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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Sinister Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+1 and is black.

"I bless the living with a song of death."
-Lord Dralnu

Mana:
Cardset: Planeshift #54 (Common)
Type: Enchantment

Keldon Mantle

Enchantment - Aura

Enchant creature

: Regenerate enchanted creature.

: Enchanted creature gets +1/+0 until end of turn.

: Enchanted creature gains trample until end of turn.

Mana:
Cardset: Planeshift #65 (Common)
Type: Enchantment

Mogg Jailer

Creature - Goblin

Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.

Hey, wake up
-Mogg secret password

Mana:
Power: 2/2
Cardset: Planeshift #68 (Uncommon)
Type: Creature

Thunderscape Familiar

Creature - Kavu

First strike

Black spells and green spells you cast cost less to cast.

Thunderscape masters release familiars to help guide their apprentices down the thunderscape path.

Mana:
Power: 1/1
Cardset: Planeshift #76 (Common)
Type: Creature

Quirion Explorer

Creature - Elf Druid Scout

: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Fight with a friend at your back, steel in your hands, and magic in your veins.
-Quirion creed

Mana:
Power: 1/1
Cardset: Planeshift #90 (Common)
Type: Creature

Skyshroud Blessing

Instant

Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

"Behold," said Freyalise to Eladamri. "Your Skyshroud home has followed you to Dominaria."

Mana:
Cardset: Planeshift #92 (Uncommon)
Type: Instant

Thornscape Familiar

Creature - Insect

Red spells and white spells you cast cost less to cast.

Blessed with many options, Thornscape masters favor scarabs as familiars.

Mana:
Power: 2/1
Cardset: Planeshift #95 (Common)
Type: Creature

Cavern Harpy

Creature - Harpy Beast

Flying

When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.

Pay 1 life: Return Cavern Harpy to its owner's hand.

Mana:
Power: 2/1
Cardset: Planeshift #97 (Common)
Type: Creature

Eladamri's Call

Instant

Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Tribal rivalries and petty disputes were laid aside at Eladamri's summons.

Mana:
Cardset: Planeshift #106 (Rare)
Type: Instant

Gerrard's Command

Instant

Untap target creature. It gets +3/+3 until end of turn.

"Unless you like the idea of becoming some goblin's lunch, get up and move"

Mana:
Cardset: Phyrexia vs. The Coalition #53 (Common)
Planeshift #109 (Common)
Type: Instant

Horned Kavu

Creature - Kavu

When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

"That didn't happen naturally," said Multani. "Rath's overlay is interfering with the Æther itself."

Mana:
Power: 3/4
Cardset: Planeshift #110 (Common)
Type: Creature

Hull Breach

Sorcery

Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.

"Crovax knows we're coming now," said a grinning Sisay. "I just sent the Predator crashing into his stronghold."

Mana:
Cardset: Commander 2013 #193 (Common)
Commander #203 (Common)
Planeshift #111 (Common)
Type: Sorcery

Malicious Advice

Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

"Rule through fear, Darigaaz. Only if the dragons feel terror will they truly be your servants."
-Tevesh Szat

Mana:
Cardset: Planeshift #114 (Common)
Type: Instant

Degavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Degavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."

If Degavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.

Mana:
Power: 1/1
Cardset: Apocalypse #6 (Rare)
Type: Creature

False Dawn

Sorcery

Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.

Draw a card.

Mana:
Cardset: Apocalypse #10 (Rare)
Type: Sorcery

Manacles of Decay

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

: Enchanted creature gets -1/-1 until end of turn.

: Enchanted creature can't block this turn.

Mana:
Cardset: Apocalypse #14 (Common)
Type: Enchantment

Spectral Lynx

Creature - Cat Spirit

Protection from green

: Regenerate Spectral Lynx.

A shadowy version of its corporeal cousin, this lynx hunts souls, not meals.

Mana:
Power: 2/1
Cardset: Apocalypse #17 (Rare)
Type: Creature

Standard Bearer

Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

The standard was a rallying point for the army and a target for the enemy.

Mana:
Power: 1/1
Cardset: Apocalypse #18 (Common)
Type: Creature

Cetavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Cetavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.

If Cetavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

Mana:
Power: 1/1
Cardset: Apocalypse #21 (Rare)
Type: Creature

Evasive Action

Instant

Domain - Counter target spell unless its controller pays for each basic land type among lands you control.

