Aura FractureEnchantmentSacrifice a land: Destroy target enchantment. Jamuraa's rhystic mages treat magic as their garden, uprooting unwanted spells as bothersome weeds. |
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Samite SanctuaryEnchantment: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. Our war is against suffering, not against those who cause it. |
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Rhystic DelugeEnchantment: Tap target creature unless its controller pays . "I'll rain down on you with the power of magic itself. Then we'll see who prevails." |
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Rhystic StudyEnchantmentWhenever an opponent casts a spell, you may draw a card unless that player pays . Friends teach what you want to know. Enemies teach what you need to know. |
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Endbringer's RevelEnchantment: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery. First death. Then Shauku. |
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Noxious FieldEnchantment - AuraEnchant land Ultimately, it became a three-way battle: the land attacked both armies. |
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Citadel of PainEnchantmentAt the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. "Battle is our religion. This fortress is our temple." |
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Task Mage AssemblyEnchantmentWhen there are no creatures on the battlefield, sacrifice Task Mage Assembly.
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Verdant FieldEnchantment - AuraEnchant land Jolrael tends the land so that the land will tend the beasts. |
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Divine PresenceEnchantmentIf a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead. "Serra's light isn't easily extinguished." |
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Protective SphereEnchantment, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
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Pure ReflectionEnchantmentWhenever a player casts a creature spell, destroy all Reflections. Then that player puts an X/X white Reflection creature token onto the battlefield, where X is the converted mana cost of that spell.
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Rewards of DiversityEnchantmentWhenever an opponent casts a multicolored spell, you gain 4 life. "Everything is in place. Nothing can happen that isn't part of my plan." |
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Spirit of ResistanceEnchantmentAs long as you control a permanent of each color, prevent all damage that would be dealt to you. "Our victory must come from all of Dominaria, or it will not come." |
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Teferi's CareEnchantment, Sacrifice an enchantment: Destroy target enchantment. "If I do nothing else, I will protect my people." |
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Traveler's CloakEnchantment - AuraEnchant creature
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Well-Laid PlansEnchantmentPrevent all damage that would be dealt to a creature by another creature if they share a color. "I knew this day would come," said Urza. Looking at the destruction, Barrin sighed, "You don't have to revel in it." |
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Exotic CurseEnchantment - AuraEnchant creature Fouler than a necromancer's kiss. |
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Scavenged WeaponryEnchantment - AuraEnchant creature "The Phyrexians have progressed," admired Urza. "Their parts are interchangeable." |
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Tainted WellEnchantment - AuraEnchant land "No, you get the water. I ain't thirsty." |
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Tectonic InstabilityEnchantmentWhenever a land enters the battlefield, tap all lands its controller controls. "Think of the problems we'll face if you uproot entire continents," said Urza. |
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Kavu LairEnchantmentWhenever a creature with power 4 or greater enters the battlefield, its controller draws a card. As a dark rain of Phyrexians fell from the sky, fountains of kavu erupted from the ground. |
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Æther RiftEnchantmentAt the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
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Armadillo CloakEnchantment - AuraEnchant creature "Don't laugh. It works." |
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Aura ShardsEnchantmentWhenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. Gaea forged her soldiers into self-wielding weapons that struck down all impurities. |
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Dueling GroundsEnchantmentNo more than one creature can attack each turn. "You think you can stop me?" hissed Tsabo. |
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Fires of YavimayaEnchantmentCreatures you control have haste.
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OverabundanceEnchantmentWhenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her.
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Vile ConsumptionEnchantmentAll creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." The plague moved faster than an army and was far more deadly. |
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HobbleEnchantment - AuraEnchant creature
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Lashknife BarrierEnchantmentWhen Lashknife Barrier enters the battlefield, draw a card.
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Planeswalker's MirthEnchantment: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost. "I enjoy a good joke as much as the next guy." |
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Escape RoutesEnchantment: Return target white or black creature you control to its owner's hand. "I'll get you to safety-or whatever passes for safety these days." |
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Planeswalker's MischiefEnchantment: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery.
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Planeswalker's ScornEnchantment: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery.
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DeadapultEnchantment, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player. "Nothing ruins your day like a blazing zombie." |
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InsolenceEnchantment - AuraEnchant creature "Sacrificing mortal dragons to satisfy your immortal hunger ends here." |
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Planeswalker's FuryEnchantment: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery.
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Planeswalker's FavorEnchantment: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost. Freyalise strengthens her faithful. |
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Destructive FlowEnchantmentAt the beginning of each player's upkeep, that player sacrifices a nonbasic land. Stage two of the Phyrexian invasion included the complete alteration of Dominaria's landscape. |
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Dralnu's CrusadeEnchantmentGoblin creatures get +1/+1. "Don't you agree that mogg intellects are improved by zombification?" |
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Keldon TwilightEnchantmentAt the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn.
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Phyrexian TyrannyEnchantmentWhenever a player draws a card, that player loses 2 life unless he or she pays . "He is Yawgmoth's reward to me. I shall kill him a hundred times a day." |
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Dega SanctuaryEnchantmentAt the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
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Ceta SanctuaryEnchantmentAt the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
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Foul PresenceEnchantment - AuraEnchant creature The Phyrexians have one word that means both "evolution" and "pain." |
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Necra SanctuaryEnchantmentAt the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
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Bloodfire InfusionEnchantment - AuraEnchant creature you control
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Raka SanctuaryEnchantmentAt the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage to that creature instead.
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Wild ResearchEnchantment: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.
