They react violently when their comfortable illusions are dispelled.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #136 (Common)
Type: Creature

Figure of Destiny

Creature - Kithkin

: Figure of Destiny becomes a 2/2 Kithkin Spirit.

: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior.

: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.

Mana: {{/}}
Power: 1/1
Cardset: Modern Masters #189 (Rare)
Fire and Lightning #5 (Unknown)
Eventide #139 (Rare)
Type: Creature

Slippery Bogle

Creature - Beast

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Bogles are very tasty if you can get the skin off. It's getting a blade on them that's the problem.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #160 (Common)
Type: Creature

Jawbone Skulkin

Artifact Creature - Scarecrow

: Target red creature gains haste until end of turn.

"Ah, skull of shrew-a very potent substance. In powdered form, it gives thrice the zing of noggle hoof pulp."
-Boghald, Barrenton medic

Mana:
Power: 1/1
Cardset: Eventide #170 (Common)
Type: Artifact Creature

Apothecary Initiate

Creature - Kithkin Cleric

Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.

Kithkin jealously hoard their knowledge of poultices and remedies so that no outside threat can benefit from their wisdom.

Mana:
Power: 1/1
Cardset: Shadowmoor #1 (Common)
Type: Creature

Niveous Wisps

Instant

Target creature becomes white until end of turn. Tap that creature.

Draw a card.

In a world devoid of sun, illumination comes from cheerless fires or the wandering spirits of the dead.

Mana:
Cardset: Shadowmoor #15 (Common)
Type: Instant

Strip Bare

Instant

Destroy all Auras and Equipment attached to target creature.

"All glamers lifted, all lies revealed, all flesh exposed."
-Awylla, elvish safewright

Mana:
Cardset: Shadowmoor #24 (Common)
Type: Instant

Cerulean Wisps

Instant

Target creature becomes blue until end of turn. Untap that creature.

Draw a card.

"If you see ghostly lights by the river, eat three twigs of marshroot to ward off kelpies."
-Kithkin superstition

Mana:
Cardset: Shadowmoor #31 (Common)
Type: Instant

Cursecatcher

Creature - Merfolk Wizard

Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays .

"Of all the things that can be stolen, opportunity is the most valuable."

Mana:
Power: 1/1
Cardset: Shadowmoor #34 (Uncommon)
Type: Creature

Drowner Initiate

Creature - Merfolk Wizard

Whenever a player casts a blue spell, you may pay . If you do, target player puts the top two cards of his or her library into his or her graveyard.

Nothing satisfies a merrow as much as drowning what it cannot have.

Mana:
Power: 1/1
Cardset: Shadowmoor #36 (Common)
Type: Creature

Aphotic Wisps

Instant

Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Draw a card.

Merrows skulk the silty bogs around the Wanderbrine, their very thoughts stained with evil.

Mana:
Cardset: Shadowmoor #55 (Common)
Type: Instant

Smolder Initiate

Creature - Elemental Shaman

Whenever a player casts a black spell, you may pay . If you do, target player loses 1 life.

"Life is a circle. Death is a vicious circle."

Mana:
Power: 1/1
Cardset: Shadowmoor #78 (Common)
Type: Creature

Torture

Enchantment - Aura

Enchant creature

: Put a -1/-1 counter on enchanted creature.

What the vigor of life builds up, agony tears down again.

Mana:
Cardset: Shadowmoor #80 (Common)
Fifth Edition #61 (Common)
Homelands #23 (Common)
Homelands #24 (Common)
Type: Enchantment

Bloodshed Fever

Enchantment - Aura

Enchant creature

Enchanted creature attacks each turn if able.

Cinder mages enjoy seeing their victims in the throes of bloodlust-and seeing the regret that inevitably follows.

Mana:
Cardset: Shadowmoor #84 (Common)
Type: Enchantment