Effective use of terrain is a lesson good commanders learn quickly.

Mana:
Cardset: Phyrexia vs. The Coalition #50 (Uncommon)
Apocalypse #23 (Uncommon)
Type: Instant

Jaded Response

Instant

Counter target spell if it shares a color with a creature you control.

"Calm down everyone; it's nothing we haven't seen before."
-Sisay

Mana:
Cardset: Apocalypse #26 (Common)
Type: Instant

Jilt

Instant

Kicker (You may pay an additional as you cast this spell.)

Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature.

"You're not my Hanna"
-Gerrard, to Yawgmoth

Mana:
Cardset: Apocalypse #27 (Common)
Type: Instant

Shimmering Mirage

Instant

Target land becomes the basic land type of your choice until end of turn.

Draw a card.

"Oh, is that all you need? Why didn't you just say so?"
-Reef shaman

Mana:
Cardset: Apocalypse #30 (Common)
Type: Instant

Unnatural Selection

Enchantment

: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

What nature makes, magic can modify.

Mana:
Cardset: Apocalypse #32 (Rare)
Type: Enchantment

Vodalian Mystic

Creature - Merfolk Wizard

: Target instant or sorcery spell becomes the color of your choice.

"Sometimes when I look at the ocean, I could swear it changes colors."
-Sisay

Mana:
Power: 1/1
Cardset: Apocalypse #33 (Uncommon)
Type: Creature

Whirlpool Rider

Creature - Merfolk

When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.

Where the wind meets the water, change is inevitable.

Mana:
Power: 1/1
Cardset: Apocalypse #35 (Common)
Type: Creature

Urborg Elf

Creature - Elf Druid

: Add , , or to your mana pool.

The elves of Urborg are as deadly and capricious as the swamp itself.

Mana:
Power: 1/1
Cardset: Apocalypse #90 (Common)
Type: Creature

Captain's Maneuver

Instant

The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.

Sisay discovered that the mirrored hull of the Weatherlight could be used as a defensive weapon.

Mana:
Cardset: Apocalypse #92 (Uncommon)
Type: Instant

Death Grasp

Sorcery

Death Grasp deals X damage to target creature or player. You gain X life.

Yawgmoth's greatest joy came from watching one hero defeat another.

Mana:
Cardset: Commander 2013 #183 (Rare)
Sorin vs. Tibalt #32 (Rare)
Apocalypse #95 (Rare)
Type: Sorcery

Gaea's Skyfolk

Creature - Elf Merfolk

Flying

The grace of the forest and the spirit of the sea.

Mana:
Power: 2/2
Cardset: Apocalypse #101 (Common)
Type: Creature

Gerrard's Verdict

Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

A heart of light and a soul of darkness cannot coexist.

Mana:
Cardset: Apocalypse #102 (Uncommon)
Type: Sorcery

Goblin Legionnaire

Creature - Goblin Soldier

, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player.

, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.

Mana:
Power: 2/2
Cardset: Apocalypse #103 (Common)
Type: Creature

Llanowar Dead

Creature - Zombie Elf

: Add to your mana pool.

Just as leaves fall from the branches of a living tree, so too do the dead leave the elfhame.

Mana:
Power: 2/2
Cardset: Apocalypse #109 (Common)
Type: Creature

Putrid Warrior

Creature - Zombie Soldier Warrior

Whenever Putrid Warrior deals damage, choose one - Each player loses 1 life; or each player gains 1 life.

"I do not like it," said Grizzlegom, "but I will take every soldier I can get."

Mana:
Power: 2/2
Cardset: Apocalypse #117 (Common)
Type: Creature

Razorfin Hunter

Creature - Merfolk Goblin

: Razorfin Hunter deals 1 damage to target creature or player.

No one knew if they'd been lurking under the sea all along, or if they'd been created by the Phyrexian overlay.

Mana:
Power: 1/1
Cardset: Apocalypse #119 (Common)
Type: Creature

Squee's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, return that card to its owner's hand.

Mana:
Cardset: Apocalypse #122 (Common)
Type: Enchantment

Fire (Fire/Ice)

Instant

Fire deals 2 damage divided as you choose among one or two target creatures and/or players.

Mana:
Cardset: Izzet vs. Golgari #32 (Uncommon)
Commander #198 (Uncommon)
Apocalypse #128 (Uncommon)
Type: Instant

Emblazoned Golem

Artifact Creature - Golem

Kicker (You may pay an additional as you cast this spell.)