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Ana SanctuaryEnchantmentAt the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
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Symbiotic DeploymentEnchantmentSkip your draw step. "You know your orders. I know your hearts. Now the stronghold will know defeat." |
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Goblin TrenchesEnchantment, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield. The ground rose and formed into thousands of tiny warriors. This fight was far from over. |
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Overgrown EstateEnchantmentSacrifice a land: You gain 3 life. The decay of Crovax's ancestral home matched the state of his soul. |
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Pernicious DeedEnchantment, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less. "Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery." |
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Quicksilver DaggerEnchantment - AuraEnchant creature The dwarves call their quicksilver techniques "improvisational weaponsmithing." |
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Soul LinkEnchantment - AuraEnchant creature They danced like puppets to a tune only Yawgmoth could hear. |
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Floating ShieldEnchantment - AuraEnchant creature
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MortiphobiaEnchantment, Discard a card: Exile target card from a graveyard.
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Shade's FormEnchantment - AuraEnchant creature
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PyromaniaEnchantment, Discard a card at random: Pyromania deals 1 damage to target creature or player.
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NarcissismEnchantment, Discard a card: Target creature gets +2/+2 until end of turn.
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Solitary ConfinementEnchantmentAt the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.
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Spirit CairnEnchantmentWhenever a player discards a card, you may pay . If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. It marks the border between here and hereafter. |
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Unquestioned AuthorityEnchantment - AuraEnchant creature "Only the Ancestor should be revered." |
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Web of InertiaEnchantmentAt the beginning of each opponent's combat, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn. Cephalids specialize in lose-lose situations. |
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Planar ChaosEnchantmentAt the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos.
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Elephant GuideEnchantment - AuraEnchant creature Nature's strength outlives the strong. |
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Astral SlideEnchantmentWhenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. "The hum of the universe is never off-key." |
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Convalescent CareEnchantmentAt the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card. Enlightenment comes most swiftly at life's end. |
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SandskinEnchantment - AuraEnchant creature "Those who live by the sword will die by the sword. I choose to do neither." |
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Words of WorshipEnchantment: The next time you would draw a card this turn, you gain 5 life instead. "The faithful don't succumb to terror, nor are they ruled by passion. They adhere to order, for order is life." |
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Words of WindEnchantment: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead. "Be logical in all things. Do not allow instinct or passion to cloud your mind." |
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Words of WasteEnchantment: The next time you would draw a card this turn, each opponent discards a card instead. "Terror corrupts order and paralyzes instinct." |
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Aggravated AssaultEnchantment: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.
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Words of WarEnchantment: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead. "Passions can't be shackled by laws or mastered with logic. The choice is freedom or death." |
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Elvish GuidanceEnchantment - AuraEnchant land "Old home never forgotten, new home ours forever." |
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Enchantress's PresenceEnchantmentWhenever you cast an enchantment spell, draw a card. "The wise learn from successes as well as mistakes." |
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Overwhelming InstinctEnchantmentWhenever you attack with three or more creatures, draw a card. The biggest difference between a victory and a massacre is which side you're on. |
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Words of WildingEnchantment: The next time you would draw a card this turn, put a 2/2 green Bear creature token onto the battlefield instead. "Instinct is undaunted by terror, unchained by logic. It is the path from which all other paths diverge." |
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Faces of the PastEnchantmentWhenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. The ties that bind can also strangle. |
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Pemmin's AuraEnchantment - AuraEnchant creature
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Unspeakable SymbolEnchantmentPay 3 life: Put a +1/+1 counter on target creature. The symbols are spread throughout Aphetto, marking sites where minions of the Raven Guild and the Cabal can seek refuge. |
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Sulfuric VortexEnchantmentAt the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
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Alpha StatusEnchantment - AuraEnchant creature The best leaders are made by their followers. |
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DomineerEnchantment - AuraEnchant artifact creature Since they haven't seen their original master for millennia, golems are eager to take orders from anyone. |
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Necrogen MistsEnchantmentAt the beginning of each player's upkeep, that player discards a card. Mephidross filled with roars of fury and wails of despair as the leonin fought to keep their memories from being pulled into the mists. |
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Relic BaneEnchantment - AuraEnchant artifact A sword that has seen cowardice in battle exacts the price of honor from its wielder. |
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Screams from WithinEnchantment - AuraEnchant creature There's no escaping an enemy that lives inside your head. |
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Disruption AuraEnchantment - AuraEnchant artifact Vedalken weapons sold to outsiders are as dependable as the vedalken themselves. |
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Eyes of the WatcherEnchantmentWhenever you cast an instant or sorcery spell, you may pay . If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Ion StormEnchantment, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player. When enough artifacts lie too long in the same place, their magical radiation weakens reality, opening rifts of unpredictable destructive power. |
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Rite of PassageEnchantmentWhenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.) Every scar is a lesson, every battle a test of what you have learned. |
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Cage of HandsEnchantment - AuraEnchant creature "Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much." |
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Field of RealityEnchantment - AuraEnchant creature "The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it." |
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Oni PossessionEnchantment - AuraEnchant creature
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Honden of Infinite RageLegendary Enchantment - ShrineAt the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control. To the sorrow of all, its rage became focused on those who once stoked it. |
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Heartbeat of SpringEnchantmentWhenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. "It is true that we monks hold the key to paradise, but most don't understand that the paradise we guard is the one within." |
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Serpent SkinEnchantment - AuraFlash
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Threads of DisloyaltyEnchantment - AuraEnchant creature with converted mana cost 2 or less "Over time, Konda grew ever more suspicious, fearing even his most loyal allies were being manipulated by unseen hands." |
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