Spend only colored mana on X. No more than one mana of each color may be spent this way.

If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.

Mana:
Power: 1/2
Cardset: Apocalypse #136 (Uncommon)
Type: Artifact Creature

Mask of Intolerance

Artifact

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to him or her.

Mana:
Cardset: Apocalypse #138 (Rare)
Type: Artifact

Equal Treatment

Instant

If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead.

Draw a card.

Mana:
Cardset: Torment #4 (Uncommon)
Type: Instant

Hypochondria

Enchantment

, Discard a card: Prevent the next 3 damage that would be dealt to target creature or player this turn.

, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn.

Mana:
Cardset: Torment #7 (Uncommon)
Type: Enchantment

Morningtide

Sorcery

Exile all cards from all graveyards.

"The spirits of the righteous shall rise into the sky. Even dirtwalkers will fly like aven."
-Major Teroh

Mana:
Cardset: Torment #10 (Rare)
Type: Sorcery

Mystic Familiar

Creature - Bird

Flying

Threshold - As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.

They soar, and the mystics follow.

Mana:
Power: 1/2
Cardset: Torment #11 (Common)
Type: Creature

Strength of Isolation

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 and has protection from black.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Don't mistake isolation for safety.

Mana:
Cardset: Torment #17 (Uncommon)
Type: Enchantment

Vengeful Dreams

Instant

As an additional cost to cast Vengeful Dreams, discard X cards.

Exile X target attacking creatures.

Teroh dreams of his enemies' doom.

Mana:
Cardset: Torment #21 (Rare)
Type: Instant

Alter Reality

Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Torment #22 (Rare)
Type: Instant

Aquamoeba

Creature - Elemental Beast

Discard a card: Switch Aquamoeba's power and toughness until end of turn.

Some tides need no moon.

Mana:
Power: 1/3
Cardset: Torment #24 (Common)
Type: Creature

Cephalid Illusionist

Creature - Cephalid Wizard

Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard.

, : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Mana:
Power: 1/1
Cardset: Torment #28 (Uncommon)
Type: Creature

Cephalid Snitch

Creature - Cephalid Wizard

Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.

The cautious are wary of their enemies. The wise are also wary of their friends.

Mana:
Power: 1/1
Cardset: Torment #30 (Common)
Type: Creature

Cephalid Vandal

Creature - Cephalid Rogue

At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.

Mana:
Power: 1/1
Cardset: Torment #31 (Rare)
Type: Creature

Compulsion

Enchantment

, Discard a card: Draw a card.

, Sacrifice Compulsion: Draw a card.

Mana:
Cardset: Torment #34 (Uncommon)
Type: Enchantment

False Memories

Instant

Put the top seven cards of your library into your graveyard. At the beginning of the next end step, exile seven cards from your graveyard.

"My enemies will forget everything but their anguish."
-Ambassador Laquatus

Mana:
Cardset: Torment #37 (Rare)
Type: Instant

Ghostly Wings

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

Discard a card: Return enchanted creature to its owner's hand.

Mana:
Cardset: Torment #38 (Common)
Type: Enchantment

Stupefying Touch

Enchantment - Aura

Enchant creature

When Stupefying Touch enters the battlefield, draw a card.

Enchanted creature's activated abilities can't be activated.

Just because your eyes are open doesn't mean you're awake.

Mana:
Cardset: Torment #48 (Uncommon)
Type: Enchantment

Turbulent Dreams

Sorcery

As an additional cost to cast Turbulent Dreams, discard X cards.

Return X target nonland permanents to their owners' hands.

Laquatus dreams of seizing control.

Mana:
Cardset: Torment #49 (Rare)
Type: Sorcery

Boneshard Slasher

Creature - Horror

Flying

Threshold - As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."

Mana:
Power: 1/1
Cardset: Torment #50 (Uncommon)
Type: Creature

Cabal Ritual

Instant

Add to your mana pool.

Threshold - Add to your mana pool instead if seven or more cards are in your graveyard.

"Each syllable chills your veins. Each word rattles your mind."
-Cabal Patriarch

Mana:
Cardset: Torment #51 (Common)
Type: Instant

Chainer's Edict

Sorcery

Target player sacrifices a creature.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The pits have their own form of mercy.

Mana:
Cardset: From the Vault: Twenty #10 (Mythic Rare)
Torment #57 (Uncommon)
Type: Sorcery

Mesmeric Fiend

Creature - Nightmare Horror

When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #7 (Common)
Torment #69 (Common)
Type: Creature

Sickening Dreams

Sorcery

As an additional cost to cast Sickening Dreams, discard X cards.

Sickening Dreams deals X damage to each creature and each player.

The Patriarch dreams of vile plague.

Mana:
Cardset: Graveborn #18 (Unknown)
Torment #83 (Uncommon)
Type: Sorcery

Strength of Lunacy

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 and has protection from white.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Don't confuse lunacy with courage.

Mana:
Cardset: Torment #86 (Uncommon)
Type: Enchantment

Accelerate

Instant

Target creature gains haste until end of turn.

Draw a card.

"I've seen lightning move slower."
-Nomad sentry

Mana:
Cardset: Torment #90 (Common)
Type: Instant

Barbarian Outcast

Creature - Human Barbarian Beast

When you control no Swamps, sacrifice Barbarian Outcast.

"We offer power to anyone willing to take it. Sadly, few are unburdened enough by their prejudices to accept."
-Cabal surgeon

Mana:
Power: 2/2
Cardset: Torment #92 (Common)
Type: Creature

Devastating Dreams

Sorcery

As an additional cost to cast Devastating Dreams, discard X cards at random.

Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.

Kamahl dreams of storms of fire.

Mana:
Cardset: Torment #95 (Rare)
Type: Sorcery

Flash of Defiance

Sorcery

Green creatures and white creatures can't block this turn.

Flashback-, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Torment #99 (Common)
Type: Sorcery

Skullscorch

Sorcery

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her.

"A good whack on the head usually has the same effect."
-Kamahl, pit fighter

Mana:
Cardset: Torment #114 (Rare)
Type: Sorcery

Nostalgic Dreams

Sorcery

As an additional cost to cast Nostalgic Dreams, discard X cards.

Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.

Seton dreams of life renewed.

Mana:
Cardset: Torment #135 (Rare)
Type: Sorcery

Seton's Scout

Creature - Centaur Druid Scout Archer

Reach (This creature can block creatures with flying.)

Threshold - Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

Mana:
Power: 2/1
Cardset: Torment #138 (Uncommon)
Type: Creature

Cagemail

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and can't attack.

"Power often costs too high a price."
-Commander Eesha

Mana:
Cardset: Judgment #7 (Common)
Type: Enchantment

Lead Astray

Instant

Tap up to two target creatures.

"Never underestimate our enemy's strength, brutality, . . . or stupidity."
-Commander Eesha

Mana:
Cardset: Judgment #14 (Common)
Type: Instant

Phantom Nomad

Creature - Spirit Nomad

Phantom Nomad enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.

Mana:
Cardset: Judgment #17 (Common)
Type: Creature

Soulcatchers' Aerie

Enchantment

Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie.

Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie.

Mana:
Cardset: Judgment #25 (Uncommon)
Type: Enchantment

Trained Pronghorn

Creature - Antelope

Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.

"The desert asked the Ancestor for children, and the antelope were born."
-Nomad myth

Mana:
Power: 1/1
Cardset: Judgment #30 (Common)
Type: Creature

Flash of Insight

Instant

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Flashback-, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)

Mana:
Cardset: Judgment #40 (Uncommon)
Type: Instant

Grip of Amnesia

Instant

Counter target spell unless its controller exiles all cards from his or her graveyard.

Draw a card.

"Would you abandon your past to save your future?"
-Ambassador Laquatus

Mana:
Cardset: Judgment #41 (Common)
Type: Instant

Laquatus's Disdain

Instant

Counter target spell cast from a graveyard.

Draw a card.

"The first time was amusing, but now you're getting tiresome."

Mana:
Cardset: Judgment #44 (Uncommon)
Type: Instant

Lost in Thought

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn.

Mana:
Cardset: Judgment #45 (Common)
Type: Enchantment

Quiet Speculation

Sorcery

Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library.

"The best foresight is hindsight."
-Empress Llawan

Mana:
Cardset: Judgment #49 (Uncommon)
Type: Sorcery

Wormfang Newt

Creature - Nightmare Salamander Beast

When Wormfang Newt enters the battlefield, exile a land you control.

When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Spawned by mages emulating the insane.

Mana:
Power: 2/2
Cardset: Judgment #59 (Common)
Type: Creature

Grave Consequences

Instant

Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard.

Draw a card.

"You call that a nightmare?"
-Braids, dementia summoner

Mana:
Cardset: Judgment #67 (Uncommon)
Type: Instant

Stitch Together

Sorcery

Return target creature card from your graveyard to your hand.

Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

Mana:
Cardset: Commander #102 (Uncommon)
Judgment #72 (Uncommon)
Type: Sorcery

Toxic Stench

Instant

Target nonblack creature gets -1/-1 until end of turn.

Threshold - If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.

Mana:
Cardset: Judgment #74 (Common)
Type: Instant

Book Burning

Sorcery

Any player may have Book Burning deal 6 damage to him or her. If no one does, target player puts the top six cards of his or her library into his or her graveyard.

The wizard's spellbook was full of burning questions.

Mana:
Cardset: Judgment #80 (Common)
Type: Sorcery

Burning Wish

Sorcery

You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.

She wished for a weapon, but not for the skill to wield it.

Mana:
Cardset: Judgment #83 (Rare)
Type: Sorcery

Firecat Blitz

Sorcery

Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.

Flashback-, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #88 (Uncommon)
Type: Sorcery

Flaring Pain

Instant

Damage can't be prevented this turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"I don't rub salt in wounds. I use sulfur."
-Matoc, lavamancer

Mana:
Cardset: Judgment #89 (Common)
Type: Instant

Infectious Rage

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/-1.

When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.

Mana:
Cardset: Judgment #92 (Uncommon)
Type: Enchantment

Exoskeletal Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.

"We use only what we need-but in times of strife, our need becomes great."
-Centaur warrior

Mana:
Cardset: Judgment #114 (Uncommon)
Type: Enchantment

Forcemage Advocate

Creature - Centaur Shaman

: Return target card from an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature.

"Our unity renews our strength."

Mana:
Power: 2/1
Cardset: Judgment #116 (Uncommon)
Type: Creature

Harvester Druid

Creature - Human Druid

: Add to your mana pool one mana of any color that a land you control could produce.

"In the end, the same soil lies atop the field, within the mountain, and under the sea."

Mana:
Power: 1/1
Cardset: Judgment #120 (Common)
Type: Creature

Ironshell Beetle

Creature - Insect

When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.

"Why waste time creating weapons? Nature provides us with all we need."
-Centaur warrior

Mana:
Power: 1/1
Cardset: Judgment #121 (Common)
Type: Creature

Krosan Reclamation

Instant

Target player shuffles up to two target cards from his or her graveyard into his or her library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #122 (Uncommon)
Type: Instant

Living Wish

Sorcery

You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.

He wished for growth, but not for a way to control it.

Mana:
Cardset: Judgment #124 (Rare)
Type: Sorcery

Nantuko Tracer

Creature - Insect Druid

When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.

Your past is a map to where you will go.
-Nantuko teaching

Mana:
Power: 2/1
Cardset: Judgment #125 (Common)
Type: Creature

Seedtime

Instant

Cast Seedtime only during your turn.

Take an extra turn after this one if an opponent cast a blue spell this turn.

The hippo grows wings to fight the condor.
-Nantuko teaching

Mana:
Cardset: Judgment #130 (Rare)
Type: Instant

Hunting Grounds

Enchantment

Threshold - As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."

In the heavy hush of Krosa, drawing on mana is like ringing a dinner bell.

Mana:
Cardset: Judgment #138 (Rare)
Type: Enchantment

Aura Extraction

Instant

Put target enchantment on top of its owner's library.

Cycling (, Discard this card: Draw a card.)

Every day, Order clerics contain as much of the Mirari's energy as possible, hoping to delay Otaria's demise.

Mana:
Cardset: Onslaught #5 (Uncommon)
Type: Instant

Battlefield Medic

Creature - Human Cleric

: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

"Death never stops to rest. Neither can we."

Mana:
Power: 1/1
Cardset: Onslaught #9 (Common)
Type: Creature

Catapult Squad

Creature - Human Soldier

Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.

Together they could hit anything between the heavens and the horizon.

Mana:
Power: 2/1
Cardset: Onslaught #11 (Uncommon)
Type: Creature

Chain of Silence

Instant

Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #12 (Uncommon)
Type: Instant